Miyako (Swimsuit): Difference between revisions

m (update character image variants)
(update skill types)
 
(4 intermediate revisions by 2 users not shown)
Line 5: Line 5:
| Portrait = Portrait_Miyako_(Swimsuit)
| Portrait = Portrait_Miyako_(Swimsuit)
| Variant0 = Swimsuit
| Variant0 = Swimsuit
| Image0 = Miyako_(Swimsuit)_full.png
| Image0 = Miyako_(Swimsuit)_00.png
| Variant1 = Original
| Variant1 = Original
| Image1 = Miyako_full.png
| Image1 = Miyako_00.png
| Variant2 = Sportswear
| Variant2 = Sportswear
| Image2 = Miyako_(Sportswear)_00.png
| Image2 = Miyako_(Sportswear)_00.png
Line 137: Line 137:
| ordermethod = title
| ordermethod = title
| include = {CharacterAffectionTable}
| include = {CharacterAffectionTable}
}}

{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Antikythera Mechanism Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Antikythera Mechanism Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Antikythera Mechanism Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Antikythera Mechanism Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Antikythera Mechanism Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Antikythera Mechanism Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Antikythera Mechanism Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Antikythera Mechanism Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Antikythera Mechanism Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Antikythera Mechanism Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Antikythera Mechanism Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Antikythera Mechanism Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Antikythera Mechanism Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Antikythera Mechanism Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Antikythera Mechanism Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Antikythera Mechanism Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Antikythera Mechanism Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Antikythera Mechanism | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Antikythera Mechanism | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Antikythera Mechanism | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Antikythera Mechanism | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Antikythera Mechanism | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Antikythera Mechanism | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Antikythera Mechanism | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Antikythera Mechanism | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Antikythera Mechanism | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Antikythera Mechanism | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Antikythera Mechanism | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Antikythera Mechanism | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
}}
===Skills===
===Skills===
{{skill types | critical damage resistance debuff | explosive single target damage | evasion self-buff | cost recovery }}
{{EXSkillTable
{{EXSkillTable
| SkillName = Flying drone operational
| SkillName = Flying drone operational
Line 356: Line 663:
| SkillUpgradeLv10_2_Amount = 4000000
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}.
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}.
| SkillEffect1 = hp%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660
}}
}}
{{SkillTable
{{SkillTable
Line 440: Line 746:
| SkillDescriptionLv10 = After {{SkillValue|50}} evasions, increase Cost Recovery by {{SkillValue|630}} for {{SkillValue|10 seconds}}.
| SkillDescriptionLv10 = After {{SkillValue|50}} evasions, increase Cost Recovery by {{SkillValue|630}} for {{SkillValue|10 seconds}}.
}}
}}

===Unique weapon===
===Unique weapon===
{{UniqueWeapon
{{UniqueWeapon
Line 493: Line 798:
===Gifts===
===Gifts===
{{CharacterGifts}}
{{CharacterGifts}}
{{CharacterNavbox}}
{{RABBIT Squad}}
{{Kivotos|SRT}}
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 15:33, 31 May 2024

Miyako (Swimsuit)
⭐⭐⭐
SchoolRole

Special Response Team

SRT

Tank

Tank/Front
Damage TypeExplosive
Armor TypeHeavy
Combat ClassStriker
Affinity
Urban Outdoor Indoor
D B S
Uses coverSMG
SMG
SMG
Gloves Badge Charm
Profile
Full NameTsukiyuki Miyako
(月雪 ミヤコ)
Age15
BirthdayJanuary 7
Height156cm
HobbiesWatching animal-related videos
Designer7peach
Illustrator7peach
VoiceAkane Fujita
Release Date2023/06/21

This character has multiple versions


Miyako
3

Background Edit

Leader of RABBIT platoon belonging to SRT Special Academy, Miyako is visiting a fishing village for an infiltration operation.

She decided to change into a swimsuit to investigate the mysterious disappearance of shrimp from the convenience store lunch box. The fishing village they are infiltrating is hardly a beach tourist hotspot, but it seems girls coudn't miss a chance to wear their cute swimsuits.

潜入作戦のため漁村を訪れたSRT特殊学園所属RABBIT小隊の小隊長。

コンビニのお弁当からエビが消えた理由を調査すべく、水着に着替える事に。潜入先の漁村は観光とはかけ離れた怪しい場所だったものの、それでもかわいい水着だけは譲れない模様。

How to Obtain Edit

  • Regular Gacha pool
  • JP banners:
    • Miyako (Swimsuit) rate-up banner (06/21/2023 - 07/05/2023)
  • GL banners:
    • Miyako (Swimsuit) rate-up banner (12/26/2023 - 01/09/2024)

Character Details Edit

Stats
Attack 153/1533 Defense 28/172 HP 2872/48020 Healing 1459/4377
Accuracy 521 Evasion 1264 Critical Rate 208 Critical Damage 200%
Stability 1340 Firing Range 350 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 30/6
 Total bonus at affection rank 50:
2: HP+48 
3: HP+48 
4: HP+48
5: HP+48 
6: HP+72 
7: HP+72
8: HP+72
9: HP+72
10: HP+72
11: HP+96 Attack+4
12: HP+96 Attack+4
13: HP+96 Attack+4
14: HP+96 Attack+4
15: HP+96 Attack+4
16: HP+120 Attack+5
17: HP+120 Attack+5
18: HP+120 Attack+5
19: HP+120 Attack+5
20: HP+120 Attack+5
21: HP+29 Attack+1
22: HP+29 Attack+1
23: HP+29 Attack+1
24: HP+29 Attack+1
25: HP+29 Attack+1
26: HP+29 Attack+1
27: HP+29 Attack+1
28: HP+29 Attack+1
29: HP+29 Attack+1
30: HP+29 Attack+1
31: HP+44 Attack+1
32: HP+44 Attack+1
33: HP+44 Attack+1
34: HP+44 Attack+1
35: HP+44 Attack+1
36: HP+44 Attack+1
37: HP+44 Attack+1
38: HP+44 Attack+1
39: HP+44 Attack+1
40: HP+44 Attack+1
41: HP+73 Attack+2
42: HP+73 Attack+2
43: HP+73 Attack+2
44: HP+73 Attack+2
45: HP+73 Attack+2
46: HP+73 Attack+2
47: HP+73 Attack+2
48: HP+73 Attack+2
49: HP+73 Attack+2
50: HP+73 Attack+2
 
Track 9MitsukiyoMidsummer cat
 
 Total bonus at affection rank 50:
2: Attack+1 
3: Attack+1 
4: Attack+1
5: Attack+1 
6: Attack+2 
7: Attack+2
8: Attack+2 
9: Attack+2
10: Attack+2
11: Attack+2 HP+127
12: Attack+2 HP+127
13: Attack+2 HP+127
14: Attack+2 HP+127
15: Attack+2 HP+127 
16: Attack+3 HP+153
17: Attack+3 HP+153
18: Attack+3 HP+153
19: Attack+3 HP+153
20: Attack+3 HP+153
21: Attack+1 HP+27
22: Attack+1 HP+27
23: Attack+1 HP+27
24: Attack+1 HP+27
25: Attack+1 HP+27
26: Attack+1 HP+27
27: Attack+1 HP+27
28: Attack+1 HP+27
29: Attack+1 HP+27
30: Attack+1 HP+27
31: Attack+1 HP+40
32: Attack+1 HP+40
33: Attack+1 HP+40
34: Attack+1 HP+40
35: Attack+1 HP+40
36: Attack+1 HP+40
37: Attack+1 HP+40
38: Attack+1 HP+40
39: Attack+1 HP+40
40: Attack+1 HP+40
41: Attack+2 HP+67
42: Attack+2 HP+67
43: Attack+2 HP+67
44: Attack+2 HP+67
45: Attack+2 HP+67
46: Attack+2 HP+67
47: Attack+2 HP+67
48: Attack+2 HP+67
49: Attack+2 HP+67
50: Attack+2 HP+67
 
Track 53NorFuture Lab
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10 2 100k 
+0.2%10 2 100k 
+0.2%10 2 100k 
2
+0.4%10 2 100k 
+0.4%10 2 100k 
+0.4%10 2 100k 
3
+0.6%10 2 100k 
+0.6%10 2 100k 
+0.6%10 2 100k 
4
+0.8%10 2 100k 
+0.8%10 2 100k 
+0.8%10 2 100k 
5
+1%10 2 100k 
+1%10 2 100k 
+1%10 2 100k 
6
+1.2%15 2 100k 
+1.2%15 2 100k 
+1.2%15 2 100k 
7
+1.4%15 2 100k 
+1.4%15 2 100k 
+1.4%15 2 100k 
8
+1.6%15 2 100k 
+1.6%15 2 100k 
+1.6%15 2 100k 
9
+1.8%15 2 100k 
+1.8%15 2 100k 
+1.8%15 2 100k 
10
+2%15 2 100k 
+2%15 2 100k 
+2%15 2 100k 
11
+2.2%20 2 100k 
+2.2%20 2 100k 
+2.2%20 2 100k 
12
+2.4%20 2 100k 
+2.4%20 2 100k 
+2.4%20 2 100k 
13
+2.6%20 2 100k 
+2.6%20 2 100k 
+2.6%20 2 100k 
14
+2.8%20 2 100k 
+2.8%20 2 100k 
+2.8%20 2 100k 
15
+3%20 2 100k 
+3%20 2 100k 
+3%20 2 100k 
16
+3.2%6 4 200k 
+3.2%6 4 200k 
+3.2%6 4 200k 
17
+3.4%6 4 200k 
+3.4%6 4 200k 
+3.4%6 4 200k 
18
+3.6%6 4 200k 
+3.6%6 4 200k 
+3.6%6 4 200k 
19
+3.8%6 4 200k 
+3.8%6 4 200k 
+3.8%6 4 200k 
20
+4%6 4 200k 
+4%6 4 200k 
+4%6 4 200k 
21
+4.2%8 4 200k 
+4.2%8 4 200k 
+4.2%8 4 200k 
22
+4.4%8 4 200k 
+4.4%8 4 200k 
+4.4%8 4 200k 
23
+4.6%8 4 200k 
+4.6%8 4 200k 
+4.6%8 4 200k 
24
+4.8%8 4 200k 
+4.8%8 4 200k 
+4.8%8 4 200k 
25
+5%8 4 200k 
+5%8 4 200k 
+5%8 4 200k 

Skills Edit

See also characters with critical damage resistance debuff skills, explosive single target damage skills, evasion self-buff skills, and cost recovery skills.

EX Skill
Cost 2
 
 


飛行ドローン稼働Flying drone operational
Decrease Critical Damage Resistance of 1 enemy by 10.7~20.3% for 50 seconds.
Deal 256~487% damage to them.

Lv. Cost Description
1 2

Decrease Critical Damage Resistance of 1 enemy by 10.7% for 50 seconds.
Deal 256% damage to them.

2

Decrease Critical Damage Resistance of 1 enemy by 12.3% for 50 seconds.
Deal 295% damage to them.

12  14  80k 

3

Decrease Critical Damage Resistance of 1 enemy by 15.5% for 50 seconds.
Deal 372% damage to them.

12  18  10  32  500k 

4

Decrease Critical Damage Resistance of 1 enemy by 17.1% for 50 seconds.
Deal 410% damage to them.

12  18  9  25  3M 

5

Decrease Critical Damage Resistance of 1 enemy by 20.3% for 50 seconds.
Deal 487% damage to them.

8  18  7  21  10M 

Normal Skill
 
 


紫外線対策Lightweight equipment
Every 30 seconds, increase Evasion by 18.4~35% for 25 seconds.

Lv. Description
1

Every 30 seconds, increase Evasion by 18.4% for 25 seconds.

2

Every 30 seconds, increase Evasion by 19.3% for 25 seconds.

5  5000 

3

Every 30 seconds, increase Evasion by 20.3% for 25 seconds.

8  7500 

4

Every 30 seconds, increase Evasion by 23.9% for 25 seconds.

5  12  5  60k 

5

Every 30 seconds, increase Evasion by 24.9% for 25 seconds.

8  6  16  90k 

6

Every 30 seconds, increase Evasion by 25.8% for 25 seconds.

5  12  9  16  300k 

7

Every 30 seconds, increase Evasion by 29.5% for 25 seconds.

8  4  15  450k 

8

Every 30 seconds, increase Evasion by 30.4% for 25 seconds.

8  12  4  11  1.5M 

9

Every 30 seconds, increase Evasion by 31.3% for 25 seconds.

12  8  12  2.4M 

10

Every 30 seconds, increase Evasion by 35% for 25 seconds.

1  4M 

Passive Skill
 
 


地道なトレーニングSteady training
Increase HP by 14~26.6%.

Lv. Description
1

Increase HP by 14%.

2

Increase HP by 14.7%.

5  5000 

3

Increase HP by 15.4%.

8  7500 

4

Increase HP by 18.2%.

5  12  5  60k 

5

Increase HP by 18.9%.

8  6  16  90k 

6

Increase HP by 19.6%.

5  12  9  16  300k 

7

Increase HP by 22.4%.

8  4  15  450k 

8

Increase HP by 23.1%.

8  12  4  11  1.5M 

9

Increase HP by 23.8%.

12  8  12  2.4M 

10

Increase HP by 26.6%.

1  4M 

Sub Skill
 
 


戦術機動Tactical maneuver
After 50 evasions, increase Cost Recovery by 332~630 for 10 seconds.

Lv. Description
1

After 50 evasions, increase Cost Recovery by 332 for 10 seconds.

2

After 50 evasions, increase Cost Recovery by 348 for 10 seconds.

5  5000 

3

After 50 evasions, increase Cost Recovery by 365 for 10 seconds.

8  7500 

4

After 50 evasions, increase Cost Recovery by 431 for 10 seconds.

5  12  5  60k 

5

After 50 evasions, increase Cost Recovery by 448 for 10 seconds.

8  6  16  90k 

6

After 50 evasions, increase Cost Recovery by 464 for 10 seconds.

5  12  9  16  300k 

7

After 50 evasions, increase Cost Recovery by 530 for 10 seconds.

8  4  15  450k 

8

After 50 evasions, increase Cost Recovery by 547 for 10 seconds.

8  12  4  11  1.5M 

9

After 50 evasions, increase Cost Recovery by 564 for 10 seconds.

12  8  12  2.4M 

10

After 50 evasions, increase Cost Recovery by 630 for 10 seconds.

1  4M 

Unique weapon Edit

 

RABBIT type-31 submachine gunRABBIT-31式短機関銃

Regulation submachine gun issued to Miyako by the SRT Special Academy.

It is a highly reliable gun that can be operated efficiently even in hot and humid seashore conditions.

ミヤコがSRT特殊学園から支給された、制式サブマシンガン。

高い信頼性を誇る銃であり、高温多湿の海辺でも効率的に作戦を遂行できる。

Rank
   Passive Skill changes to Steady training +
      Indoor area affinity   SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 67 244 306 367 428 490
HP 1361 4948 6185 7422 8659 9896
Weapon Passive Skill
 
 


地道なトレーニング+Steady training +
Increase Evasion by 160~304. Increase HP by 14~26.6%.

Lv. Description
1

Increase Evasion by 160. Increase HP by 14%.

2

Increase Evasion by 168. Increase HP by 14.7%.

3

Increase Evasion by 176. Increase HP by 15.4%.

4

Increase Evasion by 208. Increase HP by 18.2%.

5

Increase Evasion by 216. Increase HP by 18.9%.

6

Increase Evasion by 224. Increase HP by 19.6%.

7

Increase Evasion by 256. Increase HP by 22.4%.

8

Increase Evasion by 264. Increase HP by 23.1%.

9

Increase Evasion by 272. Increase HP by 23.8%.

10

Increase Evasion by 304. Increase HP by 26.6%.

Resources Edit

Story

See Miyako (Swimsuit)/MomoTalk

Images

See Miyako (Swimsuit)/gallery

Voiceover Edit

See Miyako (Swimsuit)/audio

Cafe Edit

Cafe interaction Edit

 
Shower Booth
Miyako (Swimsuit) has a unique interaction with Shower Booth in the cafe.

Gifts Edit

Her favorite gifts are:  Guns, Charm, and Zeal  Lace Pillow  Summer Tube

Miyako (Swimsuit) also likes  MX-Ration C-Type Dessert Flavor  Military Camo Foundation Trio