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* The higher level unit gets a ''damage reduction buff'' against the attacker. It’s 2% damage reduction per level, capped at 60%. Your units’ and the enemies’ stats do not change. Basically, your student does less damage when they are below an enemy’s level, and vice versa.
* The recommended level and your account level doesn’t matter. The latter just limits your characters’ max lvl.
{| class="wikitable"
|+ Level Penalty Examples
|-
! Student’s level !! Enemy’s level !! Difference !! Penalty
|-
| 30 || 70 || 40 lvls under || Reached the max penalty. Enemy gets 60% damage reduction.
|-
| 60 || 70 || 10 lvls under || Enemy gets 20% damage reduction.
|-
| 70 || 70 || No difference || No change.
|-
| 80 || 70 || 10 lvls above || Your student gets a 20% damage reduction.
|}
* Enemies in missions chapters 13-15, bounties, commissions, and some events are higher lvl than the recommended (check with [https://schale.gg/?stage=1131101 schale.gg]).
* Story 3-24 has level 67 enemies, so it’s difficult until you’re lvl 50+ unless you have Iroha. [https://youtu.be/J92bYS0c8As Video guide]
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