Slumpia: ShiroKuro: Difference between revisions

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** When Kuro hits herself with her own skill
* When the bosses are stunned, "Rolling roll!" and "Charge!!!" will be cancelled, but "Dokkaan!!" will not be cancelled.
* As the ATG increases, not only does the damage for "Rolling roll!" increase, but also the number of bombs generated and their explosion range. <br />Shiro will attempt to aim at least one bomb on a student, with the rest being randomly (?) placed. <br />A student can be hit by and bounced between multiple bombs.
** Shiro will attempt to aim at least one bomb on a student, with the rest being randomly (?) placed.
** A student can be hit by and bounced between multiple bombs.
*Shiro uses "Rolling roll!" at fixed times.
** Kuro uses "Charge!!!" about every 15 seconds <br />Once launched, the skill will only damage the first student it hits before disappearing. If the skill spawns on top of a student already occupying that position, the student will take damage and be knocked back, but the skill will not disappear and still launch as normal. <br />The attack patterns appear in a fixed order, and will be reset to the first pattern after recovering from groggy.
* Kuro uses "Charge!!!" about every 15 seconds
** Once launched, the skill will only damage the first student it hits before disappearing. If the skill spawns on top of a student already occupying that position, the student will take damage and be knocked back, but the skill will not disappear and still launch as normal.
** The attack patterns appear in a fixed order, and will be reset to the first pattern after recovering from groggy.
 
== Recommended Units ==
39

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