Saori: Difference between revisions

22,326 bytes added ,  1 month ago
Updated Character Details section
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(Updated Character Details section)
 
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Line 1:
{{Character
| Id = 10048
| DevName = Saori
| Name = Saori
| Portrait = Portrait_Saori
| Image = Saori_full.png
| Variant1 = Helmet Gang
| Portrait = Student_Portrait_Saori
| Image1 = Saori_(Helmet_Gang)_00.png
| Variant2 = Wounded
| Image2 = Saori_(Wounded)_00.png
| Variant3 = Dress
| Image3 = Saori_(Dress)_00.png
| Variant4 = Dress
| Image4 = Saori_(Dress)_mask_01_00.png
| Variant5 = Dress Unarmed
| Image5 = Saori_(Dress_Unarmed)_00.png
| JPName = 錠前 サオリ
| JPReading = Jomae Saori
Line 12 ⟶ 22:
| Height = 167cm
| Hobbies = None
| Designer = 9ml
| Illust = 9ml
| Voice = Ishigami Shizuka
Line 28 ⟶ 39:
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Watch
| CharacterPool = regular
| ReleaseDate = 2022/08/09
}}{{CharacterVariants|Saori}}__TOC__
}}
 
=Background=
Line 67 ⟶ 79:
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 5
| MemoryLobbyImage = Lobbyillust_Icon_Saori_01Lobbyillust_Saori
| MemoryLobbyBGMId = 105
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| AffectionLevel2 = Attack+2
| AffectionLevel3 = Attack+2
Line 124 ⟶ 140:
| ordermethod = title
| include = {CharacterAffectionTable}
}}
 
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Ancient Battery Fragment | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Ancient Battery Fragment | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Ancient Battery Fragment | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Ancient Battery Fragment | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Ancient Battery Fragment | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Ancient Battery Fragment | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Ancient Battery Fragment | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Ancient Battery Fragment | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Ancient Battery Fragment | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Ancient Battery Fragment | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Ancient Battery Fragment | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Ancient Battery Fragment | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Ancient Battery Fragment | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Ancient Battery Fragment | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Ancient Battery Fragment | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Ancient Battery Fragment | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Ancient Battery Fragment | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Ancient Battery Fragment | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Ancient Battery Fragment | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Ancient Battery Fragment | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Ancient Battery Fragment | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Ancient Battery Fragment | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Ancient Battery Fragment | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Ancient Battery Fragment | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Ancient Battery Fragment | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Ancient Battery Fragment | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Ancient Battery Fragment | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Ancient Battery Fragment | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Ancient Battery Fragment | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Ancient Battery Fragment | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Ancient Battery Fragment | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Ancient Battery Fragment | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Ancient Battery Fragment | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Ancient Battery Fragment | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Ancient Battery Fragment | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Ancient Battery Fragment | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Ancient Battery Fragment | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Ancient Battery Fragment | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Ancient Battery Fragment | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Ancient Battery Fragment | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Ancient Battery Fragment | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Ancient Battery Fragment | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Ancient Battery Fragment | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Ancient Battery Fragment | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Ancient Battery Fragment | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Damaged Ancient Battery | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Damaged Ancient Battery | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Damaged Ancient Battery | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Damaged Ancient Battery | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Damaged Ancient Battery | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Damaged Ancient Battery | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Damaged Ancient Battery | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Damaged Ancient Battery | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Damaged Ancient Battery | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Damaged Ancient Battery | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Damaged Ancient Battery | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Damaged Ancient Battery | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Damaged Ancient Battery | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Damaged Ancient Battery | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Damaged Ancient Battery | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Damaged Ancient Battery | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Damaged Ancient Battery | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Damaged Ancient Battery | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Damaged Ancient Battery | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Damaged Ancient Battery | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Damaged Ancient Battery | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Damaged Ancient Battery | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Damaged Ancient Battery | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Damaged Ancient Battery | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Damaged Ancient Battery | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Damaged Ancient Battery | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Damaged Ancient Battery | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Damaged Ancient Battery | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Damaged Ancient Battery | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Damaged Ancient Battery | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
Line 134 ⟶ 456:
| SkillDescriptionGeneral = Deal {{SkillValue|671~1275%}} guaranteed critical hit to one enemy.
| SkillDescriptionLv1 = Deal {{SkillValue|671%}} guaranteed critical hit to one enemy.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Arius)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Ancient Battery Fragment
| SkillUpgradeLv2_2_Amount = 15
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Deal {{SkillValue|772%}} guaranteed critical hit to one enemy.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Arius)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Arius)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Damaged Ancient Battery
| SkillUpgradeLv3_3_Amount = 13
| SkillUpgradeLv3_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv3_4_Amount = 30
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Deal {{SkillValue|973%}} guaranteed critical hit to one enemy.
| SkillUpgradeLv4_1_Name = Advance Tactical Training Blu-ray (Arius)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Arius)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Depleted Ancient Battery
| SkillUpgradeLv4_3_Amount = 9
| SkillUpgradeLv4_4_Name = Wolfsegg Iron
| SkillUpgradeLv4_4_Amount = 25
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Deal {{SkillValue|1074%}} guaranteed critical hit to one enemy.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Arius)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advance Tactical Training Blu-ray (Arius)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Ancient Battery
| SkillUpgradeLv5_3_Amount = 10
| SkillUpgradeLv5_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv5_4_Amount = 22
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|1275%}} guaranteed critical hit to one enemy.
| SkillDescriptionLv6 = Deal {{SkillValue|1376%}} guaranteed critical hit to one enemy.
Line 152 ⟶ 510:
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|19.1~24.8%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|208~334%}} guaranteed critical damage hit to one enemy.
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|19.1%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|208%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Arius)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|19.1%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|219%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Arius)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|19.1%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|229%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Arius)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Ancient Battery Fragment
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|21%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|250%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Damaged Ancient Battery
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Wolfsegg Iron Ore
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|21%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|260%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Damaged Ancient Battery
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|21%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|271%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Depleted Ancient Battery
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Wolfsegg Iron
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|22.9%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|292%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Arius)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Ancient Battery
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|22.9%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|302%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Arius)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Ancient Battery
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|22.9%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|313%}} guaranteed critical damage hit to one enemy.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, Increase Critical Damage by {{SkillValue|24.8%}} for {{SkillValue|16 seconds}}.<br>Deal {{SkillValue|334%}} guaranteed critical damage hit to one enemy.
}}
Line 170 ⟶ 592:
| SkillDescriptionGeneral = Increase Critical Damage by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Critical Damage by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Arius)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Critical Damage by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Arius)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Critical Damage by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Arius)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Ancient Battery Fragment
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Critical Damage by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Damaged Ancient Battery
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Wolfsegg Iron Ore
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Critical Damage by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Damaged Ancient Battery
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Critical Damage by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Depleted Ancient Battery
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Wolfsegg Iron
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Critical Damage by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Arius)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Ancient Battery
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Critical Damage by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Arius)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Ancient Battery
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Critical Damage by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Critical Damage by {{SkillValue|26.6%}}.
}}
Line 186 ⟶ 672:
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|19.3%/28.9%/38.6%~36.7%/55%/73.4%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|19.3%/28.9%/38.6%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Arius)
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|20.2%/30.4%/40.5%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|21.2%/31.8%/42.5%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|25.1%/37.6%/50.2%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|26%/39.1%/52.1%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillDescriptionLv6SkillDescriptionLv2 = Increase Attack by {{SkillValue|2720.2%/4030.54%/5440.15%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Arius)
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|30.9%/46.3%/61.8%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|31.8%/47.8%/63.7%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|32.8%/49.2%/65.6%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|36.7%/55%/73.4%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|21.2%/31.8%/42.5%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Arius)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Ancient Battery Fragment
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|25.1%/37.6%/50.2%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Damaged Ancient Battery
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Wolfsegg Iron Ore
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|26%/39.1%/52.1%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Arius)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Damaged Ancient Battery
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Wolfsegg Iron Ore
| SkillUpgradeLv6_4_Amount = 18
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|27%/40.5%/54.1%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Depleted Ancient Battery
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Wolfsegg Iron
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|30.9%/46.3%/61.8%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Arius)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Arius)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Ancient Battery
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|31.8%/47.8%/63.7%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Arius)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Ancient Battery
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Low-Purity Wolfsegg Steel
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|32.8%/49.2%/65.6%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|36.7%/55%/73.4%}} respectively when there are 2/3/4 or more students from Arius Squad in the same unit, including self.<br>(additionally includes all versions of Azusa)
}}
===Skill Upgrade Materials===
{{SkillUpgradeTable
| SkillType = EX Skill
| SkillNameJP = et omnia vanitas!
| SkillNameEN = ...and all is vanity!
| Level1_1_Name = Beginner Tactical Training Blu-ray (Arius)
| Level1_1_Amount = 12
| Level1_2_Name = Ancient Battery Fragment
| Level1_2_Amount = 15
| Level1_3_Name = Credits
| Level1_3_Amount = 80000
| Level2_1_Name = Normal Tactical Training Blu-ray (Arius)
| Level2_1_Amount = 12
| Level2_2_Name = Beginner Tactical Training Blu-ray (Arius)
| Level2_2_Amount = 18
| Level2_3_Name = Damaged Ancient Battery
| Level2_3_Amount = 13
| Level2_4_Name = Wolfsegg Iron Ore
| Level2_4_Amount = 30
| Level2_5_Name = Credits
| Level2_5_Amount = 500000
| Level3_1_Name = Advance Tactical Training Blu-ray (Arius)
| Level3_1_Amount = 12
| Level3_2_Name = Normal Tactical Training Blu-ray (Arius)
| Level3_2_Amount = 18
| Level3_3_Name = Depleted Ancient Battery
| Level3_3_Amount = 9
| Level3_4_Name = Wolfsegg Iron
| Level3_4_Amount = 25
| Level3_5_Name = Credits
| Level3_5_Amount = 3000000
| Level4_1_Name = Superior Tactical Training Blu-ray (Arius)
| Level4_1_Amount = 8
| Level4_2_Name = Advance Tactical Training Blu-ray (Arius)
| Level4_2_Amount = 18
| Level4_3_Name = Intact Ancient Battery
| Level4_3_Amount = 10
| Level4_4_Name = Low-Purity Wolfsegg Steel
| Level4_4_Amount = 22
| Level4_5_Name = Credits
| Level4_5_Amount = 10000000
}}
{{SkillUpgradeTable
| SkillType = Normal Skill
| SkillNameJP = 即時射撃
| SkillNameEN = Leading the target
| Level1_1_Name = Beginner Tech Notes (Arius)
| Level1_1_Amount = 5
| Level1_2_Name = Credits
| Level1_2_Amount = 5000
| Level2_1_Name = Beginner Tech Notes (Arius)
| Level2_1_Amount = 8
| Level2_2_Name = Credits
| Level2_2_Amount = 7500
| Level3_1_Name = Normal Tech Notes (Arius)
| Level3_1_Amount = 5
| Level3_2_Name = Beginner Tech Notes (Arius)
| Level3_2_Amount = 12
| Level3_3_Name = Ancient Battery Fragment
| Level3_3_Amount = 5
| Level3_4_Name = Credits
| Level3_4_Amount = 60000
| Level4_1_Name = Normal Tech Notes (Arius)
| Level4_1_Amount = 8
| Level4_2_Name = Damaged Ancient Battery
| Level4_2_Amount = 4
| Level4_3_Name = Wolfsegg Iron Ore
| Level4_3_Amount = 12
| Level4_4_Name = Credits
| Level4_4_Amount = 90000
| Level5_1_Name = Advanced Tech Notes (Arius)
| Level5_1_Amount = 5
| Level5_2_Name = Normal Tech Notes (Arius)
| Level5_2_Amount = 12
| Level5_3_Name = Damaged Ancient Battery
| Level5_3_Amount = 10
| Level5_4_Name = Wolfsegg Iron Ore
| Level5_4_Amount = 18
| Level5_5_Name = Credits
| Level5_5_Amount = 300000
| Level6_1_Name = Advanced Tech Notes (Arius)
| Level6_1_Amount = 8
| Level6_2_Name = Depleted Ancient Battery
| Level6_2_Amount = 3
| Level6_3_Name = Wolfsegg Iron
| Level6_3_Amount = 16
| Level6_4_Name = Credits
| Level6_4_Amount = 450000
| Level7_1_Name = Superior Tech Notes (Arius)
| Level7_1_Amount = 8
| Level7_2_Name = Advanced Tech Notes (Arius)
| Level7_2_Amount = 12
| Level7_3_Name = Intact Ancient Battery
| Level7_3_Amount = 4
| Level7_4_Name = Low-Purity Wolfsegg Steel
| Level7_4_Amount = 8
| Level7_5_Name = Credits
| Level7_5_Amount = 1500000
| Level8_1_Name = Superior Tech Notes (Arius)
| Level8_1_Amount = 12
| Level8_2_Name = Intact Ancient Battery
| Level8_2_Amount = 8
| Level8_3_Name = Low-Purity Wolfsegg Steel
| Level8_3_Amount = 14
| Level8_4_Name = Credits
| Level8_4_Amount = 2400000
| Level9_1_Name = Secret Tech Sheet
| Level9_1_Amount = 1
| Level9_2_Name = Credits
| Level9_2_Amount = 4000000
}}
{{SkillUpgradeTable
| SkillType = Passive Skill
| SkillNameJP = 訓練の成果
| SkillNameEN = Results of training
| Level1_1_Name = Beginner Tech Notes (Arius)
| Level1_1_Amount = 5
| Level1_2_Name = Credits
| Level1_2_Amount = 5000
| Level2_1_Name = Beginner Tech Notes (Arius)
| Level2_1_Amount = 8
| Level2_2_Name = Credits
| Level2_2_Amount = 7500
| Level3_1_Name = Normal Tech Notes (Arius)
| Level3_1_Amount = 5
| Level3_2_Name = Beginner Tech Notes (Arius)
| Level3_2_Amount = 12
| Level3_3_Name = Ancient Battery Fragment
| Level3_3_Amount = 5
| Level3_4_Name = Credits
| Level3_4_Amount = 60000
| Level4_1_Name = Normal Tech Notes (Arius)
| Level4_1_Amount = 8
| Level4_2_Name = Damaged Ancient Battery
| Level4_2_Amount = 4
| Level4_3_Name = Wolfsegg Iron Ore
| Level4_3_Amount = 12
| Level4_4_Name = Credits
| Level4_4_Amount = 90000
| Level5_1_Name = Advanced Tech Notes (Arius)
| Level5_1_Amount = 5
| Level5_2_Name = Normal Tech Notes (Arius)
| Level5_2_Amount = 12
| Level5_3_Name = Damaged Ancient Battery
| Level5_3_Amount = 10
| Level5_4_Name = Wolfsegg Iron Ore
| Level5_4_Amount = 18
| Level5_5_Name = Credits
| Level5_5_Amount = 300000
| Level6_1_Name = Advanced Tech Notes (Arius)
| Level6_1_Amount = 8
| Level6_2_Name = Depleted Ancient Battery
| Level6_2_Amount = 3
| Level6_3_Name = Wolfsegg Iron
| Level6_3_Amount = 16
| Level6_4_Name = Credits
| Level6_4_Amount = 450000
| Level7_1_Name = Superior Tech Notes (Arius)
| Level7_1_Amount = 8
| Level7_2_Name = Advanced Tech Notes (Arius)
| Level7_2_Amount = 12
| Level7_3_Name = Intact Ancient Battery
| Level7_3_Amount = 4
| Level7_4_Name = Low-Purity Wolfsegg Steel
| Level7_4_Amount = 8
| Level7_5_Name = Credits
| Level7_5_Amount = 1500000
| Level8_1_Name = Superior Tech Notes (Arius)
| Level8_1_Amount = 12
| Level8_2_Name = Intact Ancient Battery
| Level8_2_Amount = 8
| Level8_3_Name = Low-Purity Wolfsegg Steel
| Level8_3_Amount = 14
| Level8_4_Name = Credits
| Level8_4_Amount = 2400000
| Level9_1_Name = Secret Tech Sheet
| Level9_1_Amount = 1
| Level9_2_Name = Credits
| Level9_2_Amount = 4000000
}}
{{SkillUpgradeTable
| SkillType = Sub Skill
| SkillNameJP = リーダーの責任感
| SkillNameEN = Leader's responsibility
| Level1_1_Name = Beginner Tech Notes (Arius)
| Level1_1_Amount = 5
| Level1_2_Name = Credits
| Level1_2_Amount = 5000
| Level2_1_Name = Beginner Tech Notes (Arius)
| Level2_1_Amount = 8
| Level2_2_Name = Credits
| Level2_2_Amount = 7500
| Level3_1_Name = Normal Tech Notes (Arius)
| Level3_1_Amount = 5
| Level3_2_Name = Beginner Tech Notes (Arius)
| Level3_2_Amount = 12
| Level3_3_Name = Ancient Battery Fragment
| Level3_3_Amount = 5
| Level3_4_Name = Credits
| Level3_4_Amount = 60000
| Level4_1_Name = Normal Tech Notes (Arius)
| Level4_1_Amount = 8
| Level4_2_Name = Damaged Ancient Battery
| Level4_2_Amount = 4
| Level4_3_Name = Wolfsegg Iron Ore
| Level4_3_Amount = 12
| Level4_4_Name = Credits
| Level4_4_Amount = 90000
| Level5_1_Name = Advanced Tech Notes (Arius)
| Level5_1_Amount = 5
| Level5_2_Name = Normal Tech Notes (Arius)
| Level5_2_Amount = 12
| Level5_3_Name = Damaged Ancient Battery
| Level5_3_Amount = 10
| Level5_4_Name = Wolfsegg Iron Ore
| Level5_4_Amount = 18
| Level5_5_Name = Credits
| Level5_5_Amount = 300000
| Level6_1_Name = Advanced Tech Notes (Arius)
| Level6_1_Amount = 8
| Level6_2_Name = Depleted Ancient Battery
| Level6_2_Amount = 3
| Level6_3_Name = Wolfsegg Iron
| Level6_3_Amount = 16
| Level6_4_Name = Credits
| Level6_4_Amount = 450000
| Level7_1_Name = Superior Tech Notes (Arius)
| Level7_1_Amount = 8
| Level7_2_Name = Advanced Tech Notes (Arius)
| Level7_2_Amount = 12
| Level7_3_Name = Intact Ancient Battery
| Level7_3_Amount = 4
| Level7_4_Name = Low-Purity Wolfsegg Steel
| Level7_4_Amount = 8
| Level7_5_Name = Credits
| Level7_5_Amount = 1500000
| Level8_1_Name = Superior Tech Notes (Arius)
| Level8_1_Amount = 12
| Level8_2_Name = Intact Ancient Battery
| Level8_2_Amount = 8
| Level8_3_Name = Low-Purity Wolfsegg Steel
| Level8_3_Amount = 14
| Level8_4_Name = Credits
| Level8_4_Amount = 2400000
| Level9_1_Name = Secret Tech Sheet
| Level9_1_Amount = 1
| Level9_2_Name = Credits
| Level9_2_Amount = 4000000
}}
 
===Unique weapon===
{{UniqueWeapon
| CharacterId = CH0103Saori
| NameEN = Arius assault rifle
| NameJP = アリウス製アサルトライフル
| DescriptionEN = <p>Assault rifle used by Saori.</p><p>Customized by Saori in pursuit of efficiency. Once the prey is in sight, it never misses its shots until the target is brought down.</p>
| DescriptionJP = <p>サオリが使用するアサルトライフル。</p><p>徹底的に効率を追求してサオリが独自にカスタムしたもの。一度獲物を捕捉したら、対象を倒すまで絶対にターゲットを逃さない。</p>
| Rank2 = Passive Skill changes to <b>Results of training +</b>
Line 482 ⟶ 782:
| SkillDescriptionLv10 = Increase Attack Speed by {{SkillValue|2660}}. Increase Critical Damage by {{SkillValue|26.6%}}.
}}
 
=Voiceover=
=Resources=
See [[/audio]]
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
 
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
Line 491 ⟶ 796:
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{CharacterNavboxArius Squad}}
{{Kivotos|Other}}
[[Category:Characters]]