Hoshino: Difference between revisions

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{{Character
| Id = 10005
<!-- Info -->| Name = Hoshino
| DevName = Hoshino_default
| Image = Hoshino_full.png
| Name = Hoshino
| JPName = 小鳥遊ホシノ
| Portrait = Portrait_Hoshino
| Variant1 = Swimsuit
| Image1 = Hoshino_(Swimsuit)_diorama_00.png
| Variant2 = Robber
| Image2 = Hoshino_(Robber)_00.png
| Variant3 = Sportswear
| Image3 = Hoshino_(Sportswear)_00.png
| Variant4 = Swimsuit Robber
| Image4 = Hoshino_(Swimsuit_Robber)_diorama_00.png
| Variant5 = 1st grade
| Image5 = Hoshino_(1st_grade)_00.png
| Variant6 = 1st grade School Swimsuit
| Image6 = Hoshino_(1st_grade_School_Swimsuit)_00.png
| Variant7 = 2nd grade
| Image7 = Hoshino_(2nd_grade)_00.png
| Variant8 = 2nd grade, no scarf
| Image8 = Hoshino_(2nd_grade,_no_scarf)_00.png
| Variant9 = Combat gear
| Image9 = Hoshino_(Combat_gear)_00.png
| Variant10 = Combat gear, handgun
| Image10 = Hoshino_(Combat_gear,_handgun)_00.png
| Variant11 = Combat gear, shotgun
| Image11 = Hoshino_(Combat_gear,_shotgun)_00.png
| Variant12 = Combat gear, shotgun, handgun
| Image12 = Hoshino_(Combat_gear,_shotgun,_handgun)_00.png
| JPName = 小鳥遊 ホシノ
| JPReading = Takanashi Hoshino
| School = Abydos
| Club = Countermeasure Council
| Age = 17
| Role = Tank
| Birthday = January 2
| Height = 145cm
| Hobbies = Afternoon naps, lazing around
| Designer = 9ml
| Illust = 9ml
| Voice = Hanamori Yumiri
| Type = Striker
| Position = Front
| Rarity = 3*
| AttackType = Penetration
| ArmorType = Heavy
| WeaponType = SG
| UsesCover = No
| OutdoorAffinityRarity = S3
| CombatClass = Striker
| ArmorType = Heavy
| AttackType = Penetration
| Position = Front
| Role = Tank
| CityTownAffinity = D
| OutdoorAffinity = S
| IndoorAffinity = B
| EquipmentSlot1 = Shoes
}}
| EquipmentSlot2 = Bag
| EquipmentSlot3 = Charm
| CharacterPool = regular
| ReleaseDate = 2021/02/04
}}{{CharacterVariants|Hoshino}}__TOC__
 
=Background=
{{CharacterBackground
A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.
| ENText = <p>A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.</p><p>Speaking like an old man, she enjoys playing around more than work.<br>Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.</p>
 
| JPText = <p>アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。</p><p>おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。そのため普段は委員会のメンバーに怒られてばかりだが、任務が始まると他のメンバーを守ろうと最前線で奮闘する。</p>
Speaking like an old man, she enjoys playing around more than work. Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.
}}
 
=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
*Farmable from
**7-3H
**10-3H
 
=Character Details=
{{CharacterStatTable
| minAtk = 174
| maxAtk = 1749
| minDef = 175
| maxDef = 1052
| minHP = 2924
| maxHP = 48880
| minHealing = 1435
| maxHealing = 4305
| minAcc = 615
| minEva = 246
| minCRate = 205
| minCDmg = 200
| minStab = 1948
| minRange = 350
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 8
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 9
| MemoryLobbyImage = Lobbyillust_Hoshino
| MemoryLobbyBGMId = 12
| UniqueGearUnlockLv = 15
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| MomotalkRewardLevel9 = 120
| MomotalkRewardLevel15 = 120
| AffectionLevel2 = Defense+1
| AffectionLevel3 = Defense+1
| AffectionLevel4 = Defense+1
| AffectionLevel5 = Defense+1
| AffectionLevel6 = Defense+2
| AffectionLevel7 = Defense+2
| AffectionLevel8 = Defense+2
| AffectionLevel9 = Defense+2
| AffectionLevel10 = Defense+2
| AffectionLevel11 = Defense+2 HP+122
| AffectionLevel12 = Defense+2 HP+122
| AffectionLevel13 = Defense+2 HP+122
| AffectionLevel14 = Defense+2 HP+122
| AffectionLevel15 = Defense+2 HP+122
| AffectionLevel16 = Defense+3 HP+147
| AffectionLevel17 = Defense+3 HP+147
| AffectionLevel18 = Defense+3 HP+147
| AffectionLevel19 = Defense+3 HP+147
| AffectionLevel20 = Defense+3 HP+147
| AffectionLevel21 = Defense+1 HP+26
| AffectionLevel22 = Defense+1 HP+26
| AffectionLevel23 = Defense+1 HP+26
| AffectionLevel24 = Defense+1 HP+26
| AffectionLevel25 = Defense+1 HP+26
| AffectionLevel26 = Defense+1 HP+26
| AffectionLevel27 = Defense+1 HP+26
| AffectionLevel28 = Defense+1 HP+26
| AffectionLevel29 = Defense+1 HP+26
| AffectionLevel30 = Defense+1 HP+26
| AffectionLevel31 = Defense+1 HP+38
| AffectionLevel32 = Defense+1 HP+38
| AffectionLevel33 = Defense+1 HP+38
| AffectionLevel34 = Defense+1 HP+38
| AffectionLevel35 = Defense+1 HP+38
| AffectionLevel36 = Defense+1 HP+38
| AffectionLevel37 = Defense+1 HP+38
| AffectionLevel38 = Defense+1 HP+38
| AffectionLevel39 = Defense+1 HP+38
| AffectionLevel40 = Defense+1 HP+38
| AffectionLevel41 = Defense+2 HP+64
| AffectionLevel42 = Defense+2 HP+64
| AffectionLevel43 = Defense+2 HP+64
| AffectionLevel44 = Defense+2 HP+64
| AffectionLevel45 = Defense+2 HP+64
| AffectionLevel46 = Defense+2 HP+64
| AffectionLevel47 = Defense+2 HP+64
| AffectionLevel48 = Defense+2 HP+64
| AffectionLevel49 = Defense+2 HP+64
| AffectionLevel50 = Defense+2 HP+64
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Hoshino(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
{| class="wikitable"
| AttackLv0 = 0
|+Stats
| HpLv0 = 0
|-
| HealingLv0 = 0
!Attack
| AttackLv1 = 20
|212/
| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10
!Defense
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
|175/
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
!HP
| HpLv1 = 20
|3274/
| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10
|-
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
!Healing
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
|1686/
| HealingLv1 = 20
!Accuracy
| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10
|615/
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
!Evasion
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
|246/
| AttackLv2 = 40
|-
| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10
!Critical Rate
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
|205/
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
!Critical Damage
| HpLv2 = 40
|200%/
| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10
! Stability
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
|205/
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
|-
| HealingLv2 = 40
!Firing Range
| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10
|350/
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
!CC Strength
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
|100/
| AttackLv3 = 60
!CC Resistance
| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10
|100/
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
|-
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
!Outdoors Affinity
| HpLv3 = 60
|S
| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10
!Town/City Affinity
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| D
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
!Indoors Affiinity
| HealingLv3 = 60
|B
| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10
|}
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
 
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{skill types | piercing AOE damage | stun | self-healing | self-shielding }}
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{EXSkillTable
| colspan="2" style="text-align:center; width:10%" |'''EX Skill'''
| SkillName = Tactical Suppression
| style="text-align:center" |(image goes here)<br>'''Tactical Subjugation'''
| SkillNameJP = 戦術的鎮圧
|- style="color:#ffffff"
| SkillIconType = COMMON_SKILLICON_FAN
! style="background-color:#2d4c72" |Lvl
| SkillDamageType = Penetration
! style="background-color:#2d4c72" | Cost
| SkillBaseCost = 4
! style="background-color:#2d4c72" |Description
| SkillDescriptionGeneral = Deal {{SkillValue|435~697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|0~1.4 seconds}}.
|-
| SkillDescriptionLv1 = Deal {{SkillValue|435%}} of Hoshino's Attack as damage to enemies within a conical area.
|1
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Abydos)
| rowspan="10" style="text-align:center" |4
| SkillUpgradeLv2_1_Amount = 12
|Deals 435% of Hoshino's attack stat as damage to enemies within a conical area
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece
|-
| SkillUpgradeLv2_2_Amount = 19
|2
| SkillUpgradeLv2_3_Name = Credits
|Deals 501% of Hoshino's attack stat as damage to enemies within a conical area
| SkillUpgradeLv2_3_Amount = 80000
|-
| SkillDescriptionLv2 = Deal {{SkillValue|501%}} of Hoshino's Attack as damage to enemies within a conical area.
|3
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos)
|Deals 566% of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1 sec)<span>
| SkillUpgradeLv3_1_Amount = 12
|-
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Abydos)
| 4
| SkillUpgradeLv3_2_Amount = 18
|Deals 632% of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1 sec)<span>
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk
|-
| SkillUpgradeLv3_3_Amount = 10
|5
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece
|Deals 697% of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1.4 sec)<span>
| SkillUpgradeLv3_4_Amount = 26
|-
| SkillUpgradeLv3_5_Name = Credits
<!--|6
| SkillUpgradeLv3_5_Amount = 500000
|Deals 762% of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1.4 sec)<span>
| SkillDescriptionLv3 = Deal {{SkillValue|566%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 second}}.
|-
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Abydos)
|7
| SkillUpgradeLv4_1_Amount = 12
|Deals 893% of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1.4 sec)<span>
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Abydos)
|-
| SkillUpgradeLv4_2_Amount = 18
|8
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk
| Deals 959% of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1.4 sec)<span>
| SkillUpgradeLv4_3_Amount = 10
|-
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens
|9
| SkillUpgradeLv4_4_Amount = 28
| Deals 1089% of Hoshino's attack stat as damage to enemies within a conical area <span style="color:red">and afflicts them with stun (1.4 sec)<span>
| SkillUpgradeLv4_5_Name = Credits
|-
| SkillUpgradeLv4_5_Amount = 3000000
|10
|Deals 1155SkillDescriptionLv4 = Deal {{SkillValue|632%}} of Hoshino's attack statAttack as damage to enemies within a conical area <span style="color:red">and afflictsstun them withfor stun{{SkillValue|1 (1second}}.4 sec)<span>
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos)
|}-->
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv5_4_Amount = 20
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv6 = Deal {{SkillValue|762%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv7 = Deal {{SkillValue|893%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv8 = Deal {{SkillValue|959%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv9 = Deal {{SkillValue|1089%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv10 = Deal {{SkillValue|1155%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
}}
{{SkillTable
| SkillName = Emergency Field Aid
| SkillNameJP = 応急手当
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100~191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|105%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|110%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|130%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|135%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|140%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|160%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|165%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|171%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
}}
{{SkillTable
| SkillName = Countermeasures Council President
| SkillNameJP = 対策委員会の委員長
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Passive
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Supression Veteran
| SkillNameJP = 鎮圧のベテラン
| SkillIconType = COMMON_SKILLICON_SHIELD
| SkillDamageType = Penetration
| SkillType = Sub
| SkillDescriptionGeneral = When EX skill is in use, activate a shield that has {{SkillValue|108~205%}} Healing power in health.
| SkillDescriptionLv1 = When EX skill is in use, activate a shield that has {{SkillValue|108%}} Healing power in health.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When EX skill is in use, activate a shield that has {{SkillValue|113%}} Healing power in health.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When EX skill is in use, activate a shield that has {{SkillValue|118%}} Healing power in health.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When EX skill is in use, activate a shield that has {{SkillValue|140%}} Healing power in health.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When EX skill is in use, activate a shield that has {{SkillValue|145%}} Healing power in health.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When EX skill is in use, activate a shield that has {{SkillValue|151%}} Healing power in health.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When EX skill is in use, activate a shield that has {{SkillValue|172%}} Healing power in health.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When EX skill is in use, activate a shield that has {{SkillValue|178%}} Healing power in health.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When EX skill is in use, activate a shield that has {{SkillValue|183%}} Healing power in health.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When EX skill is in use, activate a shield that has {{SkillValue|205%}} Healing power in health.
}}
 
===Unique weapon===
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{UniqueWeapon
| style="text-align:center; width:10%" |'''Normal Skill'''
| CharacterId = Hoshino
| style="text-align:center" |(image goes here)<br>'''Emergency Field Aid'''
| NameEN = Eye of Horus
|- style="color:#ffffff"
| NameJP = Eye of Horus
! style="background-color:#2d4c72" | Lvl
| DescriptionEN = <p>Hoshino's beloved shotgun, sporting a simple design.</p><p>While she may be lazy at heart, Hoshino does not slack off when it comes to maintaining her weapon.</p>
! style="background-color:#2d4c72" |Description
| DescriptionJP = <p>ホシノが愛用しているシンプルなデザインのショットガン。</p><p>基本的に怠けたがりの彼女だが、銃の整備だけは絶対に怠らない。</p>
|-
| Rank2 = Passive Skill changes to <b>Countermeasures Council President +</b>
|1
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS
|When HP falls to 30%, regenerate HP equal to 100% of healing power (20 seconds) (can only be used once during battle)
| StatBonusAtk = 77
|-
| StatBonusAtk100 = 768
|2
| StatBonusHP = 1385
| When HP falls to 30%, regenerate HP equal to 105% of healing power (20 seconds) (can only be used once during battle)
| StatBonusHP100 = 13851
|-
| StatBonusHealing = 169
|3
| StatBonusHealing100 = 1687
|When HP falls to 30%, regenerate HP equal to 110% of healing power (20 seconds) (can only be used once during battle)
}}
|-
{{SkillTable
|4
| SkillName = Countermeasures Council President +
|When HP falls to 30%, regenerate HP equal to 130% of healing power (20 seconds) (can only be used once during battle)
| SkillNameJP = 対策委員会の委員長+
|-
| SkillIconType = COMMON_SKILLICON_STATBUFF
|5
| SkillDamageType = Penetration
|When HP falls to 30%, regenerate HP equal to 135% of healing power (20 seconds) (can only be used once during battle)
| SkillType = Weapon Passive
|-
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|200~380}}. Further increase Defense by {{SkillValue|14~26.6%}}.
|6
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|200}}. Further increase Defense by {{SkillValue|14%}}.
|When HP falls to 30%, regenerate HP equal to 140% of healing power (20 seconds) (can only be used once during battle)
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|210}}. Further increase Defense by {{SkillValue|14.7%}}.
|-
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|220}}. Further increase Defense by {{SkillValue|15.4%}}.
|7
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|260}}. Further increase Defense by {{SkillValue|18.2%}}.
|When HP falls to 30%, regenerate HP equal to 160% of healing power (20 seconds) (can only be used once during battle)
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|270}}. Further increase Defense by {{SkillValue|18.9%}}.
|-
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|280}}. Further increase Defense by {{SkillValue|19.6%}}.
|8
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|320}}. Further increase Defense by {{SkillValue|22.4%}}.
|When HP falls to 30%, regenerate HP equal to 165% of healing power (20 seconds) (can only be used once during battle)
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|330}}. Further increase Defense by {{SkillValue|23.1%}}.
|-
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|340}}. Further increase Defense by {{SkillValue|23.8%}}.
|9
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Further increase Defense by {{SkillValue|26.6%}}.
|When HP falls to 30%, regenerate HP equal to 171% of healing power (20 seconds) (can only be used once during battle)
}}
|-
===Unique gear===
|10
{{UniqueGear
|When HP falls to 30%, regenerate HP equal to 191% of healing power (20 seconds) (can only be used once during battle)
| Image = Gear_Icon_10005
|}
| NameEN = Universal Admission Ticket
| NameJP = どこでも入場券
| DescriptionEN = <p>Hoshino claims that this pillow will take you to dreamland no matter where you are. It is exceedingly soft and fluffy, but seems to be out of production now.</p>
| DescriptionJP = <p>ホシノが「どこにいても夢の国に入れる」のだと主張する枕。とても柔らかくてふわふわしているが、今は生産中止してしまっているらしい。</p>
| Tier1 = Increase Critical DamageResist by {{SkillValue|2000}}
| Tier2 = Normal Skill changes to <b>Emergency Field Aid +</b>
| StatBonusT1 = Critical DamageResist
| StatBonusValueT1 = 2000
| UnlockFavorT1 = 15
| UnlockFavorT2 = 20
| UnlockItemT2_1_Name = Buried Treasure Map
| UnlockItemT2_1_Amount = 4
| UnlockItemT2_2_Name = Nebra Sky Disk Piece
| UnlockItemT2_2_Amount = 80
| UnlockItemT2_3_Name = Broken Nebra Sky Disk
| UnlockItemT2_3_Amount = 25
| UnlockItemT2_4_Name = Credits
| UnlockItemT2_4_Amount = 500000
}}
{{SkillTable
| SkillName = Emergency Field Aid +
| SkillNameJP = 応急手当+
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Gear Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137~260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79~30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|144%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|16.58%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|150%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|17.37%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|178%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|20.53%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|185%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|21.32%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|192%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|22.11%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|219%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|25.26%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|226%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.05%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|233%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.84%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
}}
 
=Resources=
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{MomoTalkLink}}
| style="text-align:center; width:10%" |'''Passive Skill'''
{{CharacterGalleryLink}}
| style="text-align:center" | (image goes here)<br>'''Countermeasures Council President'''
==Voiceover==
|- style="color:#ffffff"
See [[{{PAGENAME}}/audio]]
! style="background-color:#2d4c72" |Lv
! style="background-color:#2d4c72" |Description
|-
|1
|Increases defense by 14%
|-
|2
|Increases defense by 14.7%
|-
|3
|Increases defense by 15.4%
|-
|4
|Increases defense by 18.2%
|-
|5
|Increases defense by 18.9%
|-
|6
|Increases defense by 19.6%
|-
|7
|Increases defense by 22.4%
|-
|8
|Increases defense by 23.1%
|-
|9
|Increases defense by 23.8%
|-
|10
|Increases defense by 26.6%
|}
 
=Cafe=
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{CharacterCafeImage}}
| style="text-align:center; width:10%" |'''Sub Skill'''
{{#dpl:
| style="text-align:center" |(image goes here)<br>'''Supression Veteran'''
| category = Furniture
|- style="color:#ffffff"
| linksto = {{PAGENAME}}
! style="background-color:#2d4c72" |Lvl
| format = ,,,
! style="background-color:#2d4c72" |Description
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
|-
| resultsheader = \n===Cafe interaction===\n
|1
}}
|When EX skill is in use, apply a shield equal to 108% of healing power
===Gifts===
|-
{{CharacterGifts}}
|2
{{Abydos Student Council}}
|When EX skill is in use, apply a shield equal to 113% of healing power
{{Foreclosure Task Force}}
|-
{{Kivotos|Abydos}}
|3
|When EX skill is in use, apply a shield equal to 118% of healing power
|-
|4
|When EX skill is in use, apply a shield equal to 140% of healing power
|-
|5
|When EX skill is in use, apply a shield equal to 145% of healing power
|-
|6
|When EX skill is in use, apply a shield equal to 151% of healing power
|-
|7
|When EX skill is in use, apply a shield equal to 172% of healing power
|-
|8
|When EX skill is in use, apply a shield equal to 178% of healing power
|-
|9
|When EX skill is in use, apply a shield equal to 183% of healing power
|-
|10
|When EX skill is in use, apply a shield equal to 205% of healing power
|}
[[Category:Characters]]