Combat basics: Difference between revisions

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==Attack and Armor types==
[[File:Typing_chart.jpg|thumb|Official typing table]]
One of the primary ways to insure good combat performance is matching attack type of your team versus the enemy armor (i.e. you should use <span class="explosive">'''Explosive'''</span> attacks against <span class="light">'''Lightly'''</span>-armored enemies). Advantaged attack typing results in a 200% damage modifier, disadvantaged typing means resistant target only takes 50% damage.
 
Attack typing is extremely important for damage dealers throughout the game, but is of lower importance to tanks, healers, and other support role students who can't be expected to output a lot of damage either way.
{{WeaponInfoTable}}
Note that '''most of the common enemies deal NeutralNormal damage''', so you do not need to be overly concerned with your own students' armor types early on.
 
==Environment Affinity==