Izumi (Swimsuit): Difference between revisions
Updated Character Details section
(Updated template CharacterStatTable data) |
(Updated Character Details section) |
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(27 intermediate revisions by 4 users not shown) | |||
Line 1:
{{Character
| Id = 16006
| DevName = Izumi_swimsuit
| Name = Izumi (Swimsuit)
|
| Variant0 = Swimsuit
| Image0 = Izumi_(Swimsuit)_diorama_00.png
| Variant1 = Original
| Image1 = Izumi_00.png
| Variant2 = New Year
| Image2 = Izumi_(New_Year)_00.png
| Variant3 = Sportswear
| Image3 = Izumi_(Sportswear)_00.png
| JPName = 獅子堂 イズミ
| JPReading = Shishidō Izumi
| School = Gehenna
| Club = Gourmet Research Club
| Age = 16
| Birthday = May 11
| Height = 161cm
| Hobbies = Making and eating strange foods
|
| Illust = Mx2J
| Voice = Kubo Yurika
| WeaponType = MG
Line 27 ⟶ 37:
| EquipmentSlot2 = Bag
| EquipmentSlot3 = Necklace
| CharacterPool = event
| ReleaseDate = 2021/07/29
}}{{CharacterVariants|Izumi}}__TOC__
=Background=
{{CharacterBackground
| ENText = <p>A gluttonous girl beloning to Gehenna Academy's Gourmet Research Society who, despite the sultry summer heat, still has a huge appetite.
| JPText = <p>ゲヘナ学園所属、蒸し暑い夏でも食欲旺盛な美食研究会の食いしん坊少女。<
}}
=How to Obtain=
{{CharacterBanners}}{{CharacterMissionRewards}}
*Event Supply Box:
**[[President Hina's Summer Vacation]] (120+ × Shards)
**[[President Hina's Summer Vacation (Rerun)]] (120+ × Shards)
=Character Details=
Line 66 ⟶ 79:
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 5
| MemoryLobbyImage =
| MemoryLobbyBGMId = 86
| UniqueGearUnlockLv = 15
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel15 = 120
| AffectionLevel2 = Attack+2
| AffectionLevel3 = Attack+2
Line 123 ⟶ 142:
| ordermethod = title
| include = {CharacterAffectionTable}
}}
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Mandrake Seed | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Mandrake Seed | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Mandrake Seed | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Mandrake Seed | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Mandrake Seed | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Mandrake Seed | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Mandrake Seed | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Mandrake Seed | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Mandrake Seed | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Mandrake Seed | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Mandrake Seed | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Mandrake Seed | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Mandrake Seed | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Mandrake Seed | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Mandrake Seed | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Mandrake Seed | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Mandrake Seed | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Mandrake Seed | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Mandrake Seed | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Mandrake Seed | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Mandrake Seed | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Mandrake Seed | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Mandrake Seed | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Mandrake Seed | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Mandrake Seed | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Mandrake Seed | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Mandrake Seed | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Mandrake Seed | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Mandrake Seed | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Mandrake Seed | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Mandrake Seed | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Mandrake Seed | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Mandrake Seed | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Mandrake Seed | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Mandrake Seed | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Mandrake Seed | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Mandrake Seed | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Mandrake Seed | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Mandrake Seed | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Mandrake Seed | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Mandrake Seed | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Mandrake Seed | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Mandrake Seed | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Mandrake Seed | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Mandrake Seed | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Mandrake Sprout | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Mandrake Sprout | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Mandrake Sprout | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Mandrake Sprout | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Mandrake Sprout | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Mandrake Sprout | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Mandrake Sprout | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Mandrake Sprout | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Mandrake Sprout | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Mandrake Sprout | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Mandrake Sprout | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Mandrake Sprout | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Mandrake Sprout | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Mandrake Sprout | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Mandrake Sprout | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Mandrake Sprout | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Mandrake Sprout | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Mandrake Sprout | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Mandrake Sprout | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Mandrake Sprout | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Mandrake Sprout | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Mandrake Sprout | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Mandrake Sprout | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Mandrake Sprout | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Mandrake Sprout | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Mandrake Sprout | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Mandrake Sprout | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Mandrake Sprout | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Mandrake Sprout | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Mandrake Sprout | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
Line 133 ⟶ 458:
| SkillDescriptionGeneral = Throw coconut at an enemy, dealing {{SkillValue|332~532%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in their direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.4~3.1 seconds}}.
| SkillDescriptionLv1 = Throw coconut at an enemy, dealing {{SkillValue|332%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in their direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.4 seconds}}.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Mandrake Seed
| SkillUpgradeLv2_2_Amount = 14
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Throw coconut at an enemy, dealing {{SkillValue|382%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in their direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.4 seconds}}.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Mandrake Sprout
| SkillUpgradeLv3_3_Amount = 11
| SkillUpgradeLv3_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv3_4_Amount = 33
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Throw coconut at an enemy, dealing {{SkillValue|432%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in their direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.8 seconds}}.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Mandrake Juice
| SkillUpgradeLv4_3_Amount = 8
| SkillUpgradeLv4_4_Name = Broken Crystal Haniwa
| SkillUpgradeLv4_4_Amount = 28
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Throw coconut at an enemy, dealing {{SkillValue|482%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in their direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.8 seconds}}.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Mandrake Extract
| SkillUpgradeLv5_3_Amount = 8
| SkillUpgradeLv5_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv5_4_Amount = 26
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Throw coconut at an enemy, dealing {{SkillValue|532%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in their direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|3.1 seconds}}.
| SkillDescriptionLv6 = Throw coconut at an enemy, dealing {{SkillValue|582%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in their direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|3.1 seconds}}.
Line 151 ⟶ 512:
| SkillDescriptionGeneral = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|20.2~38.4%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv1 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|20.2%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|21.2%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|22.2%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 3
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|26.3%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 5
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|27.3%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|28.3%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|32.3%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|33.3%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|34.3%}} for {{SkillValue|30 seconds}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|38.4%}} for {{SkillValue|30 seconds}}.
}}
Line 169 ⟶ 594:
| SkillDescriptionGeneral = Increase Attack Speed by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Attack Speed by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Attack Speed by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Attack Speed by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 3
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Attack Speed by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 5
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Attack Speed by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Attack Speed by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Attack Speed by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Attack Speed by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack Speed by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack Speed by {{SkillValue|26.6%}}.
}}
Line 187 ⟶ 676:
| SkillDescriptionGeneral = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.23~2.34 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv1 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.23 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.3 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.36 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 3
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.6 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 5
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.66 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.73 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.97 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|2.03 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|2.09 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|2.34 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
}}
===Unique weapon===
{{UniqueWeapon
| CharacterId =
| NameEN = Daily Cutlery
| NameJP = デイリーカトラリー
| DescriptionEN = <p>A heavy machine gun used by Izumi.<
| DescriptionJP = <p>イズミが使用する重量級のマシンガン。<
| Rank2 = Passive Skill changes to
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|B}} B
| StatBonusAtk = 92
Line 481 ⟶ 784:
| SkillDescriptionLv10 = Increase Stability by {{SkillValue|950}}. Increase Attack Speed by {{SkillValue|26.6%}}.
}}
===Unique gear===
{{UniqueGear
| Image = Gear_Icon_16006
| NameEN = Midsummer cooler box
| NameJP = 真夏のクーラーボックス
| DescriptionEN = <p>A midsummer cooler box. The fruits and drinks within are supposedly enhanced with Izumi's special secret spices.</p>
| DescriptionJP = <p>真夏のクーラーボックス。フルーツやドリンク……イズミ特製・秘伝スパイスがたっぷり入っているという。</p>
| Tier1 = Increase Attack Speed by {{SkillValue|1500}} and Attack by {{SkillValue|300}}
| Tier2 = Normal Skill changes to <b>Sweet and sour and delicious! +</b>
| StatBonusT1 = Attack Speed
| StatBonusValueT1 = 1500
| UnlockFavorT1 = 15
| UnlockFavorT2 = 20
| UnlockItemT2_1_Name = Matcha Ramune
| UnlockItemT2_1_Amount = 4
| UnlockItemT2_2_Name = Mandrake Seed
| UnlockItemT2_2_Amount = 80
| UnlockItemT2_3_Name = Mandrake Sprout
| UnlockItemT2_3_Amount = 25
| UnlockItemT2_4_Name = Credits
| UnlockItemT2_4_Amount = 500000
}}
{{SkillTable
| SkillName = Sweet and sour and delicious! +
| SkillNameJP = 甘酸っぱくて美味しい!+
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillType = Gear Normal
| SkillDescriptionGeneral = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|31.7~60.2%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv1 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|31.7%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv2 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|33.3%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv3 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|34.8%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv4 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|41.2%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv5 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|42.8%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv6 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|44.4%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv7 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|50.7%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv8 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|52.3%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv9 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|53.9%}} for {{SkillValue|30 seconds}}.
| SkillDescriptionLv10 = Every {{SkillValue|35 seconds}}, increase Attack by {{SkillValue|60.2%}} for {{SkillValue|30 seconds}}.
}}
=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
Line 487 ⟶ 838:
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Gourmet Research Society}}
{{Kivotos|Gehenna}}
[[Category:Characters]]
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]]
|