Get Set, Go!/Rerun: Difference between revisions

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*Challenge 1: Your team will be moving a lot and lots of Red enemies. Not much going on here.
*Challenge 3: There are lots of sweeper enemies, so you'll want to have AoE here and a strong single-target DPS to defeat the excavator boss at the end. The Excavator boss has an AoE Slam attack that applies a '''Healing Down''' debuff to your ally and also applies a '''DEF UP''' buff to itself. There's a gimmick where all enemies will be stunned, but the reason isn't known. Maybe they get stunned when you kill certain amount of sweepers(?). Beating the boss will immediately clear the stage.
*Challenge 5: The enemy is immune from any damage until the enemy dummy is defeated. There is a CC gauge that will stun the boss when the gauges are filled up, but it only lasts for a short time, so it is better to just ignore this gimmick. All the enemies have ridiculously high ATK and can easily kill your tank unit. Mika andEX Costcan Reduceeasily EXone-shot canthe clearboss thiseven prettywithout easilyany buff; you just need to make sure to hit it fast enough before the boss's AoE skill kills your team.
 
==Strategy Map Guide==