Asuna (Bunny Girl): Difference between revisions
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| JPReading = Ichinose Asuna
| School = Millennium
| Club = Cleaning & Clearing
| Age = 17
| Birthday = March 24
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=Background=
{{CharacterBackground
| ENText = <p>An agent of Millennium Science School's secret society "C&C" who has slipped into a bunny girl costume to order to take part in an infiltration mission. <br>Asuna is as hyped up as always, despite not wearing her typical maid outfit. If anything, it could even be said that the new experience in an unfamiliar location is affording her even more enjoyment than usual.</p>
| JPText = <p>ミレニアムサイエンススクール所属、潜入ミッションのためバニーガール姿へと着替えた「C&C」のエージェント。<
}}
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| NameEN = Surprise Party
| NameJP = サプライズパーティー
| DescriptionEN = <p>The assault rifle used by Asuna.
| DescriptionJP = <p>アスナが使用するアサルトライフル。<
| Rank2 = Passive Skill changes to
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 90
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| SkillDescriptionLv10 = Increase HP by {{SkillValue|6479}}. Further increase HP by {{SkillValue|26.6%}}.
}}
===Unique gear===
{{UniqueGear
| Image = Gear_Icon_10028
| NameEN = Bunny Tail Grenade
| NameJP = ウサギ尻尾の手榴弾
| DescriptionEN = <p>A grenade shaped like the tail of a rabbit that Asuna wears when dressed as a bunny girl.<br>Covered with fluffy fur, it looks harmless at first glance, but has the same destructive power as any other grenade would.</p>
| DescriptionJP = <p>アスナがバニーガールの服装をするときに身につけるウサギの尾のような手榴弾。<br>ふわふわな毛で覆われて一見無害に見えるが、他の手榴弾と同様に脅威的な破壊力を持っている。</p>
| Tier1 = Increase Attack by {{SkillValue|200}}
| Tier2 = Normal Skill changes to <b>Let's have some fun! +</b>
| StatBonusT1 = Attack
| StatBonusValueT1 = 200
}}
{{SkillTable
| SkillName = Let's have some fun! +
| SkillNameJP = 楽しくやろう!+
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Mystic
| SkillType = Gear Normal
| SkillDescriptionGeneral = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|25.1~40.2%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.04~1.35}} Skill Cost.
| SkillDescriptionLv1 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|25.1%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.04}} Skill Cost.
| SkillDescriptionLv2 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|26.4%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.04}} Skill Cost.
| SkillDescriptionLv3 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|27.6%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.04}} Skill Cost.
| SkillDescriptionLv4 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|30.1%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.14}} Skill Cost.
| SkillDescriptionLv5 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|31.4%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.14}} Skill Cost.
| SkillDescriptionLv6 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|32.7%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.14}} Skill Cost.
| SkillDescriptionLv7 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|35.2%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.24}} Skill Cost.
| SkillDescriptionLv8 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|36.4%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.24}} Skill Cost.
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|37.7%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.24}} Skill Cost.
| SkillDescriptionLv10 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|40.2%}} for {{SkillValue|23 seconds}}. Additionally, recover {{SkillValue|1.35}} Skill Cost.
}}
=Cafe=
{{#dpl:
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