Izumi: Difference between revisions

910 bytes added ,  3 years ago
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===Skills===
{{EXSkillTable
| SkillName = チーズチョコレートバーガー! - Cheese Chocolate Burger!
| SkillNameJP = チーズチョコレートバーガー!
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillBaseCost = 3
| SkillDescriptionGeneral = RecoversRecover HP equal to {{SkillValue|145~254%}} of healing.Healing; increase Attack Speed by {{SkillValue|0~38.4%}}.
| SkillDescriptionLv1 = RecoversRecover HP equal to {{SkillValue|145%}} of healingHealing.
| SkillDescriptionLv2 = RecoversRecover HP equal to {{SkillValue|167%}} of healingHealing.
| SkillDescriptionLv3 = RecoversRecover HP equal to {{SkillValue|189%}} of healingHealing; increase attackAttack speedSpeed by {{SkillValue|38.4%}}.
| SkillDescriptionLv4 = RecoversRecover HP equal to {{SkillValue|211%}} of healingHealing; increase attackAttack speedSpeed by {{SkillValue|38.4%}}.
| SkillDescriptionLv5 = RecoversRecover HP equal to {{SkillValue|254%}} of healingHealing; increase attackAttack speedSpeed by {{SkillValue|38.4%}}.
| SkillDescriptionLv6 = Recover HP equal to {{SkillValue|276%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv7 = Recover HP equal to {{SkillValue|320%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv8 = Recover HP equal to {{SkillValue|342%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv9 = Recover HP equal to {{SkillValue|385%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv10 = Recover HP equal to {{SkillValue|407%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
}}
{{SkillTable
| SkillName = よーーい、BANG! - Reeeady, Bang!
| SkillNameJP = よーーい、BANG!
| SkillIconType = COMMON_SKILLICON_TARGET
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = ForNormal everyattacks 25have seconds,a Chise{{SkillValue|20%}} deals damage equalschance to deal {{SkillValue|219275~523%}} toAttack attackdamage to enemiesone inenemy. circular(Cooldown: area.{{SkillValue|10 seconds}})
| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|275%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|289%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|302%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|357%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|371%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|385%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|440%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|454%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|468%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|523%}} attackAttack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
 
}}
{{SkillTable
| SkillName = 次は何をたべよっか? - What should I eat next?
| SkillNameJP = 次は何を食べよっか?
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Passive
| SkillDescriptionGeneral = IncreasesIncrease Chise'shealing attackreceived by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = IncreasesIncrease healing received by {{SkillValue|14%}}.
| SkillDescriptionLv2 = IncreasesIncrease healing received by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = IncreasesIncrease healing received by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = IncreasesIncrease healing received by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = IncreasesIncrease healing received by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = IncreasesIncrease healing received by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = IncreasesIncrease healing received by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = IncreasesIncrease healing received by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = IncreasesIncrease healing received by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = IncreasesIncrease healing received by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = 美味しいのが一番だよね~ - Tastiness really is the most important thing
| SkillNameJP = 美味しいのが一番だよね~
| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.4-~0.7%}} to {{SkillValue|2.2~4.1%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv1 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.4-%}} to {{SkillValue|2.2%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv2 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.4-%}} to {{SkillValue|2.3%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv3 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.4-%}} to {{SkillValue|2.4%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv4 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.5-%}} to {{SkillValue|2.8%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv5 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.5-%}} to {{SkillValue|2.9%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv6 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.5-3.0%}} ofto {{SkillValue|3%}} attackAttack, proportional to current HP.
| SkillDescriptionLv7 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.6-%}} to {{SkillValue|3.5%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv8 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.6-%}} to {{SkillValue|3.6%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv9 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.7-%}} to {{SkillValue|3.7%}} of attackAttack, proportional to current HP.
| SkillDescriptionLv10 = While attacking, dealsdeal additional damage equal toof {{SkillValue|0.7-%}} to {{SkillValue|4.1%}} of attackAttack, proportional to current HP.
}}