Hoshino: Difference between revisions

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(Updated Character Details section)
 
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| Variant6 = 1st grade School Swimsuit
| Image6 = Hoshino_(1st_grade_School_Swimsuit)_00.png
| Variant7 = 2nd grade
| Image7 = Hoshino_(2nd_grade)_00.png
| Variant8 = 2nd grade, no scarf
| Image8 = Hoshino_(2nd_grade,_no_scarf)_00.png
| Variant9 = Combat gear
| Image9 = Hoshino_(Combat_gear)_00.png
| Variant10 = Combat gear, handgun
| Image10 = Hoshino_(Combat_gear,_handgun)_00.png
| Variant11 = Combat gear, shotgun
| Image11 = Hoshino_(Combat_gear,_shotgun)_00.png
| Variant12 = Combat gear, shotgun, handgun
| Image12 = Hoshino_(Combat_gear,_shotgun,_handgun)_00.png
| JPName = 小鳥遊 ホシノ
| JPReading = Takanashi Hoshino
Line 83 ⟶ 95:
| MemoryLobbyImage = Lobbyillust_Hoshino
| MemoryLobbyBGMId = 12
| UniqueGearUnlockLv = 15
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
Line 89 ⟶ 102:
| MomotalkRewardLevel8 = 100
| MomotalkRewardLevel9 = 120
| MomotalkRewardLevel15 = 120
| AffectionLevel2 = Defense+1
| AffectionLevel3 = Defense+1
Line 453 ⟶ 467:
}}
===Skills===
{{skill types | piercing AOE damage | stun | self-healing | self-shielding }}
{{EXSkillTable
| SkillName = Tactical Suppression
Line 753 ⟶ 768:
| SkillDescriptionLv10 = When EX skill is in use, activate a shield that has {{SkillValue|205%}} Healing power in health.
}}
 
===Unique weapon===
{{UniqueWeapon
Line 786 ⟶ 802:
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|340}}. Further increase Defense by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Further increase Defense by {{SkillValue|26.6%}}.
}}
===Unique gear===
{{UniqueGear
| Image = Gear_Icon_10005
| NameEN = Universal Admission Ticket
| NameJP = どこでも入場券
| DescriptionEN = <p>Hoshino claims that this pillow will take you to dreamland no matter where you are. It is exceedingly soft and fluffy, but seems to be out of production now.</p>
| DescriptionJP = <p>ホシノが「どこにいても夢の国に入れる」のだと主張する枕。とても柔らかくてふわふわしているが、今は生産中止してしまっているらしい。</p>
| Tier1 = Increase Critical DamageResist by {{SkillValue|2000}}
| Tier2 = Normal Skill changes to <b>Emergency Field Aid +</b>
| StatBonusT1 = Critical DamageResist
| StatBonusValueT1 = 2000
| UnlockFavorT1 = 15
| UnlockFavorT2 = 20
| UnlockItemT2_1_Name = Buried Treasure Map
| UnlockItemT2_1_Amount = 4
| UnlockItemT2_2_Name = Nebra Sky Disk Piece
| UnlockItemT2_2_Amount = 80
| UnlockItemT2_3_Name = Broken Nebra Sky Disk
| UnlockItemT2_3_Amount = 25
| UnlockItemT2_4_Name = Credits
| UnlockItemT2_4_Amount = 500000
}}
{{SkillTable
| SkillName = Emergency Field Aid +
| SkillNameJP = 応急手当+
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Gear Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137~260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79~30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|144%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|16.58%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|150%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|17.37%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|178%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|20.53%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|185%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|21.32%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|192%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|22.11%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|219%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|25.26%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|226%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.05%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|233%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.84%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
}}