Communio Sanctorum: Hieronymus: Difference between revisions

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[[File:Hieronymus.png|thumb]]
 
Hieronymus is a [[Raid]] boss onin Blue Archive.
 
Hieronymus is a single entity boss fight who can be focused down with strong single target damage dealers. However, healers must be brought to this fight to engage with the Relics to get past Hieronymus's naturally high DEF and Damage Reductions. The fight itself may be considered simple, but the challenge in Hieronymus is being able to build a team which is capable of sustaining both continuous damage and continuous healing.
The main gimmick of this boss is that healers are an absolute must. You need to heal the green lantern if you want to deal any sort of damage with a healer of your choice. The green lantern will stick a stacking debuff on Hieronymus that causes them to take more damage and it stacks up to five with the red lantern in phase two stopping him from using his insta-kill attack and increase cost recovery by 2500 but he should not ever use his instakill attack if you are able to kill him in one round.
 
==Appearances==
The green lantern will get a 20 second healing debuff that reduces all healing by 50% after being healed so either find a way to heal it through it or wait for the debuff to fall off before healing it again.
<tabber>
JP={{RaidTable |
{{#cargo_query:
tables = raids
| fields = Image, Name, Environment, Season, Start_date=Start_date, End_date=End_date, Notes
| where = Name="Communio Sanctorum: Hieronymus" AND Server="JP"
| order by = Start_date DESC
| more results text =
| format = template
| template = RaidTableRow
| named args = yes
| default = None!
}}
}}
|-|
Global={{RaidTable |
{{#cargo_query:
tables = raids
| fields = Image, Name, Environment, Season, Start_date=Start_date, End_date=End_date, Notes
| where = Name="Communio Sanctorum: Hieronymus" AND Server="GL"
| order by = Start_date DESC
| more results text =
| format = template
| template = RaidTableRow
| named args = yes
| default = None!
}}
}}
</tabber>
 
==Boss Info==
<li style="display: inline-table;">
 
{| class="wikitable"
{| class="wikitable"
|+Boss info
|-
! colspan="4" |Armor Type
|-
| colspan="4" |<center>Light Armor</center>
|-
!Difficulty
!Reccomended class="condensed" |Rec. Level
!Attack Type
!Armor Type
!Boss HP
!ATK
!Coin Reward
!DEF
! class="condensed" |CRIT RES
! class="condensed" |CRIT DMG RES
! class="condensed" |Groggy Gauge
|-
!Normal
|NORMAL
|17
|class="bg-element bg-normal" |Normal
|400,000
|class="bg-element bg-light" |Light
|40
|400 000
|500
|800
|100
|5 000
|None
|-
!Hard
|HARD
|25
|class="bg-element bg-normal" |Normal
|900,000
|class="bg-element bg-light" |Light
|60
|900 000
|900
|1 200
|100
|5 000
|None
|-
!VeryHard
|VERYHARD
|35
|class="bg-element bg-normal" |Normal
|1,350,000
|class="bg-element bg-light" |Light
|80
|1 350 000
|1 400
|1 500
|100
|5 000
|None
|-
!Hardcore
|HARDCORE
|50
|class="bg-element bg-normal" |Normal
|2,500,000
|class="bg-element bg-light" |Light
|2 500 000
|2 300
|2 000
|100
|5 000
|None
|-
!Extreme
|EXTREME
|70
|class="bg-element bg-normal" |Normal
|6,000,000
|class="bg-element bg-light" |Light
|120
|6 000 000
|} </li>
|4 650
<li style="display: inline-table; vertical-align:bottom;">
|2 900
|100
|5 000
|None
|-
!Insane
|80
|class="bg-element bg-explosive" |Explosive
|class="bg-element bg-light" |Light
|24 000 000
|10 000
|2 900
|100
|7 500
|5 000 000
|-
!Torment
|90
|class="bg-element bg-explosive" |Explosive
|class="bg-element bg-light" |Light
|42 000 000
|12 500
|6 500
|100
|7 500
|9 000 000
|}
 
 
{| class="wikitable"
! colspan="4" |Lanterns
|+Boss Skills
|-
| colspan="4" class="bg-element bg-light" |Light Armor
|-
!Difficulty
!Green
!Red
!Purple
|-
|Normal
|6,000
|6,000
|
|-
|Hard
|6,500
|6,500
|
|-
|Very hard
|7,500
|7,500
|
|-
|Hardcore
|15,000
|15,000
|
|-
|Extreme
|35,000
|35,000
|
|-
|Insane
|38,000
|
|40,000
|-
|Torment
|44,000
|
|60,000
|}
The green/red lantern is classified as an ally, and starts at 5% health. It has 500 DEF (Normal~Extreme), 2,500 DEF (Insane), or 5,000 DEF (Torment), and may be damaged by Hieronymus's attacks.
 
The purple lantern is classified as an enemy, and starts at 100% health. It has 2,000 DEF, 999,999 CRIT RES and cannot be targeted by normal attacks or basic skills.
 
===Skills===
{| class="wikitable"
!Icon
!Skill Name
!Type
!Effect
|-
! colspan="3" |Difficulty
|Damascus Calling
!Normal~Extreme
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL01.png|50px]]
|ダマススの招請
Damasus' Call
|EX
|AttackDeals all'''350%''' damage to enemies in a circular area,. enemies with lower HP receive increasedIncreases damage (by up to '''50%)''' the lower the target's current HP.
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL02.png|50px]]
|Vulgate
|ウルガータ
Vulgate's Sacred Book
|EX
|Inflicts '''''curse''''' on one enemy for '''10s''', continuously dealing '''20%''' damage over time. After '''10s''', the target will explode dealing '''325%''' damage in a circular area around them. If the target is healed to '''100%''' HP, the curse will be removed.
|Apply a curse to one enemy. Cursed enemies receive continuous damage,
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL01.png|50px]]
|獅子の救済
Reaper's Execution
|EX
|Deals '''90%''' damage to enemies in a circular area.
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL04.png|50px]]
|砂漠の苦痛
Desert Penance
|EX
|Every '''10s''', deals '''40%''' damage to all enemies. If Hieronymus's ATG gauge is full, deals damage to each enemy equal to '''1000%''' of their Max HP.
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL05.png|50px]]
|聖なる光(聖遺物)
Holy Light (Relic)
|Passive
|When a relic is healed to '''100%''' HP, drains all HP and decreases '''''recovery rate''''' by 50% for 20s and activates one of the following effects depending on the relic:
 
'''Green Relic:''' Increases Hieronymus's '''''damage taken''''' by '''55%''' until the end of battle. Effect can stack up to 5 times.
10 seconds later explode and cause AoE damage.
 
'''Red Relic:''' Interrupts Hieronymus's currently active skill. If a skill is successfully interrupted, increases Hieronymus's stagger gauge significantly and increases the skill cost recovery speed of up to 4 students by '''2500''' for '''1s.'''
If the student is at 100% HP or gets healed to such, the curse is removed.
|-
! colspan="3" |Difficulty
|Lion's Aid
!Insane
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL01.png|50px]]
|ダマススの招請
Damasus' Call
|EX
|Deals '''350%''' damage to enemies in a circular area. Increases damage by up to '''50%''' the lower the target's current HP.
|AoE Attack
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL02.png|50px]]
|Desert's Pain
|ウルガータ
Vulgate's Sacred Book
|EX
|Inflicts '''''curse''''' on one enemy for '''10s''', continuously dealing '''20%''' damage over time. After '''10s''', the target will explode dealing '''325%''' damage in a circular area around them. If the target is healed to '''100%''' HP, the curse will be removed. In addition, the '''''recovery rate''''' of cursed enemies is increased by '''3,000''' for '''10s'''.
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL01.png|50px]]
|獅子の救済
Reaper's Execution
|EX
|Deals '''90%''' damage to enemies in a circular area.
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL04.png|50px]]
|砂漠の苦痛
Desert Penance
|EX
|Every '''10s''', deals '''30%''' damage to all enemies. If Hieronymus's ATG gauge is full, grants '''''invulnerability''''' to all enemies for '''10s''', deals damage to each enemy equal to '''1000%''' of their Max HP, and increases '''''recovery rate''''' by '''2,000''' for '''10s'''.
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL05.png|50px]]
|聖なる光(聖遺物)
Holy Light (Relic)
|Passive
|When a relic is healed to '''100%''' HP, drains all HP and decreases '''''recovery rate''''' by 50% for 20s and activates the following effects:
|Every 10 seconds, attack all enemies. If ATG gauge is maxed, attack enemies for 100% of their HP.
 
|} </li>
'''Green Relic:''' Increases Hieronymus's '''''damage taken''''' by '''55%''' until the end of battle. Effect can stack up to 5 times.
|-
|[[File:RAID_SKILLICON_HIERONYMUS_EXSKILL05.png|50px]]
|不净なる光(聖遺物)
Unholy Light (Relic)
|Passive
|When a relic reaches '''0%''' HP, activates the following effects:
 
'''Purple Relic:''' Increases the '''''attack power''''' of all Strikers and Special Students by '''25%''' and reduces their recovery rate by '''7,000'''. In addition, decreases Hieronymus's '''''defense''''' by '''1,500''' until the end of battle. Students who are cursed will have their '''''recovery rate''''' increased by a further '''4,000''' for '''10s'''. (Purple relics are not targets for normal attacks or normal skills.)
|-
|}
 
==Additional Notes/Tips==
 
* The time limit for this fight is 4 minutes
* In the first half of the fight, there is only the green relic. In the second half of the fight, there will be both the green relic and red relic. <br />After activating their respective effects at 100% HP, the relics will stay at 100% hp for 10 seconds, after which the HP will fall to 0% and the recovery rate debuff will be applied. <br />Re-entry of the fight with another team will reset the status of the relics, and remove any green relic debuffs applied to Hieronymus.
** The '''Green Relic:''' <br />The Green Relic stacks up to five times. After reaching max stacks, the green relic will disappear from the current fight. The relic will re-appear amongst re-entry. <br />The applied debuff will last for the entire duration of the current fight.
** The '''Red Relic:''' <br />The Red Relic cancels the cast of Hieronymus's next skill. If a skill is already in motion, it will not be cancelled. <br />The amount of cost recovered by the success of the Red Relic is equivalent to 1 bar if you have at least 4 students on the team
* '''Stagger Gauge''' <br />Hieronymus can only be put into the stagger state when his skills are successfully cancelled by the Red Relic. <br />Unlike other bosses, it is impossible to put Hieronymus into the stagger state with weak attribute attacks.
* '''Hieronymus's ATG''' <br />Hieronymus's ATG does not increase in the first phase of the fight. It will only start to generate in the second phase of the fight. Even when Hieronymus is in the stagger state, the ATG will continue to increase. <br />The ATG increases at a fixed rate, such that on the cast of the 11th "Desert Pain" (which will occur at '''110 seconds''' after the beginning of Phase 2) , Hieronymus will always be ready to cast his special '''instant wipe''' attack. <br />This special attack can be cancelled with the Red Relic. When Hieronymus begins casting this attack, the ATG bars are immediately consumed, after which the player has approximately 3 (?) seconds to activate the Red Relic before it is no longer possible to cancel it.
 
== Recommended Units ==
{| class="wikitable"
! colspan="2" |ReccomendedRecommended Units
|-
! colspan="2" |Supports
|-
|{{CharacterCard|Serina}}
|[[File:Student Portrait Serina.png|100px|frameless|link=Serina]]
| Queen of this raid and more important than your damage dealers because you will deal no damage if you don't heal the lanterns. A low investment Serina can still clear but it's reccomendedrecommended that you level her auto heal to the point that she can heal the lantern with one activation of her normal skill and up her EX skill so she can heal the lantern with one kit too.
|-
|{{CharacterCard|Ayane}}
|[[File:Student Portrait Ayane.png|100px|frameless|link=Ayane]]
| Can compete with Serina due to having an AOE heal and might be better if you can get her to heal both the lamp and your low HP students at the same time.
|-
|{{CharacterCard|Hanae}}
|[[File:Student Portrait Hanae.png|100px|frameless|link=Hanae]]
| Can heal the lamp to max even with debuff active so she's excellent for that but might want to pick one of the above two if you also need to heal your units.
|-
|{{CharacterCard|Hanako}}
|[[File:Student Portrait Hanako.png|100px|frameless|link=Hanako]]
|Passive skill buffs the team's healing while being a healer herself. Like Hanae but instead of strong regen to one unit, she gives a weaker regen in a big AOE circle. Great as a second healer if you want stronger heals.
|-
|{{CharacterCard|Hibiki}}
|[[File:Student Portrait Hibiki.png|100px|frameless|link=Hibiki]]
|If one healer is enough then you can take her for more damage. Properly allignalign her circles so all 5 hits land on the boss for maximum damage and remember the mantle on the back isn't a hitbox but the staff on the front is.
|-
! colspan="2" |Front
|-
|{{CharacterCard|Koharu}}
|[[File:Student Portrait Azusa.png|100px|frameless|link=Azusa]]
| Once available, becomes core for this raid. Koharu takes up a valuable striker slot, but provides excellent healing output to both activate the lanterns and keep the team healed.
|-
|{{CharacterCard|Azusa}}
|Excellent for this raid and will likely be great for other red raids to come. Will deal the most damage out of your team while debuffing defense using her normal skill. Time your damage rotations and skills when her defense debuff is active for maximum damage.
|-
|{{CharacterCard|Serika}}
|[[File:Student Portrait Serika.png|100px|frameless|link=Serika]]
|Great damage dealer for this raid. Low cost EX, great damage capabilities, cheap to raise and can obtain her fragments from hard nodes. Easily a top student on this raid.
|-
|{{CharacterCard|Akane}}
|[[File:Student Portrait Akane.png|100px|frameless|link=Akane]]
|Here only for her EX skill that applies a defense debuff because she will deal almost no damage. Keep in mind that she will rush to the front and take most of the damage so hope she's either beefy enough to survive this or to use some of your heals on her to keep her alive for long enough to be useful.
|-
|{{CharacterCard|Yuuka}}
|[[File:Student Portrait Yuuka.png|100px|frameless|link=Yuuka]]
|Other tanks like Eimi, Hoshino or Tsubaki or any tank you have invested on could be good for this raid too because they will take most of the damage from Hieronymus and you don't have to worry about healing them. If you are using a character like Akane that rushes to the front then a tank like Yuuka could be useful because she will take cover in front of Hieronymus and force Akane to position herself away from his attacks and be significantly easier to keep alive
|-
! colspan="2" |Other good damage dealers for this raid
|-
| colspan="2" style="text-align:center;" | [[File:Student Portrait Shiroko.png{{CharacterCard|100px|frameless|link=Shiroko]] [[File:Student Portrait Hina.png}}{{CharacterCard|100px|frameless|link=Hina]] [[File:Student Portrait Akari.png}}{{CharacterCard|100px|frameless|link=Akari]] [[File:Student Portrait Shun.png}}{{CharacterCard|100px|frameless|link=Shun]] [[File:Student Portrait Mutsuki.png|100px|frameless}}{{CharacterCard|link=Mutsuki]]}}
|}
 
[[Category:Raid boss]]