Decagrammaton: Chesed: Difference between revisions

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[[File:Chesed banner.jpg|thumb|Chesed Raid Image]]
Chesed is the second [[Raid|raid boss]] in Blue Archive
 
Chesed is a Heavy Armour boss which requires your students to fight through multiple waves of enemies before tackling the boss itself. The challenge in Chesed is in balancing your single-target damage against your AOE damage without losing any firepower required to take on the enemies and the boss. Players may choose to scatter their single target students and AOE students evenly across multiple teams to take on the boss slowly and surely; but it is equally viable to focus one team on clearing waves of enemies before retreating and defeating the boss in one go with a second, single-target focused team.
The boss consists of two stages: For the first stage, you will face waves of Heavy armor enemies until you reach the boss room where Chesed is located for the second stage of the bossfight where you have to clear all the robots to build the stun gauge and reveal the unprotected core with zero defense when the bar is maxed out. The core will stay revealed for a period of time and then it will protect itself again, forcing you to repeat the process if you want to have it reveal itself again. The boss has extreme defenses while protected so it's reccomended to focus on clearing the enemies instead to build gauge quickly.
 
==Appearances==
<tabber>
JP={{RaidTable |
{{#cargo_query:
tables = raids
| fields = Image, Name, Environment, Season, Start_date=Start_date, End_date=End_date, Notes
| where = Name="Decagrammaton: Chesed" AND Server="JP"
| order by = Start_date DESC
| more results text =
| format = template
| template = RaidTableRow
| named args = yes
| default = None!
}}
}}
|-|
Global={{RaidTable |
{{#cargo_query:
tables = raids
| fields = Image, Name, Environment, Season, Start_date=Start_date, End_date=End_date, Notes
| where = Name="Decagrammaton: Chesed" AND Server="GL"
| order by = Start_date DESC
| more results text =
| format = template
| template = RaidTableRow
| named args = yes
| default = None!
}}
}}
</tabber>
 
==Boss Info==
A good general strategy for this raid boss is to focus on building one team meant to clear the waves of enemies and get to the boss while putting all your best bossing units on the second team if you aren't strong enough to kill it in one round with your best units. If you lack Penetration units then look at your Explosion damage dealers to fill some slots, they might do the trick for your clearing team and deliver that extra damage you were looking for but is strongly reccomended to leave your best penetration units for fighting the boss himself if you are using Explosion units to fill some slots.
 
===Stats===
<li style="display: inline-table;">
{| class="wikitable"
|+Boss info
|-
! colspan="4" |Armor Type
|-
| colspan="4" class="bg-element bg-heavy" |Heavy Armor
|-
!Difficulty
!Attack Type
!Reccomended Level
!Armor Type
!Rec. Level
!{{ItemCard|Raid Coin|text=}}
!{{ItemCard|Rare Raid Coin|text=}}
!Boss HP
!ATK
!Coin Reward
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|class="bg-element bg-normal" |Normal
|class="bg-element bg-heavy" |Heavy
|17
|80,000
|40
|
|80,000
|10
|100
|20
|5,000
|4 Waves
|-
|Hard
|class="bg-element bg-normal" |Normal
|class="bg-element bg-heavy" |Heavy
|25
|311,000
|60
|
|311,000
|10
|100
|20
|5,000
|4 Waves
|-
|Very hard
|class="bg-element bg-normal" |Normal
|class="bg-element bg-heavy" |Heavy
|35
|504,000
|80
|
|504,000
|10
|100
|20
|5,000
|4 Waves
|-
|Hardcore
|class="bg-element bg-normal" |Normal
|class="bg-element bg-heavy" |Heavy
|50
|100
|10
|780,000
|10
|100
|20
|} </li>
|5,000
<li style="display: inline-table; vertical-align:bottom;">
|4 Waves
{| class="wikitable"
|+Boss Skills
|-
|Extreme
|class="bg-element bg-normal" |Normal
|class="bg-element bg-heavy" |Heavy
|70
|120
|20
|3,400,000
|10
|100
|20
|5,000
|4 Waves
|-
|Insane
|class="bg-element bg-explosive" |Explosive
|class="bg-element bg-heavy" |Heavy
|80
|140
|40
|6,400,000
|10
|100
|20
|5,000
|4 Waves
|-
|Torment
|class="bg-element bg-explosive" |Explosive
|class="bg-element bg-heavy" |Heavy
|90
|160
|60
|21,400,000
|10
|100
|20
|5,000
|4 Waves
|}
 
===Skills===
{| class="wikitable"
!Icon
!Skill Name
!Type
!Effect
|-
! colspan="4" |Normal~Insane
|-
|[[File:RAID_SKILLICON_CHESED_EXSKILL01.png|50px]]
|玉座への喚び声は此処にありて
Call of the Throne
The summoning voice to the
 
throne sits here
|EX
|Summons automaton soldiers. Gradually fills Chesed's ATG gauge while soldiers are alive. Chesed's ATG gauge resets after all soldiers have been defeated.
|Summon machine soldier reinforcements.
While reinforcements are alive, ATG gauge slowly builds up.
|-
|[[File:RAID_SKILLICON_CHESED_EXSKILL02.png|50px]]
|至高の権能を目撃せよ
Witness supremeMy Supreme Powers authority
|EX
|When Chesed's ATG gauge is half filled, increases the '''attack''' and '''movement speed''' of all remaining soldiers by 50% for 60s. This skill can be cancelled with crowd control effects.
|When ATG gauge is at least half-filled,
increase reinforcements' attack and movement speeds by 50% (60 seconds)
|-
|[[File:RAID_SKILLICON_CHESED_EXSKILL03.png|50px]]
|王は慈悲を施すものなり
Majesty's Mercy
That which the king grants mercy
|EX
|When ATG gauge is at max, Deals 2000% damage to all enemies.
damage all player characters for 2000% of Chesed's Attack
|-
|[[File:RAID_SKILLICON_CHESED_PASSIVESKILL01.png|50px]]
| 剥き出し玉座
|剥き出し玉座
Exposed Throne
|Passive
|NegateImmune to all effects that increase '''damage receivedtaken.''' When stagger gauge is full, reveals Chesed's core for 20s, and increases '''damage taken''' by 900%.
|}
When core is revealed, increase damage receieved by 900%.
 
|} </li>
==== Additional Notes: ====
 
* The time limit for this fight is 4 minutes
* The fight is split into two phases. <br />In the first phase your students will face waves of heavy armour enemies as they progress towards the boss room where Chesed is located <br />The second phase of the boss fight will require you to fight additional waves of enemies protecting Chesed's core body
* '''Chesed's Core''' <br />Even when the Core is closed, damage can still be dealt to Chesed. However, Chesed heavily reduces all incoming damage while in this state. <br />After defeating exactly 4 waves of enemies, Chesed will reveal its core. <br />Progress for the core reveal can be tracked by the stagger gauge. <br />The core is revealed for exactly '''20 seconds'''. <br />After closing its core, your students will repeatedly fight through additional waves of enemies to reveal Chesed's core until it is defeated.
** The stagger gauge is maintained across different teams. <br />E.g. If Team A accumulates 90% stagger gauge, Team B will only need to fill the remaining 10% before the core is revealed. <br />The remaining enemies will instantly die upon the gauge reaching 100%
* The enemies in this fight consist of only mechanical soldiers, drones, Goliaths, and fixed turrets
** If left alive, these enemies will launch a powerful attack after a fixed amount of time. <br />The soldiers and drones will launch a suicide attack against the nearest student. <br />The Goliaths will launch a powerful AOE attack.
** The fixed turrets can ignore your tank and target your backline.
 
== Recommended Units ==
{| class="wikitable"
! colspan="2" |ReccomendedRecommended Units and their evaluations
|-
! colspan="2" |Damage and Survivability
|-
|{{CharacterCard|Sumire}}
|[[File:Student Portrait Sumire.png|100px|frameless|link=Sumire]]
|Her 3 cost EX will help you clear waves of enemies while also acting as the tank for the team you place her in. Gets a mood boost from the stage the event is in. You might find yourself wanting or needing her [[Equipment|T4 bag]] for higher difficulties if you are having issues keeping her alive.
|-
|{{CharacterCard|Tsurugi}}
|[[File:Student Portrait Tsurugi.png|100px|frameless|link=Tsurugi]]
|More of a beefy bruiser rather than a tank. She really shines on this map because her 3 cost EX gives her big AOE attacks and she heals herself with enemies killed so she's great to clear waves and sustain herself with her own heals. You might find yourself wanting or needing her [[Equipment|T4 bag]] for higher difficulties if you are having issues keeping her alive.
|-
|{{CharacterCard|Hoshino}}
|[[File:Student Portrait Hoshino.png|100px|frameless|link=Hoshino]]
|Absolutely needs her [[Equipment|T4 bag]] to be usable. Hoshino has pretty low survivability before her bag but becomes a nice defense tank with it and her 4 cost EX can help you AOE enemies if you need it. She's more of a tank than a damage dealer, the AOE on her EX is just a bonus.
|-
! colspan="2" | Tank
|-
|{{CharacterCard|Tsubaki}}
|[[File:Student Portrait Tsubaki.png|100px|frameless|link=Tsubaki]]
| Full tank without any damage dealing EX but her 4-cost taunt will help you cancel enemy skills like the special ability of the big robot for example. If you take too long clearing a room see caution/warning signs around a big enemy robot then you can cancel the incoming skill by using Tsubaki's taunt while the warning signs are there and before the enemy uses their skill to cancel it or you might find yourself wiping. The smaller robots will instead opt to self-destruct and you can't cancel that with Tsubaki's taunt. You might find yourself wanting or needing her [[Equipment|T4 bag]] for higher difficulties if you are having issues keeping her alive.
|-
! colspan="2" |Damage
|-
|{{CharacterCard|Nonomi}}
|[[File:Student Portrait Nonomi.png|100px|frameless|link=Nonomi]]
|She's free to take to 3-star and is one of the best units you can take for this mode. Her 5-cost AOE deals great damage and will help you clear entire waves of enemies with one press. If you need more firepower then consider taking her EX skill to level 3 for a big boost or consider getting her equipment.
|-
|{{CharacterCard|Momoi}}
|[[File:Student Portrait Momoi.png|100px|frameless|link=Momoi]]
| Great 3-cost AOE skill and gets stronger when deployed with her Midori, excellent for this raid.
|-
|{{CharacterCard|Midori}}
|[[File:Student Portrait Midori.png|100px|frameless|link=Midori]]
|Great 3-cost skill that hits 5 random targets and gets stronger when deployed with her Momoi, excellent for this raid.
|-
|{{CharacterCard|Iori}}
|[[File:Student Portrait Iori.png|100px|frameless|link=Iori]]
|Also one of the best units you can take for this mode if not the best. Her 3-cost skill hits 3 times, deals great single target damage and also comes with AOE. The best boss killer you can ask for on this raid so consider investing on her if you have her because she is one of the best penetration units.
|-
|{{CharacterCard|Hifumi}}
|[[File:Student Portrait Hifumi.png|100px|frameless|link=Hifumi]]
|Her 5-cost skill summons Peroro-sama that will deal damage to everyone in the area while taunting them. She is really useful in this mode both for being able to deal AOE damage, taunt enemies and take the heat off your other units. Absolutely worth considering if you have her.
|-
|{{CharacterCard|Maki}}
|[[File:Student Portrait Maki.png|100px|frameless|link=Maki]]
|Great penetration unit but she specializes in single target damage and this raid is all about AOE damage. Even then, you can still use her and achieve good results and is a good choice for your bossing team.
|-
|{{CharacterCard|Neru}}
|[[File:Student Portrait Neru.png|100px|frameless|link=Neru]]
|Neru's 2-cost EX has strong damage against a single unit for very cheap so she is also a good unit for this mode. Lacks AOE damage but will still give you results as a solid unit
|-
|{{CharacterCard|Junko}}
|[[File:Student Portrait Junko.png|100px|frameless|link=Junko]]
|A free to obtain character, she performs well in this mode as a unit with solid damage and a strong 5-cost skill that deals damage to everything in a line
|-
|{{CharacterCard|Pina}}
|[[File:Student Portrait Pina.png|100px|frameless|link=Fina]]
|Only really shines with her 3-star passive that gives her a damage boost if she remains in place without moving. Best used on your bossing team where she can remain in place but can also be used as 2-star if you don't want to raise her to 3-stars.
|-
|{{CharacterCard|Hasumi}}
|[[File:Student Portrait Hasumi.png|100px|frameless|link=Hasumi]]
|Starter penetration unit. Not your best choice but she is still worth considering if you lack penetration units because she can do her job. Her expensive 5-cost skill is only single target damage but can be used to take out some priority targets if you wish.
 
|-
! colspan="2" |Supports
|-
|{{CharacterCard|Karin}}
|[[File:Student Portrait Karin.png|100px|frameless|link=Karin]]
| Strong penetration dealer. Her 4-cost skill deals damage to a single target and the damage is increased if the target is big/large so it is best to save her skill for when Chesed reveals itself for big damage.
|-
|{{CharacterCard|Serina}}
|[[File:Student Portrait Serina.png|100px|frameless|link=Serina]]
|The best healer in the game for anything you want to do. Her 2-cost skill will summon a first-aid kit that will make the closest unit run to it to heal thesmelves. Only worth considering if you're taking too much damage and require a healer, otherwise go full damage.
|-
|{{CharacterCard|Yoshimi}}
|[[File:Student Portrait Yoshimi.png|100px|frameless|link=Yoshimi]]
|Deals Penetration damage and stuns enemies she hits with her EX. Very useful for this game mode because she does two things you want.
|-
|{{CharacterCard|Kotama}}
|[[File:Student Portrait Kotama.png|100px|frameless|link=Kotama]]
|Her 3-cost skill will buff the attack units in the circle and is cheap so you can use it to cycle to your other units skills while buffing them.
|}
 
==Point Rewards==
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="2" |Point Rewards
|-
! Points required
!Reward
|-
|2,500
|{{ItemCard|Lesser Enhancement Stone|quantity=16}}
|Beginner-level strengthening orb x16
|-
|5,000
|{{ItemCard|Novice Activity Report|quantity=12}}
| Beginner-level report x12
|-
|7,500
|{{ItemCard|Aether Dust|quantity=6}}
|Ether powder x6
{{ItemCard|Crystal Haniwa fragment x6|quantity=6}}
|-
|10,000
|300,000 {{ItemCard|Credits|quantity=300000}}
|-
| 12,500
|{{ItemCard|Normal Enhancement Stone|quantity=8}}
|Middle-level strengthening orb x8
|-
|15,000
|{{ItemCard|Normal Activity Report|quantity=6}}
|Middle-level report x6
|-
|17,500
|{{ItemCard|Aether Piece|quantity=3}}
|Ether shard x3
{{ItemCard|Broken Crystal Haniwa x3|quantity=3}}
|-
| 20,000
|{{ItemCard|Eligma|quantity=20}}
|Goddess Fragments x20
|-
|25,000
|{{ItemCard|Superior Enhancement Stone|quantity=4}}
|High-level strengthening orb x4
|-
|30,000
|{{ItemCard|Advanced Activity Report|quantity=3}}
| High-level report x3
|-
|35,000
|{{ItemCard|Aether Shard|quantity=2}}
|Ethel crystal x2
{{ItemCard|Repaired Crystal Haniwa crystal x2|quantity=2}}
|-
|40,000
|Blue {{ItemCard|Pyroxene x150|quantity=150}}
|-
|45,000
|{{ItemCard|Superior Enhancement Stone|quantity=1}}
|Highest-level strengthening orb x1
|-
|50,000
|{{ItemCard|Superior Activity Report|quantity=1}}
|Highest-grade report x1
|-
|55,000
| Ether{{ItemCard|Aether Essence x1|quantity=1}}
{{ItemCard|Intact Crystal Haniwa|quantity=1}}
Perfect Haniwa Crystal x1
|-
|60,000
|{{ItemCard|Eligma|quantity=20}}
|Goddess Fragments x20
|-
|70,000
|{{ItemCard|Normal Enhancement Stone|quantity=16}}
|Middle-level strengthening orb x16
{{ItemCard|Lesser Enhancement Stone|quantity=32}}
Beginner-level strengthening orb 32
|-
|80,000
|{{ItemCard|Normal Activity Report|quantity=12}}
|Middle-level report x12
{{ItemCard|Novice Activity Report|quantity=24}}
Beginner-level report x24
|-
|90,000
|{{ItemCard|Aether Piece|quantity=6}}
|Ether fragment x6
{{ItemCard|Broken Crystal Haniwa x6|quantity=6}}
 
{{ItemCard|Aether Dust|quantity=12}}
Ether powder x12
 
{{ItemCard|Crystal Haniwa Frgament x12Fragment|quantity=12}}
|-
|100,000
| Blue {{ItemCard|Pyroxene x150|quantity=150}}
{{ItemCard|Credits|quantity=500000}}
500,000 Credits
|-
|120,000
|{{ItemCard|Superior Enhancement Stone|quantity=1}}
| Highest-level strengthening orb x1
{{ItemCard|Advanced Enhancement Stone|quantity=4}}
High-level strengthening orb x4
|-
| 140,000
|{{ItemCard|Superior Activity Report|quantity=1}}
| Highest-level report x1
{{ItemCard|Advanced Activity Report|quantity=3}}
High-level report x3
|-
|160,000
|{{ItemCard|Aether Essence|quantity=1}}
|Ether essence x1
Perfect{{ItemCard|Intact Crystal Haniwa x1|quantity=1}}
 
{{ItemCard|Aether Shard|quantity=2}}
Ether Crystal x2
 
{{ItemCard|Repaired Crystal Haniwa x2|quantity=2}}
|-
|180,000
|{{ItemCard|Eligma|quantity=20}}
|Goddess Fragments x20
|-
|200,000
|{{ItemCard|Normal Enhancement Stone|quantity=16}}
|Middle-level strengthening orb x16
{{ItemCard|Lesser Enhancement Stone|quantity=32}}
Beginner-level strengthening orb x32
|-
| 220,000
|{{ItemCard|Normal Activity Report|quantity=12}}
|Middle-level report x12
{{ItemCard|Novice Activity Report|quantity=24}}
Beginner-level report x24
|-
|240,000
|{{ItemCard|Aether Piece|quantity=6}}
|Ether fragment x6
{{ItemCard|Broken Crystal Haniwa x6|quantity=6}}
 
{{ItemCard|Aether Dust|quantity=12}}
Ether powder x12
 
Cystal{{ItemCard|Crystal Haniwa Fragment x12|quantity=12}}
|-
|260,000
| Blue {{ItemCard|Pyroxene x150|quantity=150}}
{{ItemCard|Credits|quantity=1200000}}
1,200,000 Credits
|-
|290,000
|{{ItemCard|Superior Enhancement Stone|quantity=2}}
|Highest-level strengthening orb x2
{{ItemCard|Advanced Enhancement Stone|quantity=8}}
High-level strenging orb x8
|-
|320,000
|{{ItemCard|Superior Activity Report|quantity=2}}
|Highest-level report x2
{{ItemCard|Advanced Activity Report|quantity=6}}
High-level report x6
|-
|350,000
|Ether{{ItemCard|Aether Essence x2|quantity=2}}
Perfect{{ItemCard|Intact Crystal Haniwa x2|quantity=2}}
 
{{ItemCard|Aether Shard|quantity=4}}
Ether Crystal x4
 
{{ItemCard|Repaired Crystal Hainwa x4Haniwa|quantity=4}}
|-
|380,000
|{{ItemCard|Eligma|quantity=20}}
|Goddess Fragments x200
|-
| 410,000
|3,000,000 {{ItemCard|Credits|quantity=3000000}}
|-
|440,000
|{{ItemCard|Advanced Enhancement Stone|quantity=16}}
|High-level strengthening orb x16
{{ItemCard|Normal Enhancement Stone|quantity=32}}
Middle-level strengthening orb x32
|-
|470,000
|Blue {{ItemCard|Pyroxene x200|quantity=200}}
|-
|500,000
|{{ItemCard|Eligma|quantity=20}}
|Goddess Fragments x20
|}
 
[[Category:Raid boss]]