Natsu: Difference between revisions

Content deleted Content added
Adding character ID
update skill types
 
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Line 1:
{{Character
| Id = 10029
| DevName = CH0155
| Name = Natsu
| Portrait = Portrait_Natsu
| Image = Natsu_full.png
| Variant1 = Sportswear
| JPName = 柚鳥ナツ
| Image1 = Natsu_(Sportswear)_00.png
| Variant2 = Band
| Image2 = Natsu_(Band)_00.png
| Variant3 = Band, no decorations
| Image3 = Natsu_(Band,_no_decorations)_00.png
| JPName = 柚鳥 ナツ
| JPReading = Yutori Natsu
| School = Trinity
| Club = After School Sweets Club
| Age = 15
| Birthday = December 4
| Height = 152cm
| Hobbies = Romanticizing thoughts, contemplation
| IllustDesigner = kokosando
| Illust = kokosando
| Voice = Maria Naganawa
| WeaponType = SMG
Line 26 ⟶ 35:
| EquipmentSlot2 = Bag
| EquipmentSlot3 = Charm
| CharacterPool = regular
| ReleaseDate= 2021/10/27
| ReleaseDate = 2021/10/27
}}
}}{{CharacterVariants|Natsu}}__TOC__
 
=Background=
{{CharacterBackground
| ENText = <p>A student of Trinity Integrated Academy, Natsu is the chief troublemaker of the After School Sweets Club and a self-described romanticist.</p><p>Natsu has a habit of saying philosophical things out of the blue and using sweets as a metaphor. While her erratic outbursts always leave everyone bamboozled, in reality she simply has the pure intention of wanting to share in the romanticism with everyone. Unfortunately her constantly changing definition of "romanticism" leaves others with the undeniable impression that they're just being messed around with.</p>
| ENText = <p></p>
| JPText = <p>トリニティ総合学園所属、放課後スイーツ部のトラブルメーカー筆頭であり自称ロマンチスト。</p><p>いきなり妙に哲学的なことを言ったり、何かとスイーツに例えがちな女の子。いつも突飛なことを言い出してみんなを巻き込む彼女だが、その根本にあるのは「みんなと一緒にロマンを共有したい」という純粋な気持ちである。ただしその「ロマン」の定義も常に変わり続けるため、逆の立場からするとやはり「振り回されている」という印象は否めない。</p>
| JPText = <p></p>
}}
 
=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}
*Rate-Up Banner (10/27 - 11/03)
*Event Shop
**[[A Tale of After School Sweets: Sweet Secrets and Gun Fights!]] (50× Shards)
 
=Character Details=
Line 44 ⟶ 56:
| maxAtk = 1416
| minDef = 165
| maxDef = 990991
| minHP = 2532
| maxHP = 4233142330
| minHealing = 1515
| maxHealing = 4545
Line 57 ⟶ 69:
| minCCStr = 100
| minCCRes = 100
| dataSourceMoveSpeed = estimated200
| AmmoCount = 35
| AmmoCost = 7
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 5
| MemoryLobbyImage = Lobbyillust_Natsu
| MemoryLobbyBGMId = 36
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| AffectionLevel2 = HP+42
| AffectionLevel3 = HP+42
| AffectionLevel4 = HP+42
| AffectionLevel5 = HP+42
| AffectionLevel6 = HP+63
| AffectionLevel7 = HP+63
| AffectionLevel8 = HP+63
| AffectionLevel9 = HP+63
| AffectionLevel10 = HP+63
| AffectionLevel11 = HP+85 Attack+3
| AffectionLevel12 = HP+85 Attack+3
| AffectionLevel13 = HP+85 Attack+3
| AffectionLevel14 = HP+85 Attack+3
| AffectionLevel15 = HP+85 Attack+3
| AffectionLevel16 = HP+106 Attack+4
| AffectionLevel17 = HP+106 Attack+4
| AffectionLevel18 = HP+106 Attack+4
| AffectionLevel19 = HP+106 Attack+4
| AffectionLevel20 = HP+106 Attack+4
| AffectionLevel21 = HP+27 Attack+1
| AffectionLevel22 = HP+27 Attack+1
| AffectionLevel23 = HP+27 Attack+1
| AffectionLevel24 = HP+27 Attack+1
| AffectionLevel25 = HP+27 Attack+1
| AffectionLevel26 = HP+27 Attack+1
| AffectionLevel27 = HP+27 Attack+1
| AffectionLevel28 = HP+27 Attack+1
| AffectionLevel29 = HP+27 Attack+1
| AffectionLevel30 = HP+27 Attack+1
| AffectionLevel31 = HP+41 Attack+1
| AffectionLevel32 = HP+41 Attack+1
| AffectionLevel33 = HP+41 Attack+1
| AffectionLevel34 = HP+41 Attack+1
| AffectionLevel35 = HP+41 Attack+1
| AffectionLevel36 = HP+41 Attack+1
| AffectionLevel37 = HP+41 Attack+1
| AffectionLevel38 = HP+41 Attack+1
| AffectionLevel39 = HP+41 Attack+1
| AffectionLevel40 = HP+41 Attack+1
| AffectionLevel41 = HP+68 Attack+2
| AffectionLevel42 = HP+68 Attack+2
| AffectionLevel43 = HP+68 Attack+2
| AffectionLevel44 = HP+68 Attack+2
| AffectionLevel45 = HP+68 Attack+2
| AffectionLevel46 = HP+68 Attack+2
| AffectionLevel47 = HP+68 Attack+2
| AffectionLevel48 = HP+68 Attack+2
| AffectionLevel49 = HP+68 Attack+2
| AffectionLevel50 = HP+68 Attack+2
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Natsu(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Mandrake Seed | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Mandrake Seed | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Mandrake Seed | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Mandrake Seed | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Mandrake Seed | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Mandrake Seed | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Mandrake Seed | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Mandrake Seed | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Mandrake Seed | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Mandrake Seed | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Mandrake Seed | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Mandrake Seed | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Mandrake Seed | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Mandrake Seed | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Mandrake Seed | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Mandrake Seed | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Mandrake Seed | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Mandrake Seed | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Mandrake Seed | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Mandrake Seed | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Mandrake Seed | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Mandrake Seed | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Mandrake Seed | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Mandrake Seed | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Mandrake Seed | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Mandrake Seed | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Mandrake Seed | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Mandrake Seed | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Mandrake Seed | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Mandrake Seed | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Mandrake Seed | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Mandrake Seed | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Mandrake Seed | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Mandrake Seed | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Mandrake Seed | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Mandrake Seed | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Mandrake Seed | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Mandrake Seed | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Mandrake Seed | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Mandrake Seed | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Mandrake Seed | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Mandrake Seed | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Mandrake Seed | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Mandrake Seed | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Mandrake Seed | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Mandrake Sprout | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Mandrake Sprout | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Mandrake Sprout | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Mandrake Sprout | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Mandrake Sprout | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Mandrake Sprout | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Mandrake Sprout | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Mandrake Sprout | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Mandrake Sprout | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Mandrake Sprout | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Mandrake Sprout | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Mandrake Sprout | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Mandrake Sprout | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Mandrake Sprout | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Mandrake Sprout | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Mandrake Sprout | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Mandrake Sprout | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Mandrake Sprout | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Mandrake Sprout | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Mandrake Sprout | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Mandrake Sprout | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Mandrake Sprout | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Mandrake Sprout | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Mandrake Sprout | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Mandrake Sprout | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Mandrake Sprout | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Mandrake Sprout | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Mandrake Sprout | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Mandrake Sprout | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Mandrake Sprout | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{skill types | self-healing | debuff removal | passive attack buff | recovery buff }}
{{EXSkillTable
| SkillName = It's the best thing to do in times like these
Line 67 ⟶ 454:
| SkillDamageType = Mystic
| SkillBaseCost = 3
| SkillDescriptionGeneral = Recover HP by {{SkillValue|178~338%}} of Healing and clear all{{SkillValue|1}} debuffsdebuff.
| SkillDescriptionLv1 = Recover HP by {{SkillValue|178%}} of Healing and clear all{{SkillValue|1}} debuffsdebuff.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Trinity)
| SkillDescriptionLv2 =Recover HP by {{SkillValue|205%}} of Healing and clear all debuffs.
| SkillUpgradeLv2_1_Amount = 12
| SkillDescriptionLv3 =Recover HP by {{SkillValue|258%}} of Healing and clear all debuffs.
| SkillUpgradeLv2_2_Name = Mandrake Seed
| SkillDescriptionLv4 =Recover HP by {{SkillValue|285%}} of Healing and clear all debuffs.
| SkillUpgradeLv2_2_Amount = 11
| SkillDescriptionLv5 =Recover HP by {{SkillValue|338%}} of Healing and clear all debuffs.
| SkillUpgradeLv2_3_Name = Credits
| SkillDescriptionLv6 =
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv7 =
| SkillDescriptionLv2 = Recover HP by {{SkillValue|205%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillDescriptionLv8 =
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Trinity)
| SkillDescriptionLv9 =
| SkillUpgradeLv3_1_Amount = 12
| SkillDescriptionLv10 = Recover HP by {{SkillValue|338%}} of Healing and clear all debuffs.
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Mandrake Sprout
| SkillUpgradeLv3_3_Amount = 11
| SkillUpgradeLv3_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv3_4_Amount = 36
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Recover HP by {{SkillValue|258%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Mandrake Juice
| SkillUpgradeLv4_3_Amount = 8
| SkillUpgradeLv4_4_Name = Broken Crystal Haniwa
| SkillUpgradeLv4_4_Amount = 23
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Recover HP by {{SkillValue|285%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Trinity)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Mandrake Extract
| SkillUpgradeLv5_3_Amount = 14
| SkillUpgradeLv5_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv5_4_Amount = 22
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Recover HP by {{SkillValue|338%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillDescriptionLv6 = Recover HP by {{SkillValue|365%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillDescriptionLv7 = Recover HP by {{SkillValue|419%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillDescriptionLv8 = Recover HP by {{SkillValue|445%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillDescriptionLv9 = Recover HP by {{SkillValue|499%}} of Healing and clear {{SkillValue|1}} debuff.
| SkillDescriptionLv10 = Recover HP by {{SkillValue|526%}} of Healing and clear {{SkillValue|1}} debuff.
}}
{{SkillTable
| SkillName = Eat this and cheer up
| SkillNameJP = これ食べて元気出して
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Mystic
Line 87 ⟶ 510:
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|8.5~16.1%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|8.5%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillDescriptionLv2 =Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|8.9%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 =Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|9.3%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 =Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 =Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11.5%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv6SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|118.9%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillDescriptionLv7 =Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|13.6%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 =
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 =
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|9.3%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11.5%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 7
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11.9%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv7_3_Amount = 17
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|13.6%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv8_4_Amount = 10
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|14%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa
| SkillUpgradeLv9_3_Amount = 12
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|14.4%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|16.1%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
}}
{{SkillTable
| SkillName = When you're hungry...!
| SkillNameJP = 腹が減っては…!……!
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Mystic
Line 105 ⟶ 592:
| SkillDescriptionGeneral = Increase HP by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase HP by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase HP by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase HP by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase HP by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase HP by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 7
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase HP by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv7_3_Amount = 17
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase HP by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv8_4_Amount = 10
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase HP by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa
| SkillUpgradeLv9_3_Amount = 12
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase HP by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase HP by {{SkillValue|26.6%}}.
}}
Line 121 ⟶ 672:
| SkillDamageType = Mystic
| SkillType = Sub
| SkillDescriptionGeneral = When activating EX skill, increase Recovery Rate by {{SkillValue|7.2~13.8%}}. forStacks up to a maximum of {{SkillValue|3 seconds}} times.
| SkillDescriptionLv1 = When activating EX skill, increase Recovery Rate by {{SkillValue|7.2%}}. forStacks up to a maximum of {{SkillValue|3 seconds}} times.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Trinity)
| SkillDescriptionLv2 =When activating EX skill, increase Recovery Rate by {{SkillValue|7.6%}} for {{SkillValue|3 seconds}}
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 =When activating EX skill, increase Recovery Rate by {{SkillValue|7.9%}} for {{SkillValue|3 seconds}}
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 =When activating EX skill, increase Recovery Rate by {{SkillValue|9.4%}} for {{SkillValue|3 seconds}}
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 =When activating EX skill, increase Recovery Rate by {{SkillValue|9.8%}} for {{SkillValue|3 seconds}}
| SkillDescriptionLv6SkillDescriptionLv2 = When activating EX skill, increase Recovery Rate by {{SkillValue|107.16%}}. forStacks up to a maximum of {{SkillValue|3 seconds}} times.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Trinity)
| SkillDescriptionLv7 =
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 =
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 =
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 = When activating EX skill, increase Recovery Rate by {{SkillValue|13.8%}} for {{SkillValue|3 seconds}}
| SkillDescriptionLv3 = When activating EX skill, increase Recovery Rate by {{SkillValue|7.9%}}. Stacks up to a maximum of {{SkillValue|3}} times.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Trinity)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Mandrake Seed
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When activating EX skill, increase Recovery Rate by {{SkillValue|9.4%}}. Stacks up to a maximum of {{SkillValue|3}} times.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Mandrake Sprout
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Crystal Haniwa Fragment
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When activating EX skill, increase Recovery Rate by {{SkillValue|9.8%}}. Stacks up to a maximum of {{SkillValue|3}} times.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Trinity)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Mandrake Sprout
| SkillUpgradeLv6_3_Amount = 7
| SkillUpgradeLv6_4_Name = Crystal Haniwa Fragment
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When activating EX skill, increase Recovery Rate by {{SkillValue|10.1%}}. Stacks up to a maximum of {{SkillValue|3}} times.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Mandrake Juice
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Crystal Haniwa
| SkillUpgradeLv7_3_Amount = 17
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When activating EX skill, increase Recovery Rate by {{SkillValue|11.6%}}. Stacks up to a maximum of {{SkillValue|3}} times.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Trinity)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Mandrake Extract
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Repaired Crystal Haniwa
| SkillUpgradeLv8_4_Amount = 10
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When activating EX skill, increase Recovery Rate by {{SkillValue|11.9%}}. Stacks up to a maximum of {{SkillValue|3}} times.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Trinity)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Mandrake Extract
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Crystal Haniwa
| SkillUpgradeLv9_3_Amount = 12
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When activating EX skill, increase Recovery Rate by {{SkillValue|12.3%}}. Stacks up to a maximum of {{SkillValue|3}} times.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When activating EX skill, increase Recovery Rate by {{SkillValue|13.8%}}. Stacks up to a maximum of {{SkillValue|3}} times.
}}
===Unique weapon===
{{UniqueWeapon
| CharacterId = Natsu
| NameEN = Beyond the Rumination<span style="font-size:initial"><ref group="note">GL translates ルミネーション to Lumination. However, several Japanese sources (e.g. [https://kaken.nii.ac.jp/ja/file/KAKENHI-PROJECT-18K13352/18K13352seika.pdf], [https://www.stresscare.com/info/keyword01_5.html], and [https://kodomoe.net/life/32495/]) state that ルミネーション corresponds to [[wikt:反芻|反芻]], which means rumination or meditation. No reliable Japanese source was found to support ルミネーション meaning lumination or illumination. We believe GL mistranslated.</ref></span>
| NameJP = ビヨンド・ザ・ルミネーション
| DescriptionEN = <p>A submachine gun that Natsu carries.</p><p>For her who prefers the quiet contemplation, wielding this gun is usually a last resort.</p>
| DescriptionJP = <p>ナツが手にしているサブマシンガン。</p><p>基本的に思索を好む彼女にとって、この銃を持ち出すのは「最終手段」であることが多い。</p>
| Rank2 = Passive Skill changes to <b>When you're hungry...! +</b>
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 62
| StatBonusAtk100 = 622
| StatBonusHP = 1200
| StatBonusHP100 = 11996
| StatBonusHealing = 178
| StatBonusHealing100 = 1781
}}
{{SkillTable
| SkillName = When you're hungry...! +
| SkillNameJP = 腹が減っては……!+
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Mystic
| SkillType = Weapon Passive
| SkillDescriptionGeneral = Increase HP by {{SkillValue|4052~7698}}. Further increase HP by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase HP by {{SkillValue|4052}}. Further increase HP by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase HP by {{SkillValue|4254}}. Further increase HP by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase HP by {{SkillValue|4457}}. Further increase HP by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase HP by {{SkillValue|5267}}. Further increase HP by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase HP by {{SkillValue|5470}}. Further increase HP by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase HP by {{SkillValue|5672}}. Further increase HP by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase HP by {{SkillValue|6482}}. Further increase HP by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase HP by {{SkillValue|6685}}. Further increase HP by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase HP by {{SkillValue|6888}}. Further increase HP by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase HP by {{SkillValue|7698}}. Further increase HP by {{SkillValue|26.6%}}.
}}
 
=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
 
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{After-School Sweets Club}}
{{Kivotos|Trinity}}
 
=Notes=
<references group="note"/>
 
[[Category:Characters]]
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]]
{{CharacterNavbox}}