Arisu: Difference between revisions

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{{Character
{{Character
| Id = 10015
| DevName = Aris_default
| Name = Arisu
| Name = Arisu
| Portrait = Portrait_Arisu
| Image = Arisu_Full.png
| Variant1 = Maid
| JPName = 天童(てんどう)アリス
| Image1 = Arisu_(Maid)_00.png
| JPReading =
| Variant2 = Unarmed
| Image2 = Arisu_(Unarmed)_00.png
| JPName = 天童 アリス
| JPReading = Tendou Arisu
| School = Millennium
| School = Millennium
| Club = Game Development Club
| Age = ??
| Age = ??
| Birthday = March 25
| Birthday = March 25
| Height = 152cm
| Height = 152cm
| Hobbies = Games (Especially RPGs)
| Hobbies = Games (Especially RPGs)
| Designer = DoReMi
| Illust = DoReMi
| Illust = DoReMi
| Voice = Minami Tanaka
| Voice = Minami Tanaka
| WeaponType = RG
| WeaponType = RG
| CityTownAffinity = B
| UsesCover = No
| OutdoorAffinity = D
| UsesCover = Yes
| Rarity = 3
| Rarity = 3
| CombatClass = Striker
| CombatClass = Striker
Line 21: Line 27:
| Position = Back
| Position = Back
| Role = Attacker
| Role = Attacker
| CityTownAffinity = B
| OutdoorAffinity = D
| IndoorAffinity = S
| IndoorAffinity = S
| EquipmentSlot1 = Hat
}}
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Charm
| CharacterPool = regular
| ReleaseDate = 2021/03/25
}}{{CharacterVariants|Arisu}}__TOC__

=Background=
=Background=
{{CharacterBackground
Student of Millennium. Member of game development club.
| ENText = <p>Student of Millennium and member of the Game development club.</p><p>She was found sleeping inside some ruins. Everything about her is unknown, including her age. Currently, she enjoys playing videogames with Momoi, Midori and Yuzu and has become a serious game maniac.</p><p>Because she picks up lines from retro games, her speech tends to be hesitant and unnatural.</p>

| JPText = <p>ミレニアムサイエンススクール所属、ゲーム開発部の部員。</p><p>廃墟で発見された正体不明の少女で、年齢を含め全ての情報が不詳。現在はモモイやミドリ、ユズと共にゲームを楽しんで、重度のゲームマニアになっている。やや会話がたどたどしかったり不自然な点があるが、それは彼女の発言のほとんどがレトロゲームのセリフで構成されているためである。</p>
She was founded in ruins, everything about her is unknown, including her age.
}}

Currently she's enjoying playing video game with Momoi, Midori and Yuzu, and she has become a serious game maniac.

Because she picks up lines from retro game, so her conversation is a little falteringly and unnatural.
<br />
<br />
ミレニアムサイエンススクール所属、ゲーム開発部の部員。

廃墟で発見された正体不明の少女で、年齢を含めすべての情報が不詳。

現在はモモイやミドリ、ユズと共にゲームを楽しんで、重度のゲームマニアになっている。

やや会話がたどたどしかったり不自然な点があるが、

それは彼女の発言のほとんどがレトロゲームのセリフで構成されているためである。


=How to Obtain=
=How to Obtain=
*Regular Gacha pool
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}


=Character Details=
=Character Details=

{{CharacterStatTable
{{CharacterStatTable
| minAtk = 421
|minHP=2142
| maxAtk = 4212
|maxHP=
| minDef = 68
|minAtk=514
| maxDef = 408
|maxAtk=
| minHP = 1912
|minDef=68
| maxHP = 14630
|maxDef=
|minHealing=1892
| minHealing = 1610
|maxHealing=
| maxHealing = 4830
|minAcc=690
| minAcc = 690
| minEva = 170
|maxAcc=
| minCRate = 230
|minEva=170
| minCDmg = 200
|maxEva=
| minStab = 1188
|minCRate=230
| minRange = 850
|maxCRate=
| minCCStr = 100
|minCDmg=200
| minCCRes = 100
|maxCDmg=
| MoveSpeed = 200
|minStab=1188
| AmmoCount = 10
|maxStab=
| AmmoCost = 1
|minRange=850
| RegenCost = 700
|maxRange=
| dataSource = raw
|minCCStr=100
}}
|maxCCStr=
{{CharacterAffectionTable
|minCCRes=100
| MemoryLobbyUnlockLv = 8
|maxCCRes=
| MemoryLobbyImage = Lobbyillust_Arisu
|minCostRes=700
| MemoryLobbyBGMId = 67
|maxCostRes=
| MomotalkRewardLevel2 = 20
|cityAff=
| MomotalkRewardLevel3 = 40
|outAff=
| MomotalkRewardLevel5 = 60
|inAff=
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| AffectionLevel2 = Attack+3
| AffectionLevel3 = Attack+3
| AffectionLevel4 = Attack+3
| AffectionLevel5 = Attack+3
| AffectionLevel6 = Attack+5
| AffectionLevel7 = Attack+5
| AffectionLevel8 = Attack+5
| AffectionLevel9 = Attack+5
| AffectionLevel10 = Attack+5
| AffectionLevel11 = Attack+7 HP+43
| AffectionLevel12 = Attack+7 HP+43
| AffectionLevel13 = Attack+7 HP+43
| AffectionLevel14 = Attack+7 HP+43
| AffectionLevel15 = Attack+7 HP+43
| AffectionLevel16 = Attack+9 HP+51
| AffectionLevel17 = Attack+9 HP+51
| AffectionLevel18 = Attack+9 HP+51
| AffectionLevel19 = Attack+9 HP+51
| AffectionLevel20 = Attack+9 HP+51
| AffectionLevel21 = Attack+3 HP+8
| AffectionLevel22 = Attack+3 HP+8
| AffectionLevel23 = Attack+3 HP+8
| AffectionLevel24 = Attack+3 HP+8
| AffectionLevel25 = Attack+3 HP+8
| AffectionLevel26 = Attack+3 HP+8
| AffectionLevel27 = Attack+3 HP+8
| AffectionLevel28 = Attack+3 HP+8
| AffectionLevel29 = Attack+3 HP+8
| AffectionLevel30 = Attack+3 HP+8
| AffectionLevel31 = Attack+4 HP+12
| AffectionLevel32 = Attack+4 HP+12
| AffectionLevel33 = Attack+4 HP+12
| AffectionLevel34 = Attack+4 HP+12
| AffectionLevel35 = Attack+4 HP+12
| AffectionLevel36 = Attack+4 HP+12
| AffectionLevel37 = Attack+4 HP+12
| AffectionLevel38 = Attack+4 HP+12
| AffectionLevel39 = Attack+4 HP+12
| AffectionLevel40 = Attack+4 HP+12
| AffectionLevel41 = Attack+7 HP+19
| AffectionLevel42 = Attack+7 HP+19
| AffectionLevel43 = Attack+7 HP+19
| AffectionLevel44 = Attack+7 HP+19
| AffectionLevel45 = Attack+7 HP+19
| AffectionLevel46 = Attack+7 HP+19
| AffectionLevel47 = Attack+7 HP+19
| AffectionLevel48 = Attack+7 HP+19
| AffectionLevel49 = Attack+7 HP+19
| AffectionLevel50 = Attack+7 HP+19
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Arisu(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
}}


{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
===Skills===
{{skill types | mystic AOE damage | critical rate self-buff }}
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{EXSkillTable
| colspan="2" style="text-align:center; width:10%" |'''EX Skill'''
| style="text-align:center" |(image goes here)<br>'''I'm breaking the world's rule- 世界の法則が崩壊します!'''
| SkillName = I'm breaking the world's rules!
| SkillNameJP = 世界の 法則が 崩壊します!
|- style="color:#ffffff"
| SkillIconType = COMMON_SKILLICON_BEAM
! style="background-color:#2d4c72" |Lvl
| SkillDamageType = Mystic
! style="background-color:#2d4c72" |Cost
| SkillBaseCost = 6
! style="background-color:#2d4c72" |Description
| SkillDescriptionGeneral = Deal {{SkillValue|311~591%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
|-
| SkillDescriptionLv1 = Deal {{SkillValue|311%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
|1
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium)
| rowspan="5" |6
| SkillUpgradeLv2_1_Amount = 12
|Deals damage equals to 311% attack to enemies in straight line./
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece
Increases damage by 1.5 or 2 times based on energy charge level./
| SkillUpgradeLv2_2_Amount = 18
Reset energy charge level to default level after shooting.
| SkillUpgradeLv2_3_Name = Credits
|-
| SkillUpgradeLv2_3_Amount = 80000
|2
| SkillDescriptionLv2 = Deal {{SkillValue|357%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
|Deals damage equals to 357% attack to enemies in straight line./
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium)
Increases damage by 1.5 or 2 times based on energy charge level./
| SkillUpgradeLv3_1_Amount = 12
Reset energy charge level to default level after shooting.
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Millennium)
|-
| SkillUpgradeLv3_2_Amount = 18
|3
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk
|Deals damage equals to 451% attack to enemies in straight line./
| SkillUpgradeLv3_3_Amount = 15
Increases damage by 1.5 or 2 times based on energy charge level./
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece
Reset energy charge level to default level after shooting.
| SkillUpgradeLv3_4_Amount = 34
|-
| SkillUpgradeLv3_5_Name = Credits
|4
| SkillUpgradeLv3_5_Amount = 500000
|Deals damage equals to 497% attack to enemies in straight line/
Increases damage by 1.5 or 2 times based on energy charge level./
| SkillDescriptionLv3 = Deal {{SkillValue|451%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium)
Reset energy charge level to default level after shooting.
| SkillUpgradeLv4_1_Amount = 12
|-
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Millennium)
|5
| SkillUpgradeLv4_2_Amount = 18
|Deals damage equals to 591% attack to enemies in straight line./
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk
Increases damage by 1.5 or 2 based on energy charge level./
| SkillUpgradeLv4_3_Amount = 8
Reset energy charge level to default level after shooting.
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens
|}
| SkillUpgradeLv4_4_Amount = 27
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Deal {{SkillValue|497%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Millennium)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv5_3_Amount = 7
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv5_4_Amount = 18
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|591%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
| SkillDescriptionLv6 = Deal {{SkillValue|637%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
| SkillDescriptionLv7 = Deal {{SkillValue|731%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
| SkillDescriptionLv8 = Deal {{SkillValue|777%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
| SkillDescriptionLv9 = Deal {{SkillValue|871%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
| SkillDescriptionLv10 = Deal {{SkillValue|917%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting.
}}
{{SkillTable
| SkillName = The Light!
| SkillNameJP = 光よ!
| SkillIconType = SKILLICON_ARIS_PUBLICSKILL
| SkillDamageType = Mystic
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|17~32.3%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|17%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|17.8%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|18.7%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|22.1%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 11
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|23%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 12
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|23.8%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 18
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|27.2%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 3
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 10
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|28.1%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|28.9%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|32.3%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges)
}}
{{SkillTable
| SkillName = This is enhancement magic!
| SkillNameJP = 強化魔法です!
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Mystic
| SkillType = Passive
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 11
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 12
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 18
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 3
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 10
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Awaken, Super Nova!
| SkillNameJP = 覚醒せよ、スーパーノヴァ!
| SkillIconType = SKILLICON_ARIS_EXTRAPASSIVESKILL
| SkillDamageType = Mystic
| SkillType = Sub
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|12.1~22.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|12.1%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|12.7%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|13.3%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|15.7%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 11
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|16.3%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 12
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|16.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 18
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|19.3%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 3
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 10
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|19.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|20.5%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|22.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level.
}}


===Unique weapon===
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{UniqueWeapon
| style="text-align:center; width:10%" |'''Normal Skill'''
| CharacterId = Arisu
| style="text-align:center" |(image goes here)<br>'''The Light! - 光よ!'''
| NameEN = Sword of Light: Supernova
|- style="color:#ffffff"
| NameJP = 光の剣:スーパーノヴァ
! style="background-color:#2d4c72" |Lvl
| DescriptionEN = <p>The massive railgun that Arisu received from the engineering club.</p><p>Its size and power output are so great that ordinary students would struggle to simply walk around with it.</p>
! style="background-color:#2d4c72" |Description
| DescriptionJP = <p>アリスがエンジニア部から譲り受けた巨大なレールガン。</p><p>その重さと出力は、普通の生徒たちでは持ち歩くことすら難しいほど。</p>
|-
| Rank2 = Passive Skill changes to <b>This is enhancement magic! +</b>
|1
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS
|For every 25 seconds, increases critical rate by 17% (Cool time: 20s)/
| StatBonusAtk = 185
Increases energy charge level by 1 (max: 2 levels)
| StatBonusAtk100 = 1850
|-
| StatBonusHP = 425
|2
| StatBonusHP100 = 4254
|For every 25 seconds, increases critical rate by 17.8% (Cool time: 20s)/
| StatBonusHealing = 0
Increases energy charge level by 1 (max: 2 levels)
| StatBonusHealing100 = 0
|-
}}
|3
{{SkillTable
|For every 25 seconds, increases critical rate by 18.7% (Cool time: 20s)/
| SkillName = This is enhancement magic! +
Increases energy charge level by 1 (max: 2 levels)
| SkillNameJP = 強化魔法です!+
|-
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
|4
| SkillDamageType = Mystic
|For every 25 seconds, increases critical rate by 22.1% (Cool time: 20s)/
| SkillType = Weapon Passive
Increases energy charge level by 1 (max: 2 levels)
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|506~960}}. Further increase Attack by {{SkillValue|14~26.6%}}.
|-
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|506}}. Further increase Attack by {{SkillValue|14%}}.
|
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|531}}. Further increase Attack by {{SkillValue|14.7%}}.
|
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|556}}. Further increase Attack by {{SkillValue|15.4%}}.
|-
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|657}}. Further increase Attack by {{SkillValue|18.2%}}.
|
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|683}}. Further increase Attack by {{SkillValue|18.9%}}.
|
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|708}}. Further increase Attack by {{SkillValue|19.6%}}.
|-
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|809}}. Further increase Attack by {{SkillValue|22.4%}}.
|
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|834}}. Further increase Attack by {{SkillValue|23.1%}}.
|
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|859}}. Further increase Attack by {{SkillValue|23.8%}}.
|-
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|960}}. Further increase Attack by {{SkillValue|26.6%}}.
|
}}
|
|-
|
|
|-
|
|
|}


=Resources=
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{MomoTalkLink}}
| style="text-align:center; width:10%" |'''Passive Skill'''
{{CharacterGalleryLink}}
| style="text-align:center" |(image goes here)<br>'''This is enhancement magic! - 強化魔法です!'''
==Voiceover==
|- style="color:#ffffff"
See [[{{PAGENAME}}/audio]]
! style="background-color:#2d4c72" |Lv
! style="background-color:#2d4c72" |Description
|-
|1
|Increases attack by 14%.
|-
|2
|Increases attack by 14.7%.
|-
|3
|Increases attack by 15.4%.
|-
|4
|Increases attack by 18.2%.
|-
|5
|Increases attack by 18.9%.
|-
|6
|Increases attack by 19.6%.
|-
|7
|Increases attack by 22.4%.
|-
|8
|
|-
|9
|
|-
|10
|
|}

{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
| style="text-align:center; width:10%" |'''Sub Skill'''
| style="text-align:center" |(image goes here)<br>'''Awaken, Super Nova! - 覚醒せよ、スーパーノヴァ!'''
|- style="color:#ffffff"
! style="background-color:#2d4c72" |Lvl
! style="background-color:#2d4c72" |Description
|-
|1
|Increases critical rate by 12.1% when using EX skill (cool time: 20s)/
Increases effect by 1.5 or 2 based on energy charge level.
|-
|2
|Increases critical rate by 12.7% when using EX skill (cool time: 20s)/
Increases effect by 1.5 or 2 based on energy charge level.
|-
|3
|
|-
|4
|Increases critical rate 15.7% when using EX skill (cool time: 20s)/
Increases effect by 1.5 or 2 based on energy charge level.
|-
|5
|Increases critical rate by 16.3% when using EX skill (cool time: 20s)/
Increases effect by 1.5 or 2 based on energy charge level.
|-
|
|
|-
|
|
|-
|
|
|-
|
|
|-
|
|
|}


=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Game Development Department}}
{{Kivotos|Millennium}}
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 15:21, 31 May 2024

Arisu
⭐⭐⭐
SchoolRole

Millennium

Millennium

Attacker

Attacker/Back
Damage TypeMystic
Armor TypeSpecial
Combat ClassStriker
Affinity
Urban Outdoor Indoor
B D S
Doesn't use coverRG
RG
RG
Hat Hairpin Charm
Profile
Full NameTendou Arisu
(天童 アリス)
Age??
BirthdayMarch 25
Height152cm
HobbiesGames (Especially RPGs)
DesignerDoReMi
IllustratorDoReMi
VoiceMinami Tanaka
Release Date2021/03/25

This character has multiple versions


Arisu (Maid)
3

Background Edit

Student of Millennium and member of the Game development club.

She was found sleeping inside some ruins. Everything about her is unknown, including her age. Currently, she enjoys playing videogames with Momoi, Midori and Yuzu and has become a serious game maniac.

Because she picks up lines from retro games, her speech tends to be hesitant and unnatural.

ミレニアムサイエンススクール所属、ゲーム開発部の部員。

廃墟で発見された正体不明の少女で、年齢を含め全ての情報が不詳。現在はモモイやミドリ、ユズと共にゲームを楽しんで、重度のゲームマニアになっている。やや会話がたどたどしかったり不自然な点があるが、それは彼女の発言のほとんどがレトロゲームのセリフで構成されているためである。

How to Obtain Edit

  • Regular Gacha pool
  • JP banners:
    • Arisu rate-up banner (03/25/2021 - 04/08/2021)
    • Arisu rate-up banner (08/03/2022 - 08/09/2022)
    • Arisu rate-up banner (12/07/2022 - 12/14/2022)
  • GL banners:
    • Arisu rate-up banner (12/28/2021 - 01/11/2022)
    • Arisu rate-up banner (02/14/2023 - 02/28/2023)
    • Arisu rate-up banner (06/06/2023 - 06/13/2023)
  • Farmable from

Character Details Edit

Stats
Attack 421/4212 Defense 68/408 HP 1912/14630 Healing 1610/4830
Accuracy 690 Evasion 170 Critical Rate 230 Critical Damage 200%
Stability 1188 Firing Range 850 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 10/1
 Total bonus at affection rank 50:
2: Attack+3 
3: Attack+3 
4: Attack+3
5: Attack+3 
6: Attack+5 
7: Attack+5
8: Attack+5 
9: Attack+5
10: Attack+5
11: Attack+7 HP+43
12: Attack+7 HP+43
13: Attack+7 HP+43
14: Attack+7 HP+43
15: Attack+7 HP+43
16: Attack+9 HP+51
17: Attack+9 HP+51
18: Attack+9 HP+51
19: Attack+9 HP+51
20: Attack+9 HP+51
21: Attack+3 HP+8
22: Attack+3 HP+8
23: Attack+3 HP+8
24: Attack+3 HP+8
25: Attack+3 HP+8
26: Attack+3 HP+8
27: Attack+3 HP+8
28: Attack+3 HP+8
29: Attack+3 HP+8
30: Attack+3 HP+8
31: Attack+4 HP+12
32: Attack+4 HP+12
33: Attack+4 HP+12
34: Attack+4 HP+12
35: Attack+4 HP+12
36: Attack+4 HP+12
37: Attack+4 HP+12
38: Attack+4 HP+12
39: Attack+4 HP+12
40: Attack+4 HP+12
41: Attack+7 HP+19
42: Attack+7 HP+19
43: Attack+7 HP+19
44: Attack+7 HP+19
45: Attack+7 HP+19
46: Attack+7 HP+19
47: Attack+7 HP+19
48: Attack+7 HP+19
49: Attack+7 HP+19
50: Attack+7 HP+19
 
Track 67KARUTSomeday, sometime
 
 Total bonus at affection rank 50:
2: Attack+4 
3: Attack+4 
4: Attack+4
5: Attack+4 
6: Attack+6
7: Attack+6
8: Attack+6
9: Attack+6
10: Attack+6
11: Attack+8 HP+43
12: Attack+8 HP+43
13: Attack+8 HP+43
14: Attack+8 HP+43
15: Attack+8 HP+43 
16: Attack+10 HP+51
17: Attack+10 HP+51
18: Attack+10 HP+51
19: Attack+10 HP+51
20: Attack+10 HP+51
21: Attack+3 HP+9
22: Attack+3 HP+9
23: Attack+3 HP+9
24: Attack+3 HP+9
25: Attack+3 HP+9
26: Attack+3 HP+9
27: Attack+3 HP+9
28: Attack+3 HP+9
29: Attack+3 HP+9
30: Attack+3 HP+9
31: Attack+4 HP+13
32: Attack+4 HP+13
33: Attack+4 HP+13
34: Attack+4 HP+13
35: Attack+4 HP+13
36: Attack+4 HP+13
37: Attack+4 HP+13
38: Attack+4 HP+13
39: Attack+4 HP+13
40: Attack+4 HP+13
41: Attack+6 HP+22
42: Attack+6 HP+22
43: Attack+6 HP+22
44: Attack+6 HP+22
45: Attack+6 HP+22
46: Attack+6 HP+22
47: Attack+6 HP+22
48: Attack+6 HP+22
49: Attack+6 HP+22
50: Attack+6 HP+22
 
Track 36MitsukiyoKoi is love
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10 2 100k 
+0.2%10 2 100k 
+0.2%10 2 100k 
2
+0.4%10 2 100k 
+0.4%10 2 100k 
+0.4%10 2 100k 
3
+0.6%10 2 100k 
+0.6%10 2 100k 
+0.6%10 2 100k 
4
+0.8%10 2 100k 
+0.8%10 2 100k 
+0.8%10 2 100k 
5
+1%10 2 100k 
+1%10 2 100k 
+1%10 2 100k 
6
+1.2%15 2 100k 
+1.2%15 2 100k 
+1.2%15 2 100k 
7
+1.4%15 2 100k 
+1.4%15 2 100k 
+1.4%15 2 100k 
8
+1.6%15 2 100k 
+1.6%15 2 100k 
+1.6%15 2 100k 
9
+1.8%15 2 100k 
+1.8%15 2 100k 
+1.8%15 2 100k 
10
+2%15 2 100k 
+2%15 2 100k 
+2%15 2 100k 
11
+2.2%20 2 100k 
+2.2%20 2 100k 
+2.2%20 2 100k 
12
+2.4%20 2 100k 
+2.4%20 2 100k 
+2.4%20 2 100k 
13
+2.6%20 2 100k 
+2.6%20 2 100k 
+2.6%20 2 100k 
14
+2.8%20 2 100k 
+2.8%20 2 100k 
+2.8%20 2 100k 
15
+3%20 2 100k 
+3%20 2 100k 
+3%20 2 100k 
16
+3.2%6 4 200k 
+3.2%6 4 200k 
+3.2%6 4 200k 
17
+3.4%6 4 200k 
+3.4%6 4 200k 
+3.4%6 4 200k 
18
+3.6%6 4 200k 
+3.6%6 4 200k 
+3.6%6 4 200k 
19
+3.8%6 4 200k 
+3.8%6 4 200k 
+3.8%6 4 200k 
20
+4%6 4 200k 
+4%6 4 200k 
+4%6 4 200k 
21
+4.2%8 4 200k 
+4.2%8 4 200k 
+4.2%8 4 200k 
22
+4.4%8 4 200k 
+4.4%8 4 200k 
+4.4%8 4 200k 
23
+4.6%8 4 200k 
+4.6%8 4 200k 
+4.6%8 4 200k 
24
+4.8%8 4 200k 
+4.8%8 4 200k 
+4.8%8 4 200k 
25
+5%8 4 200k 
+5%8 4 200k 
+5%8 4 200k 

Skills Edit

See also characters with mystic AOE damage skills and critical rate self-buff skills.

EX Skill
Cost 6
 
 


世界の 法則が 崩壊します!I'm breaking the world's rules!
Deal 311~591% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting.

Lv. Cost Description
1 6

Deal 311% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting.

2

Deal 357% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting.

12  18  80k 

3

Deal 451% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting.

12  18  15  34  500k 

4

Deal 497% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting.

12  18  8  27  3M 

5

Deal 591% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting.

8  18  7  18  10M 

Normal Skill
 
 


光よ!The Light!
Every 25 seconds, increase Critical Rate by 17~32.3%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

Lv. Description
1

Every 25 seconds, increase Critical Rate by 17%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

2

Every 25 seconds, increase Critical Rate by 17.8%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

5  5000 

3

Every 25 seconds, increase Critical Rate by 18.7%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

8  7500 

4

Every 25 seconds, increase Critical Rate by 22.1%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

5  12  6  60k 

5

Every 25 seconds, increase Critical Rate by 23%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

8  6  11  90k 

6

Every 25 seconds, increase Critical Rate by 23.8%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

5  12  12  19  300k 

7

Every 25 seconds, increase Critical Rate by 27.2%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

8  3  18  450k 

8

Every 25 seconds, increase Critical Rate by 28.1%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

8  12  3  10  1.5M 

9

Every 25 seconds, increase Critical Rate by 28.9%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

12  9  15  2.4M 

10

Every 25 seconds, increase Critical Rate by 32.3%. (Cooldown: 20 seconds)
Increase energy charge level by 1. (Max 2 charges)

1  4M 

Passive Skill
 
 


強化魔法です!This is enhancement magic!
Increase Attack by 14~26.6%.

Lv. Description
1

Increase Attack by 14%.

2

Increase Attack by 14.7%.

5  5000 

3

Increase Attack by 15.4%.

8  7500 

4

Increase Attack by 18.2%.

5  12  6  60k 

5

Increase Attack by 18.9%.

8  6  11  90k 

6

Increase Attack by 19.6%.

5  12  12  19  300k 

7

Increase Attack by 22.4%.

8  3  18  450k 

8

Increase Attack by 23.1%.

8  12  3  10  1.5M 

9

Increase Attack by 23.8%.

12  9  15  2.4M 

10

Increase Attack by 26.6%.

1  4M 

Sub Skill
 
 


覚醒せよ、スーパーノヴァ!Awaken, Super Nova!
Increase Critical Rate by 12.1~22.9% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

Lv. Description
1

Increase Critical Rate by 12.1% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

2

Increase Critical Rate by 12.7% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

5  5000 

3

Increase Critical Rate by 13.3% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

8  7500 

4

Increase Critical Rate by 15.7% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

5  12  6  60k 

5

Increase Critical Rate by 16.3% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

8  6  11  90k 

6

Increase Critical Rate by 16.9% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

5  12  12  19  300k 

7

Increase Critical Rate by 19.3% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

8  3  18  450k 

8

Increase Critical Rate by 19.9% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

8  12  3  10  1.5M 

9

Increase Critical Rate by 20.5% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

12  9  15  2.4M 

10

Increase Critical Rate by 22.9% when using EX skill. (Cooldown: 20 seconds)
Increase effect by 1.5 or 2 based on energy charge level.

1  4M 

Unique weapon Edit

 

Sword of Light: Supernova光の剣:スーパーノヴァ

The massive railgun that Arisu received from the engineering club.

Its size and power output are so great that ordinary students would struggle to simply walk around with it.

アリスがエンジニア部から譲り受けた巨大なレールガン。

その重さと出力は、普通の生徒たちでは持ち歩くことすら難しいほど。

Rank
   Passive Skill changes to This is enhancement magic! +
      Indoor area affinity   SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 185 672 840 1009 1177 1345
HP 425 1546 1933 2320 2706 3093
Weapon Passive Skill
 
 


強化魔法です!+This is enhancement magic! +
Increase Attack by 506~960. Further increase Attack by 14~26.6%.

Lv. Description
1

Increase Attack by 506. Further increase Attack by 14%.

2

Increase Attack by 531. Further increase Attack by 14.7%.

3

Increase Attack by 556. Further increase Attack by 15.4%.

4

Increase Attack by 657. Further increase Attack by 18.2%.

5

Increase Attack by 683. Further increase Attack by 18.9%.

6

Increase Attack by 708. Further increase Attack by 19.6%.

7

Increase Attack by 809. Further increase Attack by 22.4%.

8

Increase Attack by 834. Further increase Attack by 23.1%.

9

Increase Attack by 859. Further increase Attack by 23.8%.

10

Increase Attack by 960. Further increase Attack by 26.6%.

Resources Edit

Story

See Arisu/MomoTalk

Images

See Arisu/gallery

Voiceover Edit

See Arisu/audio

Cafe Edit

Cafe interaction Edit

 
Fighting Game Machine
Arisu has a unique interaction with Fighting Game Machine in the cafe.
 
Game Development Club Sofa
Arisu has a unique interaction with Game Development Club Sofa in the cafe.

Gifts Edit

Her favorite gifts are:  Hitgirls Gaming Magazine  "The Life" Board Game

Arisu also likes  Gamegirl Color Replica  Ring Bit