Mashiro (Swimsuit): Difference between revisions
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{{Character |
{{Character |
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| Id = 20004 |
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| DevName = Mashiro_Swimsuit |
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| Name = Mashiro (Swimsuit) |
| Name = Mashiro (Swimsuit) |
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| |
| Portrait = Portrait_Mashiro_(Swimsuit) |
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| Variant0 = Swimsuit |
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| JPName = 静山マシロ |
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| Image0 = Mashiro_(Swimsuit)_diorama_00.png |
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| Variant1 = Original |
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| Image1 = Mashiro_00.png |
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| Variant2 = Sportswear |
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| Image2 = Mashiro_(Sportswear)_00.png |
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| JPName = 静山 マシロ |
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| JPReading = Shizuyama Mashiro |
| JPReading = Shizuyama Mashiro |
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| School = Trinity |
| School = Trinity |
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| Club = Justice Actualization Committee |
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| Age = 15 |
| Age = 15 |
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| Birthday = June 5 |
| Birthday = June 5 |
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| Height = 155cm |
| Height = 155cm |
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| Hobbies = Climbing to high places, keeping an observation diary |
| Hobbies = Climbing to high places, keeping an observation diary |
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| Designer = ポップキュン (''POPQN'') |
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| Illust = ポップキュン (''POPQN'') |
| Illust = ポップキュン (''POPQN'') |
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| Voice = Akari Kitō |
| Voice = Akari Kitō |
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Line 19: | Line 29: | ||
| Position = Back |
| Position = Back |
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| Role = Attacker |
| Role = Attacker |
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| CityTownAffinity = |
| CityTownAffinity = B |
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| OutdoorAffinity = |
| OutdoorAffinity = S |
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| IndoorAffinity = |
| IndoorAffinity = D |
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| EquipmentSlot1 = Hat |
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}} |
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| EquipmentSlot2 = Hairpin |
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| EquipmentSlot3 = Watch |
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| CharacterPool = limited |
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| ReleaseDate = 2021/06/30 |
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}}{{CharacterVariants|Mashiro}}__TOC__ |
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=Background= |
=Background= |
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{{CharacterBackground |
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TBC. |
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| ENText = <p>Enrolled at Trinity Integrated Academy, Mashiro is a member of the Justice Actualization Committee assigned to taking along and watching over Tsurugi at the beach.</p><p>The shining beach, glittering sand. Anyone would see it as a situation to go playing, Mashiro's mind is focused on training. For this is the justice she believes in.</p> |
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| JPText = <p>トリニティ総合学園所属、ツルギ委員長に帯同する形で海にやってきた、正義実現委員会の実直な委員。</p><p>輝く海に、煌めく砂浜。そんな誰もがはしゃぐシチュエーションへと向かう中でも、マシロが考えるのはまず正義と訓練。なぜならそれが、彼女の信じる正義だからだ。</p> |
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}} |
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=How to Obtain= |
=How to Obtain= |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
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* Limited Rate-Up Banner (6/30 - 7/15) |
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=Character Details= |
=Character Details= |
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{{CharacterStatTable |
{{CharacterStatTable |
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| |
| minAtk = 318 |
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| |
| maxAtk = 3182 |
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| |
| minDef = 17 |
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| |
| maxDef = 105 |
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| |
| minHP = 1982 |
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| |
| maxHP = 14824 |
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| minHealing = |
| minHealing = 1801 |
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| maxHealing = |
| maxHealing = 5403 |
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| minAcc = |
| minAcc = 1006 |
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| |
| minEva = 176 |
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| |
| minCRate = 223 |
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| |
| minCDmg = 200 |
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| |
| minStab = 2024 |
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| |
| minRange = 1000 |
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| |
| minCCStr = 100 |
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| |
| minCCRes = 100 |
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| |
| MoveSpeed = 200 |
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| |
| AmmoCount = 5 |
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| |
| AmmoCost = 1 |
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| |
| RegenCost = 700 |
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| |
| dataSource = raw |
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}} |
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| maxCCStr = |
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{{CharacterAffectionTable |
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| minCCRes = |
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| MemoryLobbyUnlockLv = 5 |
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| maxCCRes = |
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| MemoryLobbyImage = Lobbyillust_Mashiro_(Swimsuit) |
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| minCostRes = |
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| MemoryLobbyBGMId = 80 |
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| maxCostRes = |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| AffectionLevel2 = Attack+3 |
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| AffectionLevel3 = Attack+3 |
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| AffectionLevel4 = Attack+3 |
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| AffectionLevel5 = Attack+3 |
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| AffectionLevel6 = Attack+5 |
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| AffectionLevel7 = Attack+5 |
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| AffectionLevel8 = Attack+5 |
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| AffectionLevel9 = Attack+5 |
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| AffectionLevel10 = Attack+5 |
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| AffectionLevel11 = Attack+6 HP+37 |
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| AffectionLevel12 = Attack+6 HP+37 |
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| AffectionLevel13 = Attack+6 HP+37 |
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| AffectionLevel14 = Attack+6 HP+37 |
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| AffectionLevel15 = Attack+6 HP+37 |
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| AffectionLevel16 = Attack+8 HP+45 |
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| AffectionLevel17 = Attack+8 HP+45 |
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| AffectionLevel18 = Attack+8 HP+45 |
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| AffectionLevel19 = Attack+8 HP+45 |
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| AffectionLevel20 = Attack+8 HP+45 |
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| AffectionLevel21 = Attack+2 HP+8 |
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| AffectionLevel22 = Attack+2 HP+8 |
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| AffectionLevel23 = Attack+2 HP+8 |
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| AffectionLevel24 = Attack+2 HP+8 |
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| AffectionLevel25 = Attack+2 HP+8 |
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| AffectionLevel26 = Attack+2 HP+8 |
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| AffectionLevel27 = Attack+2 HP+8 |
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| AffectionLevel28 = Attack+2 HP+8 |
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| AffectionLevel29 = Attack+2 HP+8 |
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| AffectionLevel30 = Attack+2 HP+8 |
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| AffectionLevel31 = Attack+3 HP+12 |
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| AffectionLevel32 = Attack+3 HP+12 |
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| AffectionLevel33 = Attack+3 HP+12 |
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| AffectionLevel34 = Attack+3 HP+12 |
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| AffectionLevel35 = Attack+3 HP+12 |
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| AffectionLevel36 = Attack+3 HP+12 |
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| AffectionLevel37 = Attack+3 HP+12 |
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| AffectionLevel38 = Attack+3 HP+12 |
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| AffectionLevel39 = Attack+3 HP+12 |
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| AffectionLevel40 = Attack+3 HP+12 |
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| AffectionLevel41 = Attack+5 HP+20 |
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| AffectionLevel42 = Attack+5 HP+20 |
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| AffectionLevel43 = Attack+5 HP+20 |
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| AffectionLevel44 = Attack+5 HP+20 |
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| AffectionLevel45 = Attack+5 HP+20 |
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| AffectionLevel46 = Attack+5 HP+20 |
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| AffectionLevel47 = Attack+5 HP+20 |
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| AffectionLevel48 = Attack+5 HP+20 |
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| AffectionLevel49 = Attack+5 HP+20 |
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| AffectionLevel50 = Attack+5 HP+20 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Mashiro(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Nimrud Lens Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Nimrud Lens Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Nimrud Lens Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Nimrud Lens Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Nimrud Lens Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Nimrud Lens Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Nimrud Lens Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Nimrud Lens Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Nimrud Lens Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Nimrud Lens Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Nimrud Lens Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Nimrud Lens Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Nimrud Lens Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Nimrud Lens Piece | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Nimrud Lens Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Nimrud Lens Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Nimrud Lens Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Nimrud Lens Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Nimrud Lens Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Nimrud Lens Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Nimrud Lens Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Nimrud Lens Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Nimrud Lens Piece | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Nimrud Lens Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Nimrud Lens Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Nimrud Lens Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
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| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Nimrud Lens Piece | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Nimrud Lens Piece | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Nimrud Lens Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Nimrud Lens Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Nimrud Lens Piece | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Nimrud Lens Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Nimrud Lens Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Nimrud Lens Piece | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Nimrud Lens Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Nimrud Lens Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Nimrud Lens Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Nimrud Lens Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Nimrud Lens Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Nimrud Lens Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Nimrud Lens Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Nimrud Lens Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Nimrud Lens Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Nimrud Lens Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Nimrud Lens Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Nimrud Lens | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Nimrud Lens | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Nimrud Lens | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Nimrud Lens | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Nimrud Lens | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Nimrud Lens | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Nimrud Lens | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Nimrud Lens | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Nimrud Lens | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Nimrud Lens | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Nimrud Lens | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Nimrud Lens | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Nimrud Lens | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Nimrud Lens | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Nimrud Lens | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Nimrud Lens | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Nimrud Lens | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Nimrud Lens | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Nimrud Lens | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Nimrud Lens | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Nimrud Lens | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Nimrud Lens | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Nimrud Lens | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Nimrud Lens | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Nimrud Lens | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Nimrud Lens | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Nimrud Lens | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Nimrud Lens | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Nimrud Lens | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Nimrud Lens | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{skill types | mystic single target damage | evasion debuff | passive critical damage buff | accuracy buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = |
| SkillName = Baptism of justice |
||
| SkillNameJP = 正義の洗礼 |
| SkillNameJP = 正義の洗礼 |
||
| SkillIconType = COMMON_SKILLICON_TARGET |
| SkillIconType = COMMON_SKILLICON_TARGET |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillBaseCost = |
| SkillBaseCost = 4 |
||
| SkillDescriptionGeneral = Decrease Evasion of a single enemy by {{SkillValue| |
| SkillDescriptionGeneral = Decrease Evasion of a single enemy by {{SkillValue|30.1~39.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|640~1025%}} damage to that enemy. |
||
| SkillDescriptionLv1 = Decrease Evasion of a single enemy by {{SkillValue|30.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|640%}} damage to that enemy. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| SkillUpgradeLv2_2_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv2_2_Amount = 18 |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
| SkillDescriptionLv2 = Decrease Evasion of a single enemy by {{SkillValue|30.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|736%}} damage to that enemy. |
|||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv3_3_Amount = 11 |
|||
| SkillUpgradeLv3_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv3_4_Amount = 34 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Decrease Evasion of a single enemy by {{SkillValue|34.6%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|832%}} damage to that enemy. |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv4_3_Amount = 10 |
|||
| SkillUpgradeLv4_4_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv4_4_Amount = 26 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Decrease Evasion of a single enemy by {{SkillValue|34.6%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|928%}} damage to that enemy. |
|||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Trinity) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv5_3_Amount = 11 |
|||
| SkillUpgradeLv5_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv5_4_Amount = 23 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Decrease Evasion of a single enemy by {{SkillValue|39.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|1025%}} damage to that enemy. |
|||
| SkillDescriptionLv6 = Decrease Evasion of a single enemy by {{SkillValue|39.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|1121%}} damage to that enemy. |
|||
| SkillDescriptionLv7 = Decrease Evasion of a single enemy by {{SkillValue|39.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|1313%}} damage to that enemy. |
|||
| SkillDescriptionLv8 = Decrease Evasion of a single enemy by {{SkillValue|39.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|1409%}} damage to that enemy. |
|||
| SkillDescriptionLv9 = Decrease Evasion of a single enemy by {{SkillValue|39.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|1601%}} damage to that enemy. |
|||
| SkillDescriptionLv10 = Decrease Evasion of a single enemy by {{SkillValue|39.1%}} for {{SkillValue|30 seconds}}. Then, deal {{SkillValue|1697%}} damage to that enemy. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = Cooperation of justice |
||
| SkillNameJP = 正義の連携 |
| SkillNameJP = 正義の連携 |
||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue| |
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|18.9~36%}}. (Duration: {{SkillValue|20}}) |
||
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|18.9%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|19.9%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|20.8%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|24.6%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|25.6%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 9 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|26.5%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 14 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|30.3%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 6 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|31.3%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 7 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|32.2%}}. (Duration: {{SkillValue|20}}) |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, increase Critical Damage of an ally with the highest Attack by {{SkillValue|36%}}. (Duration: {{SkillValue|20}}) |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = Gaze of justice |
||
| SkillNameJP = 正義の眼差し |
| SkillNameJP = 正義の眼差し |
||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillType = Passive |
| SkillType = Passive |
||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue| |
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue| |
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|14%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|14.7%}}. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 9 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 14 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 6 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 7 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = Blessing of justice |
||
| SkillNameJP = 正義の加護 |
| SkillNameJP = 正義の加護 |
||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillType = Sub |
| SkillType = Sub |
||
| SkillDescriptionGeneral = Increase Accuracy of all allies by {{SkillValue| |
| SkillDescriptionGeneral = Increase Accuracy of all allies by {{SkillValue|9.1~17.3%}}. |
||
| SkillDescriptionLv1 = Increase Accuracy of all allies by {{SkillValue|9.1%}}. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Accuracy of all allies by {{SkillValue|9.5%}}. |
|||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Accuracy of all allies by {{SkillValue|10%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Accuracy of all allies by {{SkillValue|11.8%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv5_2_Amount = 5 |
|||
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Accuracy of all allies by {{SkillValue|12.3%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv6_3_Amount = 9 |
|||
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv6_4_Amount = 15 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Accuracy of all allies by {{SkillValue|12.7%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv7_3_Amount = 14 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Accuracy of all allies by {{SkillValue|14.5%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv8_4_Amount = 6 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Accuracy of all allies by {{SkillValue|15%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens |
|||
| SkillUpgradeLv9_2_Amount = 7 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Accuracy of all allies by {{SkillValue|15.5%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Accuracy of all allies by {{SkillValue|17.3%}}. |
|||
}} |
|||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
| CharacterId = Mashiro_(Swimsuit) |
|||
| NameEN = Revelation of Justice |
|||
| NameJP = 正義の顕現 |
|||
| DescriptionEN = <p>A sniper rifle used by Mashiro to carry out her duties in Justice Actualization Committee.</p><p>Even on the glittering beach, the Justice remains unchanged.</p> |
|||
| DescriptionJP = <p>マシロが正義実現委員会としての活動をする際に使用するスナイパーライフル。</p><p>光り輝く浜辺でも、彼女の正義は変わらずに貫かれていく。</p> |
|||
| Rank2 = Passive Skill changes to <b>Gaze of justice +</b> |
|||
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS |
|||
| StatBonusAtk = 140 |
|||
| StatBonusAtk100 = 1398 |
|||
| StatBonusHP = 432 |
|||
| StatBonusHP100 = 4316 |
|||
| StatBonusHealing = 212 |
|||
| StatBonusHealing100 = 2117 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Gaze of justice + |
|||
| SkillNameJP = 正義の眼差し+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Mystic |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|382~726}}. Further increase Attack by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|382}}. Further increase Attack by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|401}}. Further increase Attack by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|420}}. Further increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|497}}. Further increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|516}}. Further increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|535}}. Further increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|611}}. Further increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|630}}. Further increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|649}}. Further increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|726}}. Further increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
}} |
||
=Resources= |
|||
===Skill Upgrade Materials=== |
|||
{{MomoTalkLink}} |
|||
TBC. |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
|||
=Cafe= |
|||
{{CharacterCafeImage}} |
|||
{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
|||
===Gifts=== |
|||
{{CharacterGifts}} |
|||
{{Justice Task Force}} |
|||
{{Kivotos|Trinity}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 15:31, 31 May 2024
Background Edit
Enrolled at Trinity Integrated Academy, Mashiro is a member of the Justice Actualization Committee assigned to taking along and watching over Tsurugi at the beach.
The shining beach, glittering sand. Anyone would see it as a situation to go playing, Mashiro's mind is focused on training. For this is the justice she believes in.
トリニティ総合学園所属、ツルギ委員長に帯同する形で海にやってきた、正義実現委員会の実直な委員。
輝く海に、煌めく砂浜。そんな誰もがはしゃぐシチュエーションへと向かう中でも、マシロが考えるのはまず正義と訓練。なぜならそれが、彼女の信じる正義だからだ。
How to Obtain Edit
- JP banners:
- Mashiro (Swimsuit) limited rate-up banner (06/30/2021 - 07/15/2021)
- Mashiro (Swimsuit) limited rate-up banner (04/20/2022 - 04/27/2022)
- Mashiro (Swimsuit) limited rate-up banner (05/17/2023 - 05/24/2023)
- GL banners:
- Mashiro (Swimsuit) limited rate-up banner (02/22/2022 - 03/08/2022)
- Mashiro (Swimsuit) limited rate-up banner (11/22/2022 - 11/29/2022)
- Mashiro (Swimsuit) limited rate-up banner (11/21/2023 - 11/28/2023)
Character Details Edit
Attack | 318/3182 | Defense | 17/105 | HP | 1982/14824 | Healing | 1801/5403 |
---|---|---|---|---|---|---|---|
Accuracy | 1006 | Evasion | 176 | Critical Rate | 223 | Critical Damage | 200% |
Stability | 2024 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 5/1 |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+5
7: Attack+5
8: Attack+5
9: Attack+5
10: Attack+5
11: Attack+6 HP+37
12: Attack+6 HP+37
13: Attack+6 HP+37
14: Attack+6 HP+37
15: Attack+6 HP+37
16: Attack+8 HP+45
17: Attack+8 HP+45
18: Attack+8 HP+45
19: Attack+8 HP+45
20: Attack+8 HP+45
21: Attack+2 HP+8
22: Attack+2 HP+8
23: Attack+2 HP+8
24: Attack+2 HP+8
25: Attack+2 HP+8
26: Attack+2 HP+8
27: Attack+2 HP+8
28: Attack+2 HP+8
29: Attack+2 HP+8
30: Attack+2 HP+8
31: Attack+3 HP+12
32: Attack+3 HP+12
33: Attack+3 HP+12
34: Attack+3 HP+12
35: Attack+3 HP+12
36: Attack+3 HP+12
37: Attack+3 HP+12
38: Attack+3 HP+12
39: Attack+3 HP+12
40: Attack+3 HP+12
41: Attack+5 HP+20
42: Attack+5 HP+20
43: Attack+5 HP+20
44: Attack+5 HP+20
45: Attack+5 HP+20
46: Attack+5 HP+20
47: Attack+5 HP+20
48: Attack+5 HP+20
49: Attack+5 HP+20
50: Attack+5 HP+20
|
Track 80MitsukiyoColorful Beach |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+4
7: Attack+4
8: Attack+4
9: Attack+4
10: Attack+4
11: Attack+6 HP+53
12: Attack+6 HP+53
13: Attack+6 HP+53
14: Attack+6 HP+53
15: Attack+6 HP+53
16: Attack+7 HP+63
17: Attack+7 HP+63
18: Attack+7 HP+63
19: Attack+7 HP+63
20: Attack+7 HP+63
21: Attack+2 HP+11
22: Attack+2 HP+11
23: Attack+2 HP+11
24: Attack+2 HP+11
25: Attack+2 HP+11
26: Attack+2 HP+11
27: Attack+2 HP+11
28: Attack+2 HP+11
29: Attack+2 HP+11
30: Attack+2 HP+11
31: Attack+3 HP+17
32: Attack+3 HP+17
33: Attack+3 HP+17
34: Attack+3 HP+17
35: Attack+3 HP+17
36: Attack+3 HP+17
37: Attack+3 HP+17
38: Attack+3 HP+17
39: Attack+3 HP+17
40: Attack+3 HP+17
41: Attack+5 HP+28
42: Attack+5 HP+28
43: Attack+5 HP+28
44: Attack+5 HP+28
45: Attack+5 HP+28
46: Attack+5 HP+28
47: Attack+5 HP+28
48: Attack+5 HP+28
49: Attack+5 HP+28
50: Attack+5 HP+28
|
Track 39KARUTWater Drop |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills Edit
See also characters with mystic single target damage skills, evasion debuff skills, passive critical damage buff skills, and accuracy buff skills.
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Decrease Evasion of a single enemy by 30.1% for 30 seconds. Then, deal 640% damage to that enemy. |
2 | Decrease Evasion of a single enemy by 30.1% for 30 seconds. Then, deal 736% damage to that enemy. | |
3 | Decrease Evasion of a single enemy by 34.6% for 30 seconds. Then, deal 832% damage to that enemy. | |
4 | Decrease Evasion of a single enemy by 34.6% for 30 seconds. Then, deal 928% damage to that enemy. | |
5 | Decrease Evasion of a single enemy by 39.1% for 30 seconds. Then, deal 1025% damage to that enemy. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 18.9%. (Duration: 20) |
2 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 19.9%. (Duration: 20) |
3 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 20.8%. (Duration: 20) |
4 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 24.6%. (Duration: 20) |
5 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 25.6%. (Duration: 20) |
6 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 26.5%. (Duration: 20) |
7 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 30.3%. (Duration: 20) |
8 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 31.3%. (Duration: 20) |
9 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 32.2%. (Duration: 20) |
10 | Every 30 seconds, increase Critical Damage of an ally with the highest Attack by 36%. (Duration: 20) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Accuracy of all allies by 9.1%. |
2 | Increase Accuracy of all allies by 9.5%. |
3 | Increase Accuracy of all allies by 10%. |
4 | Increase Accuracy of all allies by 11.8%. |
5 | Increase Accuracy of all allies by 12.3%. |
6 | Increase Accuracy of all allies by 12.7%. |
7 | Increase Accuracy of all allies by 14.5%. |
8 | Increase Accuracy of all allies by 15%. |
9 | Increase Accuracy of all allies by 15.5%. |
10 | Increase Accuracy of all allies by 17.3%. |
Unique weapon Edit
Revelation of Justice正義の顕現 A sniper rifle used by Mashiro to carry out her duties in Justice Actualization Committee. Even on the glittering beach, the Justice remains unchanged. マシロが正義実現委員会としての活動をする際に使用するスナイパーライフル。 光り輝く浜辺でも、彼女の正義は変わらずに貫かれていく。 |
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Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Gaze of justice + | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 140 | 508 | 635 | 762 | 889 | 1016 |
HP | 432 | 1569 | 1962 | 2354 | 2746 | 3139 |
Healing | 212 | 770 | 962 | 1154 | 1347 | 1539 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 382. Further increase Attack by 14%. |
2 | Increase Attack by 401. Further increase Attack by 14.7%. |
3 | Increase Attack by 420. Further increase Attack by 15.4%. |
4 | Increase Attack by 497. Further increase Attack by 18.2%. |
5 | Increase Attack by 516. Further increase Attack by 18.9%. |
6 | Increase Attack by 535. Further increase Attack by 19.6%. |
7 | Increase Attack by 611. Further increase Attack by 22.4%. |
8 | Increase Attack by 630. Further increase Attack by 23.1%. |
9 | Increase Attack by 649. Further increase Attack by 23.8%. |
10 | Increase Attack by 726. Further increase Attack by 26.6%. |
Resources Edit
Story
See Mashiro (Swimsuit)/MomoTalk
Images
See Mashiro (Swimsuit)/gallery
Voiceover Edit
Cafe Edit
Cafe interaction Edit
Mashiro (Swimsuit) has a unique interaction with Summer Picnic Set Parasol in the cafe.
Gifts Edit
Her favorite gifts are:
Mashiro (Swimsuit) also likes