Chinatsu: Difference between revisions
→Skills
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===Skills===
{{EXSkillTable
| SkillName = Combat casualty aid
| SkillNameJP = 戦傷治療
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Penetration
| SkillBaseCost = 4
| SkillDescriptionGeneral = Heal 1 ally for {{SkillValue|195%}} of Chinatsu's Healing.
| SkillDescriptionLv1 = Heal 1 ally for {{SkillValue|195%}} of Chinatsu's Healing.
| SkillDescriptionLv2 = Heal 1 ally for {{SkillValue|224%}} of Chinatsu's Healing.
| SkillDescriptionLv3 = Heal 1 ally for {{SkillValue|254%}} of Chinatsu's Healing, {{SkillValue|remove 1 debuff from the target}}.
| SkillDescriptionLv4 = Heal 1 ally for
| SkillDescriptionLv5 = Heal 1 ally for {{SkillValue|342%}} of Chinatsu's Healing, {{SkillValue|remove 1 debuff from the target}}.
| SkillDescriptionLv6 = Heal 1 ally for {{SkillValue|371%}} of Chinatsu's Healing, {{SkillValue|remove 1 debuff from the target}}.
| SkillDescriptionLv7 = Heal 1 ally for
| SkillDescriptionLv8 = Heal 1 ally for {{SkillValue|459%}} of Chinatsu's Healing, {{SkillValue|remove 1 debuff from the target}}.
| SkillDescriptionLv9 = Heal 1 ally for {{SkillValue|518%}} of Chinatsu's Healing, {{SkillValue|remove 1 debuff from the target}}.
| SkillDescriptionLv10 = Heal 1 ally for
}}
{{SkillTable
| SkillName = Reshaping the battle
| SkillNameJP = 戦況の立て直し
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|50.9%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv1 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|50.9%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv2 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|51.8%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv3 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|52.7%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv4 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|56.3%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv5 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|57.2%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv6 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|58.1%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv7 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|61.7%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv8 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|62.6%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv9 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|63.5%}}. (Duration {{SkillValue|30 seconds}})
| SkillDescriptionLv10 = Every {{SkillValue|40 seconds}}, increase the Evasion of 1 ally with the lowest current HP by {{SkillValue|67%}}. (Duration {{SkillValue|30 seconds}})
}}
{{SkillTable
| SkillName = Strengthened medical support
| SkillNameJP = 医療支援を強化
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Passive
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14%}}.
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Strengthened defensive support
| SkillNameJP = 防御支援を強化
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Sub
| SkillDescriptionGeneral = Increase allies' Defense by {{SkillValue|9.1%}}.
| SkillDescriptionLv1 = Increase allies' Defense by {{SkillValue|9.1%}}.
| SkillDescriptionLv2 = Increase allies' Defense by {{SkillValue|9.5%}}.
| SkillDescriptionLv3 = Increase allies' Defense by {{SkillValue|10%}}.
| SkillDescriptionLv4 = Increase allies' Defense by {{SkillValue|11.8%}}.
| SkillDescriptionLv5 = Increase allies' Defense by {{SkillValue|12.3%}}.
| SkillDescriptionLv6 = Increase allies' Defense by {{SkillValue|12.7%}}.
| SkillDescriptionLv7 = Increase allies' Defense by {{SkillValue|14.5%}}.
| SkillDescriptionLv8 = Increase allies' Defense by {{SkillValue|15%}}.
| SkillDescriptionLv9 = Increase allies' Defense by {{SkillValue|15.5%}}.
| SkillDescriptionLv10 = Increase allies' Defense by {{SkillValue|17.3%}}.
}}
[[Category:Characters]]
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