Get Set, Go!: Difference between revisions
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[[File:Event Get Set, Go!.png|thumb|Event promo image]]
Get Set, Go! ~ Kivotos Kourin Taisai ~ is the '''18th''' [[Events|event]] in the Blue Archive and the continuation of [[On your mark @ Millennium|On your mark @ Millennium ~ Kivotos Kourin Taisai ~]].
{{EventRerunLink}}
__TOC__
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{{Event
| Id = 818
| OriginalId = 818
| Server = JP
| Category = Event
| NameJP = Get Set, Go! ~キヴォトス晄輪大祭~
| NameEN = Get Set, Go! ~ Kivotos
| Promo = Event_Get_Set,_Go!.png
| Image = Event_Banner_818_jp.png
| Start_date = 2022-10-26T11:00+09
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| Reward_exchange_end = 2022-11-16T10:59+09
| Notes =
| Description = The Kivotos Halo Festival has finally begun! Every participant is giving their all to make their school proud. But with trouble brewing as usual, who will be the one to claim victory?
}}
▲=== Global Version ===
{{Event
| Id = 818
| OriginalId = 818
| Server = GL
| Category = Event
| NameEN = Get Set, Go!
| Promo = Event_Get_Set,_Go!.png
| Image = Event_Banner_818_en.png
| Start_date = 2023-04-25T11:00+09
| End_date = 2023-05-09T10:59+09
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==Details==
Summary:
*Limited-time minigame [[#Dice
*Achivement Mission and Exchange Shop will be in this event.
*Event Points Milestone will not be in this event.
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*Adjust waiting time when changing name from 72 hours to 24 hours.
=Dice
[[File:Event Get Set, Go! Minigame Dice
[[File:Event Get Set, Go! Minigame Dice
Refer to [[#Dice
<gallery
File:Event_Photo_CollectionCG_818_01_Full.png
File:Event_Photo_CollectionCG_818_02_Full.png
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</gallery>
Dice
When Yuuka finishes a lap around the track, +1 lap will be added to the '''Completion Reward'''. By repeating the lap, players can obtain various rewards such as
Also, when players go around the track, you will be able to collect various memories with the students. Players can obtain
The total reward that players can obtain from the '''Completion Reward''' is as below (50 Laps).
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=Stage Info=
*The way the stages work is that the game will save your highest bonus run so you don't need to repeat the quest manually over and over.
*Best bonus is saved per-item, so you can re-run the stage manually several times optimizing teams for maximum bonus for each item.
==Story Stages==
{| class="wikitable mw-collapsible stagetable"
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! rowspan="2" |Level
! rowspan="2" |Entry cost
!style="font-stretch: condensed;" rowspan="2" |Environment
!style="font-stretch: condensed;" rowspan="2" |Enemy armor
! colspan="3" |Rewards
|-
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|-
|1<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |
|10
|{{ItemCard|AP|quantity=10|text=}}
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|-
|2<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |
|10
|{{ItemCard|AP|quantity=10|text=}}
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|-
|3
| style="text-align: left;" |
|10
|{{ItemCard|AP|quantity=10|text=}}
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|-
|4<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |
|10
|{{ItemCard|AP|quantity=10|text=}}
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|-
|5
| style="text-align: left;" |
|13
|{{ItemCard|AP|quantity=10|text=}}
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|-
|6
| style="text-align: left;" |
|16
|{{ItemCard|AP|quantity=10|text=}}
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|-
|7
| style="text-align: left;" |
|18
|{{ItemCard|AP|quantity=10|text=}}
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|-
|8
| style="text-align: left;" |
|20
|{{ItemCard|AP|quantity=10|text=}}
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|-
|9<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |
|10
|{{ItemCard|AP|quantity=10|text=}}
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|-
|10<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |
|10
|{{ItemCard|AP|quantity=10|text=}}
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! rowspan="2" |Level
! rowspan="2" |Entry cost
!style="font-stretch: condensed;" rowspan="2" |Environment
!style="font-stretch: condensed;" rowspan="2" |Enemy armor
! colspan="5" |Rewards
|-
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|-
|1
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
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|-
|2
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
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|-
|3
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
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|-
|4
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
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|-
|5
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
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|-
|6
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
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|-
|7
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
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|-
|8
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
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|-
|9
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
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|-
|10
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
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|-
|11
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
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|-
|12
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
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! rowspan="2" |Level
! rowspan="2" |Entry cost
!style="font-stretch: condensed;" rowspan="2" |Environment
!style="font-stretch: condensed;" rowspan="2" |Enemy armor
! colspan="2" |Rewards
|-
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|-
|1
| style="text-align: left;" |
|50
|{{ItemCard|AP|quantity=5|text=}}
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|-
|2<br>{{Icon|Tile|title=Strategy map}}
| style="text-align: left;" |
|60
|{{ItemCard|AP|quantity=5|text=}}
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|-
|3
| style="text-align: left;" |
|83
|{{ItemCard|AP|quantity=5|text=}}
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|-
|4<br>{{Icon|Tile|title=Strategy map}}
| style="text-align: left;" |
|83
|{{ItemCard|AP|quantity=5|text=}}
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|-
|5
| style="text-align: left;" |
|83
|{{ItemCard|AP|quantity=5|text=}}
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|-
| style="text-align: center" |1
|Roll the die 5 Times in Dice
|{{ItemCard|Credits|quantity=100000}}
|
|-
| style="text-align: center" |2
|Roll the die 10 Times in Dice
|{{ItemCard|Credits|quantity=100000}}
|
|-
| style="text-align: center" |3
|Roll the die 20 Times in Dice
|{{ItemCard|Credits|quantity=100000}}
|
|-
| style="text-align: center" |4
|Roll the die 40 Times in Dice
|{{FurnitureCard|Memories of the Sports Day|quantity=1}}
|
|-
| style="text-align: center" |5
|Roll the die 60 Times in Dice
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |6
|Roll the die 80 Times in Dice
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |7
|Roll the die 100 Times in Dice
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |8
|Roll the die 120 Times in Dice
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |9
|Roll the die 140 Times in Dice
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |10
|Roll the die 160 Times in Dice
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |11
|Roll the die 180 Times in Dice
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |12
|Roll the die 200 Times in Dice
|{{ItemCard|Credits|quantity=300000}}
|
|-
| style="text-align: center" |13
|Complete 1 lap on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |14
|Complete 3 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |15
|Complete 5 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |16
|Complete 10 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |17
|Complete 15 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |18
|Complete 20 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |19
|Complete 25 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |20
|Complete 30 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |21
|Complete 35 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=30}}
|
|-
| style="text-align: center" |22
|Complete 40 laps on the track in Dice
|{{ItemCard|Pyroxene|quantity=30}}
|
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</div>
==Dice
Refer to [[#Dice
Gold Tile is the starting point. Reaching that point or passing it will complete 1 lap.
[[File:Event Get Set, Go! Minigame Dice
==Dice
{| class="wikitable collapsible"
! colspan="4" |Completion Reward
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|image = Event Get Set, Go!.png
|image_alt = Get Set, Go!
|description = Kivotos's Grand Sports Festival named Kourin Taisai, has finally begun. Various schools gather together to compete in the festival, but behind the scenes, there are signs of turmoil... Which schools will the Goddess of Victory smile upon and take the winning crown?
}}
|