Haruka: Difference between revisions

(update skill types)
 
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{{Character
{{Character
| Id = 16000
| DevName = Haruka_default
| Name = Haruka
| Name = Haruka
| Portrait = Portrait_Haruka
| Image = Haruka_full.png
| Variant1 = New Year
| Image1 = Haruka_(New_Year)_00.png
| Variant2 = Dress
| Image2 = Haruka_(Dress)_00.png
| Variant3 = Suit
| Image3 = Haruka_(Suit)_00.png
| JPName = 伊草 ハルカ
| JPName = 伊草 ハルカ
| JPReading = Igusa Haruka
| JPReading = Igusa Haruka
| School = Gehenna
| School = Gehenna
| Club = Problem Solver 68
| Age = 15
| Age = 15
| Birthday = May 13
| Birthday = May 13
| Height = 157cm
| Height = 157cm
| Hobbies = Growing weeds
| Hobbies = Growing weeds
| Designer = DoReMi
| Illust = DoReMi
| Illust = DoReMi
| Voice = Ishitobi Erika
| Voice = Ishitobi Erika
| WeaponType = SG
| WeaponType = SG
| CityTownAffinity = C
| OutdoorAffinity = B
| UsesCover = No
| UsesCover = No
| Rarity = 1
| Rarity = 1
Line 21: Line 29:
| Position = Front
| Position = Front
| Role = Tank
| Role = Tank
| CityTownAffinity = C
| OutdoorAffinity = B
| IndoorAffinity = A
| IndoorAffinity = A
| EquipmentSlot1 = Shoes
}}
| EquipmentSlot2 = Bag

| EquipmentSlot3 = Charm
| CharacterPool = regular
| ReleaseDate = 2021/02/04
}}{{CharacterVariants|Haruka}}__TOC__


=Background=
=Background=
{{CharacterBackground
Rank-and-file member of Gehenna Academy's Handyman 68.
| ENText = <p>Rank-and-file member of Gehenna Academy's Problem Solver 68.</p><p>Due to her gloomy personality, she has always been teased, but was able to escape that fate thanks to Aru. Afterwards she has operated in Problem Solver 68 as a role akin to the youngest child in a family.<br>Despite her shyness and little self-esteem, it wouldn't be incorrect in saying she's the scariest among the erratic Problem Solver 68.</p>

| JPText = <p>ゲヘナ学園所属、便利屋68の平社員。</p><p>暗くて陰気な性格のため、幼い頃からずっといじめられてきたが、アルのおかげでいじめから逃れられるようになった少女。その後、末っ子的な立ち位置で便利屋68にて活動中。内気で自尊心が低いが、その突飛な発想は便利屋の中で一番恐ろしいと言っても過言ではない。</p>
Due to her gloomy personality, she has always been teased, but was able to escape that fate thanks to Aru. Afterwards she has operated in Handyman 68 as a role akin to the youngest child in a family.
}}

Despite her shyness and little self-esteem, it wouldn't be incorrect in saying she's the scariest among the erratic Handyman 68.


=How to Obtain=
=How to Obtain=
*Regular Gacha pool
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}


=Character Details=
=Character Details=
Line 53: Line 67:
| minCCStr = 100
| minCCStr = 100
| minCCRes = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 8
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 8
| MemoryLobbyImage = Lobbyillust_Haruka
| MemoryLobbyBGMId = 43
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| AffectionLevel2 = Attack+1
| AffectionLevel3 = Attack+1
| AffectionLevel4 = Attack+1
| AffectionLevel5 = Attack+1
| AffectionLevel6 = Attack+2
| AffectionLevel7 = Attack+2
| AffectionLevel8 = Attack+2
| AffectionLevel9 = Attack+2
| AffectionLevel10 = Attack+2
| AffectionLevel11 = Attack+2 HP+127
| AffectionLevel12 = Attack+2 HP+127
| AffectionLevel13 = Attack+2 HP+127
| AffectionLevel14 = Attack+2 HP+127
| AffectionLevel15 = Attack+2 HP+127
| AffectionLevel16 = Attack+3 HP+152
| AffectionLevel17 = Attack+3 HP+152
| AffectionLevel18 = Attack+3 HP+152
| AffectionLevel19 = Attack+3 HP+152
| AffectionLevel20 = Attack+3 HP+152
| AffectionLevel21 = Attack+1 HP+27
| AffectionLevel22 = Attack+1 HP+27
| AffectionLevel23 = Attack+1 HP+27
| AffectionLevel24 = Attack+1 HP+27
| AffectionLevel25 = Attack+1 HP+27
| AffectionLevel26 = Attack+1 HP+27
| AffectionLevel27 = Attack+1 HP+27
| AffectionLevel28 = Attack+1 HP+27
| AffectionLevel29 = Attack+1 HP+27
| AffectionLevel30 = Attack+1 HP+27
| AffectionLevel31 = Attack+1 HP+40
| AffectionLevel32 = Attack+1 HP+40
| AffectionLevel33 = Attack+1 HP+40
| AffectionLevel34 = Attack+1 HP+40
| AffectionLevel35 = Attack+1 HP+40
| AffectionLevel36 = Attack+1 HP+40
| AffectionLevel37 = Attack+1 HP+40
| AffectionLevel38 = Attack+1 HP+40
| AffectionLevel39 = Attack+1 HP+40
| AffectionLevel40 = Attack+1 HP+40
| AffectionLevel41 = Attack+2 HP+66
| AffectionLevel42 = Attack+2 HP+66
| AffectionLevel43 = Attack+2 HP+66
| AffectionLevel44 = Attack+2 HP+66
| AffectionLevel45 = Attack+2 HP+66
| AffectionLevel46 = Attack+2 HP+66
| AffectionLevel47 = Attack+2 HP+66
| AffectionLevel48 = Attack+2 HP+66
| AffectionLevel49 = Attack+2 HP+66
| AffectionLevel50 = Attack+2 HP+66
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Haruka(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
}}


{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Mandrake Seed | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Mandrake Seed | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Mandrake Seed | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Mandrake Seed | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Mandrake Seed | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Mandrake Seed | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Mandrake Seed | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Mandrake Seed | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Mandrake Seed | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Mandrake Seed | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Mandrake Seed | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Mandrake Seed | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Mandrake Seed | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Mandrake Seed | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Mandrake Seed | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Mandrake Seed | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Mandrake Seed | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Mandrake Seed | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Mandrake Seed | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Mandrake Seed | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Mandrake Seed | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Mandrake Seed | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Mandrake Seed | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Mandrake Seed | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Mandrake Seed | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Mandrake Seed | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Mandrake Seed | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Mandrake Seed | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Mandrake Seed | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Mandrake Seed | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Mandrake Seed | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Mandrake Seed | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Mandrake Seed | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Mandrake Seed | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Mandrake Seed | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Mandrake Seed | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Mandrake Seed | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Mandrake Seed | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Mandrake Seed | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Mandrake Seed | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Mandrake Seed | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Mandrake Seed | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Mandrake Seed | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Mandrake Seed | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Mandrake Seed | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Mandrake Sprout | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Mandrake Sprout | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Mandrake Sprout | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Mandrake Sprout | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Mandrake Sprout | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Mandrake Sprout | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Mandrake Sprout | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Mandrake Sprout | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Mandrake Sprout | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Mandrake Sprout | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Mandrake Sprout | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Mandrake Sprout | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Mandrake Sprout | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Mandrake Sprout | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Mandrake Sprout | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Mandrake Sprout | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Mandrake Sprout | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Mandrake Sprout | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Mandrake Sprout | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Mandrake Sprout | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Mandrake Sprout | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Mandrake Sprout | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Mandrake Sprout | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Mandrake Sprout | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Mandrake Sprout | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Mandrake Sprout | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Mandrake Sprout | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Mandrake Sprout | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Mandrake Sprout | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Mandrake Sprout | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
===Skills===
{{skill types | explosive AOE damage | defense self-buff }}
{{EXSkillTable
{{EXSkillTable
| SkillName = 乱れ撃ち - Erratic Shooting
| SkillName = Erratic Shooting
| SkillNameJP = 乱れ撃ち
| SkillIconType = COMMON_SKILLICON_FAN
| SkillIconType = COMMON_SKILLICON_FAN
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillBaseCost = 4
| SkillBaseCost = 4
| SkillDescriptionGeneral = 扇形範囲内の敵に対して、攻撃力の<span style="color: #007eff">821%</span>分のダメージ
| SkillDescriptionGeneral = Deal {{SkillValue|821~1560%}} damage to enemies in a fan-shaped area.
| SkillDescriptionLv1 = Haruka deals damage equal to <span style="color: #007eff">821%</span> to attack to enemies in fan-shaped area.
| SkillDescriptionLv1 = Deal {{SkillValue|821%}} damage to enemies in a fan-shaped area.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Gehenna)
| SkillDescriptionLv2 = Haruka deals damage equal to <span style="color: #007eff">944%</span> to attack to enemies in fan-shaped area.
| SkillUpgradeLv2_1_Amount = 12
| SkillDescriptionLv3 = Haruka deals damage equal to <span style="color: #007eff">1190%</span> to attack to enemies in fan-shaped area.
| SkillUpgradeLv2_2_Name = Mandrake Seed
| SkillDescriptionLv4 = Haruka deals damage equal to <span style="color: #007eff">1313%</span> to attack to enemies in fan-shaped area.
| SkillUpgradeLv2_2_Amount = 11
| SkillDescriptionLv5 = Haruka deals damage equal to <span style="color: #007eff">1560%</span> to attack to enemies in fan-shaped area.
| SkillUpgradeLv2_3_Name = Credits
| SkillDescriptionLv6 = Haruka deals damage equal to <span style="color: #007eff">1683%</span> to attack to enemies in fan-shaped area.
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv7 = Haruka deals damage equal to <span style="color: #007eff">1929%</span> to attack to enemies in fan-shaped area.
| SkillDescriptionLv8 = Haruka deals damage equal to <span style="color: #007eff">2053%</span> to attack to enemies in fan-shaped area.
| SkillDescriptionLv2 = Deal {{SkillValue|944%}} damage to enemies in a fan-shaped area.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Gehenna)
| SkillDescriptionLv9 = Haruka deals damage equal to <span style="color: #007eff">2299%</span> to attack to enemies in fan-shaped area.
| SkillUpgradeLv3_1_Amount = 12
| SkillDescriptionLv10 = Haruka deals damage equal to <span style="color: #007eff">2422%</span> to attack to enemies in fan-shaped area.
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Mandrake Sprout
| SkillUpgradeLv3_3_Amount = 13
| SkillUpgradeLv3_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv3_4_Amount = 34
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Deal {{SkillValue|1190%}} damage to enemies in a fan-shaped area.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Mandrake Juice
| SkillUpgradeLv4_3_Amount = 10
| SkillUpgradeLv4_4_Name = Wolfsegg Iron
| SkillUpgradeLv4_4_Amount = 25
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Deal {{SkillValue|1313%}} damage to enemies in a fan-shaped area.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Gehenna)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Mandrake Extract
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv5_4_Amount = 20
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|1560%}} damage to enemies in a fan-shaped area.
| SkillDescriptionLv6 = Deal {{SkillValue|1683%}} damage to enemies in a fan-shaped area.
| SkillDescriptionLv7 = Deal {{SkillValue|1929%}} damage to enemies in a fan-shaped area.
| SkillDescriptionLv8 = Deal {{SkillValue|2053%}} damage to enemies in a fan-shaped area.
| SkillDescriptionLv9 = Deal {{SkillValue|2299%}} damage to enemies in a fan-shaped area.
| SkillDescriptionLv10 = Deal {{SkillValue|2422%}} damage to enemies in a fan-shaped area.
}}
}}
{{SkillTable
{{SkillTable
| SkillName = トリガーオーバー - Trigger Over
| SkillName = Trigger Over
| SkillNameJP = トリガーオーバー
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Normal
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|18.9~36%}}. (Duration: {{SkillValue|20 seconds}})
| SkillDescriptionGeneral = <span style="color: #007eff">20秒</span>毎に防御力を<span style="color: #007eff">18.9%</span>増加(<span style="color: #007eff">20秒</span>間)
| SkillDescriptionLv1 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">18.9%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillDescriptionLv1 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|18.9%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillDescriptionLv2 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">19.9%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">20.8%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">24.6%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">25.6%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillDescriptionLv6 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">26.5%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillDescriptionLv2 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|19.9%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillDescriptionLv7 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">30.3%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">31.3%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">32.2%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 = Every <span style="color: #007eff">20</span> seconds, Haruka's defense is increased by <span style="color: #007eff">36%</span> (Duration: <span style="color: #007eff">20s</span>).
| SkillDescriptionLv3 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|20.8%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|24.6%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 3
| SkillUpgradeLv5_3_Name = Wolfsegg Iron Ore
| SkillUpgradeLv5_3_Amount = 11
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|25.6%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|26.5%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Wolfsegg Iron
| SkillUpgradeLv7_3_Amount = 17
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|30.3%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 3
| SkillUpgradeLv8_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|31.3%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|32.2%}}. (Duration: {{SkillValue|20 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|20 seconds}}, Haruka's Defense is increased by {{SkillValue|36%}}. (Duration: {{SkillValue|20 seconds}})
}}
}}
{{SkillTable
{{SkillTable
| SkillName = が、頑張ります! - I-I'll do my best!
| SkillName = I-I'll do my best!
| SkillNameJP = が、頑張ります!
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Passive
| SkillType = Passive
| SkillDescriptionGeneral = HPを<span style="color: #007eff">14%</span>増加
| SkillDescriptionGeneral = Increase HP by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Haruka's HP by <span style="color: #007eff">14%</span>.
| SkillDescriptionLv1 = Increase HP by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillDescriptionLv2 = Increase Haruka's HP by <span style="color: #007eff">14.7%</span>.
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 = Increase Haruka's HP by <span style="color: #007eff">15.4%</span>.
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 = Increase Haruka's HP by <span style="color: #007eff">18.2%</span>.
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 = Increase Haruka's HP by <span style="color: #007eff">18.9%</span>.
| SkillDescriptionLv6 = Increase Haruka's HP by <span style="color: #007eff">19.6%</span>.
| SkillDescriptionLv2 = Increase HP by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillDescriptionLv7 = Increase Haruka's HP by <span style="color: #007eff">22.4%</span>.
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 = Increase Haruka's HP by <span style="color: #007eff">23.1%</span>.
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 = Increase Haruka's HP by <span style="color: #007eff">23.8%</span>.
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 = Increase Haruka's HP by <span style="color: #007eff">26.6%</span>.
| SkillDescriptionLv3 = Increase HP by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase HP by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 3
| SkillUpgradeLv5_3_Name = Wolfsegg Iron Ore
| SkillUpgradeLv5_3_Amount = 11
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase HP by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase HP by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Wolfsegg Iron
| SkillUpgradeLv7_3_Amount = 17
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase HP by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 3
| SkillUpgradeLv8_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase HP by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase HP by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}.
}}
}}
{{SkillTable
{{SkillTable
| SkillName = うわああああっ!? - Uwaaaaah!?
| SkillName = Uwaaaaah!?
| SkillNameJP = うわああああっ!?
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Sub
| SkillType = Sub
| SkillDescriptionGeneral = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|18.1~34.4%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionGeneral = 攻撃を受けた時、<span style="color: #007eff">5%</span>の確率で防御力を<span style="color: #007eff">18.1%</span>増加(<span style="color: #007eff">15秒</span>間)(クールタイム<span style="color: #007eff">10秒</span>)
| SkillDescriptionLv1 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">18.1%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillDescriptionLv1 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|18.1%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Gehenna)
| SkillDescriptionLv2 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">19%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">19.9%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">23.5%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">24.5%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillDescriptionLv6 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">25.4%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillDescriptionLv2 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|19%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Gehenna)
| SkillDescriptionLv7 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">29%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">29.9%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">30.8%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 = When Haruka takes damage, <span style="color: #007eff">5%</span> chance of increasing defense by <span style="color: #007eff">34.4%</span> (Duration: <span style="color: #007eff">15s</span>) (Cool time: <span style="color: #007eff">10s</span>)
| SkillDescriptionLv3 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|19.9%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Gehenna)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|23.5%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 3
| SkillUpgradeLv5_3_Name = Wolfsegg Iron Ore
| SkillUpgradeLv5_3_Amount = 11
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|24.5%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Gehenna)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|25.4%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Wolfsegg Iron
| SkillUpgradeLv7_3_Amount = 17
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|29%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Gehenna)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 3
| SkillUpgradeLv8_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv8_4_Amount = 7
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|29.9%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Gehenna)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv9_3_Amount = 15
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|30.8%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When Haruka takes damage, {{SkillValue|5%}} chance of increasing defense by {{SkillValue|34.4%}} for {{SkillValue|15 seconds}}. (Cooldown: {{SkillValue|10 seconds}})
}}
===Unique weapon===
{{UniqueWeapon
| CharacterId = Haruka
| NameEN = Blow Away
| NameJP = ブローアウェイ
| DescriptionEN = <p>A shotgun used by Haruka to exterminate pests.</p><p>The definition of "pest" seems to be on a case-by-case basis.</p>
| DescriptionJP = <p>ハルカが害虫の駆除などに使うショットガン。</p><p>「害虫」の定義は場合による模様。</p>
| Rank2 = Passive Skill changes to <b>I-I'll do my best! +</b>
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|B}} B
| StatBonusAtk = 59
| StatBonusAtk100 = 593
| StatBonusHP = 1667
| StatBonusHP100 = 16669
| StatBonusHealing = 0
| StatBonusHealing100 = 0
}}
{{SkillTable
| SkillName = I-I'll do my best! +
| SkillNameJP = が、頑張ります!+
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Weapon Passive
| SkillDescriptionGeneral = Increase HP by {{SkillValue|4853~9221}}. Further increase HP by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase HP by {{SkillValue|4853}}. Further increase HP by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase HP by {{SkillValue|5096}}. Further increase HP by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase HP by {{SkillValue|5339}}. Further increase HP by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase HP by {{SkillValue|6309}}. Further increase HP by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase HP by {{SkillValue|6552}}. Further increase HP by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase HP by {{SkillValue|6794}}. Further increase HP by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase HP by {{SkillValue|7765}}. Further increase HP by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase HP by {{SkillValue|8008}}. Further increase HP by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase HP by {{SkillValue|8250}}. Further increase HP by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase HP by {{SkillValue|9221}}. Further increase HP by {{SkillValue|26.6%}}.
}}

=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]

=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
}}
===Gifts===
{{CharacterGifts}}
{{Problem Solver 68}}
{{Kivotos|Gehenna}}
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 15:25, 31 May 2024

Haruka
⭐
SchoolRole

Gehenna

Gehenna

Tank

Tank/Front
Damage TypeExplosive
Armor TypeLight
Combat ClassStriker
Affinity
Urban Outdoor Indoor
C B A
Doesn't use coverSG
SG
SG
Shoes Bag Charm
Profile
Full NameIgusa Haruka
(伊草 ハルカ)
Age15
BirthdayMay 13
Height157cm
HobbiesGrowing weeds
DesignerDoReMi
IllustratorDoReMi
VoiceIshitobi Erika
Release Date2021/02/04

This character has multiple versions


Haruka (New Year)
3

Background Edit

Rank-and-file member of Gehenna Academy's Problem Solver 68.

Due to her gloomy personality, she has always been teased, but was able to escape that fate thanks to Aru. Afterwards she has operated in Problem Solver 68 as a role akin to the youngest child in a family.
Despite her shyness and little self-esteem, it wouldn't be incorrect in saying she's the scariest among the erratic Problem Solver 68.

ゲヘナ学園所属、便利屋68の平社員。

暗くて陰気な性格のため、幼い頃からずっといじめられてきたが、アルのおかげでいじめから逃れられるようになった少女。その後、末っ子的な立ち位置で便利屋68にて活動中。内気で自尊心が低いが、その突飛な発想は便利屋の中で一番恐ろしいと言っても過言ではない。

How to Obtain Edit

  • Regular Gacha pool

Character Details Edit

Stats
Attack 116/1164 Defense 182/1092 HP 3033/50710 Healing 1384/4152
Accuracy 593 Evasion 237 Critical Rate 197 Critical Damage 200%
Stability 2020 Firing Range 350 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 8/1
 Total bonus at affection rank 50:
2: Attack+1 
3: Attack+1 
4: Attack+1
5: Attack+1 
6: Attack+2 
7: Attack+2
8: Attack+2 
9: Attack+2
10: Attack+2
11: Attack+2 HP+127
12: Attack+2 HP+127
13: Attack+2 HP+127
14: Attack+2 HP+127
15: Attack+2 HP+127
16: Attack+3 HP+152
17: Attack+3 HP+152
18: Attack+3 HP+152
19: Attack+3 HP+152
20: Attack+3 HP+152
21: Attack+1 HP+27
22: Attack+1 HP+27
23: Attack+1 HP+27
24: Attack+1 HP+27
25: Attack+1 HP+27
26: Attack+1 HP+27
27: Attack+1 HP+27
28: Attack+1 HP+27
29: Attack+1 HP+27
30: Attack+1 HP+27
31: Attack+1 HP+40
32: Attack+1 HP+40
33: Attack+1 HP+40
34: Attack+1 HP+40
35: Attack+1 HP+40
36: Attack+1 HP+40
37: Attack+1 HP+40
38: Attack+1 HP+40
39: Attack+1 HP+40
40: Attack+1 HP+40
41: Attack+2 HP+66
42: Attack+2 HP+66
43: Attack+2 HP+66
44: Attack+2 HP+66
45: Attack+2 HP+66
46: Attack+2 HP+66
47: Attack+2 HP+66
48: Attack+2 HP+66
49: Attack+2 HP+66
50: Attack+2 HP+66
 
Track 43NorKIRISAME
 
 Total bonus at affection rank 50:
2: Attack+2 
3: Attack+2 
4: Attack+2
5: Attack+2 
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 HP+38
12: Attack+4 HP+38
13: Attack+4 HP+38
14: Attack+4 HP+38
15: Attack+4 HP+38
16: Attack+5 HP+45
17: Attack+5 HP+45
18: Attack+5 HP+45
19: Attack+5 HP+45
20: Attack+5 HP+45
21: Attack+1 HP+8
22: Attack+1 HP+8
23: Attack+1 HP+8
24: Attack+1 HP+8
25: Attack+1 HP+8
26: Attack+1 HP+8
27: Attack+1 HP+8
28: Attack+1 HP+8
29: Attack+1 HP+8
30: Attack+1 HP+8
31: Attack+2 HP+12
32: Attack+2 HP+12
33: Attack+2 HP+12
34: Attack+2 HP+12
35: Attack+2 HP+12
36: Attack+2 HP+12
37: Attack+2 HP+12
38: Attack+2 HP+12
39: Attack+2 HP+12
40: Attack+2 HP+12
41: Attack+3 HP+20
42: Attack+3 HP+20
43: Attack+3 HP+20
44: Attack+3 HP+20
45: Attack+3 HP+20
46: Attack+3 HP+20
47: Attack+3 HP+20
48: Attack+3 HP+20
49: Attack+3 HP+20
50: Attack+3 HP+20
 
Track 39KARUTWater Drop
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10 2 100k 
+0.2%10 2 100k 
+0.2%10 2 100k 
2
+0.4%10 2 100k 
+0.4%10 2 100k 
+0.4%10 2 100k 
3
+0.6%10 2 100k 
+0.6%10 2 100k 
+0.6%10 2 100k 
4
+0.8%10 2 100k 
+0.8%10 2 100k 
+0.8%10 2 100k 
5
+1%10 2 100k 
+1%10 2 100k 
+1%10 2 100k 
6
+1.2%15 2 100k 
+1.2%15 2 100k 
+1.2%15 2 100k 
7
+1.4%15 2 100k 
+1.4%15 2 100k 
+1.4%15 2 100k 
8
+1.6%15 2 100k 
+1.6%15 2 100k 
+1.6%15 2 100k 
9
+1.8%15 2 100k 
+1.8%15 2 100k 
+1.8%15 2 100k 
10
+2%15 2 100k 
+2%15 2 100k 
+2%15 2 100k 
11
+2.2%20 2 100k 
+2.2%20 2 100k 
+2.2%20 2 100k 
12
+2.4%20 2 100k 
+2.4%20 2 100k 
+2.4%20 2 100k 
13
+2.6%20 2 100k 
+2.6%20 2 100k 
+2.6%20 2 100k 
14
+2.8%20 2 100k 
+2.8%20 2 100k 
+2.8%20 2 100k 
15
+3%20 2 100k 
+3%20 2 100k 
+3%20 2 100k 
16
+3.2%6 4 200k 
+3.2%6 4 200k 
+3.2%6 4 200k 
17
+3.4%6 4 200k 
+3.4%6 4 200k 
+3.4%6 4 200k 
18
+3.6%6 4 200k 
+3.6%6 4 200k 
+3.6%6 4 200k 
19
+3.8%6 4 200k 
+3.8%6 4 200k 
+3.8%6 4 200k 
20
+4%6 4 200k 
+4%6 4 200k 
+4%6 4 200k 
21
+4.2%8 4 200k 
+4.2%8 4 200k 
+4.2%8 4 200k 
22
+4.4%8 4 200k 
+4.4%8 4 200k 
+4.4%8 4 200k 
23
+4.6%8 4 200k 
+4.6%8 4 200k 
+4.6%8 4 200k 
24
+4.8%8 4 200k 
+4.8%8 4 200k 
+4.8%8 4 200k 
25
+5%8 4 200k 
+5%8 4 200k 
+5%8 4 200k 

Skills Edit

See also characters with explosive AOE damage skills and defense self-buff skills.

EX Skill
Cost 4
 
 


乱れ撃ちErratic Shooting
Deal 821~1560% damage to enemies in a fan-shaped area.

Lv. Cost Description
1 4

Deal 821% damage to enemies in a fan-shaped area.

2

Deal 944% damage to enemies in a fan-shaped area.

12  11  80k 

3

Deal 1190% damage to enemies in a fan-shaped area.

12  18  13  34  500k 

4

Deal 1313% damage to enemies in a fan-shaped area.

12  18  10  25  3M 

5

Deal 1560% damage to enemies in a fan-shaped area.

8  18  9  20  10M 

Normal Skill
 
 


トリガーオーバーTrigger Over
Every 20 seconds, Haruka's Defense is increased by 18.9~36%. (Duration: 20 seconds)

Lv. Description
1

Every 20 seconds, Haruka's Defense is increased by 18.9%. (Duration: 20 seconds)

2

Every 20 seconds, Haruka's Defense is increased by 19.9%. (Duration: 20 seconds)

5  5000 

3

Every 20 seconds, Haruka's Defense is increased by 20.8%. (Duration: 20 seconds)

8  7500 

4

Every 20 seconds, Haruka's Defense is increased by 24.6%. (Duration: 20 seconds)

5  12  5  60k 

5

Every 20 seconds, Haruka's Defense is increased by 25.6%. (Duration: 20 seconds)

8  3  11  90k 

6

Every 20 seconds, Haruka's Defense is increased by 26.5%. (Duration: 20 seconds)

5  12  11  21  300k 

7

Every 20 seconds, Haruka's Defense is increased by 30.3%. (Duration: 20 seconds)

8  3  17  450k 

8

Every 20 seconds, Haruka's Defense is increased by 31.3%. (Duration: 20 seconds)

8  12  3  7  1.5M 

9

Every 20 seconds, Haruka's Defense is increased by 32.2%. (Duration: 20 seconds)

12  8  15  2.4M 

10

Every 20 seconds, Haruka's Defense is increased by 36%. (Duration: 20 seconds)

1  4M 

Passive Skill
 
 


が、頑張ります!I-I'll do my best!
Increase HP by 14~26.6%.

Lv. Description
1

Increase HP by 14%.

2

Increase HP by 14.7%.

5  5000 

3

Increase HP by 15.4%.

8  7500 

4

Increase HP by 18.2%.

5  12  5  60k 

5

Increase HP by 18.9%.

8  3  11  90k 

6

Increase HP by 19.6%.

5  12  11  21  300k 

7

Increase HP by 22.4%.

8  3  17  450k 

8

Increase HP by 23.1%.

8  12  3  7  1.5M 

9

Increase HP by 23.8%.

12  8  15  2.4M 

10

Increase HP by 26.6%.

1  4M 

Sub Skill
 
 


うわああああっ!?Uwaaaaah!?
When Haruka takes damage, 5% chance of increasing defense by 18.1~34.4% for 15 seconds. (Cooldown: 10 seconds)

Lv. Description
1

When Haruka takes damage, 5% chance of increasing defense by 18.1% for 15 seconds. (Cooldown: 10 seconds)

2

When Haruka takes damage, 5% chance of increasing defense by 19% for 15 seconds. (Cooldown: 10 seconds)

5  5000 

3

When Haruka takes damage, 5% chance of increasing defense by 19.9% for 15 seconds. (Cooldown: 10 seconds)

8  7500 

4

When Haruka takes damage, 5% chance of increasing defense by 23.5% for 15 seconds. (Cooldown: 10 seconds)

5  12  5  60k 

5

When Haruka takes damage, 5% chance of increasing defense by 24.5% for 15 seconds. (Cooldown: 10 seconds)

8  3  11  90k 

6

When Haruka takes damage, 5% chance of increasing defense by 25.4% for 15 seconds. (Cooldown: 10 seconds)

5  12  11  21  300k 

7

When Haruka takes damage, 5% chance of increasing defense by 29% for 15 seconds. (Cooldown: 10 seconds)

8  3  17  450k 

8

When Haruka takes damage, 5% chance of increasing defense by 29.9% for 15 seconds. (Cooldown: 10 seconds)

8  12  3  7  1.5M 

9

When Haruka takes damage, 5% chance of increasing defense by 30.8% for 15 seconds. (Cooldown: 10 seconds)

12  8  15  2.4M 

10

When Haruka takes damage, 5% chance of increasing defense by 34.4% for 15 seconds. (Cooldown: 10 seconds)

1  4M 

Unique weapon Edit

 

Blow Awayブローアウェイ

A shotgun used by Haruka to exterminate pests.

The definition of "pest" seems to be on a case-by-case basis.

ハルカが害虫の駆除などに使うショットガン。

「害虫」の定義は場合による模様。

Rank
   Passive Skill changes to I-I'll do my best! +
      Urban area affinity   B
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 59 215 269 323 377 431
HP 1667 6061 7576 9092 10607 12122
Weapon Passive Skill
 
 


が、頑張ります!+I-I'll do my best! +
Increase HP by 4853~9221. Further increase HP by 14~26.6%.

Lv. Description
1

Increase HP by 4853. Further increase HP by 14%.

2

Increase HP by 5096. Further increase HP by 14.7%.

3

Increase HP by 5339. Further increase HP by 15.4%.

4

Increase HP by 6309. Further increase HP by 18.2%.

5

Increase HP by 6552. Further increase HP by 18.9%.

6

Increase HP by 6794. Further increase HP by 19.6%.

7

Increase HP by 7765. Further increase HP by 22.4%.

8

Increase HP by 8008. Further increase HP by 23.1%.

9

Increase HP by 8250. Further increase HP by 23.8%.

10

Increase HP by 9221. Further increase HP by 26.6%.

Resources Edit

Story

See Haruka/MomoTalk

Images

See Haruka/gallery

Voiceover Edit

See Haruka/audio

Cafe Edit

Cafe interaction Edit

 
Plant Shelf
Haruka has a unique interaction with Plant Shelf in the cafe.

Gifts Edit

Her favorite gift is  Potted Bug-Eating Plant

Haruka also likes  Cosplayer Coke-Bottle Glasses  Extravagant Gilded Jar of Greed  Fine Maple Bonsai