PHT Showdown: Difference between revisions

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'''English Name:''' PHT Decisive Battle
 
PHT (Prenaphates) Decisive Battle is the '''23rd''' [[Events|event]] in Blue Archive and the Xth'''3rd''' event with the XXX[[Combined Operations]] mode. It is directly connected to the recently released '''Final.''' chapter 4 of the main story as well as the sequel to [[A-H.A Conquest]]. As such, it is recommended to read all the other main story volumes and prequel chapters before reading this event story.
 
'''Notes:''' Players can still read the story from the Main Story tab if they missed it after the event period is over. XXXCombined Operations is the only limited-time mode in this event.
__TOC__
 
=Event Summary=
==Notice==
*[https://bluearchive.jp/news/newsJump/299 Maintenance News]
*[https://bluearchive.jp/news/newsJump/300 Event News]
*[https://bluearchive.jp/news/newsJump/298 Banner News]
 
==Schedule==
===Japanese Version===
{{Event
| Id = 822
| Server = JP
| Category = Event
| NameJP = PHT決戦
| NameEN = PHT Decisive Battle
| Image = Event_Banner_823_Jp.png
| Start_date = 2023-03-08T11:00+09
| End_date = 2023-03-22T10:59+09
| Notes =
}}
*Add Final. Chapter 4, Episode 1-10.
*New Banner: Koyuki (★★★) and Shiroko (★★★).
*Player must have completed Area 2-3 to participate.
*Players must clear Final. Chapter 4, Episode 6, before they can participate in the Combined Operations.
 
==Details==
Summary
*'''Final.''' Chapter 4, Episode 1-6 will be available after maintenance. Episode 7 onward will be unlocked after progressing through this event.
*This event focused on the Combined Operations game-mode, so there will be no usual mechanics like quest stages, achievement missions, or exchange shops (except for buying tickets).
*Players are required to clear Final. Chapter 4, Episode 6, before they can participate in the Combined Operations.
*Combined Operations game-mode will start the next day at 11:00AM JST.
*Unlike previous combined operations boss from [[F.SCT Battle Operation]], this raid will only have 3 difficulty: '''Hardcore''', '''Extreme''', and '''Insane'''.
 
Additional new separate content/updates alongside the Event:
*Unknown '''???''' Event will be held. More details will be announced at a later date.
*New Furniture Interaction for Koyuki.
 
=Combined Operations=
Combined Operations (also commonly referred to as World Raid) is a game mode that pitches all players against server-wide raid bosses with large HP pools. Any damage dealt during the fight is applied to the Combined Operation Boss, once the HP of Combined Operation Boss drops to 0, Decisive Battle stage that does not cost a ticket for entry will occur.
*This raid has 3 levels of difficulty: '''Hardcore''', '''Extreme''', and '''Insane'''.
*Each attempt against the Boss on other difficulties will cost 10 tickets.
*Each attempt against the Boss on '''Insane''' difficulty will cost 20 tickets.
*Even if the Boss cannot be defeated within the time limit, it is possible to re-challenge the boss with the Boss HP still the same from previous run. '''1 ticket will need to be used to enter the fight again.'''
*If players have not reached the maximum owned limit (40), 1 ticket will be granted every 30 minutes.
*Players can spend pyroxene to purchase tickets up to 60 times per day. Each ticket costing 5 / 10 / 15 / 25 / 35 / 45 pyroxene with the price increasing every 10 tickets purchased. 
*There are no 1-hour time limit to challenge the boss and no sweep mechanic unlike regular Raids.
*All 6 difficulties have separately tracked states and will not be reset until the Boss of that difficulty is defeated, so should you challenge the boss on other difficulties while still mid-run, you will still be able to resume fight at the old difficulty later. Ex:
**You attempt boss difficulty "Extreme" but fail at 20% HP
**Then you decide to challenge "Hardcore" and defeat it
**if you challenge difficulty "Extreme" again, the battle will resume at 20% where you last failed to defeat it.
*Tickets will be not be refunded if you forfeit mid-battle.
*It is possible to use the same students to challenge the Boss again.
*Friend/Club Assist function is available, and all difficulties allow for the use of 3 rental students per run. Any given unit can only be rented once per day; assist records are cleared during the daily server reset.
 
==Affection Bonus==
In this Combined Operation, each student's '''ATK''', '''HP''', and '''HEALING''' stats will increase in proportion to their bond level. Each bond level is a +2% increase. (Up to +200% increase at bond level 100)
 
If players defeat the boss, they will be able to obtain various rewards such as students' training materials (BDs, Tech Notes, Reports, etc.) and various students' Eleph at a certain probability rate.
 
==Decisive Battle==
Any damage dealt during the fight is applied to the Combined Operation Boss, once the HP of Combined Operation Boss drops to 0, Decisive Battle stage that does not cost a ticket for entry will occur.
 
Players can get items such as {{ItemCard|Pyroxene}}, {{ItemCard|Secret Tech Notes}}, and {{ItemCard|10-Recruitment Ticket}} as clear rewards for the Decisive Battle.
 
'''Notes:''' If a Decisive Battle event occurs, the story will not progress until it is cleared.
 
=Boss=
*There are 3 difficulties: '''Hardcore''', '''Extreme''', and '''Insane'''.
*Each bond level is a 2% increase to '''ATK''', '''HP''', and '''HEALING''' stats. (Up to a 200% increase at bond level 100)
 
==Shiroko (Terror)==
{| class="wikitable limitwidth-720 limitwidth-nomin"
! colspan="2" style="padding:0" |Shiroko (Terror) WIP
|-
! Server-wide HP
| style="text-align:center;" |27,528,500,000,000
|-
!Victory Reward
| style="text-align:center;" |{{ItemCard|Pyroxene|quantity=400|text=|60px|block}}{{ItemCard|Secret Tech Notes|quantity=1|text=|60px|block}}{{ItemCard|10-Recruitment Ticket|quantity=1|text=|60px|block}}
|}
<tabber>
Hardcore (WIP)=
{| class="wikitable limitwidth-720 limitwidth-nomin"
! colspan="4" |Lv.17
|-
| colspan="2" style="background-color: #a1a5ab;" class="bg-element" | Normal
| colspan="2" style="background-color: #a1a5ab;" class="bg-element" | Normal Armor
|-
! colspan="2" |Medium
! colspan="2" |{{Icon|Indoor|size=22}}
|-
! style="text-align: left; width: 25%;" |HP
| style="text-align: right; width: 25%;" |
! style="text-align: left; width: 25%;" |ATK
| style="text-align: right; width: 25%;" |
|+
! style="text-align: left" |DEF
| style="text-align: right" |
! style="text-align: left" |DMG RES
| style="text-align: right" |
|-
! style="text-align: left" |Accuracy
| style="text-align: right" |
! style="text-align: left" |Evasion
| style="text-align: right" |
|-
! style="text-align: left" |CRIT
| style="text-align: right" |
! style="text-align: left" |CRIT RES
| style="text-align: right" |
|-
! style="text-align: left" |CDMG
| style="text-align: right" |
! style="text-align: left" |CDMG RES
| style="text-align: right" |
|-
! style="text-align: left" |Stability
| style="text-align: right" |
! style="text-align: left" |Range
| style="text-align: right" |
|-
! style="text-align: left" |Stagger Gauge
| style="text-align: right" |
! style="text-align: left" |Stagger Duration
| style="text-align: right" |
|}
{| class="wikitable stagetable limitwidth-720 limitwidth-nomin"
!Battle Reward
|-
|{{ItemCard|Credits|quantity=100000|text=|60px|block}}
|-
!Clear Reward
|-
|
|}
|-|
Extreme (WIP)=
{| class="wikitable limitwidth-720 limitwidth-nomin"
! colspan="4" |Lv.17
|-
| colspan="2" style="background-color: #a1a5ab;" class="bg-element" | Normal
| colspan="2" style="background-color: #a1a5ab;" class="bg-element" | Normal Armor
|-
! colspan="2" |Medium
! colspan="2" |{{Icon|Indoor|size=22}}
|-
! style="text-align: left; width: 25%;" |HP
| style="text-align: right; width: 25%;" |
! style="text-align: left; width: 25%;" |ATK
| style="text-align: right; width: 25%;" |
|+
! style="text-align: left" |DEF
| style="text-align: right" |
! style="text-align: left" |DMG RES
| style="text-align: right" |
|-
! style="text-align: left" |Accuracy
| style="text-align: right" |
! style="text-align: left" |Evasion
| style="text-align: right" |
|-
! style="text-align: left" |CRIT
| style="text-align: right" |
! style="text-align: left" |CRIT RES
| style="text-align: right" |
|-
! style="text-align: left" |CDMG
| style="text-align: right" |
! style="text-align: left" |CDMG RES
| style="text-align: right" |
|-
! style="text-align: left" |Stability
| style="text-align: right" |
! style="text-align: left" |Range
| style="text-align: right" |
|-
! style="text-align: left" |Stagger Gauge
| style="text-align: right" |
! style="text-align: left" |Stagger Duration
| style="text-align: right" |
|}
{| class="wikitable stagetable limitwidth-720 limitwidth-nomin"
!Battle Reward
|-
|{{ItemCard|Credits|quantity=100000|text=|60px|block}}
|-
!Clear Reward
|-
|
|}
|-|
Insane (WIP)=
{| class="wikitable limitwidth-720 limitwidth-nomin"
! colspan="4" |Lv.17
|-
| colspan="2" style="background-color: #a1a5ab;" class="bg-element" | Normal
| colspan="2" style="background-color: #a1a5ab;" class="bg-element" | Normal Armor
|-
! colspan="2" |Medium
! colspan="2" |{{Icon|Indoor|size=22}}
|-
! style="text-align: left; width: 25%;" |HP
| style="text-align: right; width: 25%;" |
! style="text-align: left; width: 25%;" |ATK
| style="text-align: right; width: 25%;" |
|+
! style="text-align: left" |DEF
| style="text-align: right" |
! style="text-align: left" |DMG RES
| style="text-align: right" |
|-
! style="text-align: left" |Accuracy
| style="text-align: right" |
! style="text-align: left" |Evasion
| style="text-align: right" |
|-
! style="text-align: left" |CRIT
| style="text-align: right" |
! style="text-align: left" |CRIT RES
| style="text-align: right" |
|-
! style="text-align: left" |CDMG
| style="text-align: right" |
! style="text-align: left" |CDMG RES
| style="text-align: right" |
|-
! style="text-align: left" |Stability
| style="text-align: right" |
! style="text-align: left" |Range
| style="text-align: right" |
|-
! style="text-align: left" |Stagger Gauge
| style="text-align: right" |
! style="text-align: left" |Stagger Duration
| style="text-align: right" |
|}
{| class="wikitable stagetable limitwidth-720 limitwidth-nomin"
!Battle Reward
|-
|{{ItemCard|Credits|quantity=100000|text=|60px|block}}
|-
!Clear Reward
|-
|
|}
</tabber>
=External Link=
;Twitter News