Joint Firepower Exercise/Escort Exercise 1

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Phase Time Special Rules Notes
1 3:30
2 3:30
3 3:30 Enemy skills are interrupted when their CC gauge (requires 3.1s of CC Time) is full. Whenever enemies use Normal skills, Attack increases.
4 3:30 Enemy skills are interrupted when their CC gauge (requires 3.1s of CC Time) is full. Whenever enemies use Normal skills, Attack increases.

Enemies have lower HP, but increased Defense.