Restoration Project: D.U. Shiratori Ward: Difference between revisions
Global event timezone fix
(Created page with "=Main= thumb|Event promo image '''Full Name:''' 復旧作業 D.U. シラトリ区 '''English Name:''' Restoration Work D.U. Shiratori Ward Restoration Work D.U. Shiratori Ward is the '''24th''' event in Blue Archive. It is the epilogue to the PHT Decisive Battle and '''Final.''' Chapter 4. __TOC__ =Event Summary= ==Notice== ==Schedule== ===Japanese Version=== {{Event | Id = 824 | Server = JP | Category = Event | NameJP = 復...") |
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Restoration
▲[[File:Event ENNAME.png|thumb|Event promo image]]
'''English Name:''' Restoration Work D.U. Shiratori Ward▼
▲Restoration Work D.U. Shiratori Ward is the '''24th''' [[Events|event]] in Blue Archive. It is the epilogue to the [[PHT Decisive Battle]] and '''Final.''' Chapter 4.
__TOC__
=Event Summary=
==Notice==
*[https://bluearchive.jp/news/newsJump/301 Event News]
==Schedule==
===Japanese Version===
{{Event
| Id = 824
| OriginalId = 824
| Server = JP
| Category = Event
| NameJP = 復旧作業 D.U. シラトリ区
| NameEN = Restoration
| Image = Event_Banner_824_Jp.png
| Start_date = 2023-03-12T11:00+09
Line 24 ⟶ 22:
| Reward_exchange_start = 2023-03-12T11:00+09
| Reward_exchange_end = 2023-03-29T10:59+09
| Notes =
| Description = After the showdown against Phrenapates is over, the situation finally settles down.
However, D.U. Shiratori Ward has been damaged in the aftermath.
It's time to start the restoration work and restore Kivotos back to normal!
}}
===Global Version===
{{Event
| Id = 824
| OriginalId = 824
| Server = GL
| Category = Event
| NameEN = Restoration Project: D.U. Shiratori City
| Promo = Event Restoration Work in D.U. Shiratori Ward.jpg
| Image = Event_Banner_824_Jp.png
| Start_date = 2023-09-09T11:00+09
| End_date = 2023-09-19T10:59+09
| Reward_exchange_start = 2023-09-09T11:00+09
| Reward_exchange_end = 2023-09-26T10:59+09
| Notes =
}}
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*Event Points Milestones Reward capped at 15,000.
*There is no story stage in this event.
=Shiratori Ward=
[[File:
[[File:Event Restoration Work in D.U. Shiratori Ward Memories Collection.png|thumb|Memories Collection]]
Refer to [[#Shiratori Ward Locations|Shiratori Ward Locations]] for details on the rewards and drop rate.
<gallery caption="Photo Gallery" mode="traditional" perrow="5">
File:Event_Photo_CollectionCG_824_01_Full.png
File:Event_Photo_CollectionCG_824_02_Full.png
File:Event_Photo_CollectionCG_824_03_Full.png
File:Event_Photo_CollectionCG_824_04_Full.png
</gallery>
Schedule Management
*
*Each visit costs 500 Event Points.
*
*Schedule a visit at a location 5 times, and the students at the location will be switched.
*There is no limit on how many schedule visits
*Each area has a level and depending on the level, its rewards and drop rates will increase.
*The area will level up to 1 / 2 / 3 / 4 / 5 when the location reaches rank 1 / 2 / 4 / 6 / 8.
There are a total of 8 areas that can be unlocked after reaching a certain location rank. The required amount of event points that need to be used in order to reach the next location rank is as
*Location Rank 1: Use {{ItemCard|Event Points|quantity=500}} '''(Default
*Location Rank 2: Use {{ItemCard|Event Points|quantity=1000}} '''(Unlock
*Location Rank 3: Use {{ItemCard|Event Points|quantity=1500}} '''(Unlock
*Location Rank 4: Use {{ItemCard|Event Points|quantity=2000}} '''(Unlock
*Location Rank 5: Use {{ItemCard|Event Points|quantity=2500}} '''(Unlock
*Location Rank 6: Use {{ItemCard|Event Points|quantity=3000}} '''(Unlock
*Location Rank 7: Use {{ItemCard|Event Points|quantity=3500}} '''(Unlock
*Location Rank 8: '''~N/A~''' '''(Unlock
=Characters=
[[File:Event Restoration Work in D.U. Shiratori Ward Bonus.png|thumb|Character Bonus]]
{| class="wikitable mw-collapsible limitwidth-1024" style="text-align: center;"
! colspan="6" |Bonus Units
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| style="text-align:left" |{{CharacterCard|Saya|80px}}{{CharacterCard|Saya (Casual)|80px}}{{CharacterCard|Serika (New Year)|80px}}{{CharacterCard|Kaede|80px}}{{CharacterCard|Akane (Bunny Girl)|80px}}{{CharacterCard|Kanna|80px}}{{CharacterCard|Hanae|80px}}{{CharacterCard|Shizuko|80px}}{{CharacterCard|Kotama|80px}}{{CharacterCard|Yoshimi|80px}}
|-
| rowspan="1" |{{ItemCard|
|20%
| style="text-align:left" |{{CharacterCard|Eimi|80px}}{{CharacterCard|Hoshino|80px}}{{CharacterCard|Izumi|80px}}{{CharacterCard|Tsurugi|80px}}{{CharacterCard|Cherino|80px}}{{CharacterCard|Azusa (Swimsuit)|80px}}{{CharacterCard|Shun (Kid)|80px}}{{CharacterCard|Natsu|80px}}{{CharacterCard|Wakamo|80px}}{{CharacterCard|Marina|80px}}{{CharacterCard|Misaki|80px}}{{CharacterCard|Hoshino (Swimsuit)|80px}}{{CharacterCard|Kazusa|80px}}{{CharacterCard|Yuuka (Sportswear)|80px}}{{CharacterCard|Haruna (New Year)|80px}}{{CharacterCard|Sakurako|80px}}{{CharacterCard|Chise|80px}}{{CharacterCard|Kayoko|80px}}{{CharacterCard|Tsubaki|80px}}{{CharacterCard|Haruka|80px}}{{CharacterCard|Pina|80px}}{{CharacterCard|Fubuki|80px}}{{CharacterCard|Junko (New Year)|80px}}
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=Stage Info=
*The way the stages work is that the game will save your highest bonus run so you don't need to repeat the quest manually over and over.
*Best bonus is saved per-item, so you can re-run the stage manually several times optimizing teams for maximum bonus for each item.
==Quest Stages==
{| class="wikitable mw-collapsible stagetable"
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|-
|1
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
|{{Icon|Urban|size=24}}<br />Urban
| class="bg-element" |<span class="special">Special</span><br>
|<div class="rewards">{{ItemCard|Event Points|quantity=100|text=|60px|block}}{{ItemCard|
|<div class="rewards">{{ItemCard|Pyroxene|quantity=30|text=|60px|block}}</div>
|<div class="rewards">{{ItemCard|Event Points|quantity=4|text=|60px|block}}{{ItemCard|
|-
|2
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
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|-
|3
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
|{{Icon|Urban|size=24}}<br />Urban
| class="bg-element" |<span class="heavy">Heavy</span><br>
|<div class="rewards">{{ItemCard|Event Points|quantity=100|text=|60px|block}}{{ItemCard|
|<div class="rewards">{{ItemCard|Pyroxene|quantity=30|text=|60px|block}}</div>
|<div class="rewards">{{ItemCard|Event Points|quantity=4|text=|60px|block}}{{ItemCard|
|-
|4
| style="text-align: left;" |
|23
|{{ItemCard|AP|quantity=10|text=}}
|{{Icon|Urban|size=24}}<br />Urban
| class="bg-element" |<span class="special">Special</span><br>
|<div class="rewards">{{ItemCard|Event Points|quantity=200|text=|60px|block}}{{ItemCard|
|<div class="rewards">{{ItemCard|Pyroxene|quantity=30|text=|60px|block}}</div>
|<div class="rewards">{{ItemCard|Event Points|quantity=16|text=|60px|block}}{{ItemCard|
|-
|5
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
|{{Icon|Urban|size=24}}<br />Urban
| class="bg-element" |<span class="special">Special</span><br>
|<div class="rewards">{{ItemCard|Event Points|quantity=100|text=|60px|block}}{{ItemCard|
|<div class="rewards">{{ItemCard|Pyroxene|quantity=30|text=|60px|block}}</div>
|<div class="rewards">{{ItemCard|Event Points|quantity=6|text=|60px|block}}{{ItemCard|
|-
|6
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
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|-
|7
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
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|-
|8
| style="text-align: left;" |
|45
|{{ItemCard|AP|quantity=15|text=}}
|{{Icon|Urban|size=24}}<br />Urban
| class="bg-element" |<span class="special">Special</span><br>
|<div class="rewards">{{ItemCard|Event Points|quantity=280|text=|60px|block}}{{ItemCard|
|<div class="rewards">{{ItemCard|Pyroxene|quantity=30|text=|60px|block}}</div>
|<div class="rewards">{{ItemCard|Event Points|quantity=24|text=|60px|block}}{{ItemCard|
|-
|9
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
|{{Icon|Urban|size=24}}<br />Urban
| class="bg-element" |<span class="special">Special</span><br>
|<div class="rewards">{{ItemCard|Event Points|quantity=100|text=|60px|block}}{{ItemCard|
|<div class="rewards">{{ItemCard|Pyroxene|quantity=30|text=|60px|block}}</div>
|<div class="rewards">{{ItemCard|Event Points|quantity=8|text=|60px|block}}{{ItemCard|
|-
|10
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
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|-
|11
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
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|-
|12
| style="text-align: left;" |
|80
|{{ItemCard|AP|quantity=20|text=}}
|{{Icon|Urban|size=24}}<br />Urban
| class="bg-element" |<span class="special">Special</span><br>
|<div class="rewards">{{ItemCard|Event Points|quantity=400|text=|60px|block}}{{ItemCard|
|<div class="rewards">{{ItemCard|Pyroxene|quantity=30|text=|60px|block}}</div>
|<div class="rewards">{{ItemCard|Event Points|quantity=32|text=|60px|block}}{{ItemCard|
|}
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|-
|1
| style="text-align: left;" |
|50
|{{ItemCard|AP|quantity=5|text=}}
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|-
|2<br>{{Icon|Tile|title=Strategy map}}
| style="text-align: left;" |
|60
|{{ItemCard|AP|quantity=5|text=}}
Line 270 ⟶ 296:
|-
|3
| style="text-align: left;" |
|85
|{{ItemCard|AP|quantity=5|text=}}
Line 279 ⟶ 305:
|-
|4<br>{{Icon|Tile|title=Strategy map}}
| style="text-align: left;" |
|85
|{{ItemCard|AP|quantity=5|text=}}
Line 288 ⟶ 314:
|-
|5
| style="text-align: left;" |
|85
|{{ItemCard|AP|quantity=5|text=}}
Line 296 ⟶ 322:
|<div class="rewards">{{ItemCard|Pyroxene|quantity=40|text=|60px|block}}</div>
|}
Clear Team Reference:
*[https://youtu.be/LwXvumXT3mE Challenge 1 Clear by to ko]
*[https://youtu.be/LwXvumXT3mE?t=171 Challenge 3 Clear by to ko]
*[https://youtu.be/LwXvumXT3mE?t=518 Challenge 5 Clear by to ko] or [https://youtu.be/EnDz9BxXPIk?t=820 1 Tank Clear by Kiriha]
Gimmick/Tips:
*Challenge 1: The left side of the map will spawn yellow enemies, while the right side will spawn red enemies. The 4th unit in your team will be alone on the right side of the map. A lot of enemies keep respawning, so AoE is recommended.
*Challenge 3: There are Yellow and Red enemies, but you don't actually need that much or any AoE units. The stage has a gimmick where an Excavator unit will spawn each wave to help kill all the small mobs in one attack. The ally Excavator unit can be killed.
*Challenge 5: The enemies have stupidly high ATK, and there are 3 Automaton enemies in front that can easily one-tap non-tank units, so you're forced to run 3 tanks and 1 DPS no matter what. The Boss is the Machine Gun Tower, but all damage dealt to the automaton is shared with the Tower, so you don't actually need to focus on it. The automaton enemy will only die after they have been downed twice. It is possible to run one tank, but you'll need to reposition your unit at the start and keep healing your tank so that she doesn't die.
==Strategy Map Guide==
<tabber>
Challenge 2={{MissionMap | Filename = EVENT_824_VeryHard_Main_Stage02.png }}
Achievement:
*Clear Challenge 2 within 400 seconds
*Clear Challenge 2 within 4 turns
Clear Reference:
*[https://youtu.be/LwXvumXT3mE?t=54 3★, 4-turns, and 400 seconds Clear by to ko]
*If you can't get 400s in one go, you can just have the bottom team step on the tile and then retreat from battle. After that, just keep moving your yellow team toward the boss.
|-|
Challenge 4={{MissionMap | Filename = EVENT_824_VeryHard_Main_Stage04.png }}
Achievement:
*Clear Challenge 4 within 320 seconds
*Clear Challenge 4 within 4 turns
Clear Reference:
*[https://youtu.be/LwXvumXT3mE?t=225 3★ and 4-turns Clear by to ko]
*[https://youtu.be/LwXvumXT3mE?t=404 320 seconds Clear by to ko]
</tabber>
=Mission Details & Rewards=
==Shiratori Ward Locations==
[[File:Event Restoration Work in D.U. Shiratori Ward Schedule.png|thumb|Shiratori Ward Schedule]]
Refer to [[#Shiratori Ward|Shiratori Ward]] for mechanics.
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Area 1 / 5=
{| class="wikitable stagetable mw-collapsible"
! colspan="3" |Valkyrie Police School, Shiratori Branch & Business District 3
|-
!Area<br> Level
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Area 2 / 6=
{| class="wikitable stagetable mw-collapsible"
! colspan="3" |
|-
!Area<br> Level
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Area 3 / 7=
{| class="wikitable stagetable mw-collapsible"
! colspan="3" |
|-
!Area<br> Level
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Area 4 / 8=
{| class="wikitable stagetable mw-collapsible"
! colspan="3" |
|-
!Area<br> Level
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==Achievement Missions==
[[File:Event Restoration Work in D.U. Shiratori Ward Mission.png|thumb|Mission]]
{| class="wikitable"
!No.
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|-
| style="text-align: center" |8
|Complete
|{{FurnitureCard|Diorama of D.U. Shiratori Ward|quantity=1}}
|
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|-
| style="text-align: center" |28
|Complete 16
|{{ItemCard|Secret Tech Notes|quantity=1}}
|No. 9 ~ No. 27
|}
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|<div class="rewards">{{ItemCard|Credits|60px|block|quantity=10000000|text=}}{{ItemCard|Pyroxene|60px|block|quantity=900|text=}}{{ItemCard|Secret Tech Notes|60px|block|quantity=1|text=}}{{FurnitureCard|Diorama of D.U. Shiratori Ward|60px|block|quantity=1|text=}}</div>
|}
==Exchange Shop==
[[File:Event Restoration Work in D.U. Shiratori Ward Shop.png|thumb|Exchange Shop]]
<div style="display: flex; flex-flow: row wrap; align-items: flex-start; gap: 4px;">
{| class="wikitable"
|+{{ItemCard|
|-
!Item
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</div>
==Event Points Milestones==
[[File:Event Restoration Work in D.U. Shiratori Ward Milestone.png|thumb|Milestone Reward]]
{| class="wikitable columns-2 limitwidth-1024"
|-
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[[Category:Events]]
{{#seo:
|title=Restoration Work in D.U. Shiratori Ward
|title_mode=append
|keywords=event,restoration work,shiratori,d.u.,utnapishtim
|description=Restoration Work in D.U. Shiratori Ward is the 24th event in Blue Archive. It is the epilogue to the PHT Decisive Battle and Final. Chapter 4.
|image = Event Restoration Work in D.U. Shiratori Ward.png
|image_alt = Restoration Work in D.U. Shiratori Ward
}}
|