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Full Name: A-H.A占領戦

English Name: A-H.A Conquest

A-H.A (Atra-Hasis Ark) Conquest is the 22nd event in Blue Archive and the 2nd event with the Conquest mode. It is directly connected to the recently released Final. chapter of the main story as well as the sequel to F.SCT Battle Operation. As such, it is recommended to read all the other main story volumes and prequel chapters before reading this event story.

Notes: Players can still read the story from the Main Story tab if they missed it after the event period is over. Conquest is the only limited-time mode in this event.

Event Summary

Notice

Schedule

Japanese Version

Japanese name A-H.A占領戦
English name A-H.A Conquest
Event period 02/22/2023 11:00 — 03/08/2023 10:59
Reward exchange 02/22/2023 11:00 — 03/08/2023 10:59
  • Add Final. Chapter 3 Episode 1-16.
  • New Limited Banner: Nagisa (★★★) and Toki (★★★).
  • Player must have completed Area 2-3 to participate.

Details

Summary

  • Final. Chapter 3, Episodes 1–15, will be available after maintenance. Episode 16 will be unlocked after completing A-H.A. Conquest.
  • This event entire gameplay including story revolve around the Conquest game mode. Please refer to Conquest for more details.
  • Achievement Mission and Exchange shop will be in this event.
  • Event Points Milestones will not be in this event.

Additional new separate content/updates alongside the Event:

  • Expand raid ranking cutoff.
  • Platinum: No. 1 ~ 15000 (+5000)
  • Gold: No. 15001 ~ 80000 (+15000)
  • Silver: No. 80001 ~ 180000 (+40000)
  • Bronze: No. 180001 onward.
  • Add another set of stock for T1-T4 Enhancement Stone to Shop.
  • Add Hanako and Koharu Eleph to Raid Shop. (Refresh in the next Raid)
  • New raid difficulty Torment.
  • New furniture interaction for Toki, Nagisa, and Koyuki.
  • Update item lineups for Bounty Shop.
  • Increase the drop rate of T2-T4 equipment blueprints in some Missions stages.

Future system in development:

  • Extra Stage in some Normal Mission stages where players can farm certain OOParts.
  • Area 22 in Mission stage.
  • New Schedule Location D.U.
  • New Arena (PVP) Season and Terrain.
  • Renewed New Teacher Guide Mission Quest and Reward.
  • Permanent Guide Mission.
  • Archive of old Event Stories.

Conquest

In this event, the event story will progress by advancing the Conquest mode. Conquest is a base-control event in which the goal is to steal the tiles in the event area before occupying the entire area.

  • You can get 4 Eligma by upgrading the Base Tile to Level 3.
  • You should try to rush to Area 3 or 4 as soon as possible, as those areas have the highest efficiency for event currency drops.
  • If you want to maximize your Credits from Settlement, claim all of the tiles in Area 4, then 3, 2, and 1. After that, you want to upgrade the Base Tile to Level 2 for Area 4, then 3, 2, and 1. Finally, end by upgrading to Level 3 in the same order.
  • Like the previous Conquest mode event, the OOPArts and BPs drop rate is incredibly high. Try to farm as much as you can.
  • There are a total of 29 Base Tile in this event, upgrading all of them to max will give players a total of 116 Eligma.
  • If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn 0 Credits per Settlement gauge.

General Mechanics

 
Conquest General Mechanics 1
 
Conquest General Mechanics 2

There are 3 types of tiles in the Conquest battle area:

  • General Tile: Occupying the tile requires AP; no battle.
  • Battle Tile: Requires AP to battle and occupy the tile. Can not be analyzed.
  • Base Tile: Requires AP to battle and occupy the tile. Can be analyzed for rewards.

Once the Base Tile is occupied, players can Analyze the Tile by spending AP to obtain Multidimensional Computation Circuit, Dimensional Engine Parts, and Space Chocolate Burger. In order to Occupy and Analyze, players are required to assign teams for Battle and Analyze. Players can obtain bonus effects such as Battle Buffs and Reward Bonuses by assigning students to the specified schools.

There are 3 additional system beside Occupy and Analyze.

  • Settlement: is a function where players can earn credits as a reward when the AP gauge (500) is maxed out. The amount of credits that can be earned increases as players occupy more tiles and upgrade up their base tile.
  • Supply Box: A supply box is hidden in each area, and finding it will reward players with Pyroxene.
  • Erosion: Refer to Erosion for more details.

Battle Mechanics

  • Occupying General Tile costs 10 AP
  • Occupying Battle Tile costs 15 AP.
  • Occupying Base Tile costs 20 AP.
  • AP used to initiate a battle will be refunded if a player is defeated or gives up in a battle to occupy a Battle Tile or Base Tile.
  • The battle must be cleared with 3★ in order to Analyze on the Base Tile. If you clear the battle in 1★ or 2★, you can occupy the adjacent tiles but will not be able to analyze on the occupied Base Tile.
  • You must defeat the mob with the same faction number as the Boss enemy before you can challenge them.

Analyze Mechanics

  • Assign students to a base tile to get drop bonuses for the event currency drop when analyzing the base.
  • Players can borrow Club & Friend students to assist in analyzing the Base Tile. There are no rental fees.
  • Players can use the same students assigned to the analyzing team in combat team, and vice versa.
  • AP cost to analyze varies depending on the area, so please refer to in-game for more information. 

Other

  • Spending AP outside of Conquest mode will not increase the Settlement gauge.
  • Base Tile can be upgraded up to Level 3. Each upgrade cost is different in each area, and certain tiles will use different event currencies. Refer to in-game for details.
  • Some Base Tiles contain significantly fewer analyze rewards, but the upgrade costs are also lower at 45 Event Currency for Level 2 and 3.
  • The Credits amount for Settlement rewards will increase by 50% at Level 2, and 100% at Level 3. Eligma will also be rewarded whenever the base tile level up.
  • Reward for Supply Box, Settlement, and Event Mission can only be received during the Event period.

Erosion

 
Conquest Erosion
 
Erosion Warning

Erosion is a new mechanic added to this event's conquest mode. There are two types of erosion: small-scale erosion and large-scale erosion.

  • Small-scale erosion will erode 3 random base tiles. Reset at 4:00AM (JST) every day.
  • Large-scale erosion will occur once the condition are met. A warning screen will flash onto the screen when the large-scale erosion occurs.

Erosion Mechanics

  • From the 2nd day, the occupied tiles may be eroded and stolen by the enemy.
  • When a tile is eroded, the credits amount will be reduced when collecting Settlement reward, and a penalty will be incurred that prevents Analyze, and the occupation of Base Tile. Make sure to remove the erode tiles before collecting the settlement rewards!
  • In order to remove the penalty, you must perform a removal operation on the eroded tiles and win the battle.
  • Removing the erosion will earn you Credits, Enhancement Materials, and Pyroxene.
  • Removal operations can be performed using either the Analyze team or the Combat team.
  • Analyze Team does not requires AP to remove the erosion, but you will not be able to change the team set before the erosion. If the team has an "assist" unit, a separate rental fee will be incurred.
  • Combat Team requires AP to remove the erosion, but you can freely choose their team members. The same students from the analyze team can be used in the combat team.

Large-Scale Erosion

  • Before large-scale erosion can occur, a certain amount of AP must be spent to meet the Notice Condition.
  • A notice will then be displayed the next day (reset time) at the main event screen that indicates the Erosion Condition.
  • Large-scale erosion can occur 3 times. Only one large-scale erosion can happen at a time.
  • Although the small-scale erosion only starts on the 2nd day, the notice condition for large-scale erosion can be met as early as the 1st day, meaning the First Erosion can occur on the 4th day, Second Erosion on the 7th day, and the Third Erosion on the 10th day.

Condition

  • First Large-Scale Erosion - Area 2
    • Notice Condition: Spend a total of 3,000 or more AP.
    • Erosion Condition: Spend a total of 4,000 or more AP and wait 48 hours.
  • Second Large-Scale Erosion - Area 3
    • Notice Condition: Spend a total of 6,000 or more AP.
    • Erosion Condition: Spend a total of 7,000 or more AP and wait 48 hours.
  • Second Large-Scale Erosion - Area 4
    • Notice Condition: Spend 9,000 or more AP.
    • Erosion Condition: Spend a total of 10,000 or more AP and wait 48 hours.

Tile Detail

Base Tile & Boss Tile
    Unoccupied Base Tile / Boss Tile.

Cost 20 AP to battle and occupy the tile.

    Occupied Base / Boss Tile Level 1. Base Settlement Credits rewards. Analyze AP Cost depend on the Area.

Each upgrade cost is different in each Area. Refer to here for more details.

    Occupied Base / Boss Tile Level 2. Increase Settlement Credits rewards by 50%. Analyze AP Cost depend on the Area.

Each upgrade cost is different in each Area. Refer to here for more details.Obtain 2 Eligma.

    Occupied Base / Boss Tile Level 3. Increase Settlement Credits rewards by 100%. Analyze AP Cost depend on the Area.

Max Level. Obtain 2 Eligma.

Erode Tile
    Erode Base Tile / Boss Tile.

Each erode tile applies a -50K credits penalty to the settlement reward.

Analyze Team costs 0 AP to battle and remove the erosion, but you can't change your team setup. 

Combat Team costs 20 AP to battle and remove the erosion, but you can change your team setup. 

Obtain 10 , 5 , 5 , 5 , and 3  after removing the erosion.

   
   
   
Battle Tile & General Tile
  Unoccupied Battle / Challenge Tile.

Cost 15 AP to battle and occupy the Battle tile.

Cost 5 AP to battle and occupy the Challenge tile.

  Occupied Battle / Challenge Tile.

This Tile cannot be upgrade.

  General Tile. No Battle.

Cost 10 AP to occupy the tile.

Other
  Supply Box hidden in General Tile. Random Spawn Position.

Contain 30 Pyroxene

Mission Details & Rewards

Analyze Reward

Notes: On the JP server, there was a notation error where the Analyze Reward Bonuses had been applied to OOPArts as well, even though that was not intended.
After consulting with the staff, they decided to turn the notation error into a feature where, if the OOPArts drop, you will also receive an additional one as indicated.

In this base control type event, players will need to organize teams based on specific schools rather than characters, unlike in other event, making it easier to get the max bonus without requiring specific characters. The Maximum Reward Bonus in each Base Tile is 120%.

Due to the tile-based map, it is impossible to pinpoint the tile's position. As such, there will only be the analyze reward in each Area. For enemy details, we recommend you to check out the event page at Schale.gg.

Bonus Effect:

  • Battle Team Damage Buff = 2 / 4 / 6 Unit — 50% / 100% / 150%
  • Analyze Reward Bonuses = 2 / 4 / 6 Unit — 40% / 80% / 120%
 
Map
Analyze Reward
Tile No. AP Cost Event Currency Ooparts Equipment BPs School Bonus
1-A 5   
1-B 5   
 
Map
Analyze Reward
Tile No. AP Cost Event Currency Ooparts Equipment BPs School Bonus
1-A 5 
 
1-B 5   
1-C 5   
2-A 12 

10  10  4 

130%T1  160%T2 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1×60%

33.33%  33.33%  33.33% 

  
2-B 12 

4  10  10 

130%T1  160%T2 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1×60%

33.33%  33.33%  33.33% 

  
2-C 12 

10  4  10 

130%T1  160%T2 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1×60%

33.33%  33.33%  33.33% 

  
3-A 12 

12  12 

130%T1  160%T2 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1×60%

33.33%  33.33%  33.33% 

 
3-B 12 

12  12 

130%T1  160%T2 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1×60%

33.33%  33.33%  33.33% 

 
3-C 12 

12  12 

130%T1  160%T2 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1×60%

33.33%  33.33%  33.33% 

 
 
Map
Analyze Reward
Tile No. AP Cost Event Currency Ooparts Equipment BPs School Bonus
1-A 5   
1-B 5   
1-C 5   
2-A 15 

16  7  7 

130%T2  124%T3 

1×100%, 1×50%

33.33%  33.33%  33.33% 

1x75%

33.33%  33.33%  33.33% 

 
2-B 15 

7  16  7 

130%T2  124%T3 

1×100%, 1×50%

33.33%  33.33%  33.33% 

1x75%

33.33%  33.33%  33.33% 

 
2-C 15 

7  7  16 

130%T2  124%T3 

1×100%, 1×50%

33.33%  33.33%  33.33% 

1x75%

33.33%  33.33%  33.33% 

 
3-A 15 

20  10 

130%T2  124%T3 

1×100%, 1×50%

33.33%  33.33%  33.33% 

1x75%

33.33%  33.33%  33.33% 

  
3-B 15 

20  10 

130%T2  124%T3 

1×100%, 1×50%

33.33%  33.33%  33.33% 

1x75%

33.33%  33.33%  33.33% 

  
3-C 15 

10  20 

130%T2  124%T3 

1×100%, 1×50%

33.33%  33.33%  33.33% 

1x75%

33.33%  33.33%  33.33% 

  
 
Map
Analyze Reward
Tile No. AP Cost Event Currency Ooparts Equipment BPs School Bonus
1-A 5   
1-B 5   
1-C 5   
2-A 20 

30  5  5 

112%T3  112%T4 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1x30%

33.33%  33.33%  33.33% 

  
2-B 20 

5  30  5 

112%T3  112%T4 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1x30%

33.33%  33.33%  33.33% 

  
2-C 20 

5  5  30 

112%T3  112%T4 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1x30%

33.33%  33.33%  33.33% 

  
3-A 20 

40 

112%T3  112%T4 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1x30%

33.33%  33.33%  33.33% 

 
3-B 20 

40 

112%T3  112%T4 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1x30%

33.33%  33.33%  33.33% 

 
3-C 20 

40 

112%T3  112%T4 

1×100%, 1×20%

33.33%  33.33%  33.33% 

1x30%

33.33%  33.33%  33.33% 

 

Achievement Missions

No. Mission Reward Remarks
1 Occupy a base once 50k Credits
2 Occupy a base 3 times 60k Credits
3 Occupy a base 5 times 80k Credits
4 Occupy a base 10 times 90k Credits
5 Occupy a base 15 times 100k Credits
6 Occupy a base 20 times 110k Credits
7 Occupy a base 25 times 120k Credits
8 Occupy a base 30 times 130k Credits
9 Occupy a base 35 times 150k Credits
10 Occupy a base 45 times 160k Credits
11 Occupy a base 55 times 170k Credits
12 Occupy a base 65 times 180k Credits
13 Occupy a base 75 times 200k Credits
14 Occupy all of area 1 40 Pyroxene
15 Occupy all of area 2 40 Pyroxene
16 Occupy all of area 3 40 Pyroxene
17 Occupy all of area 4 40 Pyroxene
18 Own 1 Lv. 2 base 100k Credits
19 Own 3 Lv. 2 bases 100k Credits
20 Own 5 Lv. 2 bases 100k Credits
21 Own 10 Lv. 2 bases 200k Credits
22 Own 15 Lv. 2 bases 200k Credits
23 Own 20 Lv. 2 bases 200k Credits
24 Own 25 Lv. 2 bases 200k Credits
25 Own 29 Lv. 2 bases 300k Credits
26 Own 1 Lv. 3 base 30 Pyroxene
27 Own 3 Lv. 3 bases 30 Pyroxene
28 Own 5 Lv. 3 bases 30 Pyroxene
29 Own 10 Lv. 3 bases 30 Pyroxene
30 Own 15 Lv. 3 bases 30 Pyroxene
31 Own 20 Lv. 3 bases 30 Pyroxene
32 Own 25 Lv. 3 bases 30 Pyroxene
33 Own 29 Lv. 3 bases 30 Pyroxene
34 Defeat the area 1 boss 200k Credits
35 Defeat the area 2 boss 200k Credits
36 Defeat the area 3 boss 300k Credits
37 Defeat the area 4 boss 300k Credits
38 Clear Challenge 1 within 85 seconds 40 Pyroxene
39 Clear Challenge 2 within 75 seconds 40 Pyroxene
40 Clear Challenge 3 within 100 seconds 40 Pyroxene
41 Clear Challenge 4 within 95 seconds 40 Pyroxene
42 Clear Challenge 5 within 125 seconds 40 Pyroxene
43 Complete 30 Achievement Missions 1 Secret Tech Notes
Total Achievement Rewards
4M 600 1 

Exchange Shop

 
Exchange Shop Rewards
 Multidimensional Computation Circuit
Item Cost Stock Subtotal
 Yuuka's Eleph 25 50 1,250
 Gate Unlock Code - Outer Ward 2 500 1 500
 Mystery Stone Piece 3 100 300
 Broken Mystery Stone 10 40 400
 Repaired Mystery Stone 25 20 500
 Intact Mystery Stone 50 5 250
 Novice Activity Report 1 500 500
 Normal Activity Report 10 100 1,000
 Advanced Activity Report 40 25 1,000
 Superior Activity Report 200 10 2,000
 Beginner Tech Notes (Millennium) 7 50 350
 Normal Tech Notes (Millennium) 12 35 420
 Advanced Tech Notes (Millennium) 24 25 600
 Superior Tech Notes (Millennium) 60 10 600
 Beginner Tech Notes (Trinity) 7 50 350
 Normal Tech Notes (Trinity) 12 35 420
 Advanced Tech Notes (Trinity) 24 25 600
 Superior Tech Notes (Trinity) 60 10 600
 Speed Racing Game Machine 2,000 1 2,000
 Dimensional Engine Parts 5
Total 13,640
 Dimensional Engine Parts
Item Cost Stock Subtotal
 Ayane's Eleph 25 50 1,250
 Gate Unlock Code - Outer Ward 3 2,000 1 2,000
 Wolfsegg Iron Ore 3 100 300
 Wolfsegg Iron 10 40 400
 Low-Purity Wolfsegg Steel 25 20 500
 High-Purity Wolfsegg Steel 50 5 250
 Lesser Enhancement Stone 1 200 200
 Normal Enhancement Stone 4 50 200
 Advanced Enhancement Stone 16 15 240
 Superior Enhancement Stone 64 3 192
 Beginner Tactical Training Blu-ray (Millennium) 20 20 400
 Normal Tactical Training Blu-ray (Millennium) 40 15 600
 Advanced Tactical Training Blu-ray (Millennium) 100 12 1,200
 Superior Tactical Training Blu-ray (Millennium) 200 4 800
 Beginner Tactical Training Blu-ray (Trinity) 20 20 400
 Normal Tactical Training Blu-ray (Trinity) 40 15 600
 Advanced Tactical Training Blu-ray (Trinity) 100 12 1,200
 Superior Tactical Training Blu-ray (Trinity) 200 4 800
 Space Chocolate Burger 5
Total 11,532
 Space Chocolate Burger
Item Cost Stock Subtotal
 Kayoko's Eleph 25 50 1,250
 Gate Unlock Code - Central Ward 2,000 1 2,000
 Voynich Manuscript Page 3 100 300
 Damaged Voynich Manuscript 10 40 400
 Annotated Voynich Manuscript 25 20 500
 Intact Voynich Manuscript 50 5 250
 Rusty Firing Pin 5 100 500
 Intact Firing Pin 25 40 1,000
 Chromium Firing Pin 100 20 2,000
 Titanium Firing Pin 500 5 2,500
500 Credits 1
Total 10,700

External Link

Twitter News/Updates
Increase in Raid Ranking
Increase Equipment BP Drop Rate
New Furniture Interaction
Koyuki Banner Details
Toki and Nagisa Banner Details
System in Development