Commissions: Difference between revisions
Reddraegon (talk | contribs) mNo edit summary |
(→Base Defense (Ruined Munitions Factory): Added average EXP and Ratio EXP values based on the rest of the table for stage A through I) |
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(9 intermediate revisions by 4 users not shown) | |||
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=Overview= |
=Overview= |
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This is the Special Commissions screen that has the special missions where you can spend AP to obtain reports or Credits. The top button will take you to the missions where you can get EXP reports and the bottom one will take you to the missions where you can obtain Credits. |
This is the Special Commissions screen that has the special missions where you can spend AP to obtain reports or Credits. The top button will take you to the missions where you can get EXP reports and the bottom one will take you to the missions where you can obtain Credits. |
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=Base Defense (Ruined Munitions Factory)= |
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=Ruins= |
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The |
The Ruined Munitions Factory stage is an indoor stage where you will face swarms of little robots with heavy armor. Frontline units other than your tank(s) are not recommended because they can and most likely will run ahead of your tank, get swarmed, and die so try to limit yourself to 1 or 2 tanks at most, and the rest AOE damage dealers. Tsubaki, Hoshino, Sumire, and Marina are good tanks for this stage while Iori, Junko, Nonomi, Momoi, and Cherino will be great damage dealers for this mode providing great AOE damage. Hifumi also has decent AOE damage while also taunting and grouping the bots using Peroro-sama which can give your team a chance to breathe and heal themselves while the swarm is distracted by Peroro. Serina and Kotama are chosen because of their low cost heal and low cost attack buff which allows for easy cycling to the skills you actually want to use. |
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< |
<div style="float:left"> |
||
{| class="wikitable" |
{| class="wikitable" |
||
|+ |
|+Ruined Munitions Factory (The EXP reports stage) |
||
! rowspan="2" |Stage |
! rowspan="2" |Stage |
||
! rowspan="2" |AP |
|||
! colspan="2" |[[File:Item_Icon_ExpItem_0.png|40px]] |
! colspan="2" |[[File:Item_Icon_ExpItem_0.png|40px]] |
||
! colspan="2" |[[File:Item_Icon_ExpItem_1.png|40px]] |
! colspan="2" |[[File:Item_Icon_ExpItem_1.png|40px]] |
||
! colspan="2" |[[File:Item_Icon_ExpItem_2.png|40px]] |
! colspan="2" |[[File:Item_Icon_ExpItem_2.png|40px]] |
||
! colspan="2" |[[File:Item_Icon_ExpItem_3.png|40px]] |
! colspan="2" |[[File:Item_Icon_ExpItem_3.png|40px]] |
||
! |
|||
! |
|||
|- |
|- |
||
!Qty |
!Qty |
||
Line 24: | Line 27: | ||
!Qty |
!Qty |
||
!Chance |
!Chance |
||
!Average EXP |
|||
!Ratio EXP /[[File:Currency_Icon_AP.png|20px]] |
|||
|- |
|- |
||
|A |
|A |
||
|5[[File:Currency_Icon_AP.png|20px]] |
|||
|1 |
|||
|9 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
30.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
Line 36: | Line 42: | ||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|465 |
|||
|93 |
|||
|- |
|- |
||
|B |
|B |
||
|10[[File:Currency_Icon_AP.png|20px]] |
|||
|4 |
|||
|11 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
20.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" |1 |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" |100.00% |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|1060 |
|||
|106 |
|||
|- |
|- |
||
|C |
|C |
||
|15[[File:Currency_Icon_AP.png|20px]] |
|||
|8 |
|||
|5 |
|||
+1 |
+1 |
||
|100% |
|100% |
||
70.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" |3 |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" |100.00% |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|1785 |
|||
|119 |
|||
|- |
|- |
||
|D |
|D |
||
|20[[File:Currency_Icon_AP.png|20px]] |
|||
|1 |
|||
|2 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
90.00% |
|||
| |
|5 |
||
+1 |
|||
|100.00% |
|100.00% |
||
32.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|2645 |
|||
|132.25 |
|||
|- |
|- |
||
|E |
|E |
||
|25[[File:Currency_Icon_AP.png|20px]] |
|||
|7 |
|||
|2 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
60.00% |
|||
| |
|7 |
||
+1 |
|||
|100.00% |
|100.00% |
||
56.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|3630 |
|||
|145.2 |
|||
|- |
|- |
||
|F |
|F |
||
|30[[File:Currency_Icon_AP.png|20px]] |
|||
|9 |
|||
| |
|||
+1 |
|||
| |
|||
|100.00% |
|||
|5 |
|||
44.00 |
|||
|2 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
50.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" |1 |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" |100.00% |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|4750 |
|||
|158.3333333 |
|||
|- |
|- |
||
|G |
|G |
||
|35[[File:Currency_Icon_AP.png|20px]] |
|||
|6 |
|||
| |
|||
| |
|||
|8 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
1.00% |
|||
| style="background:#eaecf0" |1 |
|||
|4 |
|||
| style="background:#eaecf0" |100.00% |
|||
+1 |
|||
|100.00% |
|||
32.00% |
|||
| style="background:#eaecf0" | |
|||
| style="background:#eaecf0" | |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|6005 |
|||
|171.5714286 |
|||
|- |
|- |
||
|H |
|H |
||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| |
|2 |
||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
77.00% |
|||
| |
|3 |
||
+1 |
|||
|100.00% |
|100.00% |
||
34.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|7385 |
|||
|184.625 |
|||
|- |
|- |
||
|I |
|I |
||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| |
|3 |
||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
81.00% |
|||
| |
|3 |
||
+1 |
|||
|100.00% |
|100.00% |
||
35.00% |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
|7905 |
|||
|197.625 |
|||
|- |
|- |
||
|J |
|J |
||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
Line 151: | Line 172: | ||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
86.00% |
|||
|2 |
|||
|100.00% |
|||
|1 |
|1 |
||
|25.00% |
|||
|8430 |
|||
|210.75 |
|||
|- |
|||
|K |
|||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
| style="background:#eaecf0" | |
|||
| style="background:#eaecf0" | |
|||
|3 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
91.00% |
|||
|2 |
|||
|100.00% |
|||
|1 |
|1 |
||
| |
|30.00% |
||
|8955 |
|||
|223.875 |
|||
|- |
|- |
||
| |
|L |
||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
| style="background:#eaecf0" | |
| style="background:#eaecf0" | |
||
Line 165: | Line 202: | ||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
45.00% |
|||
|2 |
|||
|100.00% |
|||
|1 |
|1 |
||
|32.50% |
|||
|9475 |
|||
|236.875 |
|||
|- |
|||
|M |
|||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
| |
|||
| |
|||
|5 |
|||
+1 |
+1 |
||
|100.00% |
|100.00% |
||
10.00% |
|||
|2 |
|||
|100.00% |
|||
|1 |
|1 |
||
| |
|34.50% |
||
|10000 |
|||
|250 |
|||
|- |
|- |
||
! colspan=" |
! colspan="6" |Terrain |
||
! colspan="4" |Enemies |
! colspan="4" |Enemies |
||
! |
|||
! |
|||
|- |
|- |
||
| colspan=" |
| colspan="6" |<center>[[File:Icon location indoors.png|100px|frameless]]</center> |
||
| colspan="4" |<center><span style="color:#808000"> '''Heavy armor'''</span></center> |
| colspan="4" |<center><span style="color:#808000"> '''Heavy armor'''</span></center> |
||
| |
|||
| |
|||
|} |
|} |
||
</ |
</div> |
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<li style="display: inline-table"> |
|||
<div style="float:right"> |
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{| class="wikitable" |
{| class="wikitable" |
||
|+ |
|+ |
||
! colspan="3" | |
! colspan="3" |Recommended units |
||
|- |
|- |
||
|[[File:Portrait_Tsubaki.png|100px|frameless|link=Tsubaki]] |
|[[File:Portrait_Tsubaki.png|100px|frameless|link=Tsubaki]] |
||
Line 201: | Line 258: | ||
|[[File:Portrait_Saya_(Casual).png|100px|frameless|link=Saya_(Casual)]] |
|[[File:Portrait_Saya_(Casual).png|100px|frameless|link=Saya_(Casual)]] |
||
|} |
|} |
||
</ |
</div> |
||
{{clear}} |
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=Slumpia Square= |
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=Item Retrieval (Slumpia Square)= |
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During the Slumpia Square stages, there will be a boss that must be defeated within 30 seconds. When the boss is defeated, it will respawn with more health and the timer will reset. The boss can be defeated a total of 5 times and for each time, it will drop credits ranging in three values. The odds of these values are as follows (Average is assuming sweep/fully clearing stage): |
During the Slumpia Square stages, there will be a boss that must be defeated within 30 seconds. When the boss is defeated, it will respawn with more health and the timer will reset. The boss can be defeated a total of 5 times and for each time, it will drop credits ranging in three values. The odds of these values are as follows (Average is assuming sweep/fully clearing stage): |
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< |
<div style="float:left"> |
||
{| class="wikitable" |
{| class="wikitable" |
||
|+ |
|+Slumpia Square (The Credits stage) |
||
!Stage |
!Stage |
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!AP |
|||
!50% |
!50% |
||
!40% |
!40% |
||
!10% |
!10% |
||
!Average |
!Average |
||
!Ratio [[File:Currency_Icon_Gold.png|25px]]/[[File:Currency_Icon_AP.png|20px]] |
|||
|- |
|- |
||
|A |
|A |
||
|[[File: |
|5[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×1,000 |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×900 |
||
|[[File:Currency_Icon_Gold.png|35px]]×1,400 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×2,000 |
|[[File:Currency_Icon_Gold.png|35px]]×2,000 |
||
|400 |
|||
|- |
|- |
||
|B |
|B |
||
|[[File: |
|10[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×2,680 |
||
|[[File:Currency_Icon_Gold.png|35px]]×1, |
|[[File:Currency_Icon_Gold.png|35px]]×1,710 |
||
|[[File:Currency_Icon_Gold.png|35px]]×3,760 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×5,600 |
|[[File:Currency_Icon_Gold.png|35px]]×5,600 |
||
|560 |
|||
|- |
|- |
||
|C |
|C |
||
|[[File: |
|15[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×4,800 |
||
|[[File:Currency_Icon_Gold.png|35px]]×3,000 |
|[[File:Currency_Icon_Gold.png|35px]]×3,000 |
||
|[[File:Currency_Icon_Gold.png|35px]]×6,000 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×10,500 |
|[[File:Currency_Icon_Gold.png|35px]]×10,500 |
||
|700 |
|||
|- |
|- |
||
|D |
|D |
||
|[[File: |
|20[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×6,750 |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×4,980 |
||
|[[File:Currency_Icon_Gold.png|35px]]×10,330 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×18,000 |
|[[File:Currency_Icon_Gold.png|35px]]×18,000 |
||
|900 |
|||
|- |
|- |
||
|E |
|E |
||
|[[File: |
|25[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×9,860 |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×6,680 |
||
|[[File:Currency_Icon_Gold.png|35px]]×13,980 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×28,300 |
|[[File:Currency_Icon_Gold.png|35px]]×28,300 |
||
|1132 |
|||
|- |
|- |
||
|F |
|F |
||
|[[File: |
|30[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×13,140 |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×9,000 |
||
|[[File:Currency_Icon_Gold.png|35px]]×18,300 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×42,000 |
|[[File:Currency_Icon_Gold.png|35px]]×42,000 |
||
|1400 |
|||
|- |
|- |
||
|G |
|G |
||
|[[File: |
|35[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×17,380 |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×11,460 |
||
|[[File:Currency_Icon_Gold.png|35px]]×21,260 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×59,800 |
|[[File:Currency_Icon_Gold.png|35px]]×59,800 |
||
|1709 |
|||
|- |
|- |
||
|H |
|H |
||
|[[File: |
|40[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]]×12,800 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×25,500 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×81,350 |
|||
|- |
|||
|I |
|||
|[[File:Currency_Icon_Gold.png|35px]]×20,300 |
|[[File:Currency_Icon_Gold.png|35px]]×20,300 |
||
|[[File:Currency_Icon_Gold.png|35px]]×15,100 |
|[[File:Currency_Icon_Gold.png|35px]]×15,100 |
||
|[[File:Currency_Icon_Gold.png|35px]]×30,100 |
|[[File:Currency_Icon_Gold.png|35px]]×30,100 |
||
|[[File:Currency_Icon_Gold.png|35px]]×81,350 |
|||
|2034 |
|||
|- |
|||
|I |
|||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
|[[File:Currency_Icon_Gold.png|35px]]×22,000 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×16,350 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×32,600 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×96,000 |
|[[File:Currency_Icon_Gold.png|35px]]×96,000 |
||
|2400 |
|||
|- |
|- |
||
|J |
|J |
||
|[[File: |
|40[[File:Currency_Icon_AP.png|20px]] |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×23,680 |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×17,610 |
||
|[[File:Currency_Icon_Gold.png|35px]] |
|[[File:Currency_Icon_Gold.png|35px]]×35,160 |
||
|[[File:Currency_Icon_Gold.png|35px]]×112,000 |
|||
|2800 |
|||
|- |
|- |
||
|K |
|K |
||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
|[[File:Currency_Icon_Gold.png|35px]]×26,150 |
|[[File:Currency_Icon_Gold.png|35px]]×26,150 |
||
|[[File:Currency_Icon_Gold.png|35px]]×19,500 |
|[[File:Currency_Icon_Gold.png|35px]]×19,500 |
||
|[[File:Currency_Icon_Gold.png|35px]]×38,850 |
|[[File:Currency_Icon_Gold.png|35px]]×38,850 |
||
|[[File:Currency_Icon_Gold.png|35px]]×123,800 |
|[[File:Currency_Icon_Gold.png|35px]]×123,800 |
||
|3095 |
|||
|- |
|||
|L |
|||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
|[[File:Currency_Icon_Gold.png|35px]]×28,760 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×21,460 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×42,720 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×136,180 |
|||
|3404.5 |
|||
|- |
|||
|M |
|||
|40[[File:Currency_Icon_AP.png|20px]] |
|||
|[[File:Currency_Icon_Gold.png|35px]]×31,260 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×23,320 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×46,440 |
|||
|[[File:Currency_Icon_Gold.png|35px]]×148,010 |
|||
|3700.25 |
|||
|- |
|- |
||
! colspan=" |
! colspan="4" |Terrain |
||
! colspan="2" |Enemies |
! colspan="2" |Enemies |
||
! |
|||
|- |
|- |
||
| colspan=" |
| colspan="4" |<center>[[File:Icon location city.png|100px|frameless]]</center> |
||
| colspan="2" |<center><span style="color:#000080> '''Special armor'''</span></center> |
| colspan="2" |<center><span style="color:#000080"> '''Special armor'''</span></center> |
||
| |
|||
|} |
|} |
||
</ |
</div> |
||
< |
<div style="float:right"> |
||
{| class="wikitable" |
{| class="wikitable" |
||
|+ |
|+ |
||
! colspan="3" | |
! colspan="3" |Recommended units |
||
|- |
|- |
||
|[[File:Portrait_Haruna.png|100px|frameless|link=Haruna]] |
|[[File:Portrait_Haruna.png|100px|frameless|link=Haruna]] |
||
Line 303: | Line 404: | ||
|[[File:Portrait Mashiro (Swimsuit).png|100px|frameless|link=Mashiro_(Swimsuit)]] |
|[[File:Portrait Mashiro (Swimsuit).png|100px|frameless|link=Mashiro_(Swimsuit)]] |
||
|} |
|} |
||
</ |
</div> |
||
{{clear}} |
|||
Credits to Noxy#8299 and アイザヱー#6944 for the drop rates data |
Credits to Noxy#8299 and アイザヱー#6944 for the drop rates data |
Latest revision as of 04:43, 15 June 2024
Overview Edit
This is the Special Commissions screen that has the special missions where you can spend AP to obtain reports or Credits. The top button will take you to the missions where you can get EXP reports and the bottom one will take you to the missions where you can obtain Credits.
Base Defense (Ruined Munitions Factory) Edit
The Ruined Munitions Factory stage is an indoor stage where you will face swarms of little robots with heavy armor. Frontline units other than your tank(s) are not recommended because they can and most likely will run ahead of your tank, get swarmed, and die so try to limit yourself to 1 or 2 tanks at most, and the rest AOE damage dealers. Tsubaki, Hoshino, Sumire, and Marina are good tanks for this stage while Iori, Junko, Nonomi, Momoi, and Cherino will be great damage dealers for this mode providing great AOE damage. Hifumi also has decent AOE damage while also taunting and grouping the bots using Peroro-sama which can give your team a chance to breathe and heal themselves while the swarm is distracted by Peroro. Serina and Kotama are chosen because of their low cost heal and low cost attack buff which allows for easy cycling to the skills you actually want to use.
Item Retrieval (Slumpia Square) Edit
During the Slumpia Square stages, there will be a boss that must be defeated within 30 seconds. When the boss is defeated, it will respawn with more health and the timer will reset. The boss can be defeated a total of 5 times and for each time, it will drop credits ranging in three values. The odds of these values are as follows (Average is assuming sweep/fully clearing stage):
Credits to Noxy#8299 and アイザヱー#6944 for the drop rates data