Kaitenger: KAITEN FX Mk.0: Difference between revisions

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[[File:Kaitenger.png|thumb]]
 
KAITEN FX Mk.0 is a [[Raid]] boss in Blue Archive. This raid boss will have players face the 5 Kaitengers before they retreat and re-engage the player onboard the KAITEN FX Mk.0. Success in the first phase of this fight will require players to bring powerful Explosive AOE damage dealers without sacrificing survivability as the rangers are quite powerful. SucessSuccess in the firstsecond phase of the fight requires the player to build a team that can focus down astrong single-target entityExplosive beforedamage theirinstead rosterof isAOE exhausteddamage. Due to the drastically different requirements between the first and second phases, players will find difficulty in either phase if they do not carefully plan their teams.
 
==Appearances==
<tabber>
JP={{RaidTable |
{{#cargo_query:
tables = raids
| fields = Image, Name, Environment, Season, Start_date=Start_date, End_date=End_date, Notes
| where = Name="Kaitenger: KAITEN FX Mk.0" AND Server="JP"
| order by = Start_date DESC
| more results text =
| format = template
| template = RaidTableRow
| named args = yes
| default = None!
}}
}}
|-|
Global={{RaidTable |
{{#cargo_query:
tables = raids
| fields = Image, Name, Environment, Season, Start_date=Start_date, End_date=End_date, Notes
| where = Name="Kaitenger: KAITEN FX Mk.0" AND Server="GL"
| order by = Start_date DESC
| more results text =
| format = template
| template = RaidTableRow
| named args = yes
| default = None!
}}
}}
</tabber>
 
==Boss Info==
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The stat columns on the right refer to only KAITEN FX Mk.0
{| class="wikitable"
! colspan="95" |ArmorAttack Type (Insane)
! colspan="5" |Armor Type
|-
| colspan="95" class="bg-element bg-lightheavy" |Light ArmorPiercing
| colspan="5" class="bg-element bg-light" |Light Armor
|-
!Difficulty
!Recommended Level
!Coin Reward
!Rare Coin Reward
!Boss HP
!ATK
Line 20 ⟶ 54:
!CRIT RES
!CRIT DMG RES
!GroggyStagger Gauge
|-
|Normal
|17
|40
|
|'''Kaitengers''' 120,000
'''KAITEN FX Mk.0''' 200,000
Line 38 ⟶ 73:
|25
|60
|
|'''Kaitengers''' 250,000
'''KAITEN FX Mk.0''' 450,000
Line 51 ⟶ 87:
|35
|80
|
|'''Kaitengers''' 500,000
'''KAITEN FX Mk.0''' 1,000,000
Line 64 ⟶ 101:
|50
|100
|10
|'''Kaitengers''' 1,300,000
'''KAITEN FX Mk.0''' 1,700,000
Line 77 ⟶ 115:
|70
|120
|20
|'''Kaitengers''' 5,000,000
'''KAITEN FX Mk.0''' 7,500,000
Line 86 ⟶ 125:
|5,000
|7,500,000
|-
|Insane
|80
|140
|40
|'''Kaitengers''' 6,000,000
'''KAITEN FX Mk.0''' 12,000,000
 
'''Total''' 18,000,000
|8,750
|420
|20
|10,000<sup>1</sup>
|12,000,000
|}
1. <small>Despite having 10,000 CRIT DMG RES stat, the game has an upper limit for CRIT DMG RES at 8,000. This means that in game, KAITEN effectively have 8,000 CRIT DMG RES.</small>
 
The Kaitengers each have their own key stats. The following table shows the stats for all difficulties:
{| class="wikitable"
Line 136 ⟶ 191:
!Type
!Effect
|-
!Difficulty
! colspan="3" |Normal~Extreme
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL01.png|50px]]
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MUGEN KAITEN ・ SUPER SHRIMP MACHINE GUN
|EX
|'''Right Arm (Pink) :''' Deals damage equal to '''400%''' of attack powerdamage to enemies withinin a smallcircular area.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL02.png|50px]]
Line 147 ⟶ 205:
MUGEN KAITEN ・ HYPER SARDINE MISSILES
|EX
|'''Chest (Red) :''' Deals damage equal to '''300%''' of attack powerdamage to all enemies.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL03.png|50px]]
Line 153 ⟶ 211:
MUGEN KAITEN ・ ULTRA PLATE SHIELD
|EX
|'''Left Arm (Green):''' Decreases ''':''damage Grantstaken''''' aby '''50%'''. damage reductionThis buff foris removed after taking 10 hits from aany longEX durationskill.
This buff is immediately dispelled after receiving 10 total hits from any student's EX skill.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL04.png|50px]]
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MUGEN KAITEN ・ FINAL MACKEREL SLASH
|EX
|Deals unavoidable'''400%''' damage equal to 400%all ofenemies. This attack powercannot tobe allblocked enemiesor evaded.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_PASSIVE01.png|50px]]
|心を燃やせ……まだまだ回れる!
Set Your Heart Ablaze...... It's not over yet !
|Normal
|Every 20 seconds'''20s''', each component of KAITEN FX Mk.0 will activate in athe fixedfollowing order,: right'''Right armArm (pinkPink)''', chest'''Chest (redRed)''', left'''Left armArm (pinkGreen)'''. When a component is activated, KAITEN FX Mk.0 will gain one of the following effects:
'''Right Arm (Pink):''' Increases '''''attack''''' by '''50%'''.
 
'''Chest (Red):''' KAITEN FX Mk.0's EX skills will also inflict '''''stun''''' for '''5s'''.
 
'''Left Arm (Green):''' Increases defense by 1,000.
 
If a certain amount of damage is dealt while a component is active, that component will be destroyed, increasing KAITEN FX Mk.0's stagger gauge significantly and disabling both the component from activating and the corresponding EX skill until the end of battle.
|-
!Difficulty
! colspan="3" | Insane
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL01.png|50px]]
|無限回転・SUPER海老マシンガン
MUGEN KAITEN ・ SUPER SHRIMP MACHINE GUN
|EX
|'''Right Arm (Pink):''' Deals '''400%''' damage to enemies in a circular area.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL02.png|50px]]
|無限回転・HYPER鰯ミサイル
MUGEN KAITEN ・ HYPER SARDINE MISSILES
|EX
|'''Chest (Red):''' Deals '''300%''' damage to all enemies.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL03.png|50px]]
|無限回転・ULTRAお皿シールド
MUGEN KAITEN ・ ULTRA PLATE SHIELD
|EX
|'''Left Arm (Green):''' Decreases '''''damage taken''''' by '''50%'''. This buff is removed after taking 10 hits from any EX skill.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL05.png|50px]]
|無限回転・MEGA玉子オーバーチャージ
 
MUGEN KAITEN・ Mega Egg Overcharge
When a component is activated an aura is granted with the following effects:
|EX
|'''Feet''' '''(Yellow):''' Increases attack by 4,000 for 30s.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_EXSKILL04.png|50px]]
|無限回転・FINAL鯖スラッシュ
MUGEN KAITEN ・ FINAL MACKEREL SLASH
|EX
|Deals '''400%''' damage to all enemies. This attack cannot be evaded.
|-
|[[File:RAID_SKILLICON_KAITENFXMK0_PASSIVE01.png|50px]]
|心を燃やせ……まだまだ回れる!
Set Your Heart Ablaze...... It's not over yet!
|Normal
|Every '''20s''', each component of KAITEN FX Mk.0 will activate in the following order: '''Right Arm (Pink)''', '''Chest (Red)''', '''Left Arm (Green)'''. When a component is activated, KAITEN FX Mk.0 will gain one of the following effects:
'''Right Arm (Pink):''' Increases '''''attack''''' by '''50%'''.
 
'''Chest (Red):''' KAITEN FX Mk.0's EX skills will also inflict '''''stun''''' for '''5s'''.
'''Right Arm (Pink):''' Increases attack power by 50%
 
'''ChestLeft Arm (RedGreen):''' UponIncreases defense by 1,000. Additionally, KAITEN FX Mk.0's next EX skill,skills stunwill allinflict affectedan enemies80% (5healing seconds).reduction debuff for 30s.
 
If a certain amount of damage is dealt while a component is active, that component will be destroyed, increasing KAITEN FX Mk.0's stagger gauge significantly and disabling both the component from activating and the corresponding EX skill until the end of battle.
'''Left Arm (Green):''' Increases defence by 1000
 
If a certain amount of damage is accumulated while an aura is active, the component will be destroyed and can no longer be activated.
 
Also, the EX skill of the destroyed part can no longer be used.
|}
 
 
==Additional Notes/Tips==
== Additional Notes/Tips==
 
*The time limit for this fight is 3 minutes
*In the first phase of the fight, players will face 5 Kaitengers. <br />The Kaitengers do not have a groggystagger gauge nor ATG. <br />All Kaitengers share a common HP pool, and each uses a special skill at fixed intervals.
**Kaitenger '''Red (AR):'''<br />Every 20 seconds, the red ranger will attempt to taunt all STRIKERs on the field. <br />While taunted, STRIKERs cannot use their ex skills, and any ongoing skill animations will be cancelled. <br />Normal skills can still be activated while taunted.
**Kaitenger '''Black (HG):'''<br />Every 12 seconds, the black ranger will fire an empowered attack that applies an increased damage taken debuff to one student. <br />The additional damage taken is roughly 50%.
**Kaitenger '''Green (MG):'''<br />Every 20 seconds, the green ranger attacks all enemies within a cone.
**Kaitenger '''Yellow (SR):''' <br />Every 15 seconds, the yellow ranger launches a powerful single target attack.
**Kaitenger '''Pink (RL):''' <br />Every 30 seconds, the pink ranger grants all Kaitengers an attack buff for 15 seconds.
* In the second phase of the fight, players will face the KAITEN FX Mk.0 <br />The active aura changes every 20 seconds. The currently active aura can be determined by the colour of the circle around KAITEN FX Mk.0's feet. <br />The ATG is generated at a fixed pace. It takes exactly 1 minute for it to fill up, after which it will always launch the '''"''MUGEN KAITEN ・ FINAL MACKEREL SLASH''"''' attack. <br />Besides the special ATG skill which is fixed, KAITEN FX Mk.0's other EX skills are cast randomly, with no order or reason.
**Although the '''''"MUGEN KAITEN ・ SUPER SHRIMP MACHINE GUN"''''' is an AOE attack, the range is quite narrow and it will very rarely hit multiple units.
**If the '''''"MUGEN KAITEN ・ HYPER SARDINE MISSILES"''''' skill is activated while the aura is red, it will stun all students on the field if hit. If the Machine Gun is used instead while the aura is red, only one student is stunned.
**The buff applied by the "'''''MUGEN KAITEN ・ ULTRA PLATE SHIELD"''''' skill lasts for 30(?) seconds. Students with multi-hit EX skills such as [[Shiroko]], [[Neru]], or [[Hina (Swimsuit)]] can instantly dispel this buff.
*The required amount of damage for the groggystagger gauge is equal to KAITEN FX Mk.0's max HP, meaning that you can not put it into a groggystagger state through only damage. <br />You can put KAITEN FX MK.0 into the groggystagger state by destroying an active body part. The boss will be rendered inactive for 10 seconds. <br />The amount of damage required to destroy an active body part is equal to approximately a third of KIATEN FX MK.0's total HP.
 
==Recommendation Unit==
<li style="display: inline-table;"> </li>
<li style="display: inline-table; vertical-align:bottom;"> </li>
 
{| class="wikitable"
! colspan="2" |Recommended Units and their evaluations
|-
! colspan="2" |Top units for this raid
|-
|{{CharacterCard|Aru}}
|High single-target and AoE damage, can hit several of the Kaitengers in one shot after they change formation.
|-
|{{CharacterCard|Haruna (New Year)}}
|Similar to Aru, best with UE40.
|-
|{{CharacterCard|Mutsuki}}
|Provides good damage with her normal skill without requiring cost.
|-
|{{CharacterCard|Hoshino (Swimsuit)}}
|Provides a strong boost to Explosive damage.
|-
! colspan="2" |Other recommended students
|-
|{{CharacterCard|Shiroko}}
|Can break the shield in the second part of the fight for only 2 EX cost.
|-
|{{CharacterCard|Toki (Bunny Girl)}}
|Can break the shield in the second part of the fight for only 2 EX cost. Can also reduce the boss's Critical Damage Resistance.
|-
|{{CharacterCard|Hina (Swimsuit)}}
|One of the few attackers who can effectively hit most of the Kaitengers before their formation change.
|-
|{{CharacterCard|Tsukuyo}}
|Works particularly well as a tank in the first part of this battle due to her ability to regenerate health from each enemy attack.
|-
! colspan="2" |Supports
|-
|{{CharacterCard|Himari}}
|Exceptional buffer who additionally provides EX cost.
|-
|{{CharacterCard|Ako}}
|Exceptional buffer.
|-
|{{CharacterCard|Serina}}
|The best healer in the game for anything you want to do. Her 2-cost skill will summon a first-aid kit that will make the closest unit run to it to heal themselves. Only worth considering if you're taking too much damage and require a healer.
|-
|{{CharacterCard|Kotama}}
|Her 3-cost skill will buff the attack units in the circle and is cheap so you can use it to cycle to your other units skills while buffing them.
|}
 
[[Category:Raid boss]]