User talk:Electricsheep: Difference between revisions
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Maromameta (talk | contribs) (Created page with "Hello. Nice to meet you. I have a question. If you don't mind, could you please tell me which asset bundle contains the full image of the character? I would appreciate it if you could tell me if there is any other way than extracting from the asset bundle.") |
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I have a question. If you don't mind, could you please tell me which asset bundle contains the full image of the character?
I would appreciate it if you could tell me if there is any other way than extracting from the asset bundle.
Character sprites are stored in the assets-_mx-spinecharacters-* bundles, with names generally corresponding to CH**** devnames. They are stored as Spine files, so you need to extract everything from the bundle, strip extra extention from .skel and .atlas files, then import those into Spine.
[[User:Electricsheep|Electricsheep]] ([[User talk:Electricsheep|talk]]) 11:36, 24 January 2023 (UTC)
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