Nodoka (Hot Spring): Difference between revisions

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{{Character
| Id = 20010
| DevName = CH0165
| Name = Nodoka (Hot Spring)
| ImagePortrait = Nodoka_Portrait_Nodoka_(Hot_Spring)_full.png
| Variant0 = Hot Spring
| Image0 = Nodoka_(Hot_Spring)_diorama_00.png
| Variant1 = Original
| Image1 = Nodoka_00.png
| JPName = 天見 ノドカ
| JPReading = Amami Nodoka
| School = Red Winter
| Club = Class No. 227
| Age = 16
| Birthday = February 20
| Height = 147cm
| Hobbies = Astronomy
| Designer = 9ml
| Illust = 9ml
| Voice = Satomi Satou Satomi
| WeaponType = SMG
| UsesCover = No
Line 26 ⟶ 33:
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Necklace
| CharacterPool = regular
| ReleaseDate= 2021/12/15
| ReleaseDate = 2021/12/15
}}
}}{{CharacterVariants|Nodoka}}__TOC__
 
=Background=
{{CharacterBackground
| ENText = <p>Nodoka is a student of Red Winter Federal Academy that was suspended from school and confined to Class No. 227 in the old school building, but somehow became the proprietress of "No. 227 Hot Spring Resort".</p><p>Newfound hot spring at the old school building has brought in unexpected wealth, however, her troubles seem to have only just begun as other students start to frequent the place, or interfere with business for various reasons.</p>
| ENText =
| JPText = <p>レッドウィンター連邦学園所属、停学処分を受けて旧校舎227号特別クラスで謹慎中だったのだが、ひょんなことから「227号温泉郷」の女将となった生徒。<br/p><p>突如として旧校舎に湧いた温泉、それによって彼女は一気にお金持ちになることに。しかしその温泉にはレッドウィンターを始めとして個性的な生徒たちが次々と訪れ、あるいは様々な理由で営業妨害をしてくるために、相変わらず彼女の気苦労は絶えない様子。</p>
}}
 
=How to Obtain=
*Regular Gacha pool
* Nodoka (Hot Spring) rate-up banner (2021/12/15 - ??)
{{CharacterBanners}}{{CharacterMissionRewards}}
* Regular Gacha pool
 
=Character Details=
Line 57 ⟶ 65:
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 15
| AmmoCost = 3
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 6
| MemoryLobbyImage = Lobbyillust_Nodoka_(Hot_Spring)
| MemoryLobbyBGMId = 99
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| AffectionLevel2 = Healing+8
| AffectionLevel3 = Healing+8
| AffectionLevel4 = Healing+8
| AffectionLevel5 = Healing+8
| AffectionLevel6 = Healing+12
| AffectionLevel7 = Healing+12
| AffectionLevel8 = Healing+12
| AffectionLevel9 = Healing+12
| AffectionLevel10 = Healing+12
| AffectionLevel11 = Healing+16 HP+43
| AffectionLevel12 = Healing+16 HP+43
| AffectionLevel13 = Healing+16 HP+43
| AffectionLevel14 = Healing+16 HP+43
| AffectionLevel15 = Healing+16 HP+43
| AffectionLevel16 = Healing+20 HP+51
| AffectionLevel17 = Healing+20 HP+51
| AffectionLevel18 = Healing+20 HP+51
| AffectionLevel19 = Healing+20 HP+51
| AffectionLevel20 = Healing+20 HP+51
| AffectionLevel21 = Healing+5 HP+9
| AffectionLevel22 = Healing+5 HP+9
| AffectionLevel23 = Healing+5 HP+9
| AffectionLevel24 = Healing+5 HP+9
| AffectionLevel25 = Healing+5 HP+9
| AffectionLevel26 = Healing+5 HP+9
| AffectionLevel27 = Healing+5 HP+9
| AffectionLevel28 = Healing+5 HP+9
| AffectionLevel29 = Healing+5 HP+9
| AffectionLevel30 = Healing+5 HP+9
| AffectionLevel31 = Healing+8 HP+13
| AffectionLevel32 = Healing+8 HP+13
| AffectionLevel33 = Healing+8 HP+13
| AffectionLevel34 = Healing+8 HP+13
| AffectionLevel35 = Healing+8 HP+13
| AffectionLevel36 = Healing+8 HP+13
| AffectionLevel37 = Healing+8 HP+13
| AffectionLevel38 = Healing+8 HP+13
| AffectionLevel39 = Healing+8 HP+13
| AffectionLevel40 = Healing+8 HP+13
| AffectionLevel41 = Healing+13 HP+22
| AffectionLevel42 = Healing+13 HP+22
| AffectionLevel43 = Healing+13 HP+22
| AffectionLevel44 = Healing+13 HP+22
| AffectionLevel45 = Healing+13 HP+22
| AffectionLevel46 = Healing+13 HP+22
| AffectionLevel47 = Healing+13 HP+22
| AffectionLevel48 = Healing+13 HP+22
| AffectionLevel49 = Healing+13 HP+22
| AffectionLevel50 = Healing+13 HP+22
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Nodoka(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Nimrud Lens Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Nimrud Lens Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Nimrud Lens Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Nimrud Lens Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Nimrud Lens Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Nimrud Lens Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Nimrud Lens Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Nimrud Lens Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Nimrud Lens Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nimrud Lens Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nimrud Lens Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nimrud Lens Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nimrud Lens Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nimrud Lens Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nimrud Lens Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nimrud Lens Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nimrud Lens Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nimrud Lens Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nimrud Lens Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nimrud Lens Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nimrud Lens Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nimrud Lens Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nimrud Lens Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nimrud Lens Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nimrud Lens Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nimrud Lens Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nimrud Lens Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nimrud Lens Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nimrud Lens Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nimrud Lens Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nimrud Lens Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nimrud Lens Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nimrud Lens Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nimrud Lens Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nimrud Lens Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nimrud Lens Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nimrud Lens Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nimrud Lens Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nimrud Lens Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nimrud Lens Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nimrud Lens Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nimrud Lens Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nimrud Lens Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nimrud Lens Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nimrud Lens Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nimrud Lens | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nimrud Lens | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nimrud Lens | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nimrud Lens | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nimrud Lens | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nimrud Lens | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nimrud Lens | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nimrud Lens | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nimrud Lens | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nimrud Lens | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nimrud Lens | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nimrud Lens | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nimrud Lens | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nimrud Lens | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nimrud Lens | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nimrud Lens | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nimrud Lens | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nimrud Lens | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nimrud Lens | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nimrud Lens | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nimrud Lens | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nimrud Lens | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nimrud Lens | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nimrud Lens | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nimrud Lens | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nimrud Lens | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nimrud Lens | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nimrud Lens | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nimrud Lens | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nimrud Lens | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{EXSkillTable
Line 67 ⟶ 449:
| SkillDamageType = Explosive
| SkillBaseCost = 4
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield. Everyto {{SkillValue|3 seconds}}, a random snack isdistribute thrownsnacks to one ally with the lowest HP in the circular area around Nodokaallies. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield. Everyto {{SkillValue|3 seconds}}, a random snack isdistribute thrownsnacks to one ally with the lowest HP in the circular area around Nodokaallies. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Red Winter)
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing
| SkillUpgradeLv2_1_Amount = 12
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing
| SkillUpgradeLv2_2_Name = Nimrud Lens Piece
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing
| SkillUpgradeLv2_2_Amount = 19
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing
| SkillUpgradeLv2_3_Name = Credits
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing
| SkillDescriptionLv8SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield. Everyto {{SkillValue|3 seconds}}, a random snack isdistribute thrownsnacks to one ally with the lowest HP in the circular area around Nodokaallies. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Red Winter)
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing
| SkillUpgradeLv3_1_Amount = 12
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Broken Nimrud Lens
| SkillUpgradeLv3_3_Amount = 16
| SkillUpgradeLv3_4_Name = Phaistos Disc Piece
| SkillUpgradeLv3_4_Amount = 33
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv4_3_Amount = 12
| SkillUpgradeLv4_4_Name = Broken Phaistos Disc
| SkillUpgradeLv4_4_Amount = 27
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Nimrud Lens
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv5_4_Amount = 23
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv8 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
}}
<div class="skill-additional">
{{SkillTable
| SkillName = I brought snacks!
| SkillNameJP = お料理をお持ちしました!
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing
| SkillDescriptionLv1 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing
| SkillDescriptionLv2 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing
| SkillDescriptionLv3 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing
| SkillDescriptionLv4 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing
| SkillDescriptionLv5 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing
| SkillDescriptionLv6 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing
| SkillDescriptionLv7 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing
| SkillDescriptionLv8 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing
| SkillDescriptionLv9 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing
| SkillDescriptionLv10 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing
}}
</div>
{{SkillTable
| SkillName = LandladyHostess's Hospitality
| SkillNameJP = 女将のおもてなし
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, increase incoming Healinghealing of the ally with the lowest HP by {{SkillValue|16.6~31.6%}} for 20 seconds.
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, increase incoming Healinghealing of the ally with the lowest HP by {{SkillValue|16.6%}} for 20 seconds.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|17.5%}}.
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|18.3%}}.
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|21.6%}}.
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|22.5%}}.
| SkillDescriptionLv6SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, increase incoming Healinghealing of the ally with the lowest HP by {{SkillValue|2317.35%}} for 20 seconds.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|26.6%}}.
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|27.5%}}.
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|28.3%}}.
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, increase incoming Healing of the ally with the lowest HP by {{SkillValue|31.6%}}.
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|18.3%}} for 20 seconds.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|21.6%}} for 20 seconds.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|22.5%}} for 20 seconds.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|23.3%}} for 20 seconds.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|26.6%}} for 20 seconds.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens
| SkillUpgradeLv8_3_Amount = 7
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv8_4_Amount = 11
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|27.5%}} for 20 seconds.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|28.3%}} for 20 seconds.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|31.6%}} for 20 seconds.
}}
{{SkillTable
| SkillName = Spring Water's Cure
| SkillNameJP = 湯治の効能
| SkillIconType = COMMON_SKILLICON_STATBUFF
Line 105 ⟶ 607:
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens
| SkillUpgradeLv8_3_Amount = 7
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv8_4_Amount = 11
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Hot Spring'sSprings FeelingWarmth
| SkillNameJP = 温泉地の空気感
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
Line 123 ⟶ 689:
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue|9.1~17.3%}}.
| SkillDescriptionLv1 = Increase Attack of all allies by {{SkillValue|9.1%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Attack of all allies by {{SkillValue|9.5%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Attack of all allies by {{SkillValue|10%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Attack of all allies by {{SkillValue|11.8%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Attack of all allies by {{SkillValue|12.3%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Attack of all allies by {{SkillValue|12.7%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Attack of all allies by {{SkillValue|14.5%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens
| SkillUpgradeLv8_3_Amount = 7
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv8_4_Amount = 11
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Attack of all allies by {{SkillValue|15%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}.
}}
 
===Unique weapon===
{{UniqueWeapon
| CharacterId = CH0165Nodoka_(Hot_Spring)
| NameEN = Sagittarius Night
| NameJP = サジタリウスナイト
| DescriptionEN = <p>A submachine gun that Nodoka carries. <br/p><p>It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers.</p>
| DescriptionJP = <p>ノドカが常に携帯しているサブマシンガン。<br/p><p>主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。</p>
| Rank2 = Passive Skill changes to "<b>Spring Water's Cure +"</b>
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 71
Line 151 ⟶ 780:
}}
{{SkillTable
| SkillName = Spring Water's Cure +
| SkillNameJP = 湯治の効能+
| SkillIconType = COMMON_SKILLICON_STATBUFF
Line 168 ⟶ 797:
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}.
}}
 
=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
 
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Spec Ops No. 227}}
{{Kivotos|Red Winter}}
[[Category:Characters]]
{{CharacterNavbox}}