Get Set, Go!/Rerun: Difference between revisions
Global event timezone fix
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==Schedule==
===Japanese Version===
{{Event
| Id = 10818
| OriginalId = 818
| Server = JP
| Category = Event
| NameJP = Get Set,
| NameEN = Get Set, Go!
| Promo = Event_Get_Set,_Go!.png
| Image = Event_Banner_818_jp.png
| Start_date = 2023-09-15T11:00+09
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| Reward_exchange_start = 2023-09-15T11:00+09
| Reward_exchange_end = 2023-10-04T10:59+09
| Notes = Rerun
}}
===Global Version===
{{Event
| Id = 10818
| OriginalId = 818
| Server = GL
| Category = Event
| NameEN = Get Set, Go! Kivotos Halo Festival!
| Promo = Event_Get_Set,_Go!.png
| Image = Event_Banner_818_en.png
| Start_date = 2024-03-21T11:00+09
| End_date = 2024-04-02T10:59+09
| Reward_exchange_start = 2024-03-21T11:00+09
| Reward_exchange_end = 2024-04-09T10:59+09
| Notes = Rerun
}}
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Refer to [[#Dice Race Track Reward|Track Reward]] or [[#Dice Race Completion Reward|Completion Reward]] for details on the rewards.
<gallery
File:Event_Photo_CollectionCG_818_01_Full.png
File:Event_Photo_CollectionCG_818_02_Full.png
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Gimmick/Tips:
*Challenge 1: Your team will be moving a lot and lots of Red enemies. Not much going on here.
*Challenge 3: There are lots of sweeper enemies, so you'll want to have AoE here and a strong single-target DPS to defeat the excavator boss at the end. The Excavator boss has an AoE Slam attack that applies a '''Healing Down''' debuff to your ally and also applies a '''DEF UP''' buff to itself. There's a gimmick where all enemies will be stunned
*Challenge 5: The enemy is immune from any damage until the enemy dummy is defeated. There is a CC gauge that will stun the boss when the gauges are filled up, but it only lasts for a short time, so it is better to just ignore this gimmick. All the enemies have ridiculously high ATK and can easily kill your tank unit. Mika
==Strategy Map Guide==
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| style="text-align: center" |1
|Roll the die
|{{ItemCard|Credits|quantity=100000}}
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| style="text-align: center" |2
|Roll the die
|{{ItemCard|Credits|quantity=100000}}
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| style="text-align: center" |3
|Roll the die
|{{ItemCard|Credits|quantity=100000}}
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|-
| style="text-align: center" |4
|Roll the die
|{{FurnitureCard|Memories of the Sports Day|quantity=1}}
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| style="text-align: center" |5
|Roll the die
|{{ItemCard|Credits|quantity=200000}}
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|-
| style="text-align: center" |6
|Roll the die
|{{ItemCard|Credits|quantity=200000}}
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| style="text-align: center" |7
|Roll the die
|{{ItemCard|Credits|quantity=200000}}
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| style="text-align: center" |8
|Roll the die
|{{ItemCard|Credits|quantity=200000}}
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| style="text-align: center" |9
|Roll the die
|{{ItemCard|Credits|quantity=200000}}
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| style="text-align: center" |10
|Roll the die
|{{ItemCard|Credits|quantity=200000}}
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| style="text-align: center" |11
|Roll the die
|{{ItemCard|Credits|quantity=200000}}
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|-
| style="text-align: center" |12
|Roll the die
|{{ItemCard|Credits|quantity=300000}}
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| style="text-align: center" |14
|Complete
|{{ItemCard|Pyroxene|quantity=20}}
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|-
| style="text-align: center" |15
|Complete
|{{ItemCard|Pyroxene|quantity=20}}
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| style="text-align: center" |16
|Complete
|{{ItemCard|Pyroxene|quantity=20}}
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| style="text-align: center" |17
|Complete
|{{ItemCard|Pyroxene|quantity=20}}
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| style="text-align: center" |18
|Complete
|{{ItemCard|Pyroxene|quantity=20}}
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| style="text-align: center" |19
|Complete
|{{ItemCard|Pyroxene|quantity=20}}
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| style="text-align: center" |20
|Complete
|{{ItemCard|Pyroxene|quantity=20}}
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| style="text-align: center" |21
|Complete
|{{ItemCard|Pyroxene|quantity=30}}
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| style="text-align: center" |22
|Complete
|{{ItemCard|Pyroxene|quantity=30}}
|
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|<div class="rewards">{{ItemCard|Credits|60px|block|quantity=10000000|text=}}{{ItemCard|Pyroxene|60px|block|quantity=900|text=}}{{ItemCard|Secret Tech Notes|60px|block|quantity=1|text=}}{{FurnitureCard|Memories of the Sports Day|60px|block|quantity=1|text=}}</div>
|}
==Exchange Shop==
<div style="display: flex; flex-flow: row wrap; align-items: flex-start; gap: 4px;">
|