Get Set, Go!: Difference between revisions

1,698 bytes added ,  1 month ago
Global event timezone fix
(Global event timezone fix)
 
(20 intermediate revisions by 5 users not shown)
Line 1:
=Main=
[[File:Event Get Set, Go!.png|thumb|Event promo image]]
'''Full Name:''' Get Set, Go! ~キヴォトス晄輪大祭~
 
'''English Name:''' Get Set, Go! ~ Kivotos Kourin Taisai ~
 
Get Set, Go! ~ Kivotos Kourin Taisai ~ is the '''18th''' [[Events|event]] in the Blue Archive and the continuation of [[On your mark @ Millennium|On your mark @ Millennium ~ Kivotos Kourin Taisai ~]].
{{EventRerunLink}}
__TOC__
 
Line 25 ⟶ 21:
{{Event
| Id = 818
| OriginalId = 818
| Server = JP
| Category = Event
| NameJP = Get Set, Go! ~キヴォトス晄輪大祭~
| NameEN = Get Set, Go! ~ Kivotos KourinHalo TaisaiFestival ~
| Promo = Event_Get_Set,_Go!.png
| Image = Event_Banner_818_jp.png
| Start_date = 2022-10-26T11:00+09
Line 34 ⟶ 32:
| Reward_exchange_start = 2022-10-26T11:00+09
| Reward_exchange_end = 2022-11-16T10:59+09
| Notes =
| Description = The Kivotos Halo Festival has finally begun! Every participant is giving their all to make their school proud. But with trouble brewing as usual, who will be the one to claim victory?
}}
===Global Version===
{{Event
| Id = 818
| OriginalId = 818
| Server = GL
| Category = Event
'''English| Name:'''NameEN = Get Set, Go! ~ Kivotos KourinHalo Taisai ~Festival!
| Promo = Event_Get_Set,_Go!.png
| Image = Event_Banner_818_en.png
| Start_date = 2023-04-25T11:00+09
| End_date = 2023-05-09T10:59+09
| Reward_exchange_start = 2023-04-25T11:00+09
| Reward_exchange_end = 2023-05-16T10:59+09
| Notes =
}}
Line 42 ⟶ 56:
==Details==
Summary:
*Limited-time minigame [[#Dice RunRace|Dice RunRace]] will be available. Use {{ItemCard|Sports Drink}} to roll a die and earn various reward.
*Achivement Mission and Exchange Shop will be in this event.
*Event Points Milestone will not be in this event.
Line 55 ⟶ 69:
*Adjust waiting time when changing name from 72 hours to 24 hours.
 
=Dice RunRace=
[[File:Event Get Set, Go! Minigame Dice RunRace.png|thumb|Dice Race Reward]]
[[File:Event Get Set, Go! Minigame Dice RunRace Memories.png|thumb|Event Memories Collection]]
Refer to [[#Dice RunRace Track Reward|Track Reward]] or [[#Dice RunRace Completion Reward|Completion Reward]] for details on the rewards.
 
<gallery class="mw-collapsible mw-collapsed" caption="Photo Gallery" mode="traditional" perrow="5" data-expandtext="Show Event Memories Collection" data-collapsetext="Hide Event Memories Collection">
File:Event_Photo_CollectionCG_818_01_Full.png
File:Event_Photo_CollectionCG_818_02_Full.png
Line 67 ⟶ 81:
</gallery>
 
Dice RunRace is a minigame where players will use {{ItemCard|Sports Drink|quantity=150}} to roll a dice and have Yuuka run along the track according to the number rolled. Depending on where Yuuka ends up, players can earn various rewards such as credits, eligma, EXP materials, and [[Hasumi (Sportswear){{ItemCard|Hasumi's (Sportswear) Eleph]]}}.
 
When Yuuka finishes a lap around the track, +1 lap will be added to the '''Completion Reward'''. By repeating the lap, players can obtain various rewards such as '''1x {{ItemCard|1-Recruitment Tickets'''Ticket}} and '''{{ItemCard|Secret Tech Notes'''}} from the '''Completion Reward'''.
 
Also, when players go around the track, you will be able to collect various memories with the students. Players can obtain a{{FurnitureCard|Memories newof furniturethe Sports Day}} by completing the event achievement mission. This furniture allows players to view the collected memories again, just like the previous event furniture {{FurnitureCard|Summer Concept Photo Board}}, {{FurnitureCard|Guide Map of No. 227 Hot Spring Village}}, andlike {{FurnitureCard|Sports Day Guide Board}}.
 
The total reward that players can obtain from the '''Completion Reward''' is as below (50 Laps).
Line 158 ⟶ 172:
 
=Stage Info=
*The way the stages work is that the game will save your highest bonus run so you don't need to repeat the quest manually over and over.
*Best bonus is saved per-item, so you can re-run the stage manually several times optimizing teams for maximum bonus for each item.
==Story Stages==
{| class="wikitable mw-collapsible stagetable"
Line 165 ⟶ 181:
! rowspan="2" |Level
! rowspan="2" |Entry cost
!style="font-stretch: condensed;" rowspan="2" |Environment
!style="font-stretch: condensed;" rowspan="2" |Enemy armor
! colspan="3" |Rewards
|-
Line 173 ⟶ 189:
|-
|1<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |StoryFront 1of Executive Committee Office
|10
|{{ItemCard|AP|quantity=10|text=}}
Line 182 ⟶ 198:
|-
|2<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |StoryOutside 2Street Vendor Alley
|10
|{{ItemCard|AP|quantity=10|text=}}
Line 191 ⟶ 207:
|-
|3
| style="text-align: left;" |StoryItem 3Grab Race Track
|10
|{{ItemCard|AP|quantity=10|text=}}
Line 200 ⟶ 216:
|-
|4<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |StoryFront 4of Joint Medical Headquarters
|10
|{{ItemCard|AP|quantity=10|text=}}
Line 209 ⟶ 225:
|-
|5
| style="text-align: left;" |StoryNorth 5Spectator Entrance
|13
|{{ItemCard|AP|quantity=10|text=}}
Line 218 ⟶ 234:
|-
|6
| style="text-align: left;" |StorySouth 6Spectator Entrance
|16
|{{ItemCard|AP|quantity=10|text=}}
Line 227 ⟶ 243:
|-
|7
| style="text-align: left;" |StoryUnderground 7Entrance
|18
|{{ItemCard|AP|quantity=10|text=}}
Line 236 ⟶ 252:
|-
|8
| style="text-align: left;" |StoryCavalry 8Battle Game Field
|20
|{{ItemCard|AP|quantity=10|text=}}
Line 245 ⟶ 261:
|-
|9<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |StoryAcademy 9Competition Race Track
|10
|{{ItemCard|AP|quantity=10|text=}}
Line 254 ⟶ 270:
|-
|10<br>{{Icon|Story|title=Story stage}}
| style="text-align: left;" |StoryFront 10of Relay Platform
|10
|{{ItemCard|AP|quantity=10|text=}}
Line 271 ⟶ 287:
! rowspan="2" |Level
! rowspan="2" |Entry cost
!style="font-stretch: condensed;" rowspan="2" |Environment
!style="font-stretch: condensed;" rowspan="2" |Enemy armor
! colspan="5" |Rewards
|-
Line 281 ⟶ 297:
|-
|1
| style="text-align: left;" |QuestWarm-Up 1Track
|23
|{{ItemCard|AP|quantity=10|text=}}
Line 292 ⟶ 308:
|-
|2
| style="text-align: left;" |QuestCheering 2Section West of Scoreboard
|23
|{{ItemCard|AP|quantity=10|text=}}
Line 303 ⟶ 319:
|-
|3
| style="text-align: left;" |QuestFirst 3Ball Field
|23
|{{ItemCard|AP|quantity=10|text=}}
Line 314 ⟶ 330:
|-
|4
| style="text-align: left;" |QuestSecond 4Ball Field
|23
|{{ItemCard|AP|quantity=10|text=}}
Line 325 ⟶ 341:
|-
|5
| style="text-align: left;" |QuestKivotos 5Halo Festival Souvenir Shop
|45
|{{ItemCard|AP|quantity=15|text=}}
Line 336 ⟶ 352:
|-
|6
| style="text-align: left;" |QuestCheering 6Section East of Scoreboard
|45
|{{ItemCard|AP|quantity=15|text=}}
Line 347 ⟶ 363:
|-
|7
| style="text-align: left;" |QuestBizarre 7Food Eating Competition Special Stage
|45
|{{ItemCard|AP|quantity=15|text=}}
Line 358 ⟶ 374:
|-
|8
| style="text-align: left;" |QuestKivotos 8Halo Festival Equipment Maintenance Room
|45
|{{ItemCard|AP|quantity=15|text=}}
Line 369 ⟶ 385:
|-
|9
| style="text-align: left;" |QuestBread-Eating 9Race Track
|80
|{{ItemCard|AP|quantity=20|text=}}
Line 380 ⟶ 396:
|-
|10
| style="text-align: left;" |QuestKivotos 10Halo Festival After-Party Stage
|80
|{{ItemCard|AP|quantity=20|text=}}
Line 391 ⟶ 407:
|-
|11
| style="text-align: left;" |QuestStadium 11Small Tool Storage
|80
|{{ItemCard|AP|quantity=20|text=}}
Line 402 ⟶ 418:
|-
|12
| style="text-align: left;" |QuestStadium 12Heavy Equipment Storage
|80
|{{ItemCard|AP|quantity=20|text=}}
Line 420 ⟶ 436:
! rowspan="2" |Level
! rowspan="2" |Entry cost
!style="font-stretch: condensed;" rowspan="2" |Environment
!style="font-stretch: condensed;" rowspan="2" |Enemy armor
! colspan="2" |Rewards
|-
Line 428 ⟶ 444:
|-
|1
| style="text-align: left;" |Challenge2,000-Meter 1Obstacle Course Race Track
|50
|{{ItemCard|AP|quantity=5|text=}}
Line 437 ⟶ 453:
|-
|2<br>{{Icon|Tile|title=Strategy map}}
| style="text-align: left;" |ChallengeStarter 2Athlete Track
|60
|{{ItemCard|AP|quantity=5|text=}}
Line 446 ⟶ 462:
|-
|3
| style="text-align: left;" |ChallengeAthletic 3Stadium Personnel Zone
|83
|{{ItemCard|AP|quantity=5|text=}}
Line 455 ⟶ 471:
|-
|4<br>{{Icon|Tile|title=Strategy map}}
| style="text-align: left;" |Challenge3,000-Meter 4Obstacle Course Race Track
|83
|{{ItemCard|AP|quantity=5|text=}}
Line 464 ⟶ 480:
|-
|5
| style="text-align: left;" |ChallengeAthletic 5Stadium VIP Zone
|83
|{{ItemCard|AP|quantity=5|text=}}
Line 516 ⟶ 532:
|-
| style="text-align: center" |1
|Roll the die 5 Times in Dice RunRace
|{{ItemCard|Credits|quantity=100000}}
|
|-
| style="text-align: center" |2
|Roll the die 10 Times in Dice RunRace
|{{ItemCard|Credits|quantity=100000}}
|
|-
| style="text-align: center" |3
|Roll the die 20 Times in Dice RunRace
|{{ItemCard|Credits|quantity=100000}}
|
|-
| style="text-align: center" |4
|Roll the die 40 Times in Dice RunRace
|{{FurnitureCard|Memories of the Sports Day|quantity=1}}
|
|-
| style="text-align: center" |5
|Roll the die 60 Times in Dice RunRace
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |6
|Roll the die 80 Times in Dice RunRace
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |7
|Roll the die 100 Times in Dice RunRace
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |8
|Roll the die 120 Times in Dice RunRace
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |9
|Roll the die 140 Times in Dice RunRace
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |10
|Roll the die 160 Times in Dice RunRace
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |11
|Roll the die 180 Times in Dice RunRace
|{{ItemCard|Credits|quantity=200000}}
|
|-
| style="text-align: center" |12
|Roll the die 200 Times in Dice RunRace
|{{ItemCard|Credits|quantity=300000}}
|
|-
| style="text-align: center" |13
|Complete 1 lap on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |14
|Complete 3 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |15
|Complete 5 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |16
|Complete 10 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |17
|Complete 15 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |18
|Complete 20 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |19
|Complete 25 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |20
|Complete 30 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=20}}
|
|-
| style="text-align: center" |21
|Complete 35 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=30}}
|
|-
| style="text-align: center" |22
|Complete 40 laps on the track in Dice RunRace
|{{ItemCard|Pyroxene|quantity=30}}
|
Line 989 ⟶ 1,005:
</div>
 
==Dice RunRace Track Reward==
Refer to [[#Dice RunRace|Dice RunRace]] for the mechanics.
 
Gold Tile is the starting point. Reaching that point or passing it will complete 1 lap.
 
[[File:Event Get Set, Go! Minigame Dice RunRace Track Reward.png|850px]]
 
==Dice RunRace Completion Reward==
{| class="wikitable collapsible"
! colspan="4" |Completion Reward
Line 1,142 ⟶ 1,158:
|image = Event Get Set, Go!.png
|image_alt = Get Set, Go!
|description = Kivotos's Grand Sports Festival named Kourin Taisai, has finally begun. Various schools gather together to compete in the festival, but behind the scenes, there are signs of turmoil... Which schools will the Goddess of Victory smile upon and take the winning crown?
}}