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Joint Firing Drill/Escort Exercise 1
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Joint Firing Drill
Phase
Time
Special Rules
Notes
1
3:30
2
3:30
3
3:30
Enemy skills are interrupted when their CC gauge (requires 3.1s of CC Time) is full. Whenever enemies use Normal skills, Attack increases.
4
3:30
Enemy skills are interrupted when their CC gauge (requires 3.1s of CC Time) is full. Whenever enemies use Normal skills, Attack increases.
Enemies have lower HP, but increased Defense.