Combat basics: Difference between revisions

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==Tile types==
 
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=== Start Tile ===
The Start tile will be where teams are placed. Teams may only be placed on start tiles, but can be swapped between Start tiles before the mission begins.
 
=== Hidden Tiles ===
Hidden tiles are tiles that cannot be seen or moved to until acitavated by a connected "step" tile (tiles with two feet icons marked on them). Once the tile has appeared, it will stay for the remainder of the mission.
 
=== Warp Tiles ===
Warp tiles allow your team to teleport from one tile to the other. Enemies are not capable of using warp tiles. Warp tiles are marked with an arrow pattern. Warp tiles with two arrows are two-way, whereas warp tiles with single arrows are one-way.
 
=== Lapsed Tiles ===
Lapsed tiles remove a connected tile from the board. That tile is no longer visible and can no longer be walked on. Enemies standing on that tile will be removed from the board, and teams placed on that tile will be placed on the nearest Start tile.
 
=== Hidden Tiles ===
The Hidden tile, or broken tile, will disappear one turn after it has been stepped on. Any teams standing on the broken tile will be placed on the nearest Start tile.<!-- Please update the actual cause of a hidden tile's disappearance -->
 
 
==Movement==
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<!-- This should be moved to its own page due to how complex of a mechanic it is -->
=Mission objectives=
Most missions have a set of three extra objectives, displayed as a list of golden stars. Each objective completion is saved independently, meaning that if you can't clear all three objectives within a single run, you can clear whatever was left subsequently. Once all three objectives are cleared, Sweep (skipping the gameplay and just getting mission rewards for its {{ItemCard|AP}} cost) is enabled.
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