User:Electricsheep/sandbox: Difference between revisions

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__TOC__
=Raid stats=
===OLD===
{| class="wikitable"
! colspan="5" |Attack Type (Insane)
! colspan="5" |Armor Type
|-
| colspan="5" class="bg-element bg-heavy" |Piercing
| colspan="5" class="bg-element bg-heavy" |Heavy Armor
|-
!Difficulty
!Recommended Level
!Coin Reward
!Rare Coin Reward
!Boss HP
!ATK
!DEF
!CRIT RES
!CRIT DMG RES
!Stagger Gauge
|-
|Normal
|17
|40
|
|300,000
|1,500
|1,700
|20
|5,000
|150,000
|-
|Hard
|25
|60
|
|800,000
|1,800
|2,000
|20
|5,000
|300,000
|-
|Very hard
|35
|80
|
|1,100,000
|3,000
|2,500
|20
|5,000
|450,000
|-
|Hardcore
|50
|100
|10
|2,000,000
|4,000
|3,100
|20
|5,000
|800,000
|-
|Extreme
|70
|120
|20
|6,000,000
|8,000
|3,900
|20
|5,000
|2,000,000
|-
|Insane
|80
|140
|40
|7,000,000
|20,000
|5,000
|20
|10,000<sup>1</sup>
|2,100,000
|}
1. <small>Despite having 10,000 CRIT DMG RES stat, the game has an upper limit for CRIT DMG RES at 8,000. This means that in game, Binah effectively have 8,000 CRIT DMG RES.</small>
 
 
 
 
 
=ExtImg=
fullsize