Koyuki: Difference between revisions

(Updated character page)
(update skill types)
 
(4 intermediate revisions by 2 users not shown)
Line 4: Line 4:
| Name = Koyuki
| Name = Koyuki
| Portrait = Portrait_Koyuki
| Portrait = Portrait_Koyuki
| Variant1 = Bunnysuit
| Image1 = Koyuki_(Bunnysuit)_00.png
| JPName = 黒崎 コユキ
| JPName = 黒崎 コユキ
| JPReading = Kurosaki Koyuki
| JPReading = Kurosaki Koyuki
Line 132: Line 134:
| ordermethod = title
| ordermethod = title
| include = {CharacterAffectionTable}
| include = {CharacterAffectionTable}
}}

{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Voynich Manuscript Page | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Voynich Manuscript Page | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Voynich Manuscript Page | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Voynich Manuscript Page | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Voynich Manuscript Page | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Voynich Manuscript Page | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Voynich Manuscript Page | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Voynich Manuscript Page | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Voynich Manuscript Page | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Voynich Manuscript Page | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Voynich Manuscript Page | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Voynich Manuscript Page | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Voynich Manuscript Page | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Voynich Manuscript Page | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Voynich Manuscript Page | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Voynich Manuscript Page | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Voynich Manuscript Page | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Voynich Manuscript Page | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Voynich Manuscript Page | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Voynich Manuscript Page | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Voynich Manuscript Page | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Voynich Manuscript Page | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Voynich Manuscript Page | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Voynich Manuscript Page | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Voynich Manuscript Page | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Voynich Manuscript Page | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Voynich Manuscript Page | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Voynich Manuscript Page | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Voynich Manuscript Page | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Voynich Manuscript Page | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Voynich Manuscript Page | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Voynich Manuscript Page | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Voynich Manuscript Page | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Voynich Manuscript Page | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Voynich Manuscript Page | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Voynich Manuscript Page | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Voynich Manuscript Page | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Voynich Manuscript Page | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Voynich Manuscript Page | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Voynich Manuscript Page | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Voynich Manuscript Page | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Voynich Manuscript Page | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Voynich Manuscript Page | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Voynich Manuscript Page | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Voynich Manuscript Page | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Damaged Voynich Manuscript | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Damaged Voynich Manuscript | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Damaged Voynich Manuscript | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Damaged Voynich Manuscript | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Damaged Voynich Manuscript | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Damaged Voynich Manuscript | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Damaged Voynich Manuscript | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Damaged Voynich Manuscript | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Damaged Voynich Manuscript | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Damaged Voynich Manuscript | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
}}
===Skills===
===Skills===
{{skill types | mystic AOE damage | attack self-buff }}
{{EXSkillTable
{{EXSkillTable
| SkillName = Tricky variables
| SkillName = Tricky variables
Line 351: Line 660:
| SkillUpgradeLv10_2_Amount = 4000000
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}.
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}.
| SkillEffect1 = attack%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660
}}
}}
{{SkillTable
{{SkillTable
Line 435: Line 743:
| SkillDescriptionLv10 = When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: {{SkillValue|40 seconds}})<br>Bullet: Increase Attack by {{SkillValue|29.1%}}<br>Electric Field:Increase Attack by {{SkillValue|27.5%}}<br>Explosion: Increase Attack by {{SkillValue|26%}}
| SkillDescriptionLv10 = When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: {{SkillValue|40 seconds}})<br>Bullet: Increase Attack by {{SkillValue|29.1%}}<br>Electric Field:Increase Attack by {{SkillValue|27.5%}}<br>Explosion: Increase Attack by {{SkillValue|26%}}
}}
}}

===Unique weapon===
===Unique weapon===
{{UniqueWeapon
{{UniqueWeapon
Line 488: Line 795:
===Gifts===
===Gifts===
{{CharacterGifts}}
{{CharacterGifts}}
{{CharacterNavbox}}
{{Seminar}}
{{Kivotos|Millennium}}
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 15:30, 31 May 2024

Koyuki
⭐⭐⭐
SchoolRole

Millennium

Millennium

Attacker

Attacker/Back
Damage TypeMystic
Armor TypeHeavy
Combat ClassStriker
Affinity
Urban Outdoor Indoor
S D B
Doesn't use coverMG
MG
MG
Gloves Hairpin Watch
Profile
Full NameKurosaki Koyuki
(黒崎 コユキ)
Age15
BirthdayFebruary 14
Height149cm
HobbiesGambling, escapes
DesignerMISOM150
IllustratorMISOM150
VoiceInui Natsune
Release Date2023/03/08

Background Edit

Genius girl from the Millennium Science School, Koyuki is a troublemaker member of the "Seminar" student council.

Koyuki is a prodigy when it comes to analyzing probabilities, although she herself is completely unaware of it. Koyuki likes games of chance, and constantly tries her luck in various ways. Even when she is in trouble, she never gives up.

ミレニアムサイエンススクール所属、生徒会「セミナー」のトラブルメーカーな天才少女。

数学的な暗号の解読に関して、天賦の才を持っているが、本人にはその自覚が全くない。また、自分では制御できない運が絡む要素が好きで、様々な方法で自分の運を試している。苦難にあっても諦めない。

How to Obtain Edit

  • Regular Gacha pool
  • JP banners:
    • Koyuki rate-up banner (03/08/2023 - 03/22/2023)
    • Koyuki rate-up banner (04/17/2024 - 04/24/2024)
  • GL banners:
    • Koyuki rate-up banner (09/05/2023 - 09/19/2023)

Character Details Edit

Stats
Attack 347/3471 Defense 76/456 HP 2141/18560 Healing 1467/4402
Accuracy 104 Evasion 190 Critical Rate 209 Critical Damage 200%
Stability 1332 Firing Range 750 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 25/5
 Total bonus at affection rank 50:
2: Attack+3 
3: Attack+3 
4: Attack+3
5: Attack+3 
6: Attack+5 
7: Attack+5
8: Attack+5 
9: Attack+5
10: Attack+5
11: Attack+7 HP+47
12: Attack+7 HP+47
13: Attack+7 HP+47
14: Attack+7 HP+47
15: Attack+7 HP+47
16: Attack+9 HP+56
17: Attack+9 HP+56
18: Attack+9 HP+56
19: Attack+9 HP+56
20: Attack+9 HP+56
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+3 HP+15
32: Attack+3 HP+15
33: Attack+3 HP+15
34: Attack+3 HP+15
35: Attack+3 HP+15
36: Attack+3 HP+15
37: Attack+3 HP+15
38: Attack+3 HP+15
39: Attack+3 HP+15
40: Attack+3 HP+15
41: Attack+6 HP+24
42: Attack+6 HP+24
43: Attack+6 HP+24
44: Attack+6 HP+24
45: Attack+6 HP+24
46: Attack+6 HP+24
47: Attack+6 HP+24
48: Attack+6 HP+24
49: Attack+6 HP+24
50: Attack+6 HP+24
 
Track 104MitsukiyoCotton Candy Island
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10 2 100k 
+0.2%10 2 100k 
+0.2%10 2 100k 
2
+0.4%10 2 100k 
+0.4%10 2 100k 
+0.4%10 2 100k 
3
+0.6%10 2 100k 
+0.6%10 2 100k 
+0.6%10 2 100k 
4
+0.8%10 2 100k 
+0.8%10 2 100k 
+0.8%10 2 100k 
5
+1%10 2 100k 
+1%10 2 100k 
+1%10 2 100k 
6
+1.2%15 2 100k 
+1.2%15 2 100k 
+1.2%15 2 100k 
7
+1.4%15 2 100k 
+1.4%15 2 100k 
+1.4%15 2 100k 
8
+1.6%15 2 100k 
+1.6%15 2 100k 
+1.6%15 2 100k 
9
+1.8%15 2 100k 
+1.8%15 2 100k 
+1.8%15 2 100k 
10
+2%15 2 100k 
+2%15 2 100k 
+2%15 2 100k 
11
+2.2%20 2 100k 
+2.2%20 2 100k 
+2.2%20 2 100k 
12
+2.4%20 2 100k 
+2.4%20 2 100k 
+2.4%20 2 100k 
13
+2.6%20 2 100k 
+2.6%20 2 100k 
+2.6%20 2 100k 
14
+2.8%20 2 100k 
+2.8%20 2 100k 
+2.8%20 2 100k 
15
+3%20 2 100k 
+3%20 2 100k 
+3%20 2 100k 
16
+3.2%6 4 200k 
+3.2%6 4 200k 
+3.2%6 4 200k 
17
+3.4%6 4 200k 
+3.4%6 4 200k 
+3.4%6 4 200k 
18
+3.6%6 4 200k 
+3.6%6 4 200k 
+3.6%6 4 200k 
19
+3.8%6 4 200k 
+3.8%6 4 200k 
+3.8%6 4 200k 
20
+4%6 4 200k 
+4%6 4 200k 
+4%6 4 200k 
21
+4.2%8 4 200k 
+4.2%8 4 200k 
+4.2%8 4 200k 
22
+4.4%8 4 200k 
+4.4%8 4 200k 
+4.4%8 4 200k 
23
+4.6%8 4 200k 
+4.6%8 4 200k 
+4.6%8 4 200k 
24
+4.8%8 4 200k 
+4.8%8 4 200k 
+4.8%8 4 200k 
25
+5%8 4 200k 
+5%8 4 200k 
+5%8 4 200k 

Skills Edit

See also characters with mystic AOE damage skills and attack self-buff skills.

EX Skill
Cost 4
 
 


トリッキーな変数Tricky variables
Throw a random bomb, dealing damage to enemies within a circular area.
Bullet: Deal 233~444% damage
Electric Field: Deal 221~421% damage
Explosion: Deal 209~398% damage

Lv. Cost Description
1 4

Throw a random bomb, dealing damage to enemies within a circular area.
Bullet: Deal 233% damage
Electric Field: Deal 221% damage
Explosion: Deal 209% damage

2

Throw a random bomb, dealing damage to enemies within a circular area.
Bullet: Deal 268% damage
Electric Field: Deal 255% damage
Explosion: Deal 241% damage

12  12  80k 

3

Throw a random bomb, dealing damage to enemies within a circular area.
Bullet: Deal 339% damage
Electric Field: Deal 321% damage
Explosion: Deal 304% damage

12  18  13  31  500k 

4

Throw a random bomb, dealing damage to enemies within a circular area.
Bullet: Deal 374% damage
Electric Field: Deal 354% damage
Explosion: Deal 335% damage

12  18  11  24  3M 

5

Throw a random bomb, dealing damage to enemies within a circular area.
Bullet: Deal 444% damage
Electric Field: Deal 421% damage
Explosion: Deal 398% damage

8  18  6  20  10M 

Normal Skill
 
 


1人だと思いましたか!?Did you think it was just you!?
Every 30 seconds, deal 202~385% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

Lv. Description
1

Every 30 seconds, deal 202% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

2

Every 30 seconds, deal 212% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

5  5000 

3

Every 30 seconds, deal 223% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

8  7500 

4

Every 30 seconds, deal 263% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

5  12  4  60k 

5

Every 30 seconds, deal 273% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

8  4  14  90k 

6

Every 30 seconds, deal 283% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

5  12  10  18  300k 

7

Every 30 seconds, deal 324% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

8  3  14  450k 

8

Every 30 seconds, deal 334% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

8  12  4  8  1.5M 

9

Every 30 seconds, deal 344% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

12  8  14  2.4M 

10

Every 30 seconds, deal 385% damage to one enemy. If there are enemies nearby, deal the same damage to 2 nearby enemies.
Reload immediately after skill activation.

1  4M 

Passive Skill
 
 


ミラクルを信じてますか?Do you believe in miracles?
Increase Attack by 14~26.6%.

Lv. Description
1

Increase Attack by 14%.

2

Increase Attack by 14.7%.

5  5000 

3

Increase Attack by 15.4%.

8  7500 

4

Increase Attack by 18.2%.

5  12  4  60k 

5

Increase Attack by 18.9%.

8  4  14  90k 

6

Increase Attack by 19.6%.

5  12  10  18  300k 

7

Increase Attack by 22.4%.

8  3  14  450k 

8

Increase Attack by 23.1%.

8  12  4  8  1.5M 

9

Increase Attack by 23.8%.

12  8  14  2.4M 

10

Increase Attack by 26.6%.

1  4M 

Sub Skill
 
 


カオス理論Chaos theory
When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 15.3~29.1%
Electric Field:Increase Attack by 14.5~27.5%
Explosion: Increase Attack by 13.7~26%

Lv. Description
1

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 15.3%
Electric Field:Increase Attack by 14.5%
Explosion: Increase Attack by 13.7%

2

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 16.1%
Electric Field:Increase Attack by 15.2%
Explosion: Increase Attack by 14.4%

5  5000 

3

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 16.8%
Electric Field:Increase Attack by 15.9%
Explosion: Increase Attack by 15%

8  7500 

4

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 19.9%
Electric Field:Increase Attack by 18.8%
Explosion: Increase Attack by 17.8%

5  12  4  60k 

5

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 20.6%
Electric Field:Increase Attack by 19.6%
Explosion: Increase Attack by 18.5%

8  4  14  90k 

6

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 21.4%
Electric Field:Increase Attack by 20.3%
Explosion: Increase Attack by 19.2%

5  12  10  18  300k 

7

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 24.5%
Electric Field:Increase Attack by 23.2%
Explosion: Increase Attack by 21.9%

8  3  14  450k 

8

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 25.2%
Electric Field:Increase Attack by 23.9%
Explosion: Increase Attack by 22.6%

8  12  4  8  1.5M 

9

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 26%
Electric Field:Increase Attack by 24.6%
Explosion: Increase Attack by 23.3%

12  8  14  2.4M 

10

When EX skill is activated, increase Attack depending on the type of bomb used. (Duration: 40 seconds)
Bullet: Increase Attack by 29.1%
Electric Field:Increase Attack by 27.5%
Explosion: Increase Attack by 26%

1  4M 

Unique weapon Edit

 

Mulli・Gunマリ・ガン

Koyuki's trusted machine gun.

The color got changed when it was sent in for repairs. It's a sturdy gun, and Koyuki doesn't mind the minute details.

コユキと共にあらゆる苦難を乗り越えてきたマシンガン。

一度修理に出した際に色を変えた。些細なことを気にしないコユキに似て頑丈な銃だ。

Rank
   Passive Skill changes to Do you believe in miracles? +
      Urban area affinity   SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 153 554 693 832 970 1109
HP 537 1951 2439 2927 3415 3903
Weapon Passive Skill
 
 


ミラクルを信じてますか?+Do you believe in miracles? +
Increase Attack by 417~792. Further increase Attack by 14~26.6%.

Lv. Description
1

Increase Attack by 417. Further increase Attack by 14%.

2

Increase Attack by 438. Further increase Attack by 14.7%.

3

Increase Attack by 459. Further increase Attack by 15.4%.

4

Increase Attack by 542. Further increase Attack by 18.2%.

5

Increase Attack by 563. Further increase Attack by 18.9%.

6

Increase Attack by 583. Further increase Attack by 19.6%.

7

Increase Attack by 667. Further increase Attack by 22.4%.

8

Increase Attack by 688. Further increase Attack by 23.1%.

9

Increase Attack by 708. Further increase Attack by 23.8%.

10

Increase Attack by 792. Further increase Attack by 26.6%.

Resources Edit

Story

See Koyuki/MomoTalk

Images

See Koyuki/gallery

Voiceover Edit

See Koyuki/audio

Cafe Edit

Cafe interaction Edit

 
Jellies Plush Claw Machine
Koyuki has a unique interaction with Jellies Plush Claw Machine in the cafe.

Gifts Edit

Her favorite gifts are:  Brain Teaser Puzzle Cube  "The Life" Board Game  World's Most Useless Gadget

Koyuki also likes  30-Color Paint Set  Astronomical Telescope  Cosplayer Coke-Bottle Glasses  Teddy Bear with Bow