Izumi (Swimsuit): Difference between revisions

Line 66:
| SkillDamageType = Explosive
| SkillBaseCost = 4
| SkillDescriptionGeneral = Throw coconut at an enemy, dealing {{SkillValue|332~532%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in thiertheir direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.4~3.1 seconds}}
| SkillDescriptionLv1 = Throw coconut at an enemy, dealing {{SkillValue|332%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in thiertheir direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.4 seconds}}
| SkillDescriptionLv2 = Throw coconut at an enemy, dealing {{SkillValue|382%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in thiertheir direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.4 seconds}}
| SkillDescriptionLv3 = Throw coconut at an enemy, dealing {{SkillValue|432%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in thiertheir direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.8 seconds}}
| SkillDescriptionLv4 = Throw coconut at an enemy, dealing {{SkillValue|482%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in thiertheir direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|2.8 seconds}}
| SkillDescriptionLv5 = Throw coconut at an enemy, dealing {{SkillValue|532%}} damage. If there are other enemies around the target that have not been hit, the coconut will bounce in thiertheir direction and deal damage again (the amount of damage from the second time onwards is reduced by 10%) Deals up to 5 hits. Stun enemies hit for {{SkillValue|3.1 seconds}}
| SkillDescriptionLv6 =
| SkillDescriptionLv7 =
Line 120:
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.23~2.34 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv1 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.23 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv2 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.3 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv3 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.36 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv4 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.6 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv5 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.66 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv6 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.73 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv7 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|1.97 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv8 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|2.03 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv9 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|2.09 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
| SkillDescriptionLv10 = Attacks have a {{SkillValue|10%}} chance to stun for {{SkillValue|2.34 seconds}}. (Cooldown: {{SkillValue|20 seconds}})
}}