A-H.A Conquest: Difference between revisions

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{{stub}}
=Main=
[[File:Event A-H.A Conquest.png|thumb|Promo Image]]
A-H.A (Atra-Hasis Ark) Conquest is the '''22nd''' [[Events|event]] in Blue Archive and the 2nd event with the Conquest mode. It is directly connected to the recently released '''Final.''' Chapter 3 of the main story as well as the sequel to [[F.SCT Battle Operation]]. As such, it is recommended to read all the other main story volumes and prequel chapters before reading this event story.
'''Full Name:''' A-H.A占領戦
 
'''English Name:''' A-H.A Conquest
 
A-H.A (Atra-Hasis Ark) Conquest is the '''22nd''' [[Events|event]] in Blue Archive and the 2nd event with the Conquest mode. It is directly connected to the recently released '''Final.''' chapter of the main story as well as the sequel to [[F.SCT Battle Operation]]. As such, it is recommended to read all the other main story volumes and prequel chapters before reading this event story.
 
'''Notes:''' Players can still read the story from the Main Story tab if they missed it after the event period is over. Conquest is the only limited-time mode in this event.
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*[https://bluearchive.jp/news/newsJump/294 Event News]
*[https://bluearchive.jp/news/newsJump/292 Banner News]
*[https://twitter.com/Blue_ArchiveJP/status/1627141074186805249 Toki CharacterStudent Introduction]
*[https://twitter.com/Blue_ArchiveJP/status/1627503590750433283 Nagisa CharacterStudent Introduction]
*[https://bluearchive.jp/news/newsJump/296 Notation Error News]
 
==Schedule==
===Japanese Version===
{{Event
| Id = 822
| OriginalId = 822
| Server = JP
| Category = Event
| NameJP = A-H.A占領戦
| NameEN = A-H.A Conquest
| Promo = Event A-H.A Conquest.png
| Image = Event_Banner_822_Jp.png
| Start_date = 2023-02-22T11:00+09
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| Reward_exchange_start = 2023-02-22T11:00+09
| Reward_exchange_end = 2023-03-08T10:59+09
| Notes =
| Description = After successfully completing the "F.SCT Battle Operation," the skies were supposed to be back to normal.
 
However, the mysterious energy that is an indication of the "False Sanctum" was observed again.
 
Will Sensei be able to stop this situation...?
}}
===Global Version===
{{Event
| Id = 822
| OriginalId = 822
| Server = GL
| Category = Event
| NameEN = The Ark of Atrahasis Conquest
| Promo = Event A-H.A Conquest.png
| Image = Event_Banner_822_Jp.png
| Start_date = 2023-08-22T11:00+09
| End_date = 2023-09-05T10:59+09
| Reward_exchange_start = 2023-08-22T11:00+09
| Reward_exchange_end = 2023-09-05T10:59+09
| Notes =
}}
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*Area 22 in Mission stage.
*New Schedule Location '''D.U.'''
*New Arena[[Tactical Challenge]] (PVP) Season and Terrain.
*Renewed '''New Teacher Guide Mission''' Quest and Reward.
*Permanent [[Events/Guide missions|Guide Mission]].
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=Conquest=
For a guide on how to progress, check this [https://rentry.org/tfn3u General Progress and Upgrade Route Guide] or [https://rentry.org/aha-conquest-newbags Event Guide for Newbie] for details. Credit to the anon who made it.
 
In this event, the event story will progress by advancing the '''Conquest''' mode. Conquest is a base-control event in which the goal is to steal the tiles in the event area before occupying the entire area.
*Like the previous Conquest mode event, the OOPArts and BPs drop rate is incredibly high. Try to farm as much as you can.
*This conquest event added a new system called Erosion. Check [[#Erosion|'''Erosion''']] for more details.
*Focus on farming event currency to buy '''Gate Unlock Code''' and rush to Area 3 or 4 as soon as possible, as those areas have the highest efficiency for event currency drops.
*You can get {{ItemCard|Eligma|quantity=4}} by upgrading the Base Tile to Level 3. There are a total of 29 Base Tile in this event, upgrading all of them to max will give players a total of {{ItemCard|Eligma|quantity=116}}.
*Upgrading all base tiles to Level 3 will cost a total of {{ItemCard|Multidimensional Computation Circuit|quantity=4200|text=}}, {{ItemCard|Dimensional Engine Parts|quantity=4200|text=}}, and {{ItemCard|Space Chocolate Burger|quantity=4110|text=}}
*If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn 1,485,000 {{ItemCard|Credits}} per '''Occupation''' gauge.
 
==General Mechanics==
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There are 3 types of tiles in the Conquest battle area:
*'''General Tile:''' Occupying the tile requires AP; no battle.
*'''Battle Tile:''' Requires AP to battle and occupy the tile. Can not be analyzed. Can not be upgraded.
*'''Base Tile:''' Requires AP to battle and occupy the tile. Can be analyzed for rewards. Can be upgraded twice.
 
Once the '''Base Tile''' is occupied, players can '''Analyze''' the Tile by spending AP to obtain Multidimensional Computation Circuit, Dimensional Engine Parts, and Space Chocolate Burger. In order to Occupy and Analyze, players are required to assign teams for Battle and Analyze. Players can obtain bonus effects such as '''Battle Buffs''' and '''Reward Bonuses''' by assigning students to the specified schools.
 
There are 3 additional system beside '''Occupy''' and '''Analyze.'''
*'''SettlementOccupation:''' is a function where players can earn credits as a reward when the AP gauge (500) is maxed out. The amount of credits that can be earned increases as players occupy more tiles and upgrade up their base tile.
*'''Supply Box:''' A supply box is hidden in each area, and finding it will reward players with Pyroxene.
*'''CorruptionErosion:''' Refer to [[#CorruptionErosion|CorruptionErosion]] for more details.
 
==Battle Mechanics==
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*Occupying Battle Tile costs {{ItemCard|AP|quantity=15}}.
*Occupying Base Tile costs {{ItemCard|AP|quantity=20}}.
*Players must defeat the mob with the same faction number as the Boss enemy before you can challenge them.
*AP used to initiate a battle will be refunded if a player is defeated or gives up in a battle to occupy a '''Battle Tile''' or '''Base Tile.'''
*The battle must be cleared with 3★ in order to '''Analyze''' on the '''Base Tile.''' If you clear the battle in 1★ or 2★, you can occupy the adjacent tiles but will not be able to analyze on the occupied Base Tile.
*You must defeat the mob with the same faction number as the Boss enemy before you can challenge them.
 
==Analyze Mechanics==
*Assign students to a base tile to get drop bonuses for the event currency drop when analyzing the base.
*Players can borrow Club & Friend students to assist in analyzing the Base Tile. There are no rental fees for this one.
*Players can use the same students assigned to the analyzing team in combat team, and vice versa.
*AP cost to analyze varies depending on the area, so please refer to in-game for more information. 
 
==Other==
*Spending AP outside of Conquest mode will not increase the '''SettlementOccupation''' gauge.
*Reward for '''Supply Box''', '''Occupation''', and '''Event Mission''' can only be received during the Event period.
*Base Tile can be upgraded up to Level 3. Each upgrade cost is different in each area. Certain tiles will use different event currencies; refer to in-game for details.
**Area 2 costs 180 Event Currency per upgrade.
**Area 2 costs 240 Event Currency per upgrade.
**Area 3 costs 600 Event Currency per upgrade.
*Some Base Tiles contain significantly fewer analyze rewards, but the upgrade costs are also lower at 45 Event Currency for Level 2 and 3.
*The Credits amount for '''SettlementOccupation''' rewards will increase by 50% at Level '''2''', and 100% at Level '''3'''. Obtain {{ItemCard|Eligma}} will also be rewarded wheneverwhen the base tile levellevels up.
*Base Tile can be upgraded up to Level 3. Each upgrade cost is different in each area, and certain tiles will use different event currencies. Refer to in-game for details.
*Reward for '''Supply Box''', '''Settlement''', and '''Event Mission''' can only be received during the Event period.
 
==CorruptionErosion==
[[File:Event A-H.A Conquest CorruptionErosion.png|thumb|Conquest CorruptionErosion]]
[[File:Event A-H.A Conquest CorruptionErosion Warning.jpg|thumb|CorruptionErosion Warning]]
CorruptionErosion is a new mechanicsystem added to this event's conquest mode. There are two types of corruptionerosion: small-scale corruptionerosion and large-scale corruptionerosion.
*Small-scale corruptionerosion will corrupterode 3 random base tiles. Reset at 4:00AM (JST) every day.
*Large-scale corruptionerosion will occur once the condition are met. ItA willwarning firstscreen corruptwill allflash ofonto Areathe 2,screen thenwhen Area 3, andthe finallylarge-scale Areaerosion 4occurs.
<!--**Once a certain amount of AP has been spent, there will be an advance notice the next day, indicating the timer and area that will be corrupted.=-->
**There will be an advance notice on the screen indicating the timer and area it will corrupt.
**A warning screen will flash onto the screen when the corruption happens.
 
===CorruptionErosion Mechanics===
*From the 2nd day, the occupied tiles may be '''corruptederoded''' and stolen by the enemy.
*When a tile is '''corruptederoded''', the credits amount will be reduced when collecting '''Settlement''' reward, and a '''''penalty''Penalty''' will be incurred that prevents you from '''AnalyzeAnalyzing''', the eroded base and reduces the occupationcredit ofamount when collecting '''Base Tile.Occupation''' rewards. Make sure to remove the corrupterode tiles before collecting the settlementoccupation rewards!
*In order to remove the penalty, playersyou must perform a removal operation on the corruptederoded tiles and win the battle.
*Removing the corruptionerosion will earn playersyou Credits, Enhancement Materials, and Pyroxene.
*Removal operations can be performed using either the Analyze team or the Combat team.
*Analyze Team does not requires AP to remove the corruptionerosion, but playersyou will not be able to change the team set before the corruptionerosion. If the team has an "assist" unit, a separate rental fee will be incurred.
*Combat Team requires AP to remove the corruptionerosion, but playersyou can freely choose their team members. The same students from the analyze team can be used in the combat team.
 
===Large-Scale Erosion===
==Conquest Tile==
*Before large-scale erosion can occur, a certain amount of AP must be spent to meet the '''Warning Condition'''.
*A warning will then be displayed the next day (reset time) at the main event screen that indicates the '''Erosion Condition'''.
*After meeting the erosion condition, large-scale erosion that erodes all base tiles will occur in the indicated area.
*There are 3 Large-Scale Erosion. Only one large-scale erosion can happen at a time.
*Although small-scale erosion only starts on the 2nd day, the warning condition for large-scale erosion can be met as early as the 1st day, meaning the First Erosion can occur on the 4th day, Second Erosion on the 7th day, and the Third Erosion on the 10th day of the event.
*Large-scale erosion will not stack with small-scale erosion, so make sure to remove any existing erosion before spending AP as leaving them will cost you erosion removal rewards!
 
====Condition====
*1st Large-Scale Erosion - Area 2
**Warning Condition: Spend a total of 3,000 or more AP.
**Erosion Condition: Spend a total of 4,000 or more AP and wait 48 hours.
*2nd Large-Scale Erosion - Area 3
**Warning Condition: Spend a total of 6,000 or more AP.
**Erosion Condition: Spend a total of 7,000 or more AP and wait 48 hours.
*3rd Large-Scale Erosion - Area 4
**Warning Condition: Spend 9,000 or more AP.
**Erosion Condition: Spend a total of 10,000 or more AP and wait 48 hours.
 
==Tile Detail==
{| class="wikitable mw-collapsible" style="text-align:left;"
! colspan="3" |Base Tile & Boss Tile
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|[[File:Conquest_822_Img_Tile_Base_1.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_1.png|70px]]
|Occupied Base / Boss Tile Level 1. Base SettlementOccupation Credits rewards. Analyze AP Cost depend on the Area.
Each upgrade cost is different in each Area. Refer to [[#OtherAnalyze_Reward|here]] for more details.
|-
|[[File:Conquest_822_Img_Tile_Base_2.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_2.png|70px]]
|Occupied Base / Boss Tile Level 2. Increase SettlementOccupation Credits rewards by 50%. Analyze AP Cost depend on the Area.
Each upgrade cost is different in each Area. Refer to [[#OtherAnalyze_Reward|here]] for more details. Obtain {{ItemCard|Eligma|quantity=2}} after reaching this level.
|-
|[[File:Conquest_822_Img_Tile_Base_3.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_3.png|70px]]
|Occupied Base / Boss Tile Level 3. Increase SettlementOccupation Credits rewards by 100%. Analyze AP Cost depend on the Area.
Max Level. Obtain {{ItemCard|Eligma|quantity=2}} after reaching this level.
|-
! colspan="3" |CorruptErode Tile
|-
|[[File:Conquest_822_Img_Tile_Base_0_Erosion.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_0_Erosion.png|70px]]
| rowspan="4" |CorruptErode Base Tile / Boss Tile.
 
Each corrupterode tile applies a -50K credits penalty to the settlementoccupation reward.
 
Analyze Team costs {{ItemCard|AP|quantity=0}} to battle and remove the corruptionerosion, but you can't change your team setup. 
 
Combat Team costs {{ItemCard|AP|quantity=20}} to battle and remove the corruptionerosion, but you can change your team setup. 
 
Obtain {{ItemCard|Pyroxene|quantity=10|text=}}, {{ItemCard|Normal Enhancement Stone|quantity=5|text=}}, {{ItemCard|Advanced Enhancement Stone|quantity=5|text=}}, {{ItemCard|Normal Activity Report|quantity=5|text=}}, and {{ItemCard|Advanced Activity Report|quantity=3|text=}} after removing the corruptionerosion.
|-
|[[File:Conquest_822_Img_Tile_Base_1_Erosion.png|70px]]
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| colspan="2" style="text-align:center;" |[[File:Conquest_822_Img_Tile_Supply_Box.png|70px]]
|Supply Box hidden in General Tile. Random Spawn Position.
Contain {{ItemCard|Pyroxene|quantity=30}}.
|}
 
'''Note''': After the event ends and becomes permanent, occupy cost for all tiles has been reduced to {{ItemCard|AP|quantity=5}}.
=Conquest Tips=
*You can get {{ItemCard|Eligma|quantity=4}} by upgrading the Base Tile to Level 3.
*You should try to rush to Area 3 or 4 as soon as possible, as those areas have the highest efficiency for event currency drops.
*If you want to maximize your Credits from Settlement, claim all of the tiles in Area 4, then 3, 2, and 1. After that, you want to upgrade the Base Tile to Level 2 for Area 4, then 3, 2, and 1. Finally, end by upgrading to Level 3 in the same order.
*Like the previous Conquest mode event, the OOPArts and BPs drop rate is incredibly high. Try to farm as much as you can.
*There are a total of 29 Base Tile in this event, upgrading all of them to max will give players a total of {{ItemCard|Eligma|quantity=116}}.
*If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn {{ItemCard|Credits|quantity=0}} per '''Settlement''' gauge.
 
=Mission Details & Rewards=
==Analyze Reward==
'''Notes:''' On the JP server, there was a notation error where the ''Analyze Reward Bonuses'' had been applied to OOPArts as well, even though that was not intended.<br />After consulting with the staff, they decided to turn the notation error into a feature where, if the OOPArts drop, you will also receive an additional one as indicated.
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<tabber>
Area 1=
[[File:Event A-H.A Conquest Map Area 1.png|thumb|Area 1 Map]]
{| class="wikitable limitwidth-nomin"
! colspanrowspan="62" |AnalyzeTile RewardNo.
! rowspan="2" |AP Cost
! rowspan="2" |Upgrade Cost
! colspan="4" |Analyze Reward
|-
!Tile No.
!AP Cost
!Event Currency
!Ooparts
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|1-A
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
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|1-B
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
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|-|
Area 2=
[[File:Event A-H.A Conquest Map Area 2.png|thumb|Area 2 Map]]
{| class="wikitable limitwidth-nomin"
! colspanrowspan="62" |AnalyzeTile RewardNo.
! rowspan="2" |AP Cost
! rowspan="2" |Upgrade Cost
! colspan="4" |Analyze Reward
|-
!Tile No.
!AP Cost
!Event Currency
!Ooparts
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|1-A
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
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|1-B
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Dimensional Engine Parts|quantity=3|text=|60px|block}}
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|1-C
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
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|2-A
|{{ItemCard|AP|quantity=12|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=150|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=10|text=|60px|block}}
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|2-B
|{{ItemCard|AP|quantity=12|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=150|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=4|text=|60px|block}}
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|2-C
|{{ItemCard|AP|quantity=12|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=150|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=10|text=|60px|block}}
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|3-A
|{{ItemCard|AP|quantity=12|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=180|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=12|text=|60px|block}}
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|3-B
|{{ItemCard|AP|quantity=12|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=180|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Dimensional Engine Parts|quantity=12|text=|60px|block}}
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|3-C
|{{ItemCard|AP|quantity=12|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=180|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=12|text=|60px|block}}
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|-|
Area 3=
[[File:Event A-H.A Conquest Map Area 3.png|thumb|Area 3 Map]]
{| class="wikitable limitwidth-nomin"
! colspanrowspan="62" |AnalyzeTile RewardNo.
! rowspan="2" |AP Cost
! rowspan="2" |Upgrade Cost
! colspan="4" |Analyze Reward
|-
!Tile No.
!AP Cost
!Event Currency
!Ooparts
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|1-A
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
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|1-B
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Dimensional Engine Parts|quantity=3|text=|60px|block}}
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|1-C
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
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|2-A
|{{ItemCard|AP|quantity=15|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=240|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=16|text=|60px|block}}
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|2-B
|{{ItemCard|AP|quantity=15|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=240|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=7|text=|60px|block}}
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|2-C
|{{ItemCard|AP|quantity=15|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=240|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=7|text=|60px|block}}
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|3-A
|{{ItemCard|AP|quantity=15|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=300|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=20|text=|60px|block}}
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|3-B
|{{ItemCard|AP|quantity=15|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=300|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Dimensional Engine Parts|quantity=20|text=|60px|block}}
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|3-C
|{{ItemCard|AP|quantity=15|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=300|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=10|text=|60px|block}}
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|-|
Area 4=
[[File:Event A-H.A Conquest Map Area 4.png|thumb|Area 4 Map]]
{| class="wikitable limitwidth-nomin"
! colspanrowspan="62" |AnalyzeTile RewardNo.
! rowspan="2" |AP Cost
! rowspan="2" |Upgrade Cost
! colspan="4" |Analyze Reward
|-
!Tile No.
!AP Cost
!Event Currency
!Ooparts
Line 622 ⟶ 678:
|1-A
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
Line 632 ⟶ 689:
|1-B
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Dimensional Engine Parts|quantity=3|text=|60px|block}}
Line 642 ⟶ 700:
|1-C
|{{ItemCard|AP|quantity=5|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=45|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=3|text=|60px|block}}
Line 652 ⟶ 711:
|2-A
|{{ItemCard|AP|quantity=20|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=450|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=30|text=|60px|block}}
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|2-B
|{{ItemCard|AP|quantity=20|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=450|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=5|text=|60px|block}}
Line 698 ⟶ 759:
|2-C
|{{ItemCard|AP|quantity=20|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=450|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=5|text=|60px|block}}
Line 721 ⟶ 783:
|3-A
|{{ItemCard|AP|quantity=20|text=}}
|{{ItemCard|Multidimensional Computation Circuit|quantity=600|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Multidimensional Computation Circuit|quantity=40|text=|60px|block}}
Line 742 ⟶ 805:
|3-B
|{{ItemCard|AP|quantity=20|text=}}
|{{ItemCard|Dimensional Engine Parts|quantity=600|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Dimensional Engine Parts|quantity=40|text=|60px|block}}
Line 763 ⟶ 827:
|3-C
|{{ItemCard|AP|quantity=20|text=}}
|{{ItemCard|Space Chocolate Burger|quantity=600|text=|60px|block}}
|<div class="rewards">
{{ItemCard|Space Chocolate Burger|quantity=40|text=|60px|block}}
Line 784 ⟶ 849:
</tabber>
 
=Mission Details & Rewards=
==Achievement Missions==
{| class="wikitable"
Line 1,313 ⟶ 1,377:
[[Category:Events]]
{{#seo:
|title=A-H.A (Atra-HasisThe Ark) of Atrahasis Conquest
|title_mode=append
|keywords=event,atra-hasis,a-h.a,ark,atrahasis,conquest,corruptionerosion,f.sct,false ,sanctum
|description=A-H.A (Atra-Hasis Ark) Conquest is the 22nd event in Blue Archive and the 2nd event with the Conquest mode.
|image = Event A-H.A Conquest.png
|image_alt = A-H.A (Atra-Hasis Ark) Conquest
}}