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{{Character |
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{{Character |
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| Id = 20007 |
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| Id = 20007 |
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| DevName = CH9999 |
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| Name = Hatsune Miku |
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| Name = Hatsune Miku |
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| Portrait = Portrait_Hatsune_Miku |
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| Image = Hatsune Miku_full.png |
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| Portrait = Student_Portrait_CH9999 |
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| JPName = 初音 ミク |
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| JPName = 初音 ミク |
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| JPReading = Hatsune Hatsune Miku |
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| JPReading = Hatsune Hatsune Miku |
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| CharacterPool = limited |
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| CharacterPool = limited |
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| ReleaseDate = 2021/11/03 |
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| ReleaseDate = 2021/11/03 |
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}}{{CharacterVariants|Hatsune Miku}}__TOC__ |
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}} |
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=Background= |
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=Background= |
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{{CharacterBackground |
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{{CharacterBackground |
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| ENText = <p>The always-cheerful virtual singer who really loves to sing. <br>Originally a purely electronic existence, the technology of Kivotos has allowed Miku to obtain a real body and stand in the real world. As expected of a singer whose music can overcome time and space, Miku has many secret fans in Kivotos who are eagerly looking forward to the live concert that she's planning to hold in this world.</p> |
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| ENText = <p>The always-cheerful virtual singer who really loves to sing.</p><p>Originally a purely electronic existence, the technology of Kivotos has allowed Miku to obtain a real body and stand in the real world. As expected of a singer whose music can overcome time and space, Miku has many secret fans in Kivotos who are eagerly looking forward to the live concert that she's planning to hold in this world.</p> |
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| JPText = <p>いつも明るくて、歌うことが大好きなバーチャル・シンガー。</p><p>本来は現実の身体を持たない電子的な存在だったが、キヴォトスの技術を利用することで肉体を得てこの世界に降り立つことができた。時間と空間を超えて歌を届けることができるバーチャル・シンガーという特性上、やはりここキヴォトスにも彼女の隠れファンたちがたくさんいるようで、この世界で開催される予定のライブをとても楽しみにしている様子。</p> |
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| JPText = <p>いつも明るくて、歌うことが大好きなバーチャル・シンガー。</p><p>本来は現実の身体を持たない電子的な存在だったが、キヴォトスの技術を利用することで肉体を得てこの世界に降り立つことができた。時間と空間を超えて歌を届けることができるバーチャル・シンガーという特性上、やはりここキヴォトスにも彼女の隠れファンたちがたくさんいるようで、この世界で開催される予定のライブをとても楽しみにしている様子。</p> |
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}} |
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}} |
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{{CharacterAffectionTable |
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{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 6 |
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| MemoryLobbyUnlockLv = 6 |
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| MemoryLobbyImage = Lobbyillust_Icon_CH9999_01 |
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| MemoryLobbyImage = Lobbyillust_Hatsune_Miku |
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| MemoryLobbyBGMId = 10004 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel3 = 40 |
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| ordermethod = title |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Crystal Haniwa Fragment | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Crystal Haniwa Fragment | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Crystal Haniwa Fragment | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Crystal Haniwa Fragment | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Crystal Haniwa Fragment | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Crystal Haniwa Fragment | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Crystal Haniwa Fragment | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Crystal Haniwa Fragment | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
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| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Crystal Haniwa Fragment | HpUpgradeLv9_1_Amount = 15 |
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| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
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| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv9_1_Amount = 15 |
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| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
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| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
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| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv10_1_Amount = 15 |
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| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
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| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
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| HpUpgradeLv10_1_Name = Crystal Haniwa Fragment | HpUpgradeLv10_1_Amount = 15 |
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| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
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| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
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| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv10_1_Amount = 15 |
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| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
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| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
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| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
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| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
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| HpLv11 = 220 |
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| HpUpgradeLv11_1_Name = Crystal Haniwa Fragment | HpUpgradeLv11_1_Amount = 20 |
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| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
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| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
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| HealingLv11 = 220 |
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| HealingUpgradeLv11_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv11_1_Amount = 20 |
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| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
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| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
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| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv12_1_Amount = 20 |
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| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
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| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
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| HpLv12 = 240 |
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| HpUpgradeLv12_1_Name = Crystal Haniwa Fragment | HpUpgradeLv12_1_Amount = 20 |
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| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
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| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
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| HealingLv12 = 240 |
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| HealingUpgradeLv12_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv12_1_Amount = 20 |
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| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
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| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
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| AttackLv13 = 260 |
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| AttackUpgradeLv13_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv13_1_Amount = 20 |
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| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
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| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
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| HpLv13 = 260 |
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| HpUpgradeLv13_1_Name = Crystal Haniwa Fragment | HpUpgradeLv13_1_Amount = 20 |
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| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
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| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
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| HealingLv13 = 260 |
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| HealingUpgradeLv13_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv13_1_Amount = 20 |
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| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
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| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
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| AttackLv14 = 280 |
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| AttackUpgradeLv14_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv14_1_Amount = 20 |
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| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
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| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
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| HpLv14 = 280 |
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| HpUpgradeLv14_1_Name = Crystal Haniwa Fragment | HpUpgradeLv14_1_Amount = 20 |
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| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
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| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
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| HealingLv14 = 280 |
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| HealingUpgradeLv14_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv14_1_Amount = 20 |
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| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
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| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
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| AttackLv15 = 300 |
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| AttackUpgradeLv15_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv15_1_Amount = 20 |
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| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
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| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
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| HpLv15 = 300 |
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| HpUpgradeLv15_1_Name = Crystal Haniwa Fragment | HpUpgradeLv15_1_Amount = 20 |
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| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
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| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
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| HealingLv15 = 300 |
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| HealingUpgradeLv15_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv15_1_Amount = 20 |
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| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
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| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
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| AttackLv16 = 320 |
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| AttackUpgradeLv16_1_Name = Broken Crystal Haniwa | AttackUpgradeLv16_1_Amount = 6 |
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| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
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| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
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| HpLv16 = 320 |
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| HpUpgradeLv16_1_Name = Broken Crystal Haniwa | HpUpgradeLv16_1_Amount = 6 |
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| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
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| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
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| HealingLv16 = 320 |
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| HealingUpgradeLv16_1_Name = Broken Crystal Haniwa | HealingUpgradeLv16_1_Amount = 6 |
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| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
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| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
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| AttackLv17 = 340 |
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| AttackUpgradeLv17_1_Name = Broken Crystal Haniwa | AttackUpgradeLv17_1_Amount = 6 |
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| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
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| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
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| HpLv17 = 340 |
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| HpUpgradeLv17_1_Name = Broken Crystal Haniwa | HpUpgradeLv17_1_Amount = 6 |
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| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
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| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
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| HealingLv17 = 340 |
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| HealingUpgradeLv17_1_Name = Broken Crystal Haniwa | HealingUpgradeLv17_1_Amount = 6 |
|
|
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|
|
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|
|
| AttackLv18 = 360 |
|
|
| AttackUpgradeLv18_1_Name = Broken Crystal Haniwa | AttackUpgradeLv18_1_Amount = 6 |
|
|
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|
|
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|
|
| HpLv18 = 360 |
|
|
| HpUpgradeLv18_1_Name = Broken Crystal Haniwa | HpUpgradeLv18_1_Amount = 6 |
|
|
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|
|
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|
|
| HealingLv18 = 360 |
|
|
| HealingUpgradeLv18_1_Name = Broken Crystal Haniwa | HealingUpgradeLv18_1_Amount = 6 |
|
|
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|
|
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|
|
| AttackLv19 = 380 |
|
|
| AttackUpgradeLv19_1_Name = Broken Crystal Haniwa | AttackUpgradeLv19_1_Amount = 6 |
|
|
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|
|
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|
|
| HpLv19 = 380 |
|
|
| HpUpgradeLv19_1_Name = Broken Crystal Haniwa | HpUpgradeLv19_1_Amount = 6 |
|
|
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|
|
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|
|
| HealingLv19 = 380 |
|
|
| HealingUpgradeLv19_1_Name = Broken Crystal Haniwa | HealingUpgradeLv19_1_Amount = 6 |
|
|
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|
|
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|
|
| AttackLv20 = 400 |
|
|
| AttackUpgradeLv20_1_Name = Broken Crystal Haniwa | AttackUpgradeLv20_1_Amount = 6 |
|
|
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|
|
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|
|
| HpLv20 = 400 |
|
|
| HpUpgradeLv20_1_Name = Broken Crystal Haniwa | HpUpgradeLv20_1_Amount = 6 |
|
|
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|
|
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|
|
| HealingLv20 = 400 |
|
|
| HealingUpgradeLv20_1_Name = Broken Crystal Haniwa | HealingUpgradeLv20_1_Amount = 6 |
|
|
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|
|
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|
|
| AttackLv21 = 420 |
|
|
| AttackUpgradeLv21_1_Name = Broken Crystal Haniwa | AttackUpgradeLv21_1_Amount = 8 |
|
|
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|
|
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|
|
| HpLv21 = 420 |
|
|
| HpUpgradeLv21_1_Name = Broken Crystal Haniwa | HpUpgradeLv21_1_Amount = 8 |
|
|
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|
|
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|
|
| HealingLv21 = 420 |
|
|
| HealingUpgradeLv21_1_Name = Broken Crystal Haniwa | HealingUpgradeLv21_1_Amount = 8 |
|
|
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|
|
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|
|
| AttackLv22 = 440 |
|
|
| AttackUpgradeLv22_1_Name = Broken Crystal Haniwa | AttackUpgradeLv22_1_Amount = 8 |
|
|
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|
|
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|
|
| HpLv22 = 440 |
|
|
| HpUpgradeLv22_1_Name = Broken Crystal Haniwa | HpUpgradeLv22_1_Amount = 8 |
|
|
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|
|
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|
|
| HealingLv22 = 440 |
|
|
| HealingUpgradeLv22_1_Name = Broken Crystal Haniwa | HealingUpgradeLv22_1_Amount = 8 |
|
|
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|
|
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|
|
| AttackLv23 = 460 |
|
|
| AttackUpgradeLv23_1_Name = Broken Crystal Haniwa | AttackUpgradeLv23_1_Amount = 8 |
|
|
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|
|
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|
|
| HpLv23 = 460 |
|
|
| HpUpgradeLv23_1_Name = Broken Crystal Haniwa | HpUpgradeLv23_1_Amount = 8 |
|
|
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|
|
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|
|
| HealingLv23 = 460 |
|
|
| HealingUpgradeLv23_1_Name = Broken Crystal Haniwa | HealingUpgradeLv23_1_Amount = 8 |
|
|
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|
|
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|
|
| AttackLv24 = 480 |
|
|
| AttackUpgradeLv24_1_Name = Broken Crystal Haniwa | AttackUpgradeLv24_1_Amount = 8 |
|
|
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|
|
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|
|
| HpLv24 = 480 |
|
|
| HpUpgradeLv24_1_Name = Broken Crystal Haniwa | HpUpgradeLv24_1_Amount = 8 |
|
|
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|
|
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|
|
| HealingLv24 = 480 |
|
|
| HealingUpgradeLv24_1_Name = Broken Crystal Haniwa | HealingUpgradeLv24_1_Amount = 8 |
|
|
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|
|
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|
|
| AttackLv25 = 500 |
|
|
| AttackUpgradeLv25_1_Name = Broken Crystal Haniwa | AttackUpgradeLv25_1_Amount = 8 |
|
|
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|
|
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|
|
| HpLv25 = 500 |
|
|
| HpUpgradeLv25_1_Name = Broken Crystal Haniwa | HpUpgradeLv25_1_Amount = 8 |
|
|
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|
|
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|
|
| HealingLv25 = 500 |
|
|
| HealingUpgradeLv25_1_Name = Broken Crystal Haniwa | HealingUpgradeLv25_1_Amount = 8 |
|
|
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|
|
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|
}} |
|
}} |
|
===Skills=== |
|
===Skills=== |
|
|
{{skill types | AOE healing | attack buff | critical rate buff | healing buff }} |
|
{{EXSkillTable |
|
{{EXSkillTable |
|
| SkillName = Putting my heart into it at every moment! |
|
| SkillName = Putting my heart into it at every moment! |
Line 137: |
Line 445: |
|
| SkillDamageType = Explosive |
|
| SkillDamageType = Explosive |
|
| SkillBaseCost = 5 |
|
| SkillBaseCost = 5 |
|
| SkillDescriptionGeneral = Heal allies within a circular area for {{SkillValue|111~144%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|21.2~34%}}. |
|
| SkillDescriptionGeneral = Heal allies within a circular area for {{SkillValue|111~144%}} of Miku's Healing. |
|
| SkillDescriptionLv1 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|21.2%}}. |
|
| SkillDescriptionLv1 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. |
|
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv2_1_Amount = 10 |
|
| SkillUpgradeLv2_1_Amount = 10 |
Line 149: |
Line 457: |
|
| SkillUpgradeLv2_5_Name = Credits |
|
| SkillUpgradeLv2_5_Name = Credits |
|
| SkillUpgradeLv2_5_Amount = 80000 |
|
| SkillUpgradeLv2_5_Amount = 80000 |
|
| SkillDescriptionLv2 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|24.4%}}. |
|
| SkillDescriptionLv2 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. |
|
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv3_1_Amount = 9 |
|
| SkillUpgradeLv3_1_Amount = 9 |
Line 160: |
Line 468: |
|
| SkillUpgradeLv3_5_Name = Credits |
|
| SkillUpgradeLv3_5_Name = Credits |
|
| SkillUpgradeLv3_5_Amount = 500000 |
|
| SkillUpgradeLv3_5_Amount = 500000 |
|
| SkillDescriptionLv3 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|27.6%}}. |
|
| SkillDescriptionLv3 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. |
|
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv4_1_Amount = 8 |
|
| SkillUpgradeLv4_1_Amount = 8 |
Line 171: |
Line 479: |
|
| SkillUpgradeLv4_5_Name = Credits |
|
| SkillUpgradeLv4_5_Name = Credits |
|
| SkillUpgradeLv4_5_Amount = 3000000 |
|
| SkillUpgradeLv4_5_Amount = 3000000 |
|
| SkillDescriptionLv4 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|30.8%}}. |
|
| SkillDescriptionLv4 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. |
|
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv5_1_Amount = 5 |
|
| SkillUpgradeLv5_1_Amount = 5 |
Line 182: |
Line 490: |
|
| SkillUpgradeLv5_5_Name = Credits |
|
| SkillUpgradeLv5_5_Name = Credits |
|
| SkillUpgradeLv5_5_Amount = 10000000 |
|
| SkillUpgradeLv5_5_Amount = 10000000 |
|
| SkillDescriptionLv5 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|34%}}. |
|
| SkillDescriptionLv5 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. |
|
| SkillDescriptionLv6 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|37.2%}}. |
|
| SkillDescriptionLv6 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. |
|
| SkillDescriptionLv7 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|40.4%}}. |
|
| SkillDescriptionLv7 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. |
|
| SkillDescriptionLv8 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|43.6%}}. |
|
| SkillDescriptionLv8 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. |
|
| SkillDescriptionLv9 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|46.8%}}. |
|
| SkillDescriptionLv9 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. |
|
| SkillDescriptionLv10 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|50%}}. |
|
| SkillDescriptionLv10 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. |
|
}} |
|
}} |
|
|
<div class="skill-additional"> |
|
|
{{SkillTable |
|
|
| SkillName = Putting my heart into it at every moment! |
|
|
| SkillNameJP = この一瞬一瞬に、心を込めて! |
|
|
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|
|
| SkillDamageType = Explosive |
|
|
| SkillType = Passive |
|
|
| SkillDescriptionGeneral = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|21.2~34%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv1 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|21.2%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv2 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|24.4%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv3 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|27.6%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv4 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|30.8%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv5 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|34%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv6 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|37.2%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv7 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|40.4%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv8 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|43.6%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv9 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|46.8%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv10 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|50%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
}} |
|
|
</div> |
|
{{SkillTable |
|
{{SkillTable |
|
| SkillName = The Passion of Hatsune Miku |
|
| SkillName = The Passion of Hatsune Miku |
Line 392: |
Line 720: |
|
| SkillUpgradeLv10_2_Amount = 4000000 |
|
| SkillUpgradeLv10_2_Amount = 4000000 |
|
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
|
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
|
| SkillEffect1 = healing%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660 |
|
|
}} |
|
}} |
|
{{SkillTable |
|
{{SkillTable |
Line 496: |
Line 823: |
|
| SkillDescriptionLv10 = Increase all allies' incoming healing by {{SkillValue|17.3%}}. |
|
| SkillDescriptionLv10 = Increase all allies' incoming healing by {{SkillValue|17.3%}}. |
|
}} |
|
}} |
|
|
|
|
===Unique weapon=== |
|
===Unique weapon=== |
|
{{UniqueWeapon |
|
{{UniqueWeapon |
|
| CharacterId = 20007 |
|
| CharacterId = Hatsune_Miku |
|
| NameEN = Live Concert T-shirt Cannon |
|
| NameEN = Live Concert T-shirt Cannon |
|
| NameJP = ライブ用Tシャツキャノン |
|
| NameJP = ライブ用Tシャツキャノン |
Line 531: |
Line 857: |
|
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1340}}. Further increase Healing by {{SkillValue|26.6%}}. |
|
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1340}}. Further increase Healing by {{SkillValue|26.6%}}. |
|
}} |
|
}} |
|
|
|
|
=Voiceover= |
|
|
|
=Resources= |
|
|
{{MomoTalkLink}} |
|
|
{{CharacterGalleryLink}} |
|
|
==Voiceover== |
|
See [[{{PAGENAME}}/audio]] |
|
See [[{{PAGENAME}}/audio]] |
|
|
|
|
|
=Cafe= |
|
=Cafe= |
|
|
{{CharacterCafeImage}} |
|
{{#dpl: |
|
{{#dpl: |
|
| category = Furniture |
|
| category = Furniture |
Line 544: |
Line 875: |
|
===Gifts=== |
|
===Gifts=== |
|
{{CharacterGifts}} |
|
{{CharacterGifts}} |
|
{{CharacterNavbox}} |
|
{{Kivotos|Other}} |
|
[[Category:Characters]] |
|
[[Category:Characters]] |