Izumi
⭐⭐⭐
SchoolRole

Gehenna

Gehenna

Attacker

Attacker/Back
Damage TypeExplosive
Armor TypeLight
Combat ClassStriker
Affinity
Urban Outdoor Indoor
S D B
Doesn't use coverMG
MG
MG
Gloves Hairpin Watch
Profile
Full NameShishidō Izumi
(獅子堂 イズミ)
Age16
BirthdayMay 11
Height161cm
HobbiesMaking and eating strange foods
Designer
IllustratorMx2j
VoiceKubo Yurika
Release Date2021/02/04


Background

A member of Gehenna Academy's Gourmet Research Club, Izumi is a glutton who will eat anything.

As a result of her overwhelming love of food, she has come to enjoy bizarre foods that other would not touch.

ゲヘナ学園所属、美食研究会にメンバーであり、なんでもよく食べる食いしん坊少女。

食べ物を愛しすぎた結果、他の人からすると勘弁してほしいと思うようなゲテモノを好んで食べるようになった。

How to Obtain

  • Regular Gacha pool
  • Farmable from
    • 13-3H

Character Details

Stats
Attack 195/1950 Defense 81/489 HP 2295/19900 Healing 1371/4115
Accuracy 97 Evasion 195 Critical Rate 244 Critical Damage 200%
Stability 1428 Firing Range 750 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed Cost Recovery Ammo /

Skills

EX Skill
Cost 3
 
 


チーズチョコレートバーガー!Cheese Chocolate Burger!
Recover HP equal to 145~254% of Healing; increase Attack Speed by 0~38.4% for 0~21 seconds.

Lv. Cost Description
1 3

Recover HP equal to 145% of Healing.

2

Recover HP equal to 167% of Healing.

3

Recover HP equal to 189% of Healing; increase Attack Speed by 38.4% for 21 seconds.

4

Recover HP equal to 211% of Healing; increase Attack Speed by 38.4% for 21 seconds.

5

Recover HP equal to 254% of Healing; increase Attack Speed by 38.4% for 21 seconds.

Normal Skill
 
 


よーーい、BANG!Reeeady, Bang!
Normal attacks have a 20% chance to deal 275~523% Attack damage to one enemy. (Cooldown: 10 seconds)

Lv. Description
1

Normal attacks have a 20% chance to deal 275% Attack damage to one enemy. (Cooldown: 10 seconds)

2

Normal attacks have a 20% chance to deal 289% Attack damage to one enemy. (Cooldown: 10 seconds)

3

Normal attacks have a 20% chance to deal 302% Attack damage to one enemy. (Cooldown: 10 seconds)

4

Normal attacks have a 20% chance to deal 357% Attack damage to one enemy. (Cooldown: 10 seconds)

5

Normal attacks have a 20% chance to deal 371% Attack damage to one enemy. (Cooldown: 10 seconds)

6

Normal attacks have a 20% chance to deal 385% Attack damage to one enemy. (Cooldown: 10 seconds)

7

Normal attacks have a 20% chance to deal 440% Attack damage to one enemy. (Cooldown: 10 seconds)

8

Normal attacks have a 20% chance to deal 454% Attack damage to one enemy. (Cooldown: 10 seconds)

9

Normal attacks have a 20% chance to deal 468% Attack damage to one enemy. (Cooldown: 10 seconds)

10

Normal attacks have a 20% chance to deal 523% Attack damage to one enemy. (Cooldown: 10 seconds)

Passive Skill
 
 


次は何を食べよっか?What should I eat next?
Increase healing received by 14~26.6%.

Lv. Description
1

Increase healing received by 14%.

2

Increase healing received by 14.7%.

3

Increase healing received by 15.4%.

4

Increase healing received by 18.2%.

5

Increase healing received by 18.9%.

6

Increase healing received by 19.6%.

7

Increase healing received by 22.4%.

8

Increase healing received by 23.1%.

9

Increase healing received by 23.8%.

10

Increase healing received by 26.6%.

Sub Skill
 
 


美味しいのが一番だよね~Tastiness really is the most important thing
While attacking, deal additional damage of 0.4~0.7% to 2.2~4.1% Attack, proportional to current HP.

Lv. Description
1

While attacking, deal additional damage of 0.4% to 2.2% Attack, proportional to current HP.

2

While attacking, deal additional damage of 0.4% to 2.3% Attack, proportional to current HP.

3

While attacking, deal additional damage of 0.4% to 2.4% Attack, proportional to current HP.

4

While attacking, deal additional damage of 0.5% to 2.8% Attack, proportional to current HP.

5

While attacking, deal additional damage of 0.5% to 2.9% Attack, proportional to current HP.

6

While attacking, deal additional damage of 0.5% to 3% Attack, proportional to current HP.

7

While attacking, deal additional damage of 0.6% to 3.5% Attack, proportional to current HP.

8

While attacking, deal additional damage of 0.6% to 3.6% Attack, proportional to current HP.

9

While attacking, deal additional damage of 0.7% to 3.7% Attack, proportional to current HP.

10

While attacking, deal additional damage of 0.7% to 4.1% Attack, proportional to current HP.

Skill Upgrade Materials

Template:SkillUpgradeTable Template:SkillUpgradeTable Template:SkillUpgradeTable Template:SkillUpgradeTable

Unique weapon

File:Weapon Icon 10009.png

Daily Cutleryデイリーカトラリー

A heavy machine gun used by Izumi.
According to Izumi, the food becomes more delicious in proportion to the number of people disturbing her mealtime that she deals with using this gun.

イズミが使用する重量級のマシンガン。
イズミ曰く、ご飯の時間を邪魔する相手をこの銃で片付けることによって、その相手の数に比例してご飯が美味しくなるらしい。

Rank
   Passive Skill changes to "What should I eat next? +"
      Urban area affinity   SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 124 451 564 676 789 902
HP 834 3033 3792 4551 5309 6068
Healing 234 850 1062 1275 1487 1700
Weapon Passive Skill
 
 


次は何を食べよっか?+What should I eat next? +
Increase healing received by 1000~1900. Further increase healing received by 14~26.6%.

Lv. Description
1

Increase healing received by 1000. Further increase healing received by 14%.

2

Increase healing received by 1050. Further increase healing received by 14.7%.

3

Increase healing received by 1100. Further increase healing received by 15.4%.

4

Increase healing received by 1300. Further increase healing received by 18.2%.

5

Increase healing received by 1350. Further increase healing received by 18.9%.

6

Increase healing received by 1400. Further increase healing received by 19.6%.

7

Increase healing received by 1600. Further increase healing received by 22.4%.

8

Increase healing received by 1650. Further increase healing received by 23.1%.

9

Increase healing received by 1700. Further increase healing received by 23.8%.

10

Increase healing received by 1900. Further increase healing received by 26.6%.