Izumi: Difference between revisions

2,846 bytes added ,  1 year ago
Updated Character Details section
(Updated Background section)
(Updated Character Details section)
Line 73:
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel20 = 120
| AffectionLevel2 = Attack+2
| AffectionLevel3 = Attack+2
Line 348 ⟶ 349:
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase healing received by {{SkillValue|26.6%}}.
| SkillEffect1 = healing_inc%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660
}}
{{SkillTable
Line 431 ⟶ 433:
| SkillDescriptionLv10 = While attacking, deal additional damage of {{SkillValue|0.7%}} to {{SkillValue|4.1%}} Attack, proportional to current HP.
}}
 
===Unique weapon===
{{UniqueWeapon
Line 464 ⟶ 467:
| SkillDescriptionLv9 = Increase healing received by {{SkillValue|1700}}. Further increase healing received by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase healing received by {{SkillValue|1900}}. Further increase healing received by {{SkillValue|26.6%}}.
}}
===Unique gear===
{{UniqueGear
| Image = Gear_Icon_10009
| NameEN = None
| NameJP = 幸運のホットドッグ模型
| DescriptionEN = None
| DescriptionJP = <p>匂いや質感が実際のホットドッグとほぼ同じくらいよくできたプラスチック製のホットドッグ模型。<br>3Dプリンターで製作。一口食べた跡も再現してある。イズミはこの模型が匂いもよく、何か美味しいものを食べられるという幸運が頻繁に訪れるので持ち歩いているという。</p>
| Tier1 = Increase Attack Speed by {{SkillValue|3000}}
| Tier2 = Normal Skill changes to <b>Reeeady, Bang! +</b>
| StatBonusT1 = Attack Speed
| StatBonusValueT1 = 3000
}}
{{SkillTable
| SkillName = Reeeady, Bang! +
| SkillNameJP = よーーい、BANG!+
| SkillIconType = COMMON_SKILLICON_TARGET
| SkillDamageType = Explosive
| SkillType = Gear Normal
| SkillDescriptionGeneral = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|431~820%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|431%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|453%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|474%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|561%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|582%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|604%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|690%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|712%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|734%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|820%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
}}
=Voiceover=