Fuuka: Difference between revisions

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{{Character
| Id = 23001
| DevName = Fuuka_default
| Name = Fuuka
| Portrait = Portrait_Fuuka
| Image = Fuuka_full.png
| Variant1 = New Year
| Image1 = Fuuka_(New_Year)_diorama_00.png
| JPName = 愛清 フウカ
| JPReading = Aikiyo Fuuka
| School = Gehenna
| Club = School Lunch Club
| Age = 16
| Birthday = April 30
| Height = 159cm
| Hobbies = Home cooking, making bento
| Designer = ヌードル (''Noodle'')
| Illust = ヌードル (''Noodle'')
| Voice = Fairouz Ai
| WeaponType = SMG
| CityTownAffinity = A
| OutdoorAffinity = A
| UsesCover = No
| Rarity = 2
| CombatClass = SupportSpecial
| ArmorType = Heavy
| AttackType = Explosive
| Position = Back
| Role = Healer
| CityTownAffinity = A
| OutdoorAffinity = A
| IndoorAffinity = D
| EquipmentSlot1 = Shoes
}}
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Necklace
| CharacterPool = regular
| ReleaseDate = 2021/02/04
}}{{CharacterVariants|Fuuka}}__TOC__
 
=Background=
{{CharacterBackground
Belonging to Gehenna Academy's School Lunch Club, Fuuka is in charge of managing the school's cafeteria.
| ENText = <p>Belonging to Gehenna Academy's School Lunch Club, Fuuka is in charge of managing the school's cafeteria.</p><p>Working hard every morning to make a huge number of meals for everyone in the school, her kindness and diligence make her a rarity amongst Gehenna students.<br>While her meals are certainly good, due to the school cafeteria being understaffed, her true culinary skills tend to go undervalued.<br>Nevertheless, she puts in effort day by day to provide tastier meals to everyone.</p>
 
| JPText = <p>ゲヘナ学園所属、学生食堂の管理を担当する給食部のメンバー。</p><p>毎朝学園のみんなのためにすごい量の食事を作っている、ゲヘナでは珍しい、優しくて真面目な生徒。料理の腕前はそれなりに良い方だが、食堂の人手は基本的に足りてないこともあり、その実力は過小評価されがち。それでも彼女はめげることなく、より美味しい食事を提供するため日々こつこつ努力を重ねている。</p>
Working hard every morning to make a huge number of meals for everyone in the school, her kindness and diligence make her a rarity amongst Gehenna students. While her meals are certainly good, due to the school cafeteria being understaffed, her true culinary skills tend to go undervalued. Nevertheless, she puts in effort day by day to provide tastier meals to everyone.
}}
 
=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
*PVP Shop
*Event Shop:
**[[Operation record of No. 227 Hot Spring Resort]] (50× Shards)
 
=Character Details=
Line 50 ⟶ 66:
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 4
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 6
| MemoryLobbyImage = Lobbyillust_Fuuka
| MemoryLobbyBGMId = 36
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| AffectionLevel2 = Healing+7
| AffectionLevel3 = Healing+7
| AffectionLevel4 = Healing+7
| AffectionLevel5 = Healing+7
| AffectionLevel6 = Healing+11
| AffectionLevel7 = Healing+11
| AffectionLevel8 = Healing+11
| AffectionLevel9 = Healing+11
| AffectionLevel10 = Healing+11
| AffectionLevel11 = Healing+14 HP+48
| AffectionLevel12 = Healing+14 HP+48
| AffectionLevel13 = Healing+14 HP+48
| AffectionLevel14 = Healing+14 HP+48
| AffectionLevel15 = Healing+14 HP+48
| AffectionLevel16 = Healing+18 HP+57
| AffectionLevel17 = Healing+18 HP+57
| AffectionLevel18 = Healing+18 HP+57
| AffectionLevel19 = Healing+18 HP+57
| AffectionLevel20 = Healing+18 HP+57
| AffectionLevel21 = Healing+5 HP+10
| AffectionLevel22 = Healing+5 HP+10
| AffectionLevel23 = Healing+5 HP+10
| AffectionLevel24 = Healing+5 HP+10
| AffectionLevel25 = Healing+5 HP+10
| AffectionLevel26 = Healing+5 HP+10
| AffectionLevel27 = Healing+5 HP+10
| AffectionLevel28 = Healing+5 HP+10
| AffectionLevel29 = Healing+5 HP+10
| AffectionLevel30 = Healing+5 HP+10
| AffectionLevel31 = Healing+7 HP+15
| AffectionLevel32 = Healing+7 HP+15
| AffectionLevel33 = Healing+7 HP+15
| AffectionLevel34 = Healing+7 HP+15
| AffectionLevel35 = Healing+7 HP+15
| AffectionLevel36 = Healing+7 HP+15
| AffectionLevel37 = Healing+7 HP+15
| AffectionLevel38 = Healing+7 HP+15
| AffectionLevel39 = Healing+7 HP+15
| AffectionLevel40 = Healing+7 HP+15
| AffectionLevel41 = Healing+12 HP+25
| AffectionLevel42 = Healing+12 HP+25
| AffectionLevel43 = Healing+12 HP+25
| AffectionLevel44 = Healing+12 HP+25
| AffectionLevel45 = Healing+12 HP+25
| AffectionLevel46 = Healing+12 HP+25
| AffectionLevel47 = Healing+12 HP+25
| AffectionLevel48 = Healing+12 HP+25
| AffectionLevel49 = Healing+12 HP+25
| AffectionLevel50 = Healing+12 HP+25
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Fuuka(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Mandrake Seed | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Mandrake Seed | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Mandrake Seed | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Mandrake Seed | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Mandrake Seed | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Mandrake Seed | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Mandrake Seed | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Mandrake Seed | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Mandrake Seed | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Mandrake Seed | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Mandrake Seed | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Mandrake Seed | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Mandrake Seed | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Mandrake Seed | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Mandrake Seed | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Mandrake Seed | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Mandrake Seed | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Mandrake Seed | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Mandrake Seed | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Mandrake Seed | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Mandrake Seed | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Mandrake Seed | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Mandrake Seed | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Mandrake Seed | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Mandrake Seed | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Mandrake Seed | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Mandrake Seed | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Mandrake Seed | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Mandrake Seed | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Mandrake Seed | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Mandrake Seed | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Mandrake Seed | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Mandrake Seed | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Mandrake Seed | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Mandrake Seed | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Mandrake Seed | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Mandrake Seed | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Mandrake Seed | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Mandrake Seed | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Mandrake Seed | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Mandrake Seed | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Mandrake Seed | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Mandrake Seed | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Mandrake Seed | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Mandrake Seed | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Mandrake Sprout | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Mandrake Sprout | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Mandrake Sprout | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Mandrake Sprout | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Mandrake Sprout | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Mandrake Sprout | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Mandrake Sprout | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Mandrake Sprout | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Mandrake Sprout | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Mandrake Sprout | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Mandrake Sprout | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Mandrake Sprout | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Mandrake Sprout | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Mandrake Sprout | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Mandrake Sprout | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Mandrake Sprout | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Mandrake Sprout | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Mandrake Sprout | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Mandrake Sprout | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Mandrake Sprout | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Mandrake Sprout | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Mandrake Sprout | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Mandrake Sprout | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Mandrake Sprout | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Mandrake Sprout | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Mandrake Sprout | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Mandrake Sprout | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Mandrake Sprout | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Mandrake Sprout | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Mandrake Sprout | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{EXSkillTable
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
| SkillName = Lunch Time!
| colspan="2" style="text-align:center; width:10%" |'''EX Skill'''
| styleSkillNameJP ="text-align:center" |(image goes here)<br>'''給食の時間です! - Lunch Time!'''
| SkillIconType = COMMON_SKILLICON_BATTLEITEM
|- style="color:#ffffff"
| SkillDamageType = Explosive
! style="background-color:#2d4c72" |Lvl
| SkillBaseCost = 5
! style="background-color:#2d4c72" |Cost
| SkillDescriptionGeneral = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|109~207%}} of her Healing.
! style="background-color:#2d4c72" | Description
| SkillDescriptionLv1 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|109%}} of her Healing.
|-
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Gehenna)
|1
| SkillUpgradeLv2_1_Amount = 12
| rowspan="5" style="text-align:center" |5
| SkillUpgradeLv2_2_Name = Mandrake Seed
|Fuuka moves allies (max 4), in circular area, to a specified position and recovers their HP by 109% of her Healing.
| SkillUpgradeLv2_2_Amount = 13
|-
| SkillUpgradeLv2_3_Name = Credits
|2
| SkillUpgradeLv2_3_Amount = 80000
|Fuuka moves allies (max 4), in circular area, to a specified position and recovers their HP by 125% of her Healing.
| SkillDescriptionLv2 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|125%}} of her Healing.
|-
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Gehenna)
|3
| SkillUpgradeLv3_1_Amount = 12
|Fuuka moves allies (max 4), in circular area, to a specified position and recovers their HP by 158% of her Healing.
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Gehenna)
|-
| SkillUpgradeLv3_2_Amount = 18
|4
| SkillUpgradeLv3_3_Name = Mandrake Sprout
|Fuuka moves allies (max 4), in circular area, to a specified position and recovers their HP by 174% of her Healing.
| SkillUpgradeLv3_3_Amount = 15
|-
| SkillUpgradeLv3_4_Name = Nebra Sky Disk Piece
|5
| SkillUpgradeLv3_4_Amount = 32
|Fuuka moves allies (max 4), in circular area, to a specified position and recovers their HP by 207% of her Healing.
| SkillUpgradeLv3_5_Name = Credits
|}
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|158%}} of her Healing.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Mandrake Juice
| SkillUpgradeLv4_3_Amount = 10
| SkillUpgradeLv4_4_Name = Broken Nebra Sky Disk
| SkillUpgradeLv4_4_Amount = 23
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|174%}} of her Healing.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Mandrake Extract
| SkillUpgradeLv5_3_Amount = 7
| SkillUpgradeLv5_4_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv5_4_Amount = 20
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|207%}} of her Healing.
| SkillDescriptionLv6 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|223%}} of her Healing.
| SkillDescriptionLv7 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|256%}} of her Healing.
| SkillDescriptionLv8 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|273%}} of her Healing.
| SkillDescriptionLv9 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|305%}} of her Healing.
| SkillDescriptionLv10 = Fuuka moves allies (max 4) in circular area to a specified position and recovers their HP by {{SkillValue|322%}} of her Healing.
}}
{{SkillTable
| SkillName = Kindness of School Lunch Club
| SkillNameJP = 給食部の優しさ
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|18.1~34.4%}}. (Duration: {{SkillValue|16 seconds}})
| SkillDescriptionLv1 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|18.1%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|19%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|19.9%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|23.6%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|24.5%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|25.4%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 4
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|29%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|29.9%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv9_3_Amount = 12
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|30.8%}}. (Duration: {{SkillValue|16 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|20 seconds}}, Fuuka increases Defense of an ally with the highest HP by {{SkillValue|34.4%}}. (Duration: {{SkillValue|16 seconds}})
}}
{{SkillTable
| SkillName = Let's gather fresh ingredients
| SkillNameJP = 新鮮な材料を集めましょう!
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Passive
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 4
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv9_3_Amount = 12
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Pride of School Lunch Club
| SkillNameJP = 給食部としての誇り
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = Increase Critical Rate Resistance of all allies by {{SkillValue|9.1~17.3%}}.
| SkillDescriptionLv1 = Increase Critical Rate Resistance of all allies by {{SkillValue|9.1%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Critical Rate Resistance of all allies by {{SkillValue|9.5%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Critical Rate Resistance of all allies by {{SkillValue|10%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Critical Rate Resistance of all allies by {{SkillValue|11.8%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Critical Rate Resistance of all allies by {{SkillValue|12.3%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Critical Rate Resistance of all allies by {{SkillValue|12.7%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 4
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Critical Rate Resistance of all allies by {{SkillValue|14.5%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Critical Rate Resistance of all allies by {{SkillValue|15%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv9_3_Amount = 12
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Critical Rate Resistance of all allies by {{SkillValue|15.5%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Critical Rate Resistance of all allies by {{SkillValue|17.3%}}.
}}
===Unique weapon===
{{UniqueWeapon
| CharacterId = Fuuka
| NameEN = School Lunch Club self-defense gun type A
| NameJP = 給食部の護身用銃typeA
| DescriptionEN = <p>A submachine gun that Fuuka always carries.</p><p>Intended for the purpose of controlling the troublemakers in cafeteria, but things usually quiet down before Fuuka gets to use it.</p>
| DescriptionJP = <p>フウカが常に携帯しているサブマシンガン。</p><p>時々食堂で暴れる問題児たちを制圧するためにも使おうとするものの、大抵の場合使用する前に相手がおとなしくなるのであまり出番は無い様子。</p>
| Rank2 = Passive Skill changes to <b>Let's gather fresh ingredients +</b>
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|B}} B
| StatBonusAtk = 58
| StatBonusAtk100 = 576
| StatBonusHP = 499
| StatBonusHP100 = 4986
| StatBonusHealing = 251
| StatBonusHealing100 = 2507
}}
{{SkillTable
| SkillName = Let's gather fresh ingredients +
| SkillNameJP = 新鮮な材料を集めましょう!+
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Weapon Passive
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|948~1802}}. Further increase Healing by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|948}}. Further increase Healing by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|996}}. Further increase Healing by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|1043}}. Further increase Healing by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|1233}}. Further increase Healing by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|1280}}. Further increase Healing by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|1328}}. Further increase Healing by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|1517}}. Further increase Healing by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|1565}}. Further increase Healing by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|1612}}. Further increase Healing by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1802}}. Further increase Healing by {{SkillValue|26.6%}}.
}}
 
=Resources=
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{MomoTalkLink}}
| style="text-align:center; width:10%" |'''Normal Skill'''
{{CharacterGalleryLink}}
| style="text-align:center" |(image goes here)<br>'''給食部の優しさ - Kindnes of School Lunch Club '''
==Voiceover==
|- style="color:#ffffff"
See [[{{PAGENAME}}/audio]]
! style="background-color:#2d4c72" |Lvl
! style="background-color:#2d4c72" |Description
|-
|1
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 18.1% (Duration: 16s)
|-
|2
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 19% (Duration: 16s)
|-
|3
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 19.9% (Duration: 16s)
|-
|4
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 23.6% (Duration: 16s)
|-
|5
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 24.5% (Duration: 16s)
|-
|6
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 25.4% (Duration: 16s)
|-
|7
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 29% (Duration: 16s)
|-
|8
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 29.9% (Duration: 16s)
|-
|9
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 30.8% (Duration: 16s)
|-
|10
|Every 20 seconds, Fuuka increases the defense of the ally with the highest HP by 34.4% (Duration: 16s)
|}
 
=Cafe=
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{CharacterCafeImage}}
| style="text-align:center; width:10%" |'''Passive Skill'''
{{#dpl:
| style="text-align:center" |(image goes here)<br>'''新鮮な材料を集めましょう! - Let's garther fresh ingredients'''
| category = Furniture
|- style="color:#ffffff"
| linksto = {{PAGENAME}}
! style="background-color:#2d4c72" |Lvl
| format = ,,,
! style="background-color:#2d4c72" |Description
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
|-
| resultsheader = \n===Cafe interaction===\n
|1
}}
|Increases healing by 14%
===Gifts===
|-
{{CharacterGifts}}
|2
{{School Lunch Club}}
|Increases healing by 14.7%
{{Kivotos|Gehenna}}
|-
|3
|Increases healing by 15.4%
|-
|4
|Increases healing by 18.2%
|-
|5
|Increases healing by 18.9%
|-
|6
|Increases healing by 19.6%
|-
|7
|Increases healing by 22.4%
|-
|8
|Increases healing by 23.1%
|-
|9
|Increases healing by 23.8%
|-
|10
|Increases healing by 26.6%
|}
 
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
| style="text-align:center; width:10%" |'''Sub Skill'''
| style="text-align:center" |(image goes here)<br>'''給食部としての誇り - Pride of School Lunch Club'''
|- style="color:#ffffff"
! style="background-color:#2d4c72" |Lvl
! style="background-color:#2d4c72" |Description
|-
|1
|Increase CC resistance of all allies by 9.1%
|-
|2
|Increase CC resistance of all allies by 9.5%
|-
|3
|Increase CC resistance of all allies by 10%
|-
|4
|Increase CC resistance of all allies by 11.8%
|-
|5
|Increase CC resistance of all allies by 12.3%
|-
|6
|Increase CC resistance of all allies by 12.7%
|-
|7
|Increase CC resistance of all allies by 14.5%
|-
|8
|Increase CC resistance of all allies by 15%
|-
|9
|Increase CC resistance of all allies by 15.5%
|-
|10
|Increase CC resistance of all allies by 17.3%
|}
[[Category:Characters]]
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]]