F.SCT Battle Operation: Difference between revisions

→‎Boss Details: all stats stayed the same, only armor change
(→‎Boss Details: all stats stayed the same, only armor change)
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=Boss Details=
All of the boss's stats and skills are the same as the original, with the only difference being the Armor Type.
*Binah: <span class="heavy">Heavy</span> ➔ <span class="light">Light</span>
*Chesed: <span class="heavy">Heavy</span> ➔ <span class="special">Special</span>
*Hod: <span class="heavy">Heavy</span> ➔ <span class="special">Special</span>
*ShiroKuro: <span class="special">Special</span> ➔ <span class="heavy">Heavy</span>
*Perorodzilla: <span class="special">Special</span> ➔ <span class="light">Light</span>
*Hieronymus: <span class="light">Light</span> ➔ <span class="heavy">Heavy</span>
==Binah==
{| class="wikitable"
! colspan="4" |Attack Type (Insane)
! colspan="4" |Armor Type
|-
| colspan="4" class="bg-element bg-penetration" |Penetration
| colspan="4" class="bg-element bg-light" |Light Armor
|-
!Difficulty
!Recommended Level
!Boss HP
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|17
|300,000
|1,500
|1,700
|20
|5,000
|150,000
|-
|Hard
|25
|800,000
|1,800
|2,000
|20
|5,000
|300,000
|-
|Very hard
|35
|1,100,000
|3,000
|2,500
|20
|5,000
|450,000
|-
|Hardcore
|50
|2,000,000
|4,000
|3,100
|20
|5,000
|800,000
|-
|Extreme
|70
|6,000,000
|8,000
|3,900
|20
|5,000
|2,000,000
|-
|Insane
|80
|7,000,000
|20,000
|5,000
|20
|10,000<ref>Despite having 10,000 CRIT DMG RES stat, the game has an upper limit for CRIT DMG RES at 8,000. This means that in game, Binah effectively have 8,000 CRIT DMG RES.</ref>
|2,100,000
|}
<references />
 
==Chesed==
{| class="wikitable"
! colspan="4" |Attack Type (Insane)
! colspan="4" |Armor Type
|-
| colspan="4" class="bg-element bg-explosive" |Explosive
| colspan="4" class="bg-element bg-special" |Special
|-
!Difficulty
!Recommended Level
!Boss HP
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|17
|80,000
|10
|100
|20
|5,000
|4 Waves
|-
|Hard
|25
|311,000
|10
|100
|20
|5,000
|4 Waves
|-
|Very hard
|35
|504,000
|10
|100
|20
|5,000
|4 Waves
|-
|Hardcore
|50
|780,000
|10
|100
|20
|5,000
|4 Waves
|-
|Extreme
|70
|3,400,000
|10
|100
|20
|5,000
|4 Waves
|-
|Insane
|80
|6,400,000
|10
|100
|20
|5,000
|4 Waves
|}
 
==Hod==
{| class="wikitable"
! colspan="4" |Attack Type (Insane)
! colspan="5" |Armor Type
|-
| colspan="4" class="bg-element bg-mystic" |Mystic
| colspan="5" class="bg-element bg-special" |Special
|-
!Difficulty
!Recommended Level
!Boss HP
!Invader Pillar HP
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|17
|80,000
|30,000
|700
|100
|500
|5,000
|100,000,000
|-
|Hard
|25
|125,000
|60,000
|1,050
|100
|500
|5,000
|100,000,000
|-
|Very hard
|35
|300,000
|100,000
|1,575
|100
|500
|5,000
|100,000,000
|-
|Hardcore
|50
|480,000
|160,000
|2,363
|100
|500
|5,000
|100,000,000
|-
|Extreme
|70
|1,600,000
|450,000
|3,300
|100
|500
|5,000
|100,000,000
|-
|Insane
|80
|2,800,000
|900,000
|6,435
|100
|500
|5,000
|100,000,000
|}
 
==ShiroKuro==
{| class="wikitable"
! colspan="4" |Attack Type (Insane)
! colspan="4" |Armor Type
|-
| colspan="4" class="bg-element bg-penetration" |Penetration
| colspan="4" class="bg-element bg-heavy" |Heavy Armor
|-
!Difficulty
!Recommended Level
!Boss HP
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|17
|'''Shiro''' 280,000
'''Kuro''' 320,000
 
'''Total''' 600,000
==Hieronymus==
|'''Shiro''' 600
'''Kuro''' 600
 
|'''Shiro''' 700
'''Kuro''' 700
 
|'''Shiro''' 100
'''Kuro''' 100
 
|'''Shiro''' 5,000
'''Kuro''' 5,000
 
|'''Shiro''' 148,000
'''Kuro''' 172,000
 
|-
|Hard
|25
|'''Shiro''' 550,000
'''Kuro''' 600,000
 
'''Total''' 1,150,000
|'''Shiro''' 950
'''Kuro''' 950
 
|'''Shiro''' 700
'''Kuro''' 700
 
|'''Shiro''' 100
'''Kuro''' 100
 
|'''Shiro''' 5,000
'''Kuro''' 5,000
 
|'''Shiro''' 296,000
'''Kuro''' 320,000
 
|-
|Very hard
|35
|'''Shiro''' 675,000
'''Kuro''' 735,000
 
'''Total''' 1,410,000
|'''Shiro''' 1,400
'''Kuro''' 1,400
 
|'''Shiro''' 700
'''Kuro''' 700
 
|'''Shiro''' 100
'''Kuro''' 100
 
|'''Shiro''' 5,000
'''Kuro''' 5,000
 
|'''Shiro''' 400,000
'''Kuro''' 440,000
 
|-
|Hardcore
|50
|'''Shiro''' 1,200,000
'''Kuro''' 1,330,000
 
'''Total''' 2,530,000
|'''Shiro''' 1,600
'''Kuro''' 1,600
 
|'''Shiro''' 700
'''Kuro''' 700
 
|'''Shiro''' 100
'''Kuro''' 100
 
|'''Shiro''' 5,000
'''Kuro''' 5,000
 
|'''Shiro''' 720,000
'''Kuro''' 800,000
 
|-
|Extreme
|70
|'''Shiro''' 4,500,000
'''Kuro''' 6,000,000
 
'''Total''' 10,500,000
|'''Shiro''' 3,700
'''Kuro''' 3,700
 
|'''Shiro''' 700
'''Kuro''' 700
 
|'''Shiro''' 100
'''Kuro''' 100
 
|'''Shiro''' 5,000
'''Kuro''' 5,000
 
|'''Shiro''' 5,000,000
'''Kuro''' 6,000,000
 
|-
|Insane
|80
|'''Shiro''' 10,000,000
'''Kuro''' 10,000,000
 
'''Total''' 20,000,000
|'''Shiro''' 5,500
'''Kuro''' 13,000
 
|'''Shiro''' 700
'''Kuro''' 700
 
|'''Shiro''' 100
'''Kuro''' 100
 
|'''Shiro''' 10,000<ref>Despite having 10,000 CRIT DMG RES stat, the game has an upper limit for CRIT DMG RES at 8,000. This means that in game, ShiroKuro effectively have 8,000 CRIT DMG RES.</ref>
'''Kuro''' 10,000
 
|'''Shiro''' 18,000,000
'''Kuro''' 17,000,000
 
|}
<references />
 
==Perorodzilla==
{| class="wikitable"
! colspan="4" |Attack Type (Insane)
! colspan="4" |Armor Type
|-
| colspan="4" class="bg-element bg-mystic" |Mystic
| colspan="4" class="bg-element bg-light" |Light Armor
|-
!Difficulty
!Recommended Level
!Boss HP
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|17
|380,000
|400
|4,000
|100
|5,000
|7 Peroros
|-
|Hard
|25
|1,100,000
|650
|4,000
|100
|5,000
|7 Peroros
|-
|Very hard
|35
|1,600,000
|900
|4,000
|100
|5,000
|7 Peroros
|-
|Hardcore
|50
|2,500,000
|1,400
|4,000
|100
|5,000
|7 Peroros
|-
|Extreme
|70
|8,000,000
|6,000
|4,000
|100
|5,000
|7 Peroros
|-
|Insane
|80
|22,000,000
|10,800
|6,000
|100
|10,000<ref>Despite having 10,000 CRIT DMG RES stat, the game has an upper limit for CRIT DMG RES at 8,000. This means that in game, Perorodzilla effectively have 8,000 CRIT DMG RES.</ref>
|7 Peroros
|}
<references />
 
==HodHieronymus==
{| class="wikitable"
! colspan="4" |Attack Type (Insane)
! colspan="4" |Armor Type
|-
| colspan="4" class="bg-element bg-explosive" |Explosive
| colspan="4" class="bg-element bg-heavy" |Heavy Armor
|-
!Difficulty
!Recommended Level
!Boss HP
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|17
|400,000
|500
|800
|100
|5,000
|None
|-
|Hard
|25
|900,000
|900
|1,200
|100
|5,000
|None
|-
|Very hard
|35
|1,350,000
|1,400
|1,500
|100
|5,000
|None
|-
|Hardcore
|50
|2,500,000
|2,300
|2,000
|100
|5,000
|None
|-
|Extreme
|70
|6,000,000
|4,650
|2,900
|100
|5,000
|None
|-
|Insane
|80
|24,000,000
|10,000
|2,900
|100
|7,500
|5,000,000
|}
 
The following table shows the HP of Hieronymus's holy lantern relics for each difficulty:
{| class="wikitable"
! colspan="4" |Armor Type
|-
| colspan="4" class="bg-element bg-heavy" |Heavy Armor
|-
!Difficulty
!Green
!Red
!Purple
|-
|Normal
|6,000
|6,000
|
|-
|Hard
|6,500
|6,500
|
|-
|Very hard
|7,500
|7,500
|
|-
|Hardcore
|15,000
|15,000
|
|-
|Extreme
|35,000
|35,000
|
|-
|Insane
|38,000
|
|40,000
|}
The green/red lantern is classified as an ally, and starts at 5% health. It has 500 DEF (Normal~Extreme) or 2,500 DEF (Insane), and may be damaged by Hieronymus's attacks.
 
The purple lantern is classified as an enemy, and starts at 100% health. It has 2,000 DEF, 999,999 CRIT RES and cannot be targeted by normal attacks or basic skills.