Hoshino: Difference between revisions

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(translated passive skill)
 
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{{Character
{| class="wikitable" style="float: right;"
| Id = 10005
|+
| DevName = Hoshino_default
Hoshino
| Name = Hoshino
| colspan="2" |[[File:Hoshino full.png|alt=|center|frameless]]
| Portrait = Portrait_Hoshino
|-
| Variant1 = Swimsuit
!Japanese Name
| Image1 = Hoshino_(Swimsuit)_diorama_00.png
|小鳥遊ホシノ(''Takanashi Hoshino'')
| Variant2 = Robber
|-
| Image2 = Hoshino_(Robber)_00.png
!School
| Variant3 = Sportswear
|Abydos
| Image3 = Hoshino_(Sportswear)_00.png
|-
| Variant4 = Swimsuit Robber
!Age
| Image4 = Hoshino_(Swimsuit_Robber)_diorama_00.png
|17
| Variant5 = 1st grade
|-
| Image5 = Hoshino_(1st_grade)_00.png
!Birthday
| Variant6 = 1st grade School Swimsuit
|January 2
| Image6 = Hoshino_(1st_grade_School_Swimsuit)_00.png
|-
| Variant7 = 2nd grade
!Height
| Image7 = Hoshino_(2nd_grade)_00.png
|145 cm
| Variant8 = 2nd grade, no scarf
|-
| Image8 = Hoshino_(2nd_grade,_no_scarf)_00.png
!Hobbies
| Variant9 = Combat gear
|Afternoon naps, Lazing around
| Image9 = Hoshino_(Combat_gear)_00.png
|-
| Variant10 = Combat gear, handgun
!Illustrator
| Image10 = Hoshino_(Combat_gear,_handgun)_00.png
|9ml
| Variant11 = Combat gear, shotgun
|-
| Image11 = Hoshino_(Combat_gear,_shotgun)_00.png
!Voice
| Variant12 = Combat gear, shotgun, handgun
|Yumiri Hanamori
| Image12 = Hoshino_(Combat_gear,_shotgun,_handgun)_00.png
|-
| JPName = 小鳥遊 ホシノ
!Type
| JPReading = Takanashi Hoshino
|Penetration
| School = Abydos
|-
| Club = Countermeasure Council
!Role
| Age = 17
|Striker
| Birthday = January 2
|-
| Height = 145cm
!Position
| Hobbies = Afternoon naps, lazing around
|Front
| Designer = 9ml
|-
| Illust = 9ml
!Base Rarity
| Voice = Hanamori Yumiri
|3*
| WeaponType = SG
|}
| UsesCover = No
| Rarity = 3
| CombatClass = Striker
| ArmorType = Heavy
| AttackType = Penetration
| Position = Front
| Role = Tank
| CityTownAffinity = D
| OutdoorAffinity = S
| IndoorAffinity = B
| EquipmentSlot1 = Shoes
| EquipmentSlot2 = Bag
| EquipmentSlot3 = Charm
| CharacterPool = regular
| ReleaseDate = 2021/02/04
}}{{CharacterVariants|Hoshino}}__TOC__
 
=Background=
{{CharacterBackground
| ENText = <p>A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.</p><p>Speaking like an old man, she enjoys playing around more than work.<br>Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.</p>
| JPText = <p>アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。</p><p>おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。そのため普段は委員会のメンバーに怒られてばかりだが、任務が始まると他のメンバーを守ろうと最前線で奮闘する。</p>
}}
 
=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
 
=Character Details=
A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.
{{CharacterStatTable
| minAtk = 174
| maxAtk = 1749
| minDef = 175
| maxDef = 1052
| minHP = 2924
| maxHP = 48880
| minHealing = 1435
| maxHealing = 4305
| minAcc = 615
| minEva = 246
| minCRate = 205
| minCDmg = 200
| minStab = 1948
| minRange = 350
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 8
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 9
| MemoryLobbyImage = Lobbyillust_Hoshino
| MemoryLobbyBGMId = 12
| UniqueGearUnlockLv = 15
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| MomotalkRewardLevel9 = 120
| MomotalkRewardLevel15 = 120
| AffectionLevel2 = Defense+1
| AffectionLevel3 = Defense+1
| AffectionLevel4 = Defense+1
| AffectionLevel5 = Defense+1
| AffectionLevel6 = Defense+2
| AffectionLevel7 = Defense+2
| AffectionLevel8 = Defense+2
| AffectionLevel9 = Defense+2
| AffectionLevel10 = Defense+2
| AffectionLevel11 = Defense+2 HP+122
| AffectionLevel12 = Defense+2 HP+122
| AffectionLevel13 = Defense+2 HP+122
| AffectionLevel14 = Defense+2 HP+122
| AffectionLevel15 = Defense+2 HP+122
| AffectionLevel16 = Defense+3 HP+147
| AffectionLevel17 = Defense+3 HP+147
| AffectionLevel18 = Defense+3 HP+147
| AffectionLevel19 = Defense+3 HP+147
| AffectionLevel20 = Defense+3 HP+147
| AffectionLevel21 = Defense+1 HP+26
| AffectionLevel22 = Defense+1 HP+26
| AffectionLevel23 = Defense+1 HP+26
| AffectionLevel24 = Defense+1 HP+26
| AffectionLevel25 = Defense+1 HP+26
| AffectionLevel26 = Defense+1 HP+26
| AffectionLevel27 = Defense+1 HP+26
| AffectionLevel28 = Defense+1 HP+26
| AffectionLevel29 = Defense+1 HP+26
| AffectionLevel30 = Defense+1 HP+26
| AffectionLevel31 = Defense+1 HP+38
| AffectionLevel32 = Defense+1 HP+38
| AffectionLevel33 = Defense+1 HP+38
| AffectionLevel34 = Defense+1 HP+38
| AffectionLevel35 = Defense+1 HP+38
| AffectionLevel36 = Defense+1 HP+38
| AffectionLevel37 = Defense+1 HP+38
| AffectionLevel38 = Defense+1 HP+38
| AffectionLevel39 = Defense+1 HP+38
| AffectionLevel40 = Defense+1 HP+38
| AffectionLevel41 = Defense+2 HP+64
| AffectionLevel42 = Defense+2 HP+64
| AffectionLevel43 = Defense+2 HP+64
| AffectionLevel44 = Defense+2 HP+64
| AffectionLevel45 = Defense+2 HP+64
| AffectionLevel46 = Defense+2 HP+64
| AffectionLevel47 = Defense+2 HP+64
| AffectionLevel48 = Defense+2 HP+64
| AffectionLevel49 = Defense+2 HP+64
| AffectionLevel50 = Defense+2 HP+64
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Hoshino(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
Speaking like an old man, she enjoys playing around more than work. Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.
| AttackLv0 = 0
{| class="wikitable"
| HpLv0 = 0
|+
| HealingLv0 = 0
!Attack
| AttackLv1 = 20
|212/
| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10
!Defense
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
|175/
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
!HP
| HpLv1 = 20
|3274/
| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10
|-
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
!Healing
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
|1686/
| HealingLv1 = 20
!Accuracy
| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10
|615/
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
!Evasion
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
|246/
| AttackLv2 = 40
|-
| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10
!Critical Rate
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
|205/
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
!Critical Damage
| HpLv2 = 40
|200%/
| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10
!Stability
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
|205/
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
|-
| HealingLv2 = 40
!Firing Range
| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10
|350/
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
!CC Strength
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
|100/
| AttackLv3 = 60
!CC Resistance
| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10
|100/
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
|-
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
!Outdoors Affinity
| HpLv3 = 60
|S
| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10
!Town/City Affinity
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
|D
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
!Indoors Affiinity
| HealingLv3 = 60
|B
| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10
|}
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{skill types | piercing AOE damage | stun | self-healing | self-shielding }}
{{EXSkillTable
| SkillName = Tactical Suppression
| SkillNameJP = 戦術的鎮圧
| SkillIconType = COMMON_SKILLICON_FAN
| SkillDamageType = Penetration
| SkillBaseCost = 4
| SkillDescriptionGeneral = Deal {{SkillValue|435~697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|0~1.4 seconds}}.
| SkillDescriptionLv1 = Deal {{SkillValue|435%}} of Hoshino's Attack as damage to enemies within a conical area.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece
| SkillUpgradeLv2_2_Amount = 19
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Deal {{SkillValue|501%}} of Hoshino's Attack as damage to enemies within a conical area.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv3_3_Amount = 10
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece
| SkillUpgradeLv3_4_Amount = 26
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Deal {{SkillValue|566%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 second}}.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv4_3_Amount = 10
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens
| SkillUpgradeLv4_4_Amount = 28
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Deal {{SkillValue|632%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 second}}.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv5_4_Amount = 20
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv6 = Deal {{SkillValue|762%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv7 = Deal {{SkillValue|893%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv8 = Deal {{SkillValue|959%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv9 = Deal {{SkillValue|1089%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv10 = Deal {{SkillValue|1155%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
}}
{{SkillTable
| SkillName = Emergency Field Aid
| SkillNameJP = 応急手当
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100~191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|105%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|110%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|130%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|135%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|140%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|160%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|165%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|171%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
}}
{{SkillTable
| SkillName = Countermeasures Council President
| SkillNameJP = 対策委員会の委員長
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Passive
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Supression Veteran
| SkillNameJP = 鎮圧のベテラン
| SkillIconType = COMMON_SKILLICON_SHIELD
| SkillDamageType = Penetration
| SkillType = Sub
| SkillDescriptionGeneral = When EX skill is in use, activate a shield that has {{SkillValue|108~205%}} Healing power in health.
| SkillDescriptionLv1 = When EX skill is in use, activate a shield that has {{SkillValue|108%}} Healing power in health.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When EX skill is in use, activate a shield that has {{SkillValue|113%}} Healing power in health.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When EX skill is in use, activate a shield that has {{SkillValue|118%}} Healing power in health.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When EX skill is in use, activate a shield that has {{SkillValue|140%}} Healing power in health.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When EX skill is in use, activate a shield that has {{SkillValue|145%}} Healing power in health.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When EX skill is in use, activate a shield that has {{SkillValue|151%}} Healing power in health.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When EX skill is in use, activate a shield that has {{SkillValue|172%}} Healing power in health.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When EX skill is in use, activate a shield that has {{SkillValue|178%}} Healing power in health.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When EX skill is in use, activate a shield that has {{SkillValue|183%}} Healing power in health.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When EX skill is in use, activate a shield that has {{SkillValue|205%}} Healing power in health.
}}
 
===Unique weapon===
{{UniqueWeapon
| CharacterId = Hoshino
| NameEN = Eye of Horus
| NameJP = Eye of Horus
| DescriptionEN = <p>Hoshino's beloved shotgun, sporting a simple design.</p><p>While she may be lazy at heart, Hoshino does not slack off when it comes to maintaining her weapon.</p>
| DescriptionJP = <p>ホシノが愛用しているシンプルなデザインのショットガン。</p><p>基本的に怠けたがりの彼女だが、銃の整備だけは絶対に怠らない。</p>
| Rank2 = Passive Skill changes to <b>Countermeasures Council President +</b>
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 77
| StatBonusAtk100 = 768
| StatBonusHP = 1385
| StatBonusHP100 = 13851
| StatBonusHealing = 169
| StatBonusHealing100 = 1687
}}
{{SkillTable
| SkillName = Countermeasures Council President +
| SkillNameJP = 対策委員会の委員長+
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Weapon Passive
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|200~380}}. Further increase Defense by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|200}}. Further increase Defense by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|210}}. Further increase Defense by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|220}}. Further increase Defense by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|260}}. Further increase Defense by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|270}}. Further increase Defense by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|280}}. Further increase Defense by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|320}}. Further increase Defense by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|330}}. Further increase Defense by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|340}}. Further increase Defense by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Further increase Defense by {{SkillValue|26.6%}}.
}}
===Unique gear===
{{UniqueGear
| Image = Gear_Icon_10005
| NameEN = Universal Admission Ticket
| NameJP = どこでも入場券
| DescriptionEN = <p>Hoshino claims that this pillow will take you to dreamland no matter where you are. It is exceedingly soft and fluffy, but seems to be out of production now.</p>
| DescriptionJP = <p>ホシノが「どこにいても夢の国に入れる」のだと主張する枕。とても柔らかくてふわふわしているが、今は生産中止してしまっているらしい。</p>
| Tier1 = Increase Critical DamageResist by {{SkillValue|2000}}
| Tier2 = Normal Skill changes to <b>Emergency Field Aid +</b>
| StatBonusT1 = Critical DamageResist
| StatBonusValueT1 = 2000
| UnlockFavorT1 = 15
| UnlockFavorT2 = 20
| UnlockItemT2_1_Name = Buried Treasure Map
| UnlockItemT2_1_Amount = 4
| UnlockItemT2_2_Name = Nebra Sky Disk Piece
| UnlockItemT2_2_Amount = 80
| UnlockItemT2_3_Name = Broken Nebra Sky Disk
| UnlockItemT2_3_Amount = 25
| UnlockItemT2_4_Name = Credits
| UnlockItemT2_4_Amount = 500000
}}
{{SkillTable
| SkillName = Emergency Field Aid +
| SkillNameJP = 応急手当+
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Gear Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137~260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79~30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|144%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|16.58%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|150%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|17.37%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|178%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|20.53%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|185%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|21.32%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|192%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|22.11%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|219%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|25.26%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|226%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.05%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|233%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.84%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
}}
 
=Resources=
{| class="wikitable"
{{MomoTalkLink}}
|+EX Skill
{{CharacterGalleryLink}}
!Insert icon here
==Voiceover==
! colspan="2" |Tactical Subjugation
See [[{{PAGENAME}}/audio]]
|-
!Lv
!Cost
!Description
|-
|1
| rowspan="10" |4
|Deals 435% of Hoshino's attack stat as damage to enemies within a conical area
|-
|2
|Deals 501% of Hoshino's attack stat as damage to enemies within a conical area
|-
|3
|Deals 566% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1 sec)
|-
|4
|Deals 632% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1 sec)
|-
|5
|Deals 697% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1.4 sec)
|-
|6
|Deals 762% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1.4 sec)
|-
|7
|Deals 893% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1.4 sec)
|-
|8
|Deals 959% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1.4 sec)
|-
|9
|Deals 1089% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1.4 sec)
|-
|10
|Deals 1155% of Hoshino's attack stat as damage to enemies within a conical area/afflicts them with stun (1.4 sec)
|}
 
=Cafe=
{| class="wikitable"
{{CharacterCafeImage}}
|+Normal Skill
{{#dpl:
!Insert icon here
| category = Furniture
!Emergency First Aid
| linksto = {{PAGENAME}}
|-
| format = ,,,
!Lv
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
!Description
| resultsheader = \n===Cafe interaction===\n
|-
}}
|1
===Gifts===
|If Hp is 30% or below, Grant regeneration equal to 100% of her healing power (20 seconds) (can only be used once during battle)
{{CharacterGifts}}
|-
{{Abydos Student Council}}
|2
{{Foreclosure Task Force}}
|HPが30%以下の時、治癒力の105%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
{{Kivotos|Abydos}}
|-
[[Category:Characters]]
|3
|HPが30%以下の時、治癒力の110%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|4
|HPが30%以下の時、治癒力の130%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|5
|HPが30%以下の時、治癒力の135%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|6
|HPが30%以下の時、治癒力の140%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|7
|HPが30%以下の時、治癒力の160%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|8
|HPが30%以下の時、治癒力の165%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|9
|HPが30%以下の時、治癒力の171%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|10
|HPが30%以下の時、治癒力の191%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|}
 
{| class="wikitable"
|+Passive Skill
!Insert icon here
!Countermeasure Council President
|-
!Lv
!Description
|-
|1
|Increase defense by 14%
|-
|2
|防御力を14.7%増加
|-
|3
|防御力を15.4%増加
|-
|4
|防御力を18.2%増加
|-
|5
|防御力を18.9%増加
|-
|6
|防御力を19.6%増加
|-
|7
|防御力を22.4%増加
|-
|8
|防御力を23.1%増加
|-
|9
|防御力を23.8%増加
|-
|10
|防御力を26.6%増加
|}
 
{| class="wikitable"
|+Sub Skill
!Insert icon here
!Suppression Veteran
|-
!Lv
!Description
|-
|1
|When Ex skill is in use, Grant a shield equal to 108% of her healing power
|-
|2
|Exスキルの使用中、治癒力の113%分のシールド効果を発動
|-
|3
|Exスキルの使用中、治癒力の118%分のシールド効果を発動
|-
|4
|Exスキルの使用中、治癒力の140%分のシールド効果を発動
|-
|5
|Exスキルの使用中、治癒力の145%分のシールド効果を発動
|-
|6
|Exスキルの使用中、治癒力の151%分のシールド効果を発動
|-
|7
|Exスキルの使用中、治癒力の172%分のシールド効果を発動
|-
|8
|Exスキルの使用中、治癒力の178%分のシールド効果を発動
|-
|9
|Exスキルの使用中、治癒力の183%分のシールド効果を発動
|-
|10
|Exスキルの使用中、治癒力の205%分のシールド効果を発動
|}