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(Insane stats and skills + change some skill name and description) |
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Line 9:
===Stats===
{| class="wikitable"
! colspan="
! colspan="6" |Armor Type
|-
| colspan="
| colspan="6" class="bg-element bg-heavy" |Heavy Armor
|-
!Difficulty
!Recommended Level
!Coin Reward
!Rare Coin Reward
!Boss HP
!
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!
|-
|Normal
|17
|40
|
|80,000
|30,000
Line 32 ⟶ 36:
|100
|500
|5,000
|100,000,000
|-
Line 38 ⟶ 42:
|25
|60
|
|125,000
|60,000
|1,050
|100
|500
|5,000
|100,000,000
|-
Line 49 ⟶ 54:
|35
|80
|
|300,000
|100,000
|1,575
|100
|500
|5,000
|100,000,000
|-
Line 60 ⟶ 66:
|50
|100
|10
|480,000
|160,000
|2,363
|100
|500
|5,000
|100,000,000
|-
| Extreme
|70
|120
|20
|1,600,000
|450,000
|3,300
|100
|500
|5,000
|100,000,000
|-
| Insane
|80
|140
|40
|2,800,000
|900,000
|6,435
|100
|500
|5,000
|100,000,000
|}
Line 84 ⟶ 104:
!Icon
!Skill Name
! Type
!Effect
|-
|[[File:RAID_SKILLICON_HOD_EXSKILL01.png|50px]]
|
Destruction Type I
|EX
|Deals '''150%''' damage to all enemies within a
Deals '''150%''' damage 3 times to all enemies within a circular range and expands Invader Pillar '''Erosion Field''' range by 1 level.
|-
|[[File:RAID_SKILLICON_HOD_EXSKILL02.png|50px]]
|
Destruction Type II
|EX
|Deals '''200%''' damage to all enemies in a Straight Line.
|-
|[[File:RAID_SKILLICON_HOD_EXSKILL03.png|50px]]
|インベイドピラー生成
|EX
| Summons an Invader Pillar, decreasing the '''''cost recovery''''' of enemies and allies by '''350''' in a circular area around it and forcing nearby defense turrets to attack enemies instead of Hod. The pillar's erosion field expands every '''15s.'''
|-
|[[File:RAID_SKILLICON_HOD_EXSKILL04.png|50px]]
| オーバーロードエナジー
|EX
|Deal '''150%''' damage to all enemies.
If Hod's HP is below '''50%''', deal '''300%''' damage to all enemies instead and destroy all Field Turrets.
|-
|[[File:RAID_SKILLICON_HOD_EXSKILL05.png|50px]]
|栄光の輝き
|EX
|Deals '''740%''' damage to all enemies and increases Hod's attack by 50% until the end of battle. Effect stacks up to 99 times.
|-
|[[File:
|栄光の裏側
Hidden Glory
|Passive
| Hod and all summoned Invader Pillar are immune to the effects of crowd-control. However, crowd-control abilities will fill their stun gauge proportional to the duration of the effect that would be inflicted. Once the stun gauge reaches a total equivalent to 10s of crowd-control duration, inflicts the following effects:
'''Hod:'''
'''
'''CC Time will increased based on your CC Strength %. (Insane Only)'''
|-
|[[File:
|名誉の影に
|Passive
|Hod and all summoned Invader Pillar have '''400%''' increased '''''critical resistance.'''''
|}
Line 144 ⟶ 164:
=====General=====
*The fight is split into two phases, an outpost battle against the pillars of Hod, and a boss battle where team directly confronts Hod.
**In the outpost battle, destroy Hod's
**In the boss battle, you will face Hod and one summoned pillar at the same time.
*Students with CC (Crowd Control) abilities are important in this fight. All 3 types of CC (Taunt, Stun and Fear) contribute time to the CC Gauge.
=====CC Gauge =====
* Hod and
**Every time Hod/
**Once Gauge is full, the damage dealt to Hod/
*In addition to increasing the damage taken, filling the CC Gauge on Hod will increase the
*Accumulated CC duration required to fill the gauge depends on the difficulty level. The required time in seconds in order of Normal/Hard/VeryHard/Hardcore/Extreme/Insane is 6/7/8/9/
=====
*
*If there is a students inside the erosion field, the cost recovery of that student will decreased. <br /> In order to reduced the erosion range, you need to fill up the CC gauge of the
=====Active Gauge/ATG=====
*There are 3 square at the bottom right of the boss's HP bar.<br /> When the boss ATG gauge is full, "Radiance of Glory" skill will be activated and deal damage to all of your students. After the skill ended, Hod's ATK will permanently increased by 50% so be sure to stop it.
=====
*The boss has a thin gauge at the bottom of its HP bar. The
*Hod will summon a pillar immediately when the boss battle phase stars (sometimes it could use a different skill, it is recommend to restart the fight when this happens), and will continue summoning new ones roughly 1 minute after previous
==
{| class="wikitable"
! colspan="2" |
|-
! colspan="2" style="color:#f02e2e;" |
|-
! colspan="2" |
|-
|[[File:Student Portrait Iori.png|100px|frameless|link=Iori]]
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|-
|[[File:Student Portrait Maki.png|100px|frameless|link=Maki]]
|A Penetration student who is strong against a single enemy with 5-cost EX. Hod raid will only have one viable target at the time (either Hod itself or the
|-
|[[File:Student Portrait Pina.png|100px|frameless|link=Pina]]
|★1 Penetration student that is strong against single targets, with 4-cost EX. Pina needs ★3 for her to work but if you have no one else, she is the best choice to go for.
|-
|[[File:Student Portrait Yuzu.png|100px|frameless|link=Yuzu]]
Line 187 ⟶ 207:
Initial release of Hod sees it in Urban environment, which makes Yuzu the only currently available Penetration Striker with best possible environment affinity. Unfortunately, Yuzu relies on crits to deal any kind of damage and Hod has a high CRIT RES, which makes her a really RNG unit to use against Hod; on the other hand, if she does crit, Yuzu's dps will beat Maki and even Iori.
|-
! colspan="2" |
|-
|[[File:Skill_Portrait_CH0141.png|100px|frameless|link=Fubuki]]
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|-
|[[File:Student Portrait Hihumi.png|100px|frameless|link=Hifumi]]
|5-Cost EX, summon Peroro-sama with a "Taunt" effect for 3.4s/3.9s. Cost to duration ratio isn't very good but you can use her if you lack other CC units.
|-
|[[File:Student Portrait Tsubaki.png|100px|frameless|link=Tsubaki]]
|4-Cost EX, Taunt enemy in a very large range for 4.7s/5.4s/6.2s. The best unit for CC because she can easily Taunt both pillar and Hod due to her large range.
|-
|[[File:Student Portrait Hoshino.png|100px|frameless|link=Hoshino]]
|4-Cost EX, applies 1s/1.4s stun to enemies in a small cone with each shot (needs EX3+). The other great unit to stack CC because at EX5 she can stack a total of 7s by herself, but the downside is that her position can be random and she might fail to hit both pillar and Hod at the same time.
|-
! colspan="2" style="color:#274ff2;" |Special
|-
|[[File:Skill_Portrait_CH0160.png|100px|frameless|link=Chihiro]]
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|-
|[[File:Student Portrait Karin.png|100px|frameless|link=Karin]]
| 4-Cost EX, high damage against Hod because of its size, Normal Skill has a 50% chance to stun for 3.1s. Great Sub Skill that boosts team Attack. A bit RNG but still very good.
|-
|[[File:Student Portrait Yoshimi.png|100px|frameless|link=Yoshimi]]
|