Mashiro: Difference between revisions

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{{Character
| Id = 20003
<!-- Info -->| Name = Mashiro
| DevName = Mashiro_default
| Image = Mashiro full.png
| Name = Mashiro
| JPName = 静山(しずやま)マシロ
| Portrait = Portrait_Mashiro
| JPReading =
| SchoolVariant1 = ShanhaijingSwimsuit
| Image1 = Mashiro_(Swimsuit)_diorama_00.png
| Variant2 = Sportswear
| Image2 = Mashiro_(Sportswear)_00.png
| JPName = 静山 マシロ
| JPReading = Shizuyama Mashiro
| School = Trinity
| Club = Justice Actualization Committee
| Age = 15
| Role = Attacker
| Birthday = June 5
| Height = 155 cm155cm
| Hobbies = Climbing to high places, keeping an observation diary
| Hobbies = 高いところに登ること、観察日記を書くこと
| IllustDesigner = ポップキュン (''POPQN'')
| Illust = ポップキュン (''POPQN'')
| Voice = 鬼頭明里
| Voice = Kitō Akari
<!-- Type -->| Type = Special
| Rarity = 3*
| Position = Back
| AttackType = Explosive
| ArmorType = Heavy
| WeaponType = SR
| UsesCover = No
| OutdoorAffinityRarity = B3
| CombatClass = Special
| CityTownAffinity = S
| ArmorType = Heavy
| AttackType = Explosive
| Position = Back
| Role = Attacker
| CityTownAffinity = B
| OutdoorAffinity = S
| IndoorAffinity = D
| EquipmentSlot1 = Hat
}}
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Watch
| CharacterPool = regular
| ReleaseDate = 2021/02/11
}}{{CharacterVariants|Mashiro}}__TOC__
 
=Background=
{{CharacterBackground
A student of Trinity Joint Academy, and member of the Justice Actualization Committee.
| ENText = <p>A student of [[Trinity General School]], and member of the [[Justice Actualization Committee]].</p><p>Carrying an unwieldly large rifle, Mashiro speechlessly carries out her responsibilities in providing fire support.</p><p>Normally one of few words and rarely interacting with other people, once talks of justice pick up she becomes quite the conversational partner.</p>
 
| JPText = <p>トリニティ総合学園所属、正義実現委員会の実直な部員。</p><p>背丈ほどもある、不釣り合いなほど大きいスナイパーライフルを持ち歩き、黙々と火力支援任務を遂行する少女。普段の口数は少ない方ものの、人見知りだったり対人関係が苦手だったりというわけではなく、正義に関する話題が始まると急に饒舌になったりする。</p>
Carrying an unweightly large rifle, Mashiro speechlessly carries out her responsibilities in providing fire support. Normally one of few words and rarely interacting with other people, once talks of justice pick up she becomes quite the conversational partner.
}}
 
=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
*[[Tactical Challenge]] shop
 
=Character Details=
{{CharacterStatTable
| minAtk = 284
| maxAtk = 2845
| minDef = 20
| maxDef = 120
| minHP = 2250
| maxHP = 21034
| minHealing = 1610
| maxHealing = 4830
| minAcc = 900
| minEva = 200
| minCRate = 200
| minCDmg = 200
| minStab = 2300
| minRange = 1000
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 8
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 8
| MemoryLobbyImage = Lobbyillust_Mashiro
| MemoryLobbyBGMId = 39
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| MomotalkRewardLevel9 = 120
| AffectionLevel2 = Attack+3
| AffectionLevel3 = Attack+3
| AffectionLevel4 = Attack+3
| AffectionLevel5 = Attack+3
| AffectionLevel6 = Attack+4
| AffectionLevel7 = Attack+4
| AffectionLevel8 = Attack+4
| AffectionLevel9 = Attack+4
| AffectionLevel10 = Attack+4
| AffectionLevel11 = Attack+6 HP+53
| AffectionLevel12 = Attack+6 HP+53
| AffectionLevel13 = Attack+6 HP+53
| AffectionLevel14 = Attack+6 HP+53
| AffectionLevel15 = Attack+6 HP+53
| AffectionLevel16 = Attack+7 HP+63
| AffectionLevel17 = Attack+7 HP+63
| AffectionLevel18 = Attack+7 HP+63
| AffectionLevel19 = Attack+7 HP+63
| AffectionLevel20 = Attack+7 HP+63
| AffectionLevel21 = Attack+2 HP+11
| AffectionLevel22 = Attack+2 HP+11
| AffectionLevel23 = Attack+2 HP+11
| AffectionLevel24 = Attack+2 HP+11
| AffectionLevel25 = Attack+2 HP+11
| AffectionLevel26 = Attack+2 HP+11
| AffectionLevel27 = Attack+2 HP+11
| AffectionLevel28 = Attack+2 HP+11
| AffectionLevel29 = Attack+2 HP+11
| AffectionLevel30 = Attack+2 HP+11
| AffectionLevel31 = Attack+3 HP+17
| AffectionLevel32 = Attack+3 HP+17
| AffectionLevel33 = Attack+3 HP+17
| AffectionLevel34 = Attack+3 HP+17
| AffectionLevel35 = Attack+3 HP+17
| AffectionLevel36 = Attack+3 HP+17
| AffectionLevel37 = Attack+3 HP+17
| AffectionLevel38 = Attack+3 HP+17
| AffectionLevel39 = Attack+3 HP+17
| AffectionLevel40 = Attack+3 HP+17
| AffectionLevel41 = Attack+5 HP+28
| AffectionLevel42 = Attack+5 HP+28
| AffectionLevel43 = Attack+5 HP+28
| AffectionLevel44 = Attack+5 HP+28
| AffectionLevel45 = Attack+5 HP+28
| AffectionLevel46 = Attack+5 HP+28
| AffectionLevel47 = Attack+5 HP+28
| AffectionLevel48 = Attack+5 HP+28
| AffectionLevel49 = Attack+5 HP+28
| AffectionLevel50 = Attack+5 HP+28
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Mashiro(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
{| class="wikitable"
| AttackLv0 = 0
|+Stats
| HpLv0 = 0
|-
| HealingLv0 = 0
!Attack
| AttackLv1 = 20
|346/
| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10
!Defense
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
|20/
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
!HP
| HpLv1 = 20
|2520/
| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10
|-
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
!Healing
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
|1891/
| HealingLv1 = 20
!Accuray
| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10
|900/
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
!Evasion
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
|200/
| AttackLv2 = 40
|-
| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10
!Critical Rate
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
|200/
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
!Critical Damage
| HpLv2 = 40
|200%/
| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10
!Stability
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
|2300/
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
|-
| HealingLv2 = 40
!Firing R
| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10
|1000/
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
!CC Strength
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
|100/
| AttackLv3 = 60
!CC Resistance
| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10
|100/
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
|-
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
![[File:Icon location outdoors.png|50px]]
| HpLv3 = 60
|[[File:Icon mood b.png|50px]]
| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10
![[File:Icon location city.png|50px]]
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
|[[File:Icon mood s.png|50px]]
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
![[File:Icon location indoors.png|50px]]
| HealingLv3 = 60
|[[File:Icon mood d.png|50px]]
| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10
|}
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
 
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{skill types | explosive single target damage | accuracy buff }}
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{EXSkillTable
| colspan="2" style="text-align:center; width:10%" |'''EX Skill'''
| styleSkillName ="text-align:center" |(image goes here)<br>'''正義の一撃 - Shot of Justice'''
| SkillNameJP = 正義の一撃
|- style="color:#ffffff"
| SkillIconType = COMMON_SKILLICON_TARGET
! style="background-color:#2d4c72" |Lv.
| SkillDamageType = Explosive
! style="background-color:#2d4c72" |Cost
| SkillBaseCost = 3
! style="background-color:#2d4c72" |Description
| SkillDescriptionGeneral = Deal {{SkillValue|415~664%}} damage to one enemy, {{SkillValue|50~75%}} chance of additional {{SkillValue|623~716%}} damage.
|-
| SkillDescriptionLv1 = Deal {{SkillValue|415%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|623%}} damage.
|1
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity)
| rowspan="3" style="text-align:center" |3
| SkillUpgradeLv2_1_Amount = 12
|Inflitct damage equal to 415% of Attack to one enemy, 50% chance of additional 623% damage.
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece
|-
| SkillUpgradeLv2_2_Amount = 19
|2
| SkillUpgradeLv2_3_Name = Credits
|Inflitct damage equal to 477% of Attack to one enemy, 50% chance of additional 623% damage.
| SkillUpgradeLv2_3_Amount = 80000
|-
| SkillDescriptionLv2 = Deal {{SkillValue|477%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|623%}} damage.
|3
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity)
|Inflitct damage equal to 540% of Attack to one enemy, 50% chance of additional 716% damage.
| SkillUpgradeLv3_1_Amount = 12
|-
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Trinity)
|4
| SkillUpgradeLv3_2_Amount = 18
|
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk
|Inflitct damage equal to 602% of Attack to one enemy, 50% chance of additional 716% damage.
| SkillUpgradeLv3_3_Amount = 14
|-
| SkillUpgradeLv3_4_Name = Nebra Sky Disk Piece
|5
| SkillUpgradeLv3_4_Amount = 26
|
| SkillUpgradeLv3_5_Name = Credits
|Inflitct damage equal to 664% of Attack to one enemy, 75% chance of additional 716% damage.
| SkillUpgradeLv3_5_Amount = 500000
|-
| SkillDescriptionLv3 = Deal {{SkillValue|540%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|716%}} damage.
|6
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity)
|
| SkillUpgradeLv4_1_Amount = 12
|Inflitct damage equal to 727% of Attack to one enemy, 75% chance of additional 716% damage.
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Trinity)
|-
| SkillUpgradeLv4_2_Amount = 18
|7
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk
|
| SkillUpgradeLv4_3_Amount = 9
|Inflitct damage equal to 851% of Attack to one enemy, 75% chance of additional 716% damage.
| SkillUpgradeLv4_4_Name = Broken Nebra Sky Disk
|-
| SkillUpgradeLv4_4_Amount = 24
|8
| SkillUpgradeLv4_5_Name = Credits
|
| SkillUpgradeLv4_5_Amount = 3000000
|Inflitct damage equal to 914% of Attack to one enemy, 75% chance of additional 716% damage.
| SkillDescriptionLv4 = Deal {{SkillValue|602%}} damage to one enemy, {{SkillValue|50%}} chance of additional {{SkillValue|716%}} damage.
|-
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity)
|9
| SkillUpgradeLv5_1_Amount = 8
|
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Trinity)
|Inflitct damage equal to 1038% of Attack to one enemy, 75% chance of additional 716% damage.
| SkillUpgradeLv5_2_Amount = 18
|-
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk
|10
| SkillUpgradeLv5_3_Amount = 8
|
| SkillUpgradeLv5_4_Name = Damaged Nebra Sky Disk
|Inflitct damage equal to 1101% of Attack to one enemy, 75% chance of additional 716% damage.
| SkillUpgradeLv5_4_Amount = 21
|}
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|664%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage.
| SkillDescriptionLv6 = Deal {{SkillValue|727%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage.
| SkillDescriptionLv7 = Deal {{SkillValue|851%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage.
| SkillDescriptionLv8 = Deal {{SkillValue|914%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage.
| SkillDescriptionLv9 = Deal {{SkillValue|1038%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage.
| SkillDescriptionLv10 = Deal {{SkillValue|1101%}} damage to one enemy, {{SkillValue|75%}} chance of additional {{SkillValue|716%}} damage.
}}
{{SkillTable
| SkillName = Justice's Decision
| SkillNameJP = 正義の決断
| SkillIconType = COMMON_SKILLICON_CIRCLE
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|150~286%}} Attack.
| SkillDescriptionLv1 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|150%}} Attack.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|158%}} Attack.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|166%}} Attack.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|196%}} Attack.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|203%}} Attack.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|211%}} Attack.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv7_3_Amount = 15
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|241%}} Attack.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|249%}} Attack.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv9_3_Amount = 13
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|256%}} Attack.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|20 seconds}}, target a circular area with {{SkillValue|286%}} Attack.
}}
{{SkillTable
| SkillName = Sprit of Justice
| SkillNameJP = 正義の気概
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillType = Passive
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv7_3_Amount = 15
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv9_3_Amount = 13
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Justice Solidarity
| SkillNameJP = 正義の結束
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = Increase Accuracy of all allies by {{SkillValue|9.1~17.3%}}.
| SkillDescriptionLv1 = Increase Accuracy of all allies by {{SkillValue|9.1%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Accuracy of all allies by {{SkillValue|9.5%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Accuracy of all allies by {{SkillValue|10%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Accuracy of all allies by {{SkillValue|11.8%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Accuracy of all allies by {{SkillValue|12.3%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nebra Sky Disk Piece
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Accuracy of all allies by {{SkillValue|12.7%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv7_3_Amount = 15
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Accuracy of all allies by {{SkillValue|14.5%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Accuracy of all allies by {{SkillValue|15%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv9_3_Amount = 13
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Accuracy of all allies by {{SkillValue|15.5%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Accuracy of all allies by {{SkillValue|17.3%}}.
}}
 
===Unique weapon===
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{UniqueWeapon
| style="text-align:center; width:10%" |'''Normal Skill'''
| CharacterId = Mashiro
| style="text-align:center" |(image goes here)<br>'''正義の決断 - Justice's Decision'''
| NameEN = Revelation of Justice
|- style="color:#ffffff"
| NameJP = 正義の顕現
! style="background-color:#2d4c72" |Lv.
| DescriptionEN = <p>A sniper rifle used by Mashiro to carry out her duties in Justice Actualization Committee.</p><p>Although size of the rifle makes it unsuitable for carrying around, Mashiro says that such a thing is meaningless in the face of Justice.</p>
! style="background-color:#2d4c72" |Description
| DescriptionJP = <p>マシロが正義実現委員会としての活動をする際に使用するスナイパーライフル。</p><p>本来持ち歩くには不向きな大きさであるものの、マシロ曰くそのようなことは正義の前には無意味ですとのこと。</p>
|-
| Rank2 = Passive Skill changes to <b>Sprit of Justice +</b>
|1
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS
|Once every 20 seconds, target a circular area with 150% Attack.
| StatBonusAtk = 125
|-
| StatBonusAtk100 = 1250
|2
| StatBonusHP = 606
|Once every 20 seconds, target a circular area with 158% Attack.
| StatBonusHP100 = 6064
|-
| StatBonusHealing = 189
|3
| StatBonusHealing100 = 1892
|Once every 20 seconds, target a circular area with 166% Attack.
}}
|-
{{SkillTable
|4
| SkillName = Sprit of Justice +
|Once every 20 seconds, target a circular area with 196% Attack.
| SkillNameJP = 正義の気概+
|-
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
|5
| SkillDamageType = Explosive
|Once every 20 seconds, target a circular area with 203% Attack.
| SkillType = Weapon Passive
|-
| SkillDescriptionGeneral = Increase Accuracy by {{SkillValue|160~304}}. Increase Critical Rate by {{SkillValue|14~26.6%}}.
|6
| SkillDescriptionLv1 = Increase Accuracy by {{SkillValue|160}}. Increase Critical Rate by {{SkillValue|14%}}.
|Once every 20 seconds, target a circular area with 211% Attack.
| SkillDescriptionLv2 = Increase Accuracy by {{SkillValue|168}}. Increase Critical Rate by {{SkillValue|14.7%}}.
|-
| SkillDescriptionLv3 = Increase Accuracy by {{SkillValue|176}}. Increase Critical Rate by {{SkillValue|15.4%}}.
|7
| SkillDescriptionLv4 = Increase Accuracy by {{SkillValue|208}}. Increase Critical Rate by {{SkillValue|18.2%}}.
|Once every 20 seconds, target a circular area with 241% Attack.
| SkillDescriptionLv5 = Increase Accuracy by {{SkillValue|216}}. Increase Critical Rate by {{SkillValue|18.9%}}.
|-
| SkillDescriptionLv6 = Increase Accuracy by {{SkillValue|224}}. Increase Critical Rate by {{SkillValue|19.6%}}.
|8
| SkillDescriptionLv7 = Increase Accuracy by {{SkillValue|256}}. Increase Critical Rate by {{SkillValue|22.4%}}.
|Once every 20 seconds, target a circular area with 249% Attack.
| SkillDescriptionLv8 = Increase Accuracy by {{SkillValue|264}}. Increase Critical Rate by {{SkillValue|23.1%}}.
|-
| SkillDescriptionLv9 = Increase Accuracy by {{SkillValue|272}}. Increase Critical Rate by {{SkillValue|23.8%}}.
|9
| SkillDescriptionLv10 = Increase Accuracy by {{SkillValue|304}}. Increase Critical Rate by {{SkillValue|26.6%}}.
|Once every 20 seconds, target a circular area with 256% Attack.
}}
|-
|10
|Once every 20 seconds, target a circular area with 286% Attack.
|}
 
=Resources=
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
{{MomoTalkLink}}
| style="text-align:center; width:10%" |'''Passive Skill'''
{{CharacterGalleryLink}}
| style="text-align:center" |(image goes here)<br>'''正義の気概 - Sprit of Justice'''
==Voiceover==
|- style="color:#ffffff"
See [[{{PAGENAME}}/audio]]
! style="background-color:#2d4c72" |Lv.
! style="background-color:#2d4c72" |Description
|-
|1
|Increase critical hit ratio by 14%
|-
|2
|会心値を14.7%増加
|-
|3
|会心値を15.4%増加
|-
|4
|会心値を18.2%増加
|-
|5
|会心値を18.9%増加
|-
|6
|会心値を19.6%増加
|-
|7
|会心値を22.4%増加
|-
|8
|会心値を23.1%増加
|-
|9
|会心値を23.8%増加
|-
|10
|会心値を26.6%増加
|}
 
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
| style="text-align:center; width:10%" |'''Sub Skill'''
| style="text-align:center" |(image goes here)<br>'''正義の結束 - Justice Solidarity'''
|- style="color:#ffffff"
! style="background-color:#2d4c72" |Lv.
! style="background-color:#2d4c72" |Description
|-
|1
|Increase teammates' accuracy by 9.1%
|-
|2
|味方の命中値を9.5%増加
|-
|3
|味方の命中値を10%増加
|-
|4
|味方の命中値を11.8%増加
|-
|5
|味方の命中値を12.3%増加
|-
|6
|味方の命中値を12.7%増加
|-
|7
|味方の命中値を14.5%増加
|-
|8
|味方の命中値を15%増加
|-
|9
|味方の命中値を15.5%増加
|-
|10
|味方の命中値を17.3%増加
|}
 
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Justice Task Force}}
{{Kivotos|Trinity}}
[[Category:Characters]]
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]]