Template:EXSkillTable: Difference between revisions

Japanese skill name now a separate parameter, todo: styling
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(Japanese skill name now a separate parameter, todo: styling)
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<includeonly>{|class="mw-collapsible mw-collapsed wikitable"; style="width:60%; background-color:#ecf5f9"
|style="text-align:center; background-color:#d9edfb; width:10%"|'''EX Skill'''<br>Cost {{{SkillBaseCost}}}{{#if: {{{SkillUpgradedCost|}}} | <br><span style="color:red">(Level{{{SkillUpgradedCostLv}}}+)<br>Cost {{{SkillUpgradedCost}}}</span> | }}
|colspan="2" style="text-align:center; background-color:#d9edfb;" |{{#if:{{{SkillIcon|}}}|[[File:{{{SkillIcon|}}}.png|64x64px|left]]|{{SkillIcon|{{{SkillDamageType}}}|{{{SkillIconType}}}}}}}<br>'''{{{SkillName}}}'''<br>{{{SkillDescriptionGeneral}}}
<br>'''{{#if:{{{SkillNameJP|}}}|{{{SkillNameJP}}} -&nbsp;|}}{{{SkillName}}}'''<br>{{{SkillDescriptionGeneral}}}
|- style="color:#ffffff"
!style="background-color:#2d4c72"|Lv.
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|}</includeonly><noinclude> <nowiki>{{EXSkillTable
|SkillName=
|SkillNameJP=
|SkillBaseCost=
|SkillUpgradedCost=(only fill in if skill has a cost reduction at later levels)
Line 64 ⟶ 66:
"example": "SKILLICON_AIRI_EXSKILL"
},
"SkillName": {},
"required": true
},
"SkillNameJP": {},
"SkillDescriptionGeneral": {
"description": "A generic description of the skill. Replace the value that changes upon level up with X. Use <span style=\"color:#1484fe\">text</span> to highlight values like in game. Use <span style=\"color:red\">text</span> to highlight major changes after certain levels.",