A Game Before the New Year's Feast ~ One-and-Done Match ~: Difference between revisions

Global event timezone fix
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[[File:Event A Little Game Before the New Year's Eve Feast!.png|thumb|Event promo image]]
A Game Before the New Year's Feast ~ One-and-Done Match ~ is the '''20th''' [[Events|event]] in Blue Archive featuring the members of Gourmet Research Society and School Lunch Club.
{{EventRerunLink}}
 
__TOC__
=Event Notice=
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==Schedule==
===Japanese Version===
{{Event
| Id = 820
| OriginalId = 820
| Server = JP
| Category = Event
| NameJP = 喰積の 前にいささか ~一番勝負~
| NameEN = A Game Before the New Year's Feast ~ One-and-Done Match ~
| Promo = Event A Little Game Before the New Year's Eve Feast!.png
| Image = Event_Banner_820_jp.png
| Start_date = 2022-12-28T11:00+09
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| Reward_exchange_end = 2023-01-18T10:59+09
| Notes =
| Description = As the end of the year approaches, the Gourmet Research Society were enjoying a meal at the Suzume Pavilion, a private restaurant with a pleasant atmosphere.
While the Gourmet Research Society was happy to have found a famous restaurant that they were satisfied with, Suzume Pavilion was said to close its doors at the end of the year...
The members of the Gourmet Research Society, who were sad to hear about the closure of Suzume Pavilion, embark on a rebuilding plan and drag Fuuka of the School Lunch Club along in order to keep the restaurant open.
The curtain rises, and so begins the slapstick restaurant rebuilding drama involving the unpredictable Gourmet Research Society and Fuuka!
}}
=== Global Version ===
{{Event
| Id = 820
| OriginalId = 820
| Server = GL
| Category = Event
| NameEN = New Year's Aperitif: ~One-and-Done Match~
| Promo = Event A Little Game Before the New Year's Eve Feast!.png
| Image = Event_Banner_820_jp.png
| Start_date = 2023-06-27T11:00+09
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=Stage Info=
*The way the stages work is that the game will save your highest bonus run so you don't need to repeat the quest manually over and over.
*Best bonus is saved per-item, so you can re-run the stage manually several times optimizing teams for maximum bonus for each item.
==Story Stages==
{| class="wikitable mw-collapsible stagetable"
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|{{ItemCard|Credits|quantity=100000|text=|60px|block}}{{ItemCard|Junko's (New Year) Eleph|quantity=1|text=|60px|block}}
|-
| style="text-align:left;" |MisfortuneCurse (凶)
|2%
|{{ItemCard|Credits|quantity=1000000|text=|60px|block}}{{ItemCard|Junko's (New Year) Eleph|quantity=3|text=|60px|block}}