Shun: Difference between revisions

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{{Character
{{Character
| Id = 10011
|Name=Shun
| DevName = Shun_default
|Image=Shun_full.png
| Name = Shun
|JPName=春原シュン
| Portrait = Portrait_Shun
|JPReading=Sunohara Shun
| Variant1 = Kid
|School=Shanhaijing
| Image1 = Shun_(Kid)_diorama_00.png
|Age=Top secret
| JPName = 春原 シュン
|Birthday=February 5
| JPReading = Sunohara Shun
|Height=174
| School = Shanhaijing
|Hobbies=Playing with children
| Club = Plum Blossom Garden
|Illust=9ml
| Age = Top secret
|Voice=Shizuka Itō
| Birthday = February 5
|Type=Explosion
| Height = 174cm
|Position=Back
| Hobbies = Playing with children
|Rarity=3*
| Designer = 9ml
|Role=Attacker
| Illust = 9ml
| Voice = Itou Shizuka
| WeaponType = SR
| UsesCover = Yes
| Rarity = 3
| CombatClass = Striker
| ArmorType = Light
| AttackType = Explosive
| Position = Back
| Role = Attacker
| CityTownAffinity = S
| OutdoorAffinity = B
| IndoorAffinity = D
| EquipmentSlot1 = Gloves
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 = Watch
| CharacterPool = regular
| ReleaseDate = 2021/02/04
}}{{CharacterVariants|Shun}}__TOC__

=Background=
{{CharacterBackground
| ENText = <p>Belonging to Shanhaijing Senior High School, Shun is an instructor of the disciplinary support department known as "Meihua Yuan" (Plum Blossom Garden). The club also shares its name with an actual garden.</p><p>Shun's kind and tolerant nature has earned her the trust of not only the children of Meihua Yuan, but also other students of Shanhaijing.<br>Having been an instructor for a long time, she rarely gets angry at the children's mischief, but she is sensitive when one of them brings up her age.</p>
| JPText = <p>山海経高級中学校所属、訓育支援部「梅花園」の教官。</p><p>「梅花園」は園の名前であると同時に、部活名でもある。優しくて寛大な人柄であり、梅花園の園児たちだけでなく、山海経の他の生徒たちからも信頼されている。教官として長く働いていることもあり、園児たちのいたずらにもめったに怒ることはないが、自分の年齢について言及されると敏感な反応を示す。</p>
}}
}}

=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}

=Character Details=
{{CharacterStatTable
| minAtk = 322
| maxAtk = 3224
| minDef = 19
| maxDef = 118
| minHP = 2227
| maxHP = 19310
| minHealing = 1413
| maxHealing = 4241
| minAcc = 908
| minEva = 201
| minCRate = 252
| minCDmg = 200
| minStab = 1980
| minRange = 750
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 20
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 9
| MemoryLobbyImage = Lobbyillust_Shun
| MemoryLobbyBGMId = 9
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| MomotalkRewardLevel9 = 120
| AffectionLevel2 = Attack+3
| AffectionLevel3 = Attack+3
| AffectionLevel4 = Attack+3
| AffectionLevel5 = Attack+3
| AffectionLevel6 = Attack+5
| AffectionLevel7 = Attack+5
| AffectionLevel8 = Attack+5
| AffectionLevel9 = Attack+5
| AffectionLevel10 = Attack+5
| AffectionLevel11 = Attack+6 HP+48
| AffectionLevel12 = Attack+6 HP+48
| AffectionLevel13 = Attack+6 HP+48
| AffectionLevel14 = Attack+6 HP+48
| AffectionLevel15 = Attack+6 HP+48
| AffectionLevel16 = Attack+8 HP+58
| AffectionLevel17 = Attack+8 HP+58
| AffectionLevel18 = Attack+8 HP+58
| AffectionLevel19 = Attack+8 HP+58
| AffectionLevel20 = Attack+8 HP+58
| AffectionLevel21 = Attack+2 HP+10
| AffectionLevel22 = Attack+2 HP+10
| AffectionLevel23 = Attack+2 HP+10
| AffectionLevel24 = Attack+2 HP+10
| AffectionLevel25 = Attack+2 HP+10
| AffectionLevel26 = Attack+2 HP+10
| AffectionLevel27 = Attack+2 HP+10
| AffectionLevel28 = Attack+2 HP+10
| AffectionLevel29 = Attack+2 HP+10
| AffectionLevel30 = Attack+2 HP+10
| AffectionLevel31 = Attack+3 HP+15
| AffectionLevel32 = Attack+3 HP+15
| AffectionLevel33 = Attack+3 HP+15
| AffectionLevel34 = Attack+3 HP+15
| AffectionLevel35 = Attack+3 HP+15
| AffectionLevel36 = Attack+3 HP+15
| AffectionLevel37 = Attack+3 HP+15
| AffectionLevel38 = Attack+3 HP+15
| AffectionLevel39 = Attack+3 HP+15
| AffectionLevel40 = Attack+3 HP+15
| AffectionLevel41 = Attack+5 HP+25
| AffectionLevel42 = Attack+5 HP+25
| AffectionLevel43 = Attack+5 HP+25
| AffectionLevel44 = Attack+5 HP+25
| AffectionLevel45 = Attack+5 HP+25
| AffectionLevel46 = Attack+5 HP+25
| AffectionLevel47 = Attack+5 HP+25
| AffectionLevel48 = Attack+5 HP+25
| AffectionLevel49 = Attack+5 HP+25
| AffectionLevel50 = Attack+5 HP+25
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Shun(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}

{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Aether Dust | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Aether Dust | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Aether Dust | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Aether Dust | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Aether Dust | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Aether Dust | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Aether Dust | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Aether Dust | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Aether Dust | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Aether Dust | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Aether Dust | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Aether Dust | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Aether Dust | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Aether Dust | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Aether Dust | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Aether Dust | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Aether Dust | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Aether Dust | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Aether Dust | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Aether Dust | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Aether Dust | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Aether Dust | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Aether Dust | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Aether Dust | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Aether Dust | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Aether Dust | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Aether Dust | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Aether Dust | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Aether Dust | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Aether Dust | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Aether Dust | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Aether Dust | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Aether Dust | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Aether Dust | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Aether Dust | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Aether Dust | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Aether Dust | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Aether Dust | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Aether Dust | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Aether Dust | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Aether Dust | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Aether Dust | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Aether Dust | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Aether Dust | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Aether Dust | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Aether Piece | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Aether Piece | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Aether Piece | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Aether Piece | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Aether Piece | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Aether Piece | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Aether Piece | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Aether Piece | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Aether Piece | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Aether Piece | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Aether Piece | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Aether Piece | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Aether Piece | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Aether Piece | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Aether Piece | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Aether Piece | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Aether Piece | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Aether Piece | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Aether Piece | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Aether Piece | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Aether Piece | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Aether Piece | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Aether Piece | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Aether Piece | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Aether Piece | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Aether Piece | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Aether Piece | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Aether Piece | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Aether Piece | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Aether Piece | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{skill types | explosive single target damage | attack self-buff | critical rate self-buff | cost recovery | medium enemy bonus damage }}
{{EXSkillTable
| SkillName = Where are the troublesome children?
| SkillNameJP = 悪い子はどこですか?
| SkillIconType = COMMON_SKILLICON_FORMCHANGE
| SkillDamageType = Explosive
| SkillBaseCost = 3
| SkillDescriptionGeneral = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|26.3~50%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillDescriptionLv1 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|26.3%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Shanhaijing)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Aether Dust
| SkillUpgradeLv2_2_Amount = 11
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|30.3%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Shanhaijing)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Shanhaijing)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Aether Piece
| SkillUpgradeLv3_3_Amount = 14
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece
| SkillUpgradeLv3_4_Amount = 34
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|38.2%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Shanhaijing)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Shanhaijing)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Aether Shard
| SkillUpgradeLv4_3_Amount = 12
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens
| SkillUpgradeLv4_4_Amount = 24
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|42.1%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Shanhaijing)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Shanhaijing)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Aether Essence
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv5_4_Amount = 18
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|50%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillDescriptionLv6 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|54%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillDescriptionLv7 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|61.9%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillDescriptionLv8 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|65.8%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillDescriptionLv9 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|73.7%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
| SkillDescriptionLv10 = Increase normal attack damage to {{SkillValue|153%}}, firing range by {{SkillValue|24.4%}}, Critical Rate by {{SkillValue|77.7%}}, but decrease Attack Speed by {{SkillValue|18.8%}}. (Duration: {{SkillValue|30 seconds}})
}}
{{SkillTable
| SkillName = Everyone, pay attention!
| SkillNameJP = みなさん、集中してください!
| SkillIconType = COMMON_SKILLICON_REGENCOST
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Acquire {{SkillValue|2~3.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillDescriptionLv1 = Acquire {{SkillValue|2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Acquire {{SkillValue|2.1}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Acquire {{SkillValue|2.2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Aether Dust
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Acquire {{SkillValue|2.6}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Aether Piece
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Acquire {{SkillValue|2.7}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Aether Piece
| SkillUpgradeLv6_3_Amount = 9
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Acquire {{SkillValue|2.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Aether Shard
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 15
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Acquire {{SkillValue|3.2}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Aether Essence
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Acquire {{SkillValue|3.3}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Aether Essence
| SkillUpgradeLv9_2_Amount = 7
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 16
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Acquire {{SkillValue|3.4}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Acquire {{SkillValue|3.8}} Skill Cost at the beginning of combat. (Can only be used {{SkillValue|1}} per battle)
}}
{{SkillTable
| SkillName = An instructor's dignity
| SkillNameJP = 教官としての品格
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillType = Passive
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Aether Dust
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Aether Piece
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Aether Piece
| SkillUpgradeLv6_3_Amount = 9
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Aether Shard
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 15
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Aether Essence
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Aether Essence
| SkillUpgradeLv9_2_Amount = 7
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 16
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Meihua Yuan's Teachings
| SkillNameJP = 梅花園の教育
| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = When attacking medium-sized enemies, deal {{SkillValue|50.7~96.4%}} of Attack as additional damage.
| SkillDescriptionLv1 = When attacking medium-sized enemies, deal {{SkillValue|50.7%}} of Attack as additional damage.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When attacking medium-sized enemies, deal {{SkillValue|53.3%}} of Attack as additional damage.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When attacking medium-sized enemies, deal {{SkillValue|55.8%}} of Attack as additional damage.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Shanhaijing)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Aether Dust
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When attacking medium-sized enemies, deal {{SkillValue|66%}} of Attack as additional damage.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Aether Piece
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When attacking medium-sized enemies, deal {{SkillValue|68.5%}} of Attack as additional damage.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Shanhaijing)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Aether Piece
| SkillUpgradeLv6_3_Amount = 9
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 16
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When attacking medium-sized enemies, deal {{SkillValue|71%}} of Attack as additional damage.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Aether Shard
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 15
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When attacking medium-sized enemies, deal {{SkillValue|81.2%}} of Attack as additional damage.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Shanhaijing)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Shanhaijing)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Aether Essence
| SkillUpgradeLv8_3_Amount = 5
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When attacking medium-sized enemies, deal {{SkillValue|83.7%}} of Attack as additional damage.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Shanhaijing)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Aether Essence
| SkillUpgradeLv9_2_Amount = 7
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 16
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When attacking medium-sized enemies, deal {{SkillValue|86.3%}} of Attack as additional damage.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When attacking medium-sized enemies, deal {{SkillValue|96.4%}} of Attack as additional damage.
}}
===Unique weapon===
{{UniqueWeapon
| CharacterId = Shun
| NameEN = Whip of Love
| NameJP = 愛のムチ
| DescriptionEN = <p>Shun's sniper rifle.</p><p>No matter how naughty a child may be, they will immediately start behaving once Shun takes out this gun. Of course, she never actually points the gun at the children.</p>
| DescriptionJP = <p>シュンが使用するスナイパーライフル。</p><p>どんな問題児であっても、シュンがこの銃を持ち出すとたちまち優しい子に早変わり。もちろん園児たちに向けることは無い。</p>
| Rank2 = Passive Skill changes to <b>An instructor's dignity +</b>
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS
| StatBonusAtk = 78
| StatBonusAtk100 = 779
| StatBonusHP = 307
| StatBonusHP100 = 3071
| StatBonusHealing = 0
| StatBonusHealing100 = 0
}}
{{SkillTable
| SkillName = An instructor's dignity +
| SkillNameJP = 教官としての品格+
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillType = Weapon Passive
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|387~735}}. Further increase Attack by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|387}}. Further increase Attack by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|406}}. Further increase Attack by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|426}}. Further increase Attack by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|503}}. Further increase Attack by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|522}}. Further increase Attack by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|541}}. Further increase Attack by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|619}}. Further increase Attack by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|638}}. Further increase Attack by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|657}}. Further increase Attack by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|735}}. Further increase Attack by {{SkillValue|26.6%}}.
}}

=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]

=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Plum Blossom Garden}}
{{Kivotos|Shanhaijing}}
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 15:37, 31 May 2024

Shun
⭐⭐⭐
SchoolRole

Shanhaijing

Shanhaijing

Attacker

Attacker/Back
Damage TypeExplosive
Armor TypeLight
Combat ClassStriker
Affinity
Urban Outdoor Indoor
S B D
Uses coverSR
SR
SR
Gloves Hairpin Watch
Profile
Full NameSunohara Shun
(春原 シュン)
AgeTop secret
BirthdayFebruary 5
Height174cm
HobbiesPlaying with children
Designer9ml
Illustrator9ml
VoiceItou Shizuka
Release Date2021/02/04

This character has multiple versions


Shun (Kid)
3

Background Edit

Belonging to Shanhaijing Senior High School, Shun is an instructor of the disciplinary support department known as "Meihua Yuan" (Plum Blossom Garden). The club also shares its name with an actual garden.

Shun's kind and tolerant nature has earned her the trust of not only the children of Meihua Yuan, but also other students of Shanhaijing.
Having been an instructor for a long time, she rarely gets angry at the children's mischief, but she is sensitive when one of them brings up her age.

山海経高級中学校所属、訓育支援部「梅花園」の教官。

「梅花園」は園の名前であると同時に、部活名でもある。優しくて寛大な人柄であり、梅花園の園児たちだけでなく、山海経の他の生徒たちからも信頼されている。教官として長く働いていることもあり、園児たちのいたずらにもめったに怒ることはないが、自分の年齢について言及されると敏感な反応を示す。

How to Obtain Edit

  • Regular Gacha pool
  • JP banners:
    • Shun rate-up banner (09/14/2022 - 09/21/2022)
    • Shun rate-up banner (05/15/2024 - 05/22/2024)
  • GL banners:
    • Shun rate-up banner (03/21/2023 - 03/28/2023)
    • Shun rate-up banner (05/21/2024 - 05/28/2024)

Character Details Edit

Stats
Attack 322/3224 Defense 19/118 HP 2227/19310 Healing 1413/4241
Accuracy 908 Evasion 201 Critical Rate 252 Critical Damage 200%
Stability 1980 Firing Range 750 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 20/1
 Total bonus at affection rank 50:
2: Attack+3 
3: Attack+3 
4: Attack+3
5: Attack+3 
6: Attack+5 
7: Attack+5
8: Attack+5 
9: Attack+5 
10: Attack+5
11: Attack+6 HP+48
12: Attack+6 HP+48
13: Attack+6 HP+48
14: Attack+6 HP+48
15: Attack+6 HP+48
16: Attack+8 HP+58
17: Attack+8 HP+58
18: Attack+8 HP+58
19: Attack+8 HP+58
20: Attack+8 HP+58
21: Attack+2 HP+10
22: Attack+2 HP+10
23: Attack+2 HP+10
24: Attack+2 HP+10
25: Attack+2 HP+10
26: Attack+2 HP+10
27: Attack+2 HP+10
28: Attack+2 HP+10
29: Attack+2 HP+10
30: Attack+2 HP+10
31: Attack+3 HP+15
32: Attack+3 HP+15
33: Attack+3 HP+15
34: Attack+3 HP+15
35: Attack+3 HP+15
36: Attack+3 HP+15
37: Attack+3 HP+15
38: Attack+3 HP+15
39: Attack+3 HP+15
40: Attack+3 HP+15
41: Attack+5 HP+25
42: Attack+5 HP+25
43: Attack+5 HP+25
44: Attack+5 HP+25
45: Attack+5 HP+25
46: Attack+5 HP+25
47: Attack+5 HP+25
48: Attack+5 HP+25
49: Attack+5 HP+25
50: Attack+5 HP+25
 
Track 9MitsukiyoMidsummer cat
 
 Total bonus at affection rank 50:
2: Attack+4 
3: Attack+4 
4: Attack+4
5: Attack+4 
6: Attack+6 
7: Attack+6
8: Attack+6
9: Attack+6
10: Attack+6
11: Attack+8 HP+48
12: Attack+8 HP+48
13: Attack+8 HP+48
14: Attack+8 HP+48
15: Attack+8 HP+48 
16: Attack+10 HP+58
17: Attack+10 HP+58
18: Attack+10 HP+58
19: Attack+10 HP+58
20: Attack+10 HP+58
21: Attack+3 HP+10
22: Attack+3 HP+10
23: Attack+3 HP+10
24: Attack+3 HP+10
25: Attack+3 HP+10
26: Attack+3 HP+10
27: Attack+3 HP+10
28: Attack+3 HP+10
29: Attack+3 HP+10
30: Attack+3 HP+10
31: Attack+4 HP+15
32: Attack+4 HP+15
33: Attack+4 HP+15
34: Attack+4 HP+15
35: Attack+4 HP+15
36: Attack+4 HP+15
37: Attack+4 HP+15
38: Attack+4 HP+15
39: Attack+4 HP+15
40: Attack+4 HP+15
41: Attack+6 HP+25
42: Attack+6 HP+25
43: Attack+6 HP+25
44: Attack+6 HP+25
45: Attack+6 HP+25
46: Attack+6 HP+25
47: Attack+6 HP+25
48: Attack+6 HP+25
49: Attack+6 HP+25
50: Attack+6 HP+25
 
Track 46NorSugar story
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10 2 100k 
+0.2%10 2 100k 
+0.2%10 2 100k 
2
+0.4%10 2 100k 
+0.4%10 2 100k 
+0.4%10 2 100k 
3
+0.6%10 2 100k 
+0.6%10 2 100k 
+0.6%10 2 100k 
4
+0.8%10 2 100k 
+0.8%10 2 100k 
+0.8%10 2 100k 
5
+1%10 2 100k 
+1%10 2 100k 
+1%10 2 100k 
6
+1.2%15 2 100k 
+1.2%15 2 100k 
+1.2%15 2 100k 
7
+1.4%15 2 100k 
+1.4%15 2 100k 
+1.4%15 2 100k 
8
+1.6%15 2 100k 
+1.6%15 2 100k 
+1.6%15 2 100k 
9
+1.8%15 2 100k 
+1.8%15 2 100k 
+1.8%15 2 100k 
10
+2%15 2 100k 
+2%15 2 100k 
+2%15 2 100k 
11
+2.2%20 2 100k 
+2.2%20 2 100k 
+2.2%20 2 100k 
12
+2.4%20 2 100k 
+2.4%20 2 100k 
+2.4%20 2 100k 
13
+2.6%20 2 100k 
+2.6%20 2 100k 
+2.6%20 2 100k 
14
+2.8%20 2 100k 
+2.8%20 2 100k 
+2.8%20 2 100k 
15
+3%20 2 100k 
+3%20 2 100k 
+3%20 2 100k 
16
+3.2%6 4 200k 
+3.2%6 4 200k 
+3.2%6 4 200k 
17
+3.4%6 4 200k 
+3.4%6 4 200k 
+3.4%6 4 200k 
18
+3.6%6 4 200k 
+3.6%6 4 200k 
+3.6%6 4 200k 
19
+3.8%6 4 200k 
+3.8%6 4 200k 
+3.8%6 4 200k 
20
+4%6 4 200k 
+4%6 4 200k 
+4%6 4 200k 
21
+4.2%8 4 200k 
+4.2%8 4 200k 
+4.2%8 4 200k 
22
+4.4%8 4 200k 
+4.4%8 4 200k 
+4.4%8 4 200k 
23
+4.6%8 4 200k 
+4.6%8 4 200k 
+4.6%8 4 200k 
24
+4.8%8 4 200k 
+4.8%8 4 200k 
+4.8%8 4 200k 
25
+5%8 4 200k 
+5%8 4 200k 
+5%8 4 200k 

Skills Edit

See also characters with explosive single target damage skills, attack self-buff skills, critical rate self-buff skills, cost recovery skills, and medium enemy bonus damage skills.

EX Skill
Cost 3
 
 


悪い子はどこですか?Where are the troublesome children?
Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 26.3~50%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds)

Lv. Cost Description
1 3

Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 26.3%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds)

2

Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 30.3%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds)

12  11  80k 

3

Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 38.2%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds)

12  18  14  34  500k 

4

Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 42.1%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds)

12  18  12  24  3M 

5

Increase normal attack damage to 153%, firing range by 24.4%, Critical Rate by 50%, but decrease Attack Speed by 18.8%. (Duration: 30 seconds)

8  18  9  18  10M 

Normal Skill
 
 


みなさん、集中してください!Everyone, pay attention!
Acquire 2~3.8 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

Lv. Description
1

Acquire 2 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

2

Acquire 2.1 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

5  5000 

3

Acquire 2.2 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

8  7500 

4

Acquire 2.6 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

5  12  4  60k 

5

Acquire 2.7 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

8  4  12  90k 

6

Acquire 2.8 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

5  12  9  16  300k 

7

Acquire 3.2 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

8  2  15  450k 

8

Acquire 3.3 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

8  12  5  8  1.5M 

9

Acquire 3.4 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

12  7  16  2.4M 

10

Acquire 3.8 Skill Cost at the beginning of combat. (Can only be used 1 per battle)

1  4M 

Passive Skill
 
 


教官としての品格An instructor's dignity
Increase Attack by 14~26.6%.

Lv. Description
1

Increase Attack by 14%.

2

Increase Attack by 14.7%.

5  5000 

3

Increase Attack by 15.4%.

8  7500 

4

Increase Attack by 18.2%.

5  12  4  60k 

5

Increase Attack by 18.9%.

8  4  12  90k 

6

Increase Attack by 19.6%.

5  12  9  16  300k 

7

Increase Attack by 22.4%.

8  2  15  450k 

8

Increase Attack by 23.1%.

8  12  5  8  1.5M 

9

Increase Attack by 23.8%.

12  7  16  2.4M 

10

Increase Attack by 26.6%.

1  4M 

Sub Skill
 
 


梅花園の教育Meihua Yuan's Teachings
When attacking medium-sized enemies, deal 50.7~96.4% of Attack as additional damage.

Lv. Description
1

When attacking medium-sized enemies, deal 50.7% of Attack as additional damage.

2

When attacking medium-sized enemies, deal 53.3% of Attack as additional damage.

5  5000 

3

When attacking medium-sized enemies, deal 55.8% of Attack as additional damage.

8  7500 

4

When attacking medium-sized enemies, deal 66% of Attack as additional damage.

5  12  4  60k 

5

When attacking medium-sized enemies, deal 68.5% of Attack as additional damage.

8  4  12  90k 

6

When attacking medium-sized enemies, deal 71% of Attack as additional damage.

5  12  9  16  300k 

7

When attacking medium-sized enemies, deal 81.2% of Attack as additional damage.

8  2  15  450k 

8

When attacking medium-sized enemies, deal 83.7% of Attack as additional damage.

8  12  5  8  1.5M 

9

When attacking medium-sized enemies, deal 86.3% of Attack as additional damage.

12  7  16  2.4M 

10

When attacking medium-sized enemies, deal 96.4% of Attack as additional damage.

1  4M 

Unique weapon Edit

 

Whip of Love愛のムチ

Shun's sniper rifle.

No matter how naughty a child may be, they will immediately start behaving once Shun takes out this gun. Of course, she never actually points the gun at the children.

シュンが使用するスナイパーライフル。

どんな問題児であっても、シュンがこの銃を持ち出すとたちまち優しい子に早変わり。もちろん園児たちに向けることは無い。

Rank
   Passive Skill changes to An instructor's dignity +
      Urban area affinity   SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 78 283 354 424 495 566
HP 307 1116 1395 1675 1954 2233
Weapon Passive Skill
 
 


教官としての品格+An instructor's dignity +
Increase Attack by 387~735. Further increase Attack by 14~26.6%.

Lv. Description
1

Increase Attack by 387. Further increase Attack by 14%.

2

Increase Attack by 406. Further increase Attack by 14.7%.

3

Increase Attack by 426. Further increase Attack by 15.4%.

4

Increase Attack by 503. Further increase Attack by 18.2%.

5

Increase Attack by 522. Further increase Attack by 18.9%.

6

Increase Attack by 541. Further increase Attack by 19.6%.

7

Increase Attack by 619. Further increase Attack by 22.4%.

8

Increase Attack by 638. Further increase Attack by 23.1%.

9

Increase Attack by 657. Further increase Attack by 23.8%.

10

Increase Attack by 735. Further increase Attack by 26.6%.

Resources Edit

Story

See Shun/MomoTalk

Images

See Shun/gallery

Voiceover Edit

See Shun/audio

Cafe Edit

Gifts Edit

Her favorite gift is  Glassy Glow BB Cream

Shun also likes  Cherry-Rose Lip Gloss  Military Camo Foundation Trio  Samuela "The Beyond"