Miyu: Difference between revisions

26,872 bytes added ,  25 days ago
Updated Character Details section
(New SkillUpgradeTable2 format)
(Updated Character Details section)
 
(26 intermediate revisions by 3 users not shown)
Line 1:
{{Character
| Id = 10039
| DevName = CH0145
| Name = Miyu
| Portrait = Portrait_Miyu
| Image = Miyu_full.png
| Variant1 = Swimsuit
| Portrait = Student_Portrait_CH0145
| Image1 = Miyu_(Swimsuit)_00.png
| Variant2 = Sportswear
| Image2 = Miyu_(Sportswear)_00.png
| JPName = 霞沢 ミユ
| JPReading = Kasumizawa Miyu
| School = SRT
| Club = RABBIT Platoon
| Age = 15
| Birthday = July 12
| Height = 149cm
| Hobbies = Negative thoughts, escapism, pebblespebble hunting
| Designer = YutokaMizu
| Illust = YutokaMizu
| Voice = Yuko Goto
Line 27 ⟶ 33:
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Watch
| CharacterPool = regular
| ReleaseDate = 2022/04/06
}}{{CharacterVariants|Miyu}}__TOC__
}}
 
=Background=
{{CharacterBackground
| ENText = <p>A sniper of the RABBIT platoon belonging to SRT Special Academy. <br/p><p>She enrolled SRT Special Academy because of her talent as a sniper, only to find her school suddenly closed. She is now living in the park with fellow platoon members. Miyu has a weak presence, which in itself is useful for sniper missions, but she is often forgotten not only by the enemies but also by her allies. Her callsign is "RABBIT 4".</p>
| JPText = <p>SRT特殊学園所属、RABBIT小隊のスナイパー。<br/p><p>狙撃手としての才能を見入られてSRT特殊学園に入学したものの、突如として学園が閉鎖。現在は公園にて、同じ小隊の隊員たちと生活を送っている。存在感が希薄で、そのこと自体は狙撃任務に役立つものの、敵だけではなく味方にすら存在を忘れられることも多々。コールサインは「RABBIT4」。</p>
}}
 
=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
 
=Character Details=
Line 58 ⟶ 65:
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 5
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 5
| MemoryLobbyImage = Lobbyillust_Icon_CH0145_01Lobbyillust_Miyu
| MemoryLobbyBGMId = 104
| UniqueGearUnlockLv = 15
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel15 = 120
| AffectionLevel2 = Attack+3
| AffectionLevel3 = Attack+3
Line 119 ⟶ 137:
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Totem Pole Fragment | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Totem Pole Fragment | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Totem Pole Fragment | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Totem Pole Fragment | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Totem Pole Fragment | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Totem Pole Fragment | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Totem Pole Fragment | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Totem Pole Fragment | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Totem Pole Fragment | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Totem Pole Fragment | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Totem Pole Fragment | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Totem Pole Fragment | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Totem Pole Fragment | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Totem Pole Fragment | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Totem Pole Fragment | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Totem Pole Fragment | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Totem Pole Fragment | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Totem Pole Fragment | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Totem Pole Fragment | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Totem Pole Fragment | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Totem Pole Fragment | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Totem Pole Fragment | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Totem Pole Fragment | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Totem Pole Fragment | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Totem Pole Fragment | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Totem Pole Fragment | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Totem Pole Fragment | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Totem Pole Fragment | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Totem Pole Fragment | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Totem Pole Fragment | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Totem Pole Fragment | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Totem Pole Fragment | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Totem Pole Fragment | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Totem Pole Fragment | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Totem Pole Fragment | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Totem Pole Fragment | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Totem Pole Fragment | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Totem Pole Fragment | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Totem Pole Fragment | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Totem Pole Fragment | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Totem Pole Fragment | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Totem Pole Fragment | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Totem Pole Fragment | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Totem Pole Fragment | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Totem Pole Fragment | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Totem Pole | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Totem Pole | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Totem Pole | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Totem Pole | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Totem Pole | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Totem Pole | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Totem Pole | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Totem Pole | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Totem Pole | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Totem Pole | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Totem Pole | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Totem Pole | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Totem Pole | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Totem Pole | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Totem Pole | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Totem Pole | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Totem Pole | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Totem Pole | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Totem Pole | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Totem Pole | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Totem Pole | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Totem Pole | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Totem Pole | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Totem Pole | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Totem Pole | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Totem Pole | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Totem Pole | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Totem Pole | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Totem Pole | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Totem Pole | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
Line 129 ⟶ 453:
| SkillDescriptionGeneral = Apply the Weak Point Exposed debuff to one enemy for {{SkillValue|10 seconds}}. When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|15.8~30%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|120 hits}})
| SkillDescriptionLv1 = Apply the Weak Point Exposed debuff to one enemy for {{SkillValue|10 seconds}}. When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|15.8%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|120 hits}})
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Valkyrie)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Totem Pole Fragment
| SkillUpgradeLv2_2_Amount = 15
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Apply the Weak Point Exposed debuff to one enemy for {{SkillValue|10 seconds}}. When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|18.1%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|120 hits}})
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Valkyrie)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Valkyrie)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Broken Totem Pole
| SkillUpgradeLv3_3_Amount = 10
| SkillUpgradeLv3_4_Name = Aether Dust
| SkillUpgradeLv3_4_Amount = 30
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Apply the Weak Point Exposed debuff to one enemy for {{SkillValue|10 seconds}}. When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|22.9%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|120 hits}})
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Valkyrie)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Valkyrie)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Repaired Totem Pole
| SkillUpgradeLv4_3_Amount = 9
| SkillUpgradeLv4_4_Name = Aether Piece
| SkillUpgradeLv4_4_Amount = 22
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Apply the Weak Point Exposed debuff to one enemy for {{SkillValue|10 seconds}}. When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|25.2%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|120 hits}})
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Valkyrie)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Valkyrie)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Totem Pole
| SkillUpgradeLv5_3_Amount = 8
| SkillUpgradeLv5_4_Name = Aether Shard
| SkillUpgradeLv5_4_Amount = 21
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Apply the Weak Point Exposed debuff to one enemy for {{SkillValue|10 seconds}}. When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|30%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|120 hits}})
| SkillDescriptionLv6 = Apply the Weak Point Exposed debuff to one enemy for {{SkillValue|10 seconds}}. When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|32.3%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|120 hits}})
Line 147 ⟶ 507:
| SkillDescriptionGeneral = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|148~283%}} damage to one enemy.
| SkillDescriptionLv1 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|148%}} damage to one enemy.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|156%}} damage to one enemy.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|163%}} damage to one enemy.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Totem Pole Fragment
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|193%}} damage to one enemy.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Totem Pole
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Aether Dust
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|201%}} damage to one enemy.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Totem Pole
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Aether Dust
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|208%}} damage to one enemy.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Repaired Totem Pole
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Aether Piece
| SkillUpgradeLv7_3_Amount = 14
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|238%}} damage to one enemy.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Valkyrie)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Totem Pole
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Aether Shard
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|245%}} damage to one enemy.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Valkyrie)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Totem Pole
| SkillUpgradeLv9_2_Amount = 6
| SkillUpgradeLv9_3_Name = Aether Shard
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|253%}} damage to one enemy.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|283%}} damage to one enemy.
}}
Line 165 ⟶ 589:
| SkillDescriptionGeneral = Increase Critical Damage by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Critical Damage by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Critical Damage by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Critical Damage by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Totem Pole Fragment
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Critical Damage by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Totem Pole
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Aether Dust
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Critical Damage by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Totem Pole
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Aether Dust
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Critical Damage by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Repaired Totem Pole
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Aether Piece
| SkillUpgradeLv7_3_Amount = 14
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Critical Damage by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Valkyrie)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Totem Pole
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Aether Shard
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Critical Damage by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Valkyrie)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Totem Pole
| SkillUpgradeLv9_2_Amount = 6
| SkillUpgradeLv9_3_Name = Aether Shard
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Critical Damage by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|26.6%}}.
}}
Line 183 ⟶ 671:
| SkillDescriptionGeneral = After reloading increase Critical Damage by {{SkillValue|18.9~36%}} for {{SkillValue|13 seconds}}.
| SkillDescriptionLv1 = After reloading increase Critical Damage by {{SkillValue|18.9%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = After reloading increase Critical Damage by {{SkillValue|19.9%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = After reloading increase Critical Damage by {{SkillValue|20.8%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Valkyrie)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Totem Pole Fragment
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = After reloading increase Critical Damage by {{SkillValue|24.6%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Totem Pole
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Aether Dust
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = After reloading increase Critical Damage by {{SkillValue|25.5%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Valkyrie)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Totem Pole
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Aether Dust
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = After reloading increase Critical Damage by {{SkillValue|26.5%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Repaired Totem Pole
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Aether Piece
| SkillUpgradeLv7_3_Amount = 14
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = After reloading increase Critical Damage by {{SkillValue|30.3%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Valkyrie)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Valkyrie)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Totem Pole
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Aether Shard
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = After reloading increase Critical Damage by {{SkillValue|31.2%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Valkyrie)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Totem Pole
| SkillUpgradeLv9_2_Amount = 6
| SkillUpgradeLv9_3_Name = Aether Shard
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = After reloading increase Critical Damage by {{SkillValue|32.2%}} for {{SkillValue|13 seconds}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = After reloading increase Critical Damage by {{SkillValue|36%}} for {{SkillValue|13 seconds}}.
}}
===Skill Upgrade Materials===
{{SkillUpgradeTable2
| SkillType = EX Skill
| SkillNameJP = 小心者の観測
| SkillNameEN = Observation of a timid person
| Level1_1_Name = Beginner Tactical Training Blu-ray (Valkyrie)
| Level1_1_Amount = 12
| Level1_2_Name = Totem Pole Fragment
| Level1_2_Amount = 15
| Level1_3_Name = Credits
| Level1_3_Amount = 80000
| Level2_1_Name = Normal Tactical Training Blu-ray (Valkyrie)
| Level2_1_Amount = 12
| Level2_2_Name = Beginner Tactical Training Blu-ray (Valkyrie)
| Level2_2_Amount = 18
| Level2_3_Name = Broken Totem Pole
| Level2_3_Amount = 10
| Level2_4_Name = Aether Dust
| Level2_4_Amount = 30
| Level2_5_Name = Credits
| Level2_5_Amount = 500000
| Level3_1_Name = Advanced Tactical Training Blu-ray (Valkyrie)
| Level3_1_Amount = 12
| Level3_2_Name = Normal Tactical Training Blu-ray (Valkyrie)
| Level3_2_Amount = 18
| Level3_3_Name = Repaired Totem Pole
| Level3_3_Amount = 9
| Level3_4_Name = Aether Piece
| Level3_4_Amount = 22
| Level3_5_Name = Credits
| Level3_5_Amount = 3000000
| Level4_1_Name = Superior Tactical Training Blu-ray (Valkyrie)
| Level4_1_Amount = 8
| Level4_2_Name = Advanced Tactical Training Blu-ray (Valkyrie)
| Level4_2_Amount = 18
| Level4_3_Name = Intact Totem Pole
| Level4_3_Amount = 8
| Level4_4_Name = Aether Shard
| Level4_4_Amount = 21
| Level4_5_Name = Credits
| Level4_5_Amount = 10000000
}}
{{SkillUpgradeTable2
| SkillType = Normal Skill
| SkillNameJP = 予期せぬ角度からの一撃
| SkillNameEN = Attack from an unexpected angle
| Level1_1_Name = Beginner Tech Notes (Valkyrie)
| Level1_1_Amount = 5
| Level1_2_Name = Credits
| Level1_2_Amount = 5000
| Level2_1_Name = Beginner Tech Notes (Valkyrie)
| Level2_1_Amount = 8
| Level2_2_Name = Credits
| Level2_2_Amount = 7500
| Level3_1_Name = Normal Tech Notes (Valkyrie)
| Level3_1_Amount = 5
| Level3_2_Name = Beginner Tech Notes (Valkyrie)
| Level3_2_Amount = 12
| Level3_3_Name = Totem Pole Fragment
| Level3_3_Amount = 4
| Level3_4_Name = Credits
| Level3_4_Amount = 60000
| Level4_1_Name = Normal Tech Notes (Valkyrie)
| Level4_1_Amount = 8
| Level4_2_Name = Broken Totem Pole
| Level4_2_Amount = 4
| Level4_3_Name = Aether Dust
| Level4_3_Amount = 12
| Level4_4_Name = Credits
| Level4_4_Amount = 90000
| Level5_1_Name = Advanced Tech Notes (Valkyrie)
| Level5_1_Amount = 5
| Level5_2_Name = Normal Tech Notes (Valkyrie)
| Level5_2_Amount = 12
| Level5_3_Name = Broken Totem Pole
| Level5_3_Amount = 8
| Level5_4_Name = Aether Dust
| Level5_4_Amount = 18
| Level5_5_Name = Credits
| Level5_5_Amount = 300000
| Level6_1_Name = Advanced Tech Notes (Valkyrie)
| Level6_1_Amount = 8
| Level6_2_Name = Repaired Totem Pole
| Level6_2_Amount = 2
| Level6_3_Name = Aether Piece
| Level6_3_Amount = 14
| Level6_4_Name = Credits
| Level6_4_Amount = 450000
| Level7_1_Name = Superior Tech Notes (Valkyrie)
| Level7_1_Amount = 8
| Level7_2_Name = Advanced Tech Notes (Valkyrie)
| Level7_2_Amount = 12
| Level7_3_Name = Intact Totem Pole
| Level7_3_Amount = 4
| Level7_4_Name = Aether Shard
| Level7_4_Amount = 8
| Level7_5_Name = Credits
| Level7_5_Amount = 1500000
| Level8_1_Name = Superior Tech Notes (Valkyrie)
| Level8_1_Amount = 12
| Level8_2_Name = Intact Totem Pole
| Level8_2_Amount = 6
| Level8_3_Name = Aether Shard
| Level8_3_Amount = 14
| Level8_4_Name = Credits
| Level8_4_Amount = 2400000
| Level9_1_Name = Secret Tech Sheet
| Level9_1_Amount = 1
| Level9_2_Name = Credits
| Level9_2_Amount = 4000000
}}
{{SkillUpgradeTable2
| SkillType = Passive Skill
| SkillNameJP = 深呼吸
| SkillNameEN = Take a deep breath
| Level1_1_Name = Beginner Tech Notes (Valkyrie)
| Level1_1_Amount = 5
| Level1_2_Name = Credits
| Level1_2_Amount = 5000
| Level2_1_Name = Beginner Tech Notes (Valkyrie)
| Level2_1_Amount = 8
| Level2_2_Name = Credits
| Level2_2_Amount = 7500
| Level3_1_Name = Normal Tech Notes (Valkyrie)
| Level3_1_Amount = 5
| Level3_2_Name = Beginner Tech Notes (Valkyrie)
| Level3_2_Amount = 12
| Level3_3_Name = Totem Pole Fragment
| Level3_3_Amount = 4
| Level3_4_Name = Credits
| Level3_4_Amount = 60000
| Level4_1_Name = Normal Tech Notes (Valkyrie)
| Level4_1_Amount = 8
| Level4_2_Name = Broken Totem Pole
| Level4_2_Amount = 4
| Level4_3_Name = Aether Dust
| Level4_3_Amount = 12
| Level4_4_Name = Credits
| Level4_4_Amount = 90000
| Level5_1_Name = Advanced Tech Notes (Valkyrie)
| Level5_1_Amount = 5
| Level5_2_Name = Normal Tech Notes (Valkyrie)
| Level5_2_Amount = 12
| Level5_3_Name = Broken Totem Pole
| Level5_3_Amount = 8
| Level5_4_Name = Aether Dust
| Level5_4_Amount = 18
| Level5_5_Name = Credits
| Level5_5_Amount = 300000
| Level6_1_Name = Advanced Tech Notes (Valkyrie)
| Level6_1_Amount = 8
| Level6_2_Name = Repaired Totem Pole
| Level6_2_Amount = 2
| Level6_3_Name = Aether Piece
| Level6_3_Amount = 14
| Level6_4_Name = Credits
| Level6_4_Amount = 450000
| Level7_1_Name = Superior Tech Notes (Valkyrie)
| Level7_1_Amount = 8
| Level7_2_Name = Advanced Tech Notes (Valkyrie)
| Level7_2_Amount = 12
| Level7_3_Name = Intact Totem Pole
| Level7_3_Amount = 4
| Level7_4_Name = Aether Shard
| Level7_4_Amount = 8
| Level7_5_Name = Credits
| Level7_5_Amount = 1500000
| Level8_1_Name = Superior Tech Notes (Valkyrie)
| Level8_1_Amount = 12
| Level8_2_Name = Intact Totem Pole
| Level8_2_Amount = 6
| Level8_3_Name = Aether Shard
| Level8_3_Amount = 14
| Level8_4_Name = Credits
| Level8_4_Amount = 2400000
| Level9_1_Name = Secret Tech Sheet
| Level9_1_Amount = 1
| Level9_2_Name = Credits
| Level9_2_Amount = 4000000
}}
{{SkillUpgradeTable2
| SkillType = Sub Skill
| SkillNameJP = 狙撃用の特殊弾
| SkillNameEN = Special sniper rounds
| Level1_1_Name = Beginner Tech Notes (Valkyrie)
| Level1_1_Amount = 5
| Level1_2_Name = Credits
| Level1_2_Amount = 5000
| Level2_1_Name = Beginner Tech Notes (Valkyrie)
| Level2_1_Amount = 8
| Level2_2_Name = Credits
| Level2_2_Amount = 7500
| Level3_1_Name = Normal Tech Notes (Valkyrie)
| Level3_1_Amount = 5
| Level3_2_Name = Beginner Tech Notes (Valkyrie)
| Level3_2_Amount = 12
| Level3_3_Name = Totem Pole Fragment
| Level3_3_Amount = 4
| Level3_4_Name = Credits
| Level3_4_Amount = 60000
| Level4_1_Name = Normal Tech Notes (Valkyrie)
| Level4_1_Amount = 8
| Level4_2_Name = Broken Totem Pole
| Level4_2_Amount = 4
| Level4_3_Name = Aether Dust
| Level4_3_Amount = 12
| Level4_4_Name = Credits
| Level4_4_Amount = 90000
| Level5_1_Name = Advanced Tech Notes (Valkyrie)
| Level5_1_Amount = 5
| Level5_2_Name = Normal Tech Notes (Valkyrie)
| Level5_2_Amount = 12
| Level5_3_Name = Broken Totem Pole
| Level5_3_Amount = 8
| Level5_4_Name = Aether Dust
| Level5_4_Amount = 18
| Level5_5_Name = Credits
| Level5_5_Amount = 300000
| Level6_1_Name = Advanced Tech Notes (Valkyrie)
| Level6_1_Amount = 8
| Level6_2_Name = Repaired Totem Pole
| Level6_2_Amount = 2
| Level6_3_Name = Aether Piece
| Level6_3_Amount = 14
| Level6_4_Name = Credits
| Level6_4_Amount = 450000
| Level7_1_Name = Superior Tech Notes (Valkyrie)
| Level7_1_Amount = 8
| Level7_2_Name = Advanced Tech Notes (Valkyrie)
| Level7_2_Amount = 12
| Level7_3_Name = Intact Totem Pole
| Level7_3_Amount = 4
| Level7_4_Name = Aether Shard
| Level7_4_Amount = 8
| Level7_5_Name = Credits
| Level7_5_Amount = 1500000
| Level8_1_Name = Superior Tech Notes (Valkyrie)
| Level8_1_Amount = 12
| Level8_2_Name = Intact Totem Pole
| Level8_2_Amount = 6
| Level8_3_Name = Aether Shard
| Level8_3_Amount = 14
| Level8_4_Name = Credits
| Level8_4_Amount = 2400000
| Level9_1_Name = Secret Tech Sheet
| Level9_1_Amount = 1
| Level9_2_Name = Credits
| Level9_2_Amount = 4000000
}}
 
===Unique weapon===
{{UniqueWeapon
| CharacterId = CH0145Miyu
| NameEN = RABBIT-39 type-39 rifle
| NameJP = RABBIT-39式小銃
| DescriptionEN = <p>Regulation sniper rifle issued to Miyu by the SRT Special Academy. <br/p><p>Finely made and boasts an amazing accuracy.</p>
| DescriptionJP = <p>ミユがSRT特殊学園から支給された、制式スナイパーライフル。<br/p><p>精密な加工がなされており、驚異の命中率を誇る。</p>
| Rank2 = Passive Skill changes to "<b>Take a deep breath +"</b>
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS
| StatBonusAtk = 112
Line 477 ⟶ 779:
| SkillDescriptionLv10 = Increase Attack Speed by {{SkillValue|2660}}. Increase Critical Damage by {{SkillValue|26.6%}}.
}}
===Unique gear===
{{UniqueGear
| Image = Gear_Icon_10039
| NameEN = Sad Bunny Pot
| NameJP = サッドバニーポット
| DescriptionEN = <p>A compact-sized pot that Miyu always carries with her. It is carefully kept in a pouch with a sad-looking rabbit on it.</p>
| DescriptionJP = <p>ミユがいつも持ち歩いているコンパクトサイズのポット。悲しそうな表情のうさぎが描かれたポーチに大切に保管されている。</p>
| Tier1 = Increase Attack by {{SkillValue|1500}}
| Tier2 = Normal Skill changes to <b>Attack from an unexpected angle +</b>
| StatBonusT1 = Attack
| StatBonusValueT1 = 1500
| UnlockFavorT1 = 15
| UnlockFavorT2 = 20
| UnlockItemT2_1_Name = Embroidered Handkerchief
| UnlockItemT2_1_Amount = 4
| UnlockItemT2_2_Name = Totem Pole Fragment
| UnlockItemT2_2_Amount = 80
| UnlockItemT2_3_Name = Broken Totem Pole
| UnlockItemT2_3_Amount = 25
| UnlockItemT2_4_Name = Credits
| UnlockItemT2_4_Amount = 500000
}}
{{SkillTable
| SkillName = Attack from an unexpected angle +
| SkillNameJP = 予期せぬ角度からの一撃+
| SkillIconType = COMMON_SKILLICON_TARGET
| SkillDamageType = Penetration
| SkillType = Gear Normal
| SkillDescriptionGeneral = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|223~424%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|15.5~29.5%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv1 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|223%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|15.5%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv2 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|234%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|16.3%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv3 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|245%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|17.1%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv4 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|290%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|20.2%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv5 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|301%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|20.9%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv6 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|312%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|21.7%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv7 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|357%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|24.8%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv8 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|368%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|25.6%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv9 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|379%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|26.4%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
| SkillDescriptionLv10 = Every {{SkillValue|5}} Normal attacks, deal {{SkillValue|424%}} damage to one enemy.<br>Additionally, apply Weak Point Exposed debuff for {{SkillValue|5 seconds}}.<br>When attacked, an enemy with this debuff takes additional damage equal to {{SkillValue|29.5%}} of Miyu's Attack.<br>(This damage can not be critical, effect ends after {{SkillValue|50 hits}})
}}
 
=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
 
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
Line 483 ⟶ 833:
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{CharacterNavboxRABBIT Squad}}
{{Kivotos|SRT}}
[[Category:Characters]]