Hina (Dress): Difference between revisions

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(Created page with "{{Character | Id = 10086 | DevName = CH0230 | Name = Hina (Dress) | Portrait = Portrait_Hina_(Dress) | JPName = 空崎 ヒナ | JPReading = Sorasaki Hina | School = Gehenna | Club = Disciplinary Committee | Age = 17 | Birthday = February 19 | Height = 142cm | Hobbies = Sleeping, resting | Designer = DoReMi | Illust = DoReMi | Voice = Hirohashi Ryō | WeaponType = MG | UsesCover = No | Rarity = 3 | CombatClass = Striker | ArmorType = Elastic | AttackType = Explosive | Pos...")
 
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Line 193:
| SkillDamageType = Explosive
| SkillBaseCost = 0
| SkillDescriptionGeneral = Deal {{SkillValue|324~960%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv1 = Deal {{SkillValue|324%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv2 = Deal {{SkillValue|372%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv3 = Deal {{SkillValue|471%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv4 = Deal {{SkillValue|519%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv5 = Deal {{SkillValue|618%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv6 = Deal {{SkillValue|666%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv7 = Deal {{SkillValue|765%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv8 = Deal {{SkillValue|813%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv9 = Deal {{SkillValue|909%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv10 = Deal {{SkillValue|960%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
}}
{{EXSkillTable
Line 211:
| SkillDamageType = Explosive
| SkillBaseCost = 0
| SkillDescriptionGeneral = Deal {{SkillValue|324~960%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv1 = Deal {{SkillValue|324%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv2 = Deal {{SkillValue|372%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv3 = Deal {{SkillValue|471%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv4 = Deal {{SkillValue|519%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv5 = Deal {{SkillValue|618%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv6 = Deal {{SkillValue|666%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv7 = Deal {{SkillValue|765%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv8 = Deal {{SkillValue|813%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv9 = Deal {{SkillValue|909%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
| SkillDescriptionLv10 = Deal {{SkillValue|960%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>Maintain Concentrated Fire stance for {{SkillValue|10 seconds}} and prepare the next shot.
}}
{{EXSkillTable
Line 229:
| SkillDamageType = Explosive
| SkillBaseCost = 0
| SkillDescriptionGeneral = Deal {{SkillValue|680.4~2002%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv1 = Deal {{SkillValue|680.4%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv2 = Deal {{SkillValue|777%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv3 = Deal {{SkillValue|987%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv4 = Deal {{SkillValue|1085%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv5 = Deal {{SkillValue|1288%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv6 = Deal {{SkillValue|1393%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv7 = Deal {{SkillValue|1596%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv8 = Deal {{SkillValue|1701%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv9 = Deal {{SkillValue|1904%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
| SkillDescriptionLv10 = Deal {{SkillValue|2002%}} damage to enemies in a straight line.<br>Each time itprojectile penetrates an enemy, damage is reduced by {{SkillValue|45%}} (minimum {{SkillValue|10%}} damage).<br>This attack is not affected by Stability and always does maximum damage.<br>After shooting, exit Concentrated Fire stance.
}}
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| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = At the beginning of combat, add {{SkillValue|34.17~64.91%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|238~451}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillDescriptionLv1 = At the beginning of combat, add {{SkillValue|34.17%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|238}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = At the beginning of combat, add {{SkillValue|35.88%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|250}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = At the beginning of combat, add {{SkillValue|37.59%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|261}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
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| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = At the beginning of combat, add {{SkillValue|44.43%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|309}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
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| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = At the beginning of combat, add {{SkillValue|46.12%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|321}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
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| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = At the beginning of combat, add {{SkillValue|47.83%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|333}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
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| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = At the beginning of combat, add {{SkillValue|54.67%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|380}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
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| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = At the beginning of combat, add {{SkillValue|56.38%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|392}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
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| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = At the beginning of combat, add {{SkillValue|58.09%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|404}}.<br>(Can only be used {{SkillValue|1}} time per battle)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = At the beginning of combat, add {{SkillValue|64.91%}} to Explosive Efficiency and increase Accuracy by {{SkillValue|451}}.<br>(Can only be used {{SkillValue|1}} time per battle)
}}
{{SkillTable