Decagrammaton: Difference between revisions

299 bytes added ,  1 year ago
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Part 1=
{| class="wikitable mw-collapsible" style="text-align: center;"
! colspan="75" |Story Stage
|-
!Stage
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!Environment
!Enemy Armor<br />Type
!Clear Reward
|-
|'''01'''
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| 50 {{ItemCard|Mission data 1: Type D}}
|10
| rowspan="4" |{{Icon|Outdoor|size=24}}<br /> Outdoor
| rowspan="4" |<span style="color:#BB7D10; font-weight:bold">Heavy</span>
| rowspan="4" |None
|-
|'''02'''
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Part 2=
{| class="wikitable mw-collapsible" style="text-align: center;"
! colspan="75" |Story Stage
|-
!Stage
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!Environment
!Enemy Armor<br />Type
!Clear Reward
|-
|'''01'''
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| rowspan="2" |None
|10
| rowspan="4" |{{Icon|Outdoor|size=24}}<br /> Outdoor
| rowspan="4" |<span style="color:#BB7D10; font-weight:bold">Heavy</span>
| rowspan="4" |None
|-
|'''02'''
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Part 3=
{| class="wikitable mw-collapsible" style="text-align: center;"
! colspan="75" |Story Stage
|-
!Stage
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!Environment
!Enemy Armor<br />Type
!Clear Reward
|-
|'''01'''
Data Collection (1) : Abydos Desert
| rowspan="42" | None
|10
| rowspan="74" |{{Icon|Outdoor|size=24}}<br /> Outdoor
| rowspan="7" |<span style="color:#BB7D10; font-weight:bold">Heavy</span>
| rowspan="7" |None
|-
|'''02'''
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|'''03'''
Data Collection (3) : PMC Excavation Area
|250 {{ItemCard|Mission data 1: Type D}}
|22
|-
|'''04'''
Data Collection (4) : Binah
|500 {{ItemCard|Mission data 1: Type D}}
|24
|-
|'''05'''
Data Collection (5) : Ruins
Temp
|650 {{ItemCard|Mission data 1: Type D}}
|
|26
|{{Icon|Urban|size=24}}<br />Urban
|-
|'''06'''
Data Collection (6) : Chesed
Temp
|800 {{ItemCard|Mission data 1: Type D}}
|
|28
|{{Icon|Indoor|size=24}}<br />Indoor
|-
|'''07'''
Data Collection (7) : Submerged Ruins Area
Temp
|1000 {{ItemCard|Mission data 1: Type D}}
|
|30
|{{Icon|Urban|size=24}}<br />Urban
|}
</tabber>