Hoshino: Difference between revisions

160 bytes added ,  3 years ago
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===Skills===
{{EXSkillTable
| SkillName = 戦術的鎮圧 - Tactical SubjugationSuppression
| SkillNameJP = 戦術的鎮圧
| SkillIconType = COMMON_SKILLICON_FAN
| SkillDamageType = Penetration
| SkillBaseCost = 4
| SkillDescriptionGeneral = DealsDeal {{SkillValue|435~697%}} of Hoshino's attack statAttack as damage to enemies within a conical area and stun them for {{SkillValue|0~1.4 seconds}}.
| SkillDescriptionLv1 = DealsDeal {{SkillValue|435%}} of Hoshino's attack statAttack as damage to enemies within a conical area .
| SkillDescriptionLv2 = DealsDeal {{SkillValue|501%}} of Hoshino's attack statAttack as damage to enemies within a conical area.
| SkillDescriptionLv3 = DealsDeal {{SkillValue|566%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1 sec)</span>seconds}}.
| SkillDescriptionLv4 = DealsDeal {{SkillValue|632%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1 sec)</span>seconds}}.
| SkillDescriptionLv5 = DealsDeal {{SkillValue|697%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1.4 sec)</span>seconds}}.
| SkillDescriptionLv10SkillDescriptionLv6 = DealsDeal {{SkillValue|1155762%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1.4 sec)</span>seconds}}.
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| SkillDescriptionLv6SkillDescriptionLv7 = DealsDeal {{SkillValue|762893%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1.4 sec)</span>seconds}}.
| SkillDescriptionLv7SkillDescriptionLv8 = DealsDeal {{SkillValue|893959%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1.4 sec)</span>seconds}}.
| SkillDescriptionLv8SkillDescriptionLv9 = DealsDeal {{SkillValue|9591089%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1.4 sec)</span>seconds}}.
| SkillDescriptionLv9SkillDescriptionLv10 = DealsDeal {{SkillValue|10891155%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun ({{SkillValue|1.4 sec)</span>seconds}}.
| SkillDescriptionLv10 = Deals {{SkillValue|1155%}} of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1.4 sec)</span>
-->
}}
{{SkillTable
| SkillName = 応急手当 - Emergency Field Aid
| SkillNameJP = 応急手当
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|100~191%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|100%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate HP equal to {{SkillValue|105%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|110%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|130%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|135%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|140%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|160%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|165%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|171%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, regeneratecontinuously HP equal toregenerate {{SkillValue|191%}} of healingHealing power (for {{SkillValue|20 seconds)}}. (canCan only be used once duringper battle)
}}
{{SkillTable
| SkillName = 対策委員会の部長 - Countermeasures Council President
| SkillNameJP = 対策委員会の委員長
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Passive
| SkillDescriptionGeneral = IncreasesIncrease defenseDefense by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = IncreasesIncrease defenseDefense by {{SkillValue|14%}}.
| SkillDescriptionLv2 = IncreasesIncrease defenseDefense by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = IncreasesIncrease defenseDefense by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = IncreasesIncrease defenseDefense by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = IncreasesIncrease defenseDefense by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = IncreasesIncrease defenseDefense by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = IncreasesIncrease defenseDefense by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = IncreasesIncrease defenseDefense by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = IncreasesIncrease defenseDefense by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = IncreasesIncrease defenseDefense by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = 鎮圧のベテラン - Supression Veteran
| SkillNameJP = 鎮圧のベテラン
| SkillIconType = COMMON_SKILLICON_SHIELD
| SkillDamageType = Penetration
| SkillType = Sub
| SkillDescriptionGeneral = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|108~205%}} of healingHealing power in health.
| SkillDescriptionLv1 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|108%}} of healingHealing power in health.
| SkillDescriptionLv2 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|113%}} of healingHealing power in health.
| SkillDescriptionLv3 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|118%}} of healingHealing power in health.
| SkillDescriptionLv4 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|140%}} of healingHealing power in health.
| SkillDescriptionLv5 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|145%}} of healingHealing power in health.
| SkillDescriptionLv6 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|151%}} of healingHealing power in health.
| SkillDescriptionLv7 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|172%}} of healingHealing power in health.
| SkillDescriptionLv8 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|178%}} of healingHealing power in health.
| SkillDescriptionLv9 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|183%}} of healingHealing power in health.
| SkillDescriptionLv10 = When EX skill is in use, applyactivate a shield equalthat tohas {{SkillValue|205%}} of healingHealing power in health.
}}